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ROXAS' RPCs
The only reason I use my journal on Gaia is in order to keep track of my Roleplay Characters from numerous guilds. All profile links will be linked to this Journal.
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League Mentor: None
Super/Villain Name: Halberd
Real Name: Isaac Meadows
Alias(s): None
Hero, anti-hero, villain, or Civilian: Anti-Hero
Current Place of Residence: Bludhaven
Species/race: Altered Human
Age: 19
Apparent Age: Early 20s
Eye: Grey-Blue
Hair: Black
Height: 6'3
Appearance: When in his vigilante attire, Halberd dresses as seen in his picture in an almost fantasy/medieval-esque armor made from a lightweight but strong alloy that renders it somewhat bullet resistant. However, just in case Isaac also wears a thin Kevlar polymer under-layer for extra protection. When in his civilian get up, the best way to describe Isaac is that he sports a sort of Spike Spiegel like attire, wearing loose fitting suits in a scruffy manner and allowing his hair to be a little more wild.

Sexuality: Heterosexual
Personality: A witty and resourceful individual, Isaac's words and gestures can at times befuddle his closest friends and allies. Extremely laid-back, he often talks casually with people despite their rank or importance and is calm and cautious in making decisions. He takes his duties and jobs seriously; willing to accomplish them by any means he deems necessary.

Personality Strengths: Because of his calm almost aloof manner, Isaac is somewhat more approachable than most and is able to keep calm in even the most catastrophic of situations. This ability to keep level headed is also beneficial with his strategic thinking. He is also overly friendly due to this calmness even with enemies or competitors.

Personality Flaws: Although focused when it comes to jobs and other tasks, when working with a partner or a team, Isaac's quirks and personality can somewhat drive a wedge between him and them. His ways of communication is also somewhat confusing. His lack of restraint and "by any means neccesary" attitude can also put him at odds with more morale vigilantes and heroes.
Good/Evil/Neutral: Neutral
Relatives:
    • Sergeant Derek Meadows, Father
    • Dr. Erica Meadows, Mother


Marital Status: Single
Boyfriend/Girlfriend/Crush: None
Friends/Allies:




Best Friends:




Disliked RPC's:
    • Deathstroke - "Me and the old man just don't get on, I mean, I'm used to the whole Military treatment thing but this guy is just way, way, way too tightly wound. But I owe him, he did train me and we have a score to settle."

    • Robin III - "Bat-Brats, Bat-Brats everywhere and this one's even more annoying than the other one. Plus he's always running around with that little team of his, it get's real old real quick."

    • Superboy - "Both my Father and me were guinea pigs for this guy's birth and he may think he's Mr. Perfect or Super Junior but if he gets in my way I will kick his a**."


Rivals:
    • Nightwing - "Bat-Brat's not too bad I suppose but he just always seems to get in my way and something about him makes me just want to rub his face in the fact I'm better than he is. It's just harmless banter really but I think he takes it to heart."

    • Redhood - "I like this guy better than I like Nightwing, he's funny and mine and his attitudes seem to be the same when it comes to crime and punishment. However, me and him may be too similar though, we don't play well together. It's always a competition. He's worse than me but hey-ho; may the best man, I mean, me win."



Enemies:
    • Lex Luthor - "This rich schmuck thinks that because CADMUS is some sort of Luthorcorp subsidiary that he has some sort of fricking claim of ownership on me. I'm sorry, baldy but that ain't and will never be the case. You have to pay for my services like every one else. Try an call in another one of your 'favors' and we'll how your head looks on the end of my spear."





Powers/Abilities: Isaac's abilities come from the CKr serum tested on his Father by Cadmus labs, although it did not fully replicate Superman's powers as planned and all the subjects displayed no signs of change; the offspring of those involved in the trials developed superhuman abilities and traits.

    • Contaminant Immunity - The user is immune to some, if not all, known poisons, toxins, venoms, viruses, bacteria, etc.

    • Enhanced Agility - Users with this ability can go from one motion to another effortlessly, effectively dodge attacks, swinging from things easily, sprint, do back-flips and numerous other gymnastic, athletic and martial implements with little effort. Agility is "the ability to rapidly respond or change by adapting its initial stable configuration", the ability to change the body's position efficiently, and requires the integration of isolated movement skills using a combination of balance, bodily coordination, speed, reflexes, strength and endurance.

    • Enhanced Awareness - The user has an increased sense of awareness, often to the extent that few, if any, little details miss their notice.

    • Enhanced Dexterity - The user can precisely control their movements and muscles, making them unable to be clumsy or fumbling. They can slip through a network of lasers, reach through dangerous narrow tunnels, keep perfect balance, or juggle effortlessly without ever tripping or wobbling. The user can even move their finger or toes effortlessly, with tendon strain no longer being a problem. Users can only fall over when physically uprooted or pushed, though most times the user can land on their feet. Practiced users can stand up right on even the most unstable of surfaces, such as a moving vehicle, a collapsing building, or an earthquake. They also are able to regain balance or bounce back to their feet quickly and perform feats such as shooting a gun, throwing a knife, or fighting at seemingly impossible angles and positions.

    • Supernatural Intelligence - Users are glaringly, obviously and super/unnaturally more intelligent then their race because their capabilities are pushed to the superhuman level; making them immensely smarter than normal members of their species.

    • Enhanced Memory - Users can remember great volumes of information, in greater detail and for much longer than the average human, they can read books, listen to song lyrics, encounter people or experience events and recall a vast deal of the details of their experience. In addition, it takes less effort to recall the information they encounter, and they can remember it for longer without having to strain. Their memory is also more resilient against Memory Manipulation.

    • Supernatural Reflexes - Users are glaringly, obviously and super/unnaturally superior reaction speed over their race because their capabilities are pushed to the superhuman level; making them immensely faster than normal members of their species.

    • Enhanced Senses - The user has extremely accurate senses, allowing them to see, hear, smell, taste, and/or feel more than an average member of their species.

    • Enhanced Stamina - The user's body is highly resistant to the build-up of fatigue toxins in their blood, allowing them to be physically active for considerably longer periods of time than the average member of the user's species.

    • Enhanced Durability - The user's physical durability (ability to endure/resist damage) is extremely high, allowing them to take numerous blows of internal or external assaults before succumbing to the effects.

    • Enhanced Endurance - Users can operate on a low power setting, allowing them to operate for an extended amount of time.

    • Type I Supernatural Strength - Users are glaringly, obviously and super/unnaturally stronger than their race because their capabilities are pushed to the superhuman level; making them immensely stronger than normal members of their species. Being able to lift up cars to trucks, buses, and trucks of great size.


Power limits: Although Halberd's powers are derived from Superman's genetic material, his skills and abilities are nowhere near that of the Man of Steel's and are somewhat lacking in comparison to Superboy too. However, his biggest weakness is that even though he can withstand more damage than a normal human being; Isaac is still susceptible to being wounded and what not, so he can have all the stamina in the world but if he's too hurt to keep going, there's no point. He has also been known to exert his body too much and thanks to the different levels of ability he has, has done major damage to himself.

Strong against: Close Range and Weapon Fighters
Weak against: Projectile/ Long Range Fights, Mages, Those who can fly.
Fears/Phobias: Isaac has a phobia of cats which, even though he can work through it, can make him somewhat uneasy and nervous.
Weakness(s):
    • Vulnerability - Although somewhat superhuman in constitutuion, Isaac is far from invulnerable.

    • Guns - Even though he wears armor capable of taking a bullet, if Isaac was to ever get shot, it would still be somewhat of a problem. Arrows or knives, not so much but bullets, bullets could be fatal.

    • Inability to Fly - Isaac can't fly, so it proves a weakness when fighting other airborne opponents.

    • Kryptonite - Due to the CKr serum being synthesized from Superman's Kryptonian DNA, Halberd has a distinct vulnerability to Kryptonite which can debilitate him. Although not as great as Superman's it's still a problem.


Mental Weakness(s): Isaac's laid back manner can have it mistaken he doesn't understand the gravity of a situation. Isaac also doesn't put up with anyone's crap, going as far as abandoning rude or annoying allies to go off by himself in order to show them the error of their ways.

Weapon:
User Image - Blocked by "Display Image" Settings. Click to show.

    • Custom Wheeled Halberd
      After earning his name during his CADMUS days for using such weapons, Isaac began to use pole-arms frequently. However, standard pole-arms became brittle after use over and over again, so, Isaac decided to make his own more complex Halberd to not only look impressive but to stop the need for constantly looking for replacements. He stole technology from Wayne Enterprises, Queen Industries and Lex Corp in order to make this "perfect" weapon.

      The Halberd from tip to the pommel is seven feet tall and the head is about two feet wide. The wheels are made out of a mixture of bronze and copper, the copper acting as a conductive for one of the spear's many abilities. The shaft is made out of a complex carbon fiber Queen Industries were using in order to make computer touch screens for combat zones. Isaac has programmed in a series on hidden buttons which activate the spear's abilities. Inside the wheels, attached to the spear's head are three things: two unique sets of magnets on either side that can hold the wheels in place as well as the clamps; a Lex Corp mini generator that can not only charge the handles long life battery but electrify the spear head with the excess power; and finally a motor so that the wheels can spin in a circular saw like motion with the small blades that stick out of them.

      The Halberd has many abilities like the ability to electrify itself but it can also create a huge burst of light, a smokescreen, fire the small blades from the wheels, extend itself 30 centimetres either end with a telescopic extension made from metal instead of the carbon fiber material and lastly, the wheels can be "thrown" using the spear's handle to guide them whilst catching them on the magnets at the spear's head. What's more is that Halberd was able to intercept a shipment of the allow Batman's own weapons are made from, meaning his spear's blades are devastatingly powerful, strong and never really dull.


Occupation(s): Mercenary For Hire
Random quirks/extra info:
    • Scratching his head when thinking.
    • Talking to himself.
    • Leaning on things.


Biography:

"Our benefactor and the government have decided that Superman could one day become a possible threat. They have commissioned CADMUS labs to come up with some sort of contingency plan." - CADMUS Labs report on the Project CKr commission.


The appearance of Superman brought about two things; for some it was the long lost beacon of hope they'd been waiting for and they now had the second best thing to only God protecting them. Whilst others, like Lex Luthor, saw the potential threat of such an omnipotent being and began planning for if said being would turn on the human race. After talking with the White House and making a compelling argument, the Government began to fund research into how to defeat Superman if he ever went rogue with Luthor at the helm. He poured all the resources into a small Subsidiary called CADMUS, so that no one would suspect Luthor or the Government's involvement. They toiled fr years over how they could possibly ever defeat Superman. His abilities seemed infinite and the only time it ever looked like he struggled was against someone of an equal ability to himself, or Batman. So, CADMUS tried using the Batman template at first but failed, the training was not enough in just any human being. Batman was special. So, instead they worked on somehow bestowing Superman's powers unto normal Human Beings whom had already had advanced training.

"After our benefactor managed to secure us some of Superman's DNA, we began to synthesize it into a serum which would hopefully replicate Superman's physiology in those who we test it on." - CADMUS lab notes on receiving Superman's DNA.


When Luthor secured Superman's genetic material for the project, the scientist went to work almost instantly examining it and trying to comprehend it, they believed that if refined, they could make a formula which would bestow Kryptonian like powers in anyone who was injected with it. A whole army could be mobilized to stop Superman; everyone could be immune to disease; there would no longer be a massive power gap between Humanity and the apparent hordes of Alien Invaders at their doorstep waiting to invade them. This had the potential to save all mankind but Luthor had only one person in mind: Himself. As the scientists labored away morning, noon and night to finish the project; Luthor made his schemes, hatched his plans and waited eagerly for the day the formula would be ready and he could finally stand on a level footing with the Godly Superman.

"Our Benefactors are growing impatient and are thinking that another project may need to be undertaken. Subjects aren't reacting to the serum as planned and we have lost two subjects this week in testing." - The beginning of the end of Project CKr.


With project CKr a massive investment on the Government's part, it was they whom provided the ideal test subjects for the formula. Isaac's Father, Derek Meadows, was the leader of a Black Ops team posted in Bialya fighting a guerrilla style war against Queen Bee. Meadows' team was extracted and brought to CADMUS under the impression that they were receiving inoculation for a chemical weapon that Bialya was testing on their own people; although at first not too suspicious, Derek began to worry when his teammates began "succumbing to the effects of the toxins". Luthor began to grow impatient and CADMUS were forced to step up their plans in order to try and appease him. They tried activating the serum under stress, through trauma and eventually blew their own ruse by telling Derek what had gone on in order to see if emotional activation was possible. Derek however, remained calm, knowing that things were not as they seemed and not even shedding a tear for the four of his eight friends whom had died for CADMUS' sick game.

After a few more months of displaying no change thanks to the serum, Derek was released back into the army with what remained of his unit and continued to fight for their country in many different dark operations. None of them had any superhuman abilities but they all had a more enhanced conviction to one day to revenge on CADMUS, so much so, that the Unit began to take on more and more suicidal missions in order to test themselves; seeing if what CADMUS wanted would ever happen. Eventually, they deserted from the US army and began working as Mercenaries all over the world. Their need for vengeance saw them attacking Luthor Corp investments and labs deep in combat zones and exposing human testing; however, every time the mercenaries presented evidence, someone within the government protected Luthor and swept it under the rug. Derek Meadows felt the cold hard sting of losing for what seemed to be the first time. Even after his unit broke up, he continued his one man crusade against Luthor and eventually ended up wounded and in need of medical attention. He was found in the desert and brought to a relief center.

It was in this relief center that Meadows' grudge ebbed to a new feeling, love. Falling in love with a volunteer doctor; Derek abandoned his quest for vengeance and went back to the United States. He was pardoned for his past crimes against Luthor thanks to the leverage he had and it seemed as though he was finally going to live a normal life. However, when his wife fell pregnant, Derek felt uneasy and CADMUS stirred once again...

"The prodigy of former CKr subjects have begun to display abilities that tie in with the CKr Serum. CADMUS is dispatching teams to reclaim the children from their parents for immediate training and testing." - CADMUS sets their sights on the Children.


Derek's suspicions were confirmed when his son, Isaac, started walking at only a couple of months old and with instruction from their Mother was fully able to read by the time he was one year old. It seemed as though even though the CKr serum had no obvious effects on him, Derek's prodigy did have some sort of super human conditioning thanks to the Superman infused cocktail. The two parents decided it was best that they hide the boy's powers from the boy himself and the people close to them in case CADMUS decided to come back for him. Derek lived in fear everyday as Isaac's powers grew and grew and grew.

But even though he was powerful, Isaac obeyed the word of his Father; brought up in a military like fashion; Young Isaac wanted nothing more to be a soldier like his Father and one day join the army and save lives, something he knew he could do thanks to his amazing abilities but obviously, his parents were not happy with the idea and tried to convince him otherwise. They told him that there were plenty of other ways to help people but Isaac could not be swayed and couldn't resist the call to arms. Even on the streets, when impending disaster seemed to strike Isaac would be there ready and waiting to save the day. He was only twelve when he had his first dice with his own mortality and CADMUS came to take back what they believed was "their property". It was an accident, Isaac had only meant to try and save them...

After trying to stop a bus that had lost control; Isaac was seriously injured and put in a critical condition. Scared for his son's life, Derek took Isaac to CADMUS. They in turn said they would help Derek, if Derek allowed them to test and train his son in his new powers. In his desperation, Derek accepted and Isaac was taken from his home and put into a strange sort of boot camp where more children from Derek's old unit happened to be. Isaac made a full recovery and was then put under the tutelage of Deathstroke with the other shildren; they were refined into weapons, capable of taking on superhumans and other heroes in case they turned on the world at large and Luthor seemed somewhat excited as Isaac, Derek Meadows son emerged as their leader, beating all the others thanks to his skills with pole arms and advanced tactics. It was obvious that this new leader, whom the scientists christened "Halberd" was destined for great things as he was dispatched against numerous superhumans and managed to bring them into custody. However, Halberd had different goals, different intentions than his captors/ creators had envisioned for him. Eager to get back to his parents, Halberd and the other now teenage prisoners orchestrated a mass breakout of Cadmus, resulting in a huge explosion and damage to parts of the lab.

The most notable confrontation came about in this daring escape as well when Halberd stayed behind to act as the rear guard for the other fleeing children and was forced to take on Deathstroke with nothing but a broom handle. The young student managed to injure his old teacher and escape with only a few broken ribs but knew that one day he and Deathstroke would clash or meet again in different circumstances.

After the escape, knowing it was too dangerous for him to return to his parents because of Luthor and CADMUS; Isaac decided to make Hell or Bludhaven as it was better known his home after he heard about the exploits of Nightwing. He started a sort of Mercenary with a Morale compass like business which saw him on both sides of the law and constantly doing battle against hero and villain alike...







 
 
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