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Yamato Ankoku
~User Data~

Name
Yamato Ankoku

Nicknames
N/A

Famous Shinobi Name
The Void

Village
Amegakure

Clan
The Ankoku Clan

Kekkei Genkai -
Tetsukai
Stage 5 of 5

Age
20

Gender
Male

Birth Date
March 11th, Pisces

Rank
A - Anbu

Primary Chakra Element
Kageton (Shadow)

Secondary Chakra Element
Fire

Third Chakra Element
Wind

Chakra Color
White
User Image
Weapon of Choice
N/A

Shinobi Profession
Assassination

~Appearance~

Headband
Yamato keeps his headband sewn into the inner lining of his jacket.

Height
5' 11"

Weight
141 lbs.

Hair

Silverish

Eyes

Gray

~Personal Shinobi Information~

Personality

Yamato is very similar to Naoya in many ways, but there are a few differences. He maintains a much more militaristic style of conducting himself and isn't quite as mean, but perhaps a little more twisted. He is more expecting than Naoya which is where this becomes a problem.

Nindo
"I never asked to be here, but I'm here now so let me help you perish!"

Personal Skill(s)
Yamato excels in the use of mana and predicting opponent's tendencies as the battle goes on.

Family
All of Yamato's family is long since dead, except for his mother, Amane. And she awaits his return in the "Other World."

~Background~
Yamato's background is short and sweet. He was a top ranking military officer in the "Other World," and has now been brought here as a result of the Chosen One's Mana Incident. He is currently overpowering Naoya's body and as a result has been given refuge in the Naruto world the time being. He is currently working under Reicher to save the world from the onsetting Mana Crisis and to find his way home.

~Other~

Yamato can perform jutsu with one handed handseals. Yamato is also the host of the legendary Gobi.

~Clan Information~

Clan History

The clans background is peaceful for the most part, but during their early years, they had a large civil war. Now referred to as the Shadow Massacre, the war was fought over the unsealing of a forbidden scroll from the clans ancient days. Modern revolutionists found it to be necessary for future war, but the rest wished to stick to tradition and warning. The scroll was said to curse the village and cause the sun to always light the entire village. In the end, the scroll was burnt by one of the village's strongest shinobi, who happened to be Naoya's uncle five generations back. Since then, much work has been put into the clan's jutsu research, leading us to a stronger kekkei genkai.

Kekkei Genkai Explanation

For more on the kekkei genkai's actual physics, see its thread.

Stage One (C): To obtain stage one, one must have been exposed to pitch black (no light) areas for at least 100 hours. Those who have obtained the first stage of their kekkei genkai are able to freely move to and from the "shadow world." They are however, limited to moving through shadows that are connected at some point, they can not cross what would be lit up in the real world.

Stage Two (B): To obtain stage two, one must have spent a grand total of 24 hours in the "shadow world." Those who have obtained stage two are now able to cross through areas that would be lit up in the real world and enter shadows that were in sight in the real world at the exact moment they entered. The user is now also able to use the jutsu, "Darkness Clone."

Stage Three (A): To obtain stage three, one must have experienced a powerful death. It could be a close family member, or friend, it could be a sweetheart, or even one's self or someone you greatly admire. Those who have obtained stage three are now able to bring other people with them into the shadow world. However, this brings complications; you will be unable to leave, unless you leave with everything you brought in. Meaning, you can not exactly escape your enemy, only move to an area they can not. The areas lit up in the real world will act as they normally would and stop any and all physical objects from leaving the shadow, however, jutsus made of only chakra are able to pass through them and attack either person. The user will now also be able to use the jutsu, "Ankoku no Fuda." (Tag of Darkness)

Stage Four (A): To obtain stage four, one must have brought multiple people into the shadow world with them. The number varies from person to person, but the record low is thirteen. Those who have obtained stage four are now able to move through any shadow one could find, expending a bit more chakra when crossing greater distances and going to areas not visible when they entered the shadow world. The user will now also be able to use the jutsu, "Onkougeki." (Distant Attack)


Stage Five (S): In order to obtain this final stage, one must have come to terms with their mortality, truly accepting death should it come their way. Meaning, they must have had a near death experience and been content with dying. Those who a experienced their own death in stage two, are automatically given the ability to reach stage five when they reach stage four. Stage five helps the user reduce chakra expended on any kekkei genkai jutsu and will allow the user to use the jutsu, "Tetsukai no Katteiru." (The Other World's Overcoming)

Jutsu Types

Primary Type: Kekkei Genkai, Ninjutsu

Secondary Type: Summons

Tertiary Type: Fuuinjutsu, Genjutsu


~Techniques~

Kekkei Genkai Jutsu

Darkness Clone ⇨ C - Rank ⇨ Defensive and Technical ⇨ (3 pts.)
The user creates clones of himself that have movement limited to the range of shadows visible to the user, and can never fully leave the shadow they're in, thus will only be partially exposed (even if partially only means the soles of their shoes are hidden). Simply making contact with any sort of object will disband the clone.

Onkougeki ⇨ A - Rank ⇨ Offensive and Technical ⇨ (5 pts.)
(Distant Attack) The user is allowed to "teleport" a projectile like attack from shadow to shadow or partially extend parts of the body through one shadow and out the other so long as both shadows a large enough to fit the objects in question. If a part of the body was used and the user was struck by an attack during use that limb will become paralyzed for the next two posts. This jutsu can only be used one every two posts.

Tetsukai no Katteireu ⇨ SS - Rank ⇨ Technical ⇨ (8 pts.)
(The Other World's Overcoming)The user recreates the shadow world, in the real world, by reversing all light in an area equal to the amount of chakra being expended and starts by causing a dark ring expanding from the user and then rising like a wall to create the boundaries the user desires. The ring will expand at roughly 30 mph. This technique will be broken if the user takes on too much mental or physical pressure, or runs out of chakra. If the opponent was in a lit area this means after the flip they would in an area normally not traversable and thus stuck in mid air unless moved by the user; this also means any formally lit area can not be entered by the opponent and they can now only move in formally shadowed areas thank to the rules of the shadow world. As long as this jutsu is active the user will be forced to expend a light amount of chakra and can only use one chakra based every two posts.

Ninjutsu

Flotation ⇨ C - Rank ⇨ Technical ⇨ (3 pts.)
Using this jutsu the user is able to channel air around their body in such a way that it acts like a crane and pulls them off of the ground allowing them to essentially fly. The user is able to climb 20 feet from the initial point of activation and maintain flight for two posts and has to land during the second post. Because this jutsu is done by carrying the body it can be used to easily dodge small attacks by treating the body as a puppet.

Matter Convergence ⇨ C - Rank ⇨ Technical ⇨ (3 pts.)
A downgraded version of Zetsu's mayfly jutsu (Though completely unrelated), this jutsu allows the user to merge into and come out of objects that would normally obstruct their path. This can even be done with kunai/shuriken/etc and C ranked or lower taijutsu, but not with higher ranks. If struck by a second force while being merged with a different one the user will be thrown out of it and take damage much greater than initially possible. This jutsu can be used once every 3 posts. This jutsu by no means is used as a form of travel, but as a dodge or defense and can only last until the very beginning of the user's next post.

Blessing of Shadow ⇨ A - Rank ⇨ Offensive & Defensive ⇨ (5 pts.)
Darkness is now at the user's control, the dusk is approaching as we now have a shadow version of Gaara. Using this jutsu one can essentially do as Gaara does with sand, but with shadow and on a much smaller scale. With this jutsu the user can call and move a shadow at will as long as they've touched it and extend it up to twice its original size from up to a twenty foot distance. The shadow will not be allowed to grab hold of anything for all fairness but can be used as a barrier to anything B ranked and lower and can be used to push things out of the way as well as smash into the opponent. When used as an attack the shadow will essentially act as a B ranked tackle and probably send them back ten feet or so.

Star Fall ⇨ A - Rank ⇨ Offensive ⇨ (5 pts.)
This jutsu begins with the user forming a ball of fire around their hand and eventually throwing it into the sky (preferably). Once the ball has traveled a desired distance (Up to 20 feet) the user will command it to explode and scatter a barrage of fireballs 1 foot in diameter in the desired direction. Each one is capable of traveling up to 20 feet but can not change direction. The spread is roughly 25 feet in diameter.

Flare Lotus ⇨ S - Rank ⇨ Offensive & Deffensive⇨ (6 pts.)
The jutsu begins by causing 10 foot pillars of fire to burst up around the user at all of the points of an 8 point star (Every standard direction). Quickly they will spiral in and form what is essentially a flower bud around the user. During this time no A ranked or lower jutsu of any kind will be able to break through the fire except for water jutsu (Which is blocked up to B rank). During this phase, unless an outside jutsu is used the user can not see outside of the bud and can not change location. When the user desires (No later than the end of post two) they can cause the bud to erupt in four primary layers in the form of a lotus. This fire will be able to extend up to thirty feet in diameter and twenty feet high and will break through any grass/wood barrier, period. Yamato can not use any fire based jutsu for 3 posts after using this.

Genjutsu:

Whistle of Silence ⇨ B - Rank ⇨ Technical ⇨ (4 pts.)
The user of this jutsu will infuse their whistle with a portion of chakra and scatter it out amongst the area reaching a distance up to 50 feet. Anyone who hears the user whistling will go deaf for 3 posts. Because of the special nature of this jutsu when used a 6 sided dice will be rolled; if it lands on a 6 it will be 100% successful. If it lands on a 4 or 5 it will be successful but only last for 1 post. If this jutsu is successful on any level it can not be used again until 4 turns after it's effects where off. However, if it is used a second time the length of infliction will be increased by one post. If the jutsu is a failure it can not be used for one post. After the jutsu wears off of the opponent, the user will go deaf for 1 post, regardless of how successful it was.

Fade to Black ⇨ A - Rank ⇨ Technical ⇨ (5 pts.)
By gathering a certain amount of Kageton chakra the user will create a small black ball about the same size as Rasengan, but nowhere near as complex. The user can throw and suspend the ball in mid air for up to 3 posts; the ball however, can not be thrown any further than 10 feet from its created location. Every time someone looks at the ball they will slowly lose their eye sight. The first time they look at it they will lose the ability to see colors and lose sight of their peripherals for 5 posts. The second time they look at it they will lose sight of everything beyond a 10 foot distance and outside of a 6 foot wide range for 4 posts. The third time they look at it they will go completely blind for 2 posts. After this jutsu wears off the user will be inflicted with the first two stages of this jutsu for 1 post. This jutsu can only be used once per battle if it hits the third stage; if it does not hit the third stage it can not be used again until the effects on the user have worn off.

Taijutsu:
Physical Techniques


Fuuinjutsu

Derris Emblem ⇨ B - Rank ⇨ Offensive and Technical ⇨ (Earned Manually, +4 pts.)
An emblem that to some degree allows Reicher to share his mana powers with his allies. The emblem can be used to create a B Ranked barrier in the palm of ones hand or create a B Ranked explosion from the palm of their hand. The emblem also allows a person to use Mana's if they wish. Once someone is marked with the emblem, Reicher can convert their chakra to mana at will. Due to the nature of the emblem, only Reicher can apply it, and nobody, not even Reicher can remove it. The emblem is also only visible when one concentrates on the palm of their hand making it a useful way to identify members without others noticing.

Himitsu Sa ⇨ B - Rank ⇨ Offensive and Technical⇨ (4 pts.)
(Secret Chain) This is a tag based technique that sets up, in principle, a trip wire. When a large enough supply of chakra (So the tag ignores small animals and insects ) passes the face of the tag, a chain will shoot out of it and attempt to entangle the target. Several can be linked together to go off if only one is set off, to ensure entrapment. The chains will last a length of time reflecting the amount of chakra used. This technique has two drawbacks: One, despite having the user's chakra in it, the tags are unable to discriminate between targets, and can attack the user if he or she should set them off. Two, having extra chakra in it, shinobi who can see chakra or are good at sensing it can detect it easier than most.

Kagehari ⇨ A - Rank ⇨ Offensive and Technical ⇨ (5 pts.)
(Shadow Needle) The user places a tag on akunai, senbon or shuriken which envelopes it in a blanket of kageton chakra. Upon impact with a target's shadow, it will "pin" and hold the matching area in place. This means, the target will not be able to move that part of their body at all, however they are able to move the rest of their body. This can apply to even chakra based substances, such as fireball jutsu; however, in this situation it will immediately drain the user of the same amount of chakra the opponent used to create the jutsu. If the weapon hits the target directly, it will only release the chakra into them causing a bit more damage than a normal kunai. This technique can not pin down S or SS rank jutsu and can only be used successfully once every 5 posts. If the jutsu misses it has a 1 post cooldown.

Juin Jutsu:

Doujutsu

Mana Viewing Technique ⇨ E - Rank ⇨ Technical ⇨ (Earned Manually, +1 pt.)
Using this technique one can see any particle of mana through any solid object no matter how small the concentration is.

Kenjutsu:

Summons

Grand Wall Summoning ⇨ A - Rank ⇨ Defensive and Technical ⇨ (5 pts.)
The user summons a wall that's roughly 200 feet long and 100 feet high to create a large shadow. Though impractical, the moment the tower appears can be used to block an attack of some kind.

Weapons

Otherworld Soul ⇨ A - Rank ⇨ Technical ⇨ (Earned Manually, +5 pts.)
This is an innate factor in souls from the "otherworld," that grants them a couple of boosts. The first is the ability to use mana as a chakra source. The second is a boost in brute force; any mana based jutsu used by an otherworld soul that comes into a collision of some kind is considered one rank higher when doing the math. Ex- B rank jutsu blocked by B rank shield, Otherworld Soul makes it an A and wins the battle. However, mana is not normally present and as a result the user must spend one post converting chakra into mana; during this time they are free to use other jutsu up to A in rank. This final boost is in potential; Otherworld Soul increases the jutsu cap off from 155 to 165 but takes up 5 pts. of it's own making it only a 5 point gain.

Equipment

Total points count: Jutsu (67) + Kekkei Genkai (6) + Weapon (5) = 78/86 (81/165)





 
 
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