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For the thousands in attendence, and the millions at home....
I plan to blabber on about nothing.
The Basics About Garcans
I am making this journal mostly for requesting art of my Rebirth OCs. Since Garcans are a completely fictional race I created, I figured people might want to know a little about them.

So enjoy what little information I put up here, lol. I plan to add to this as I need to so this will grow based on questions I receive on the topic.

*Also, please don't comment on this entry.*
If you have a question, please ask through PM.

User Image


TOC
1. The Continent
2. The People
3. The Government
4. The Religion
5. The Average Garcan






User Comments: [5]
DXSciz
Community Member





Sun Jun 05, 2011 @ 02:21am


The Continent


Introduction :: GARCAN UNION

Background:

The mostly hot, dry lands of Garcus were covered by five tribes that warred with one another constantly. This lasted until 1862 when the first Commander and Chief, Daniel Cain, conquered and then unified all of Garcus under his rule as part of his first steps to conquer the world. Two islands were conquered by Cain later in 1880; Janeska and the Chain Islands. However, the two were not utilized until 57 years later when the third Commander and Chief came into office by force. This Commander and Chief, May Frigg, established the country’s laws, mimicking the original Commander’s design, and began the government infrastructure that Garcus still works by today. Throughout the 165 years and 6 Commander and Chiefs, the nation has been at war almost constantly with the northern nation of Aria. Despite this war, the people of Garcus have maintained high moral and pride in their attacks. Over the years, they have enjoyed increasing high economic growth and an increase in imports such as entertainment.

Geography :: GARCAN UNION

Location:

Garcus sits north of both Janeska and The Chain Islands and south of Cyrissia and Aria

Map references:
User Image

Climate:
mostly hot and dry, but windy and cooler in Shae, tropical in both Clive and the middle link of The Chain Islands, swamps and marshes in Taboo, arid with hot deserts in Nexon and the northern link of The Chain Islands, savannas in Turkey, arctic in Janeska and the southern link of The Chain Islands

Terrain:
very flat land with a large desert in the center of Garcus, rocky cliffs to the north, flat lands in both Janeska and The Chain Islands


DXSciz
Community Member





Tue Jun 14, 2011 @ 11:39pm


The People


People :: GARCAN UNION

Population:

30,---

Age structure:
0-14 years:
20%
15-64 years: 70%
65 years and over: 10%

Population growth rate:
decreasing - 3% per year

Sex ratio:
total population:
58/42% male(s)/female

Life expectancy at birth:
70 years

Nationality:
noun:
Garcan(s)
adjective: Garcan

School life expectancy (primary to tertiary education):
10 years

Cultural Differences :: GARCAN UNION
Nexon:
Nexonians are quiet and tend to be the most thought filled of Garcans. They think ahead and plan and often have multiple back up plans just in case. They make the best leaders and aren't too shabby with a weapon. Often they prefer skilled combat to fist fights. Most Nexionas are introverts and are more loner types than any other territory. They value respect and a hard working spririt and many of them get lost in their work. Nexonians tend to be strict and disciplined.
Turkey: The Turkish are big and loud. The turkish tend to be the biggest Garcans. They are also the most competative and enjoy challenges. Everything is a chance to show off for them. While the Turkish are often very abbrasive and 'in your face', they are extroverts and thus enjoy friendly interactions as well. The Turkish tend to act without a plan and are often the first to charge into a confrontation. If just for the fun of it. They enjoy a good time and always make one where they go.
Shae: It is a well known fact in Garcus that those from Shae are angry. Very angry. They take offense to any possible insinuation that they are weak and often treat others as dirt. Especially those from Turkey. Shaeians loathe being in the Garcan Union and consider Shaeians the only true Garcans. They are not friendly in the least bit normally and tend to shove and push even each other. They are always out to prove they are the best, but they don't enjoy having fun with it and take a very serious attitude with their lives. Shaeians think the only true way to prove yourself is with your bare hands and only with brute strength. Because of this, Shaeians tend to be built 'top heavy'. Their torsos and arms are about the size of the Turkish (or bigger), but their bottom halves are much smaller.
Clive: People from Clive enjoy celebrations and drinking. Lots of drinking. They tend to be loud but friendly Garcans. Nothing is taken seriously in Clive and the Clivish tend to enjoy relazing instead of the rigorous training other territories go through. Most Clivish tend to be round and have fatter body types due to this. They are equally as strong, but much of their weight is fat instead of muscle. Those from Clive are best at supporting and think outside of the box. They can be tricky and don't need a traditional weapon to fight with. They make their own.
Taboo: Those born in Taboo don't compete much and are very relaxed. It's often said that they lack the Garcan 'War Gene' as Tabooians aren't often found in the army and they often are the least aggressive Garcans. Tabboians are normally the smallest of Garcans. However, this is not to say they are small by human standards, but finding 'runts' is more common here. Tabooians value peace as a strength and find mercy and compassion as useful as your skill with a sword. They tend to find their place in supporting roles and enjoy helping out.

Janeska: Janeskians heritage can easily be traced back to one of the other territories of Garcus through a grandparent or even parent. Thus, they do not have a typical belief system or attitude yet. However, what sets the Janeskians apart from other Garcans is their thirst for adventure and the wonder of the lost or the new. It's a trait their parents had or their grandparents had and what caused them to be born on Janeska. Only adventerous Garcans leave Garcus.

Chain Islands: Chain Islanders, or Chains, are peaceful people who are still in a tribal develepmental phase. They are ones for the arts and old ways but enjoy some of the new technologies the Garcans bring to them.
The Chain Islands isn't owned by Garcus, but protected by it. It is considered part of the Garcan Union, but only by the Chain Island's choosing. They are allowed to leave the Union when they wish.


DXSciz
Community Member





Tue Jun 14, 2011 @ 11:45pm


The Government


Government :: GARCAN UNION

Country name:

conventional long form: Garcan Union
conventional short form: Garcan Union
abbreviation: GU

Government type:
Autocracy

Capital:
name:
Nex City

Administrative divisions:
6 Territories; Clive, Janeska, Nexon, Shae, Taboo, Turkey

Dependent areas:
Chain Islands

Executive branch:
chief of state:
Commander and Chief Tay Gerard Arron; note - the Commander and Chief is both the chief of state and head of government
head of government:
Commander and Chief Tay Gerard Arron

Flag description:
blood red background with white skyward sword in center; red background symbolizes the honor, courage, and power of the country with the white solitary sword being the will of theirs to fight


DXSciz
Community Member





Tue Jun 14, 2011 @ 11:52pm


The Religion


Religion :: GARCAN UNION

Religion type:

Polytheistic

God(s):
Jutice, Zra of Time a.k.a. The Father
Evid, Zra of Nature a.k.a. The Mother
Orama, Zra of Death
---

Evid's Yin - Tied, Zra of Ice
Evid's Yang - Zra of the Sun
---

Major Beliefs:
Virtues: Honesty, Physical Strength and Endurance, Skill
Sins: Dishonesty, Thievery, Selfishness

• All Garcans are Zra, children of The Mother and The Father
xxxxx• The Human Plane robs Zra of their powers, but not their natural skill
xxxxx• Other races/nationalities have the potential to become Zra
xxxxx• All Gods and Goddesses of other religions where Garcans
• Death in combat = ultimate honor
• You control all of your life's course as a Zra
xxxxx• If you do not believe yourself a Zra, you do not recognize your full potential
xxxxx• You have an unbalanced soul if you blame the world or others for your life's path
• When you die, you will face judgement by the Father
xxxxx• The good are allowed a choice between reincarnation or relaxing in The Heaven Plane
xxxxx• The bad are punished to The Hell Plane for a time fitting their crimes and then allowed reincarnation


DXSciz
Community Member





Mon Apr 30, 2012 @ 04:34pm


An Example of the Average Garcan


User ImageOriginal Character - Mark

Name: Mark Berg
Age: 22
Gender: Male
Race: Garcan
Occupation: Sergeant in the Garcan Army stationed in Garcus as a firefighter

Height: 6'0"
Weight: 278lbs.

Personality: Mark is a joyous person. He enjoys parties, having fun, jokes, and playing any and all games. This includes challenges and competitions. He LOVES competitions. Any chance to prove his strength and skill is a good time to him. He is by far a follower and not a leader, but when someone else is in trouble, Mark will rise to the challenge and help them out, even if he has to risk his own life. But he is a helpful and decent person in that way. Like most garcans, he doesn't care to help a fella' out. He doesn't like to see others in trouble or in pain either. That's why he moved from being just a sergeant to being an EMT and then a firefighter. And he doesn't like to see people who aren't having a good time....he will attempt to cheer them up. Unless they give him a death glare. He's extremely social that way and will talk to ANYONE. Of course, this doesn't mean he will be any less weird than he normally is. He can't be anyone other than himself.

Extra Notes: Mark is actually just used as an example of the 'Average Garcan'. Therefore, he embodies most of their typical beliefs, actions, and looks. However he has developed into his own person and, despite having been killed soon after the bombing in the actual story, I enjoy having him interact with my other Garcans. Mainly because it's just fun to compare them and see how he would act. He is an odd one though...and says very weird things...




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