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🍃|| Aeternum - Divergent Vowage

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Taziie

PostPosted: Thu Sep 23, 2021 8:11 pm
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....Within a mysterious land along the border where Konohagakure meets Arashigakure. Aeternum - an ascending cascade of woodland that climbs to the mountain peaks of The Land of Floods. It's Forestry fabled to climb beyond the roaring flood clouds. It was here, amidst the vast greenwood, where the mortal struggle of two rivaling souls would begin.
 
PostPosted: Thu Sep 23, 2021 11:29 pm
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INDENTSunshine encroached across the land as the high-noon sun vanquished the mourning shadows~ Stunning, bright beacon of sunlight splashed onto the tiny figure atop the first sect of steps. "No good." Gently he shook his head in dismay. Bandaged fingers clawed into the broken compass. The ascendant plane he had found himself in heavily interfered with it's function. "Have to wing it from here.." Leisurely The Boy returned his arm back to the confines of his cloak. Sapphire hues gazed upwards, just over the horizon. "Geez... Still so far to go, do these stairs have no end, tch?!" Aggravatedly his teeth gritted against each other, why was he selected for this task? Damn Sanada-sensei it was his doing undoubtedly! Aeleus stood defiantly upon the first section of stairs. Rays of sunlight highlighting the Konohagakure headband he wore so proudly across his forehead. This journey was for the honor of the homeland - he'd be successful no matter the cost! "H-huh?" Swiftly he collapsed into a seated position on the balls of his feet. Fingers sliding softly across the earth's surface. Eye's opened in a awe-filled shock, had he tracked his way to the first clue? Fingers swirled against each other, the dirt dripping from his clutches back to the ground from once it had came. "They're close"

pyrategross
 

Taziie


gucci-shinigami
Crew

PostPosted: Fri Sep 24, 2021 9:02 am
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The Death Siren
Rank: Wanderer 磁気 | Classes: Genjutsu | Genjutsu | Ninjutsu 力 | Body Rank: S+ 勇 | Elements: Fire, Wind, Water, Earth, Glass, Steam


                                                        tab Ito yawned as she stretched her hands above her head. The woman let out a small groan as she felt her joints pop. “Can’t believe they left without me…” she mumbled. Ito looked around blearily as she grumbled to herself. “Those four are gonna get an earful once I find them.”

                                                        “That’s what you get for sleeping off by yourself.” Kokuo’s voice responded in the woman’s head.

                                                        “Shut up!” She snapped indignantly. “They should know better than to-huh?” As Ito walked, something caught her attention from the corner of her eye. A boy, crouched in the middle of the road and staring directly at her. “Uh, can I help you?” Ito gave the boy a quick once over. Hunched down, perched in a stance to either fight or flight. A position very animalistic in nature, that betrayed a sense of instincts that were impressive. “If you’re gonna keep lookin’ at me like that-” She started. Ito turned to the boy, summoning her scythe as she did. The boredom and irritation melted from her face and was replaced by a cat-like smirk as she stared down the kid. “Then I might just kill you.”


                                                        "Speaking"

                                                        Thinking

                                                        "Kokuo Speaking"


                                                        Chakra: 4125/4125
                                                        Stamina: 3650/3650
                                                        Kokuo Chakra: 5000/5000
                                                        Kokuo Stamina: 5000/5000
                                                        Strength: 4
                                                        Speed: 4
                                                        Reflex: 4
                                                        Endurance: 5



                                                        First Action:

                                                        Second Action:

                                                        Third Action:




                                                        Taziie


 
PostPosted: Sat Sep 25, 2021 2:59 am
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INDENTAwestruck. Blushed cheeks had been hidden away behind the cloak's coverage, fortunately for him. Spared the lad some embarrassment.. It was his first time, well, y'know.. Girls were rare in Konoha! It was only a tiny crush anyway! .. The Boy had been frozen by her divine beauty, flustered by a lustful admiration - like that of a Puppy mesmerized by a new squeak-toy. Only upon having his life threated did his enthralled trance come to an abrupt end. 'That Scythe'.. Aeleus slowly stood upright. It was silent for a moment. Surging winds providing a moody melody, carrying a crescendo of falling leafs - the calm before the storm. The moment the first leaf touched ground - Aeleus pounced!

INDENTFerally he maneuvered the distance between the two of them. Closing the gap in a instant. Étaín in hand, held firmly with his classic reverse grip-style. Mummified arm outstretched from the cloak, show casing the scuffed bandages his body was covered with. Savagely The Boy swung the large dual-ended scythe in a rising crescent slash. Right foot slightly ahead of left, using the momentum from his sudden flash step he would transition into a slight push-off, leaping forwards - adding to the strike's impact. Setting himself up to go further had she been unable to defend against his knockback. The Boy's strike was frenzied and reckless but undoubtedly packed some serious oomph! "Tch.."

INDENTBeware ... Threat ... Étaín's voice gently seeped into Aeleus' psyche. Forewarning The Child. Pearly white fangs showed themselves in a euphoric, battle-crazed smirk. "Run, Plaything!" Battle with a potential equal always brought his blood to a boil~ and it showed as his aura increasingly became more feral. Just how worthy would this prey prove to be? Such as every predator, Aeleus lived for the ever exalting, thrill of the hunt!
A scythe mirror's it's owner..


[ Chakra: 3,030/3,030 | Stamina: 2230/2330 | Endurance: 6 | Strength: 6 8 | Speed: 0 | Agility: 0
[ Omega Seal: 650/650 ]
________Passives:
Fireproof - After learning the Fire Resistance Technique, the user's mastery over self protection from their own element has become more refined. By passively circulating chakra over their skin, they are able to negate burns upon their own body. Additionally, the user is able to increase the chakra circulating their body to match the rank and potency of a fire based technique directly impacting them in order to nullify that technique. This can be done for no activation cost once every three posts.
Keep Silent - During a post where a smoke related technique is utilized and the user is concealed within it, the user is able to remove all hints of their presence. Opponents who are attempting to locate or interact with the user have the same difficulties as though they were suffering deafness and tier four blindness, additionally removing the smell of the user. This effectively removes their presence from even sensory class ninja and dojutsu.
Sight Through Smoke - The practitioner grows accustomed to the way smoke flows around them and others. The user's vision is no longer hindered by smoke or fog.
Manipulating Line - After casting Retrieval, the user is able to tack on the additional chakra to the same activation of Retrieval. Instead of calling these weapons back to the user, they are able to be manipulated by the chakra threads they are attached to in a similar manner to puppet strings.The chakra threads attached to the weapons remain active for three posts and techniques can be executed from the Manipulating Line technique as though thrown by the user if desired.
Shuriken Hunter - The user's scavenging skills ensure that they are always able to find new shuriken lying about and retrieve their used weapons. This ensures they never carry less than 200 small projectile weapons.
Chain Gripping - The user grips the chain of their weapon, using it to sling the sickle end of their weapon about instead of the chain. Attacks the user executes while doing so have their range extended the length of the chain. This also allows the user to ignore shields as the chain wraps around the shield and allows the blade of the weapon to strike unhindered.
Major Control - The second step on the way to mastering maneuverability of the practitioners who use kusarigama. Mastering this training allows the user to freely manipulate the kusarigama mid flight without use of environment to change its direction. Movement, however, is still limited to slight angles while the weapon is in flight. Doing so requires stamina equal to half the technique being altered be paid.
Searing Burns - All lava-based Yoton techniques (including customs), regardless of the shinobi class of the user, will apply tiered burns on direct physical contact. Tier 1 burns are applied at E-D rank, Tier 2 at C-rank, Tier 3 at B-A rank, and Tier 4 at S-S+ rank.
Melting Point - All active lava techniques are so incredibly hot that they will melt metal in close proximity (30 foot radius). This includes an opponent's custom weapons, armor, and puppets unless an amount of chakra equal to the Yoton technique is expended by the opponent to coat and protect the metal. Additionally, Tier 1 burns will be applied to opponents exposed skin within this radius with an E-C rank Yoton and Tier 2 for B-S+ rank Yoton. If the Yoton user is of the ninjutsu class then dehydration can be applied in addition to the burns at Tier 1 for E-C rank Yoton and Tier 2 for B-S+ rank Yoton. Note that this passive ability only applies for lava-based Yoton techniques. Melted custom items are instantly repaired by the opponent after the battle.
Vulcan's Rage - The user's passive Melting Point ability's radius is doubled to 60 feet and applies Tier 2 burns with E-C rank Yoton techniques and Tier 3 burns with B-S+ rank Yoton techniques. Additionally, if the user is of the ninjutsu class then Tier 2 dehydration with E-C rank Yoton techniques and Tier 3 dehydration with B-S+ rank Yoton techniques are applied as well.
Volcanic Sovereignty - Expands the user's Melting Point's radius an additional 30-ft.
Crackling Krakatoa - The user is able to make their katon and doton techniques molten by applying 5 chakra per rank for no action cost causing them to be considered Yoton techniques for the purposes of overwhelming. Because of the heated molten nature of the user's katon and doton through this method, the Melting Point ability can apply to these techniques. Additionally, Yoton techniques can be performed by the user with somatic gestures rather than handseals with the same amount of time applied to mold the chakra.
Master of Transmutation - Yoton techniques are all capable of being switched between lava, rubber, and wet cement on command with the use of an action. Katon and doton techniques can be self-korabo'd for a one rank increase in power for only one consumed offensive action with a five post cooldown.
Dehydration Demon - Wind and Fire techniques of the user may apply Dehydration Status at the following ranks: E-C: Tier 1, B-A Rank: Tier 2 and S-S+ Rank: Tier 3. Hand seals for techniques may be replaced with somatic gestures. In addition, all enemy dehydration affect the user at 1 tier lower at a minimum of Tier 1.

Techniques Used:

Offensive Enact 2/2:
[ Rank C ] Tabi Shift [ Tabi Idō ] | [ -20 Stamina ]
An extremely simple yet vital technique in any ninja’s arsenal. Mastery of this action allows the user to move up to three feet per rank across the ground at Shunshin speed, increasing their agility by one point. Does not consume an activation of Shunshin, but can only be used once per post.

[ Rank B ] Devil's Footing | [ -40 Stamina ]
The most basic of stances. The practitioner stands with their feet about shoulder-width apart, with the non-dominant foot placed slightly in front of the dominant one. The blade end of the scythe should be toward the ground, with the opposite end of the handle held with the end at about the practitioner’s eye level. While in this stance, the practitioner gains a [1] point strength bonus to all scythe techniques per rank of this stance at activation.
[ Rank B ] Devil's Flight | [ -40 Stamina ] | Overcharged: [ +1 Physical Trauma ]
The user swings their scythe upward to launch an enemy up to 5 feet into the air per rank, inflicting deep cuts in the process or even hooking into the target.


Item's Used:

Étaín

pyrategross
xo
 

Taziie


gucci-shinigami
Crew

PostPosted: Sat Sep 25, 2021 8:13 am
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The Death Siren
Rank: Wanderer 磁気 | Classes: Genjutsu | Genjutsu | Ninjutsu 力 | Body Rank: S+ 勇 | Elements: Fire, Wind, Water, Earth, Glass, Steam


                                                        tab “Oh?” Ito’s eyebrows rose as the boy summoned his own scythe. There was an emotion she couldn’t name at seeing someone fight with the same weapon as her. And he was fast too! Maybe to someone with less trained eyes he would’ve been able to strike them easily. But Ito was able to track him, even without her Sharingan. The bandit woman held a handsign, forcing the air around her to shoot up in temperature. Steam rolled from her body like a sauna. [Boil Release: Unrivaled Strength B Complex] Just as the shinobi went to strike her, he’d find his blade traveling through merely a mirage of Ito. The real Jinchuriki would appear behind her attacker, her scythe brought back to strike. [Spirit Assault C>>B Complex]

                                                        Ito swung her scythe, twirling it around her gracefully as she went to strike with the razor sharp blade of pink. [Tengu Assault B>Stats>A>Korabo>S Rank Complex (Treated as Spiritual)] The weapon would let out a shriek of heat as Ito swung it around, building steam and pressure and heat with each rapid strike. Her scythe would whistle as boiling hot steam erupted from its end, hot enough to instantly burn the boy and boil him like a lobster. [Devouring Tornado A Rank>Korabo>S Spiritual] As Ito made her last strike, an explosion of steam would burst outward from her in a full circle with enough force to blow the boy away from her. [Kokuo Demon Trait S Rank] Ito twirled her scythe and laid it across her shoulders as she casually hung her wrists around the bar. “Last chance to run away, kid.” She said, looking at him with her cat-like eyes. “You’re swinging outside of your weight class.”


                                                        "Speaking"

                                                        Thinking

                                                        "Kokuo Speaking"


                                                        Chakra: 3975/4125
                                                        Stamina: 3580/3650
                                                        Kokuo Chakra: 5000/5000
                                                        Kokuo Stamina: 5000/5000
                                                        Strength: 4
                                                        Speed: 4
                                                        Reflex: 4
                                                        Endurance: 5



                                                        First Action:

                                                        ▰ Spirit Assault [ Senshin no Totsugeki ] | Rank C>>B | Complex
                                                        The user cloaks their body in chakra that appears as a demonic ghost, defending them from techniques of it's rank and lower. This image of the demonic chakra causes Tier 2 insanity to those who see it. While cloaked in this chakra, the user is able to move at a [1] point faster rate of speed, launching themselves up to twenty five feet, passing their foe and taking their back for a secondary attack. This also functions to evade techniques of it's own rank and lower.

                                                        ▰ Boil Release: Unrivalled Strength [ Futton: Kairiki Musō ] | Rank A | Complex
                                                        This technique is the basis of Kokuo's Furnace Style. The jinchuuriki forms a handseal and begins boiling their own chakra. The steam pressure builds up in the body over 1 or 2 posts, consuming a supplemental action for each post. The user can then release the steam pressure once their chakra reaches the boiling point in a massive steam blast. This will enhance the user's speed and strength by [2] and increase the rank of the user's boil release and Furnace Style techniques by [1] or [2] depending on the amount of posts spent building steam pressure. These increases only apply to the post that the steam pressure was released in. Additionally, this effect may be continually unkept passed the 2 post duration. Doing so does not further increase ranks, but does hold value for later techniques as described in their descriptions.

                                                        ▰ Spectral Movement [ Yūrei Idō ] | Rank A | Training
                                                        After countless hours of practicing skills that utilize chakra pathways, the user is capable of leaving phantasms of their own body at the end of every phantom slayer technique they perform for no additional cost. These are considered E rank phantasms, effecting only sight.

                                                        Second Action:

                                                        ▰ Tengu Assault [ Tengu Kogeki ] | Rank B>>A>>S | Complex Spiritual
                                                        The user coats their blade in chakra, causing it to glow with a demonic presence that is able to be used as a trigger for haunting illusions of it's rank and lower. The user rushes forward, delivering three basic combat thrusts on the target for no additional activation. Each of these slashes are granted a [1] point stat increase to speed per rank of the technique.

                                                        ▰ Devouring Tornado [ Musabori Kuu Tatsumaki ] | Rank A>>S
                                                        The user forms a hand sign, creating a torrent of corrosive boiling water that swirls around a target location within eyesight to them. This vortex of water is up to fifty feet wide and extends one hundred feet into the air. This rapidly spinning vortex of corrosive water draws all foes within twenty feet into it unless they pay the cost of the technique in stamina while gripping something to resist. Opponents who are sucked in have all statistic advantages negated for the remainder of combat as the corrosive boiling water saps all their vitality, reducing an activation from them for five posts as they writhe in painful blisters from tier four burns and corrosion.

                                                        Tier Four Corrosion

                                                        • Armor is treated as [3] rank lower. Ex. Heavy armor would be treated as no armor.
                                                        • Corrosion effects the resource used in defensive techniques, making defensive techniques cost [80] more resource to use or maintain.
                                                        • Lowers endurance by 8.

                                                        Tier Four Burning/Burned
                                                        • Continuously applies a B-rank of damage as the targeted area remains ablaze for [2] posts {stacks}

                                                        [Burned]
                                                        • The targeted area has its [Strength] and [Endurance] stats reduced by 8. {Bypasses stats reduction resistance until the burns are treated}
                                                        • The target loses an activation from the continuous pain. {does not stack}

                                                        ▱▰▱ Steam-Powered Warrior | Boil release techniques can be self-korabo'd with taijutsu or bukijutsu techniques. Doing so makes the taijutsu or bukijutsu technique treated as spiritual in collisions and applies the full effects of the boil technique including corrosion.

                                                        • If the Kokuo host uses a taijutsu or bukijutsu technique then once per post a massive amount of steam will be released from their body as a free technique that is the same rank as the taijutsu or bukijutsu technique used and applies tiered corrosion status.

                                                        Third Action:




                                                        Quote:


 
PostPosted: Sun Sep 26, 2021 12:49 am
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INDENTOnward! Triumphantly he'd slice through the illusionary body. Sapphire's flexed with an alerted vigor. "W-what"!? Swiftly his right foot planted along the grassy terrain. Recovering from his leapt pounce with a staggered open-hipped twirl, twist and pivot. Hunching downward, feet dancing his body into a vicious spin - simultaneously swirling Étaín overhead. Preforming a ferocious redirection of the momentum gained from his previous assault. The effortless release of chakra enhanced the mobility of the weapon's spiral. Violently The Boy's twin-fanged scythe rotated into a brutal collision with the woman's first thrust. Meeting her sharp pink-fang with the back-ended blade of Étaín. The collision of scythe's sent a devastating shockwave that erupted outward from the two combatants. Destructively shacking the surrounding woodlands, uprooting a few of the older great-oak tree's.

INDENTTreacherous winds howled in unison with the whistling boil. Aeleus had seemingly gone totally unphased with the lethal increase of temperature. It would take a great deal more to truly effect The Boy, he was.. special when it came to super heated environments - in fact, that was where he thrived. Alas, that was besides the fact. His natural ability to withstand tremendous heat was merely the cherry on top. For what truly separated him from the dangers of the temperatures rise was the repelling gale. Having formed an outward surge of chakra that radiated into every whirl and twirl his scythe had preformed. Manifesting itself as a forceful, reflecting surge of wind. Gracefully, Étaín rotated around his backside. Quickly rising from his hunched position, into a rising strike. Sending the front-ended fang of his scythe to collide with Beauty's second thrust. The sheer force of their dueling joust entirely uprooted most of the nearby trees. Blowing them in every direction, as if an explosion had sent them hurling. Aeleus' cloak had been sent in a frenzied flare, blowing behind him as if it were a cape. Revealing the boy's garments beneath, most notably his torso, The Boy's entire upper body covered in scuffed bandages. Down to the fingertips! "Tch!"

INDENTTheir joint Fang's rattled in a brief gridlock. Leafs rained down elegantly around the two combatants."A-Ancient entity ... "What are you?" It was for that instant - and that instant only, would the Beauty's internal deity hear the vibrating call of Étaín. Attempting to commune with the beast within her, unbeknownst to the young boy. Valiantly, Aeleus reversed his scythes rotation, feet firmly planted along the ground. Halting his advanced and converging the kinetic energy into the very core of his scythe. "That's it!" Powerfully he swung forwards with a horizontal slash! His strength was more potent than hers, he had assessed that during their previous collisions. He intended to do away with her with one heavy strike. One final riposte! Both scythe's collided for the last time. Aeleus' eye's opened in shock as the massive collusion of chakras lifted him off his feet. Rivaling energies imploded, Pink-haired Beauty seemingly having her way. "G- .. Gaaaaah!"

INDENTBLAST OFF - Soaring turbulently skyward, Aeleus had been launched backwards like a raging torpedo! Being blasted back ten feet. "Damn" Teeth gritted angrily. "W-what happened to my backlash wave?!" Firmly he tightened his grip on Étaín, bracing for impact. Savagely he collided with one of the giant oak trees. Only a handful remaining from their destructive onslaught. His tiny figure smashed into the massive tree trunk. "Aaah!" Painfully he yelped, tumbling onto the ground thereafter. Shakily he gathered himself onto his feet. Using the backs of his hand to wipe away a smudge of blood along his chin. Sweat trickling down his brow. "Tch.. That.. actually hurt" Sapphire irises glanced at his blood splattered hand, notching a few singe marks along his bandages then, additionally, the sweat drop that leaked off his brow. Watching it drip off to the grass beneath him. "I'm... sweating?"

INDENTEven to the most seasoned eye, it would have appeared, at first glance, Aeleus was hurled away by the woman's planned burst. However, in actuality, it was his strike's instant collusion and thereby destruction of her boiled-burst that sent him soaring. Aeleus' final slash had been preformed with such speed and velocity that the actual strike itself was made entirely invisible, even to an eye as developed as her's. The Beauty's prideful standstill would be abruptly ended, “Last chance to"- her words cut short, more pressing matters were at hand. One singular leaf, suddenly split in half - this would be the only warning of Aeleus' rapidly approaching, invisible slash. The arcing twenty-five foot strike of sharpened chakra had arrived, impalement was imminent.

INDENTPsychotic chuckles seeped from The Boy. Amused, it was his first time breaking a sweat in combat. Truly, a worthy prey~ "My heart.." Gracefully he twirled Étaín overhead, bringing his battling companion readily to his side. Slowly the child's free hand grazed his chest, just over his heart. Fingertips unweaving the first binding of his cloak. Converting the garment into more of a cape-like appearance. "It.." Suddenly and without warning, the entirety of the battlefield had been taken over by a crippling heatwave. None would be safe from the heat's oppressively tranny. How could such staggering temperatures even be possible!? "Burns!" Enthusiastically his free arm had been thrust to his side. Finally, he could let loose! Astonishing temperatures continuing to skyrocket out of control.. "You've got me all fired up!" The ground itself had become unbearably hot. It'd prove to be too hot for The Woman to touch without succumbing to searing burns. Ferally, he hunched forwards, positioning himself to pounce. "Your window to run away.. is closing!" Slowly he began twirling the scythe at his side. "Hereee Kitty-Kitty, Don't be a scaredy cat!" Playfully Aeleus stuck out his tongue. An amusing jest for such a menacing preposition, The Boy's aura more feral than ever. If she didn't come to him, he'd undoubtedly take the fight to her!



[ Chakra: 2,620/3,030 | Stamina: 2,110/2330 | Endurance: 6 | Strength: 6 | Speed: 0 | Agility: 0
[ Omega Seal: 650/650 ]
________Passives:
Fireproof - After learning the Fire Resistance Technique, the user's mastery over self protection from their own element has become more refined. By passively circulating chakra over their skin, they are able to negate burns upon their own body. Additionally, the user is able to increase the chakra circulating their body to match the rank and potency of a fire based technique directly impacting them in order to nullify that technique. This can be done for no activation cost once every three posts.
Keep Silent - During a post where a smoke related technique is utilized and the user is concealed within it, the user is able to remove all hints of their presence. Opponents who are attempting to locate or interact with the user have the same difficulties as though they were suffering deafness and tier four blindness, additionally removing the smell of the user. This effectively removes their presence from even sensory class ninja and dojutsu.
Sight Through Smoke - The practitioner grows accustomed to the way smoke flows around them and others. The user's vision is no longer hindered by smoke or fog.
Manipulating Line - After casting Retrieval, the user is able to tack on the additional chakra to the same activation of Retrieval. Instead of calling these weapons back to the user, they are able to be manipulated by the chakra threads they are attached to in a similar manner to puppet strings.The chakra threads attached to the weapons remain active for three posts and techniques can be executed from the Manipulating Line technique as though thrown by the user if desired.
Shuriken Hunter - The user's scavenging skills ensure that they are always able to find new shuriken lying about and retrieve their used weapons. This ensures they never carry less than 200 small projectile weapons.
Chain Gripping - The user grips the chain of their weapon, using it to sling the sickle end of their weapon about instead of the chain. Attacks the user executes while doing so have their range extended the length of the chain. This also allows the user to ignore shields as the chain wraps around the shield and allows the blade of the weapon to strike unhindered.
Major Control - The second step on the way to mastering maneuverability of the practitioners who use kusarigama. Mastering this training allows the user to freely manipulate the kusarigama mid flight without use of environment to change its direction. Movement, however, is still limited to slight angles while the weapon is in flight. Doing so requires stamina equal to half the technique being altered be paid.
Searing Burns - All lava-based Yoton techniques (including customs), regardless of the shinobi class of the user, will apply tiered burns on direct physical contact. Tier 1 burns are applied at E-D rank, Tier 2 at C-rank, Tier 3 at B-A rank, and Tier 4 at S-S+ rank.
Melting Point - All active lava techniques are so incredibly hot that they will melt metal in close proximity (30 foot radius). This includes an opponent's custom weapons, armor, and puppets unless an amount of chakra equal to the Yoton technique is expended by the opponent to coat and protect the metal. Additionally, Tier 1 burns will be applied to opponents exposed skin within this radius with an E-C rank Yoton and Tier 2 for B-S+ rank Yoton. If the Yoton user is of the ninjutsu class then dehydration can be applied in addition to the burns at Tier 1 for E-C rank Yoton and Tier 2 for B-S+ rank Yoton. Note that this passive ability only applies for lava-based Yoton techniques. Melted custom items are instantly repaired by the opponent after the battle.
Vulcan's Rage - The user's passive Melting Point ability's radius is doubled to 60 feet and applies Tier 2 burns with E-C rank Yoton techniques and Tier 3 burns with B-S+ rank Yoton techniques. Additionally, if the user is of the ninjutsu class then Tier 2 dehydration with E-C rank Yoton techniques and Tier 3 dehydration with B-S+ rank Yoton techniques are applied as well.
Volcanic Sovereignty - Expands the user's Melting Point's radius an additional 30-ft.
Crackling Krakatoa - The user is able to make their katon and doton techniques molten by applying 5 chakra per rank for no action cost causing them to be considered Yoton techniques for the purposes of overwhelming. Because of the heated molten nature of the user's katon and doton through this method, the Melting Point ability can apply to these techniques. Additionally, Yoton techniques can be performed by the user with somatic gestures rather than handseals with the same amount of time applied to mold the chakra.
Master of Transmutation - Yoton techniques are all capable of being switched between lava, rubber, and wet cement on command with the use of an action. Katon and doton techniques can be self-korabo'd for a one rank increase in power for only one consumed offensive action with a five post cooldown.
Dehydration Demon - Wind and Fire techniques of the user may apply Dehydration Status at the following ranks: E-C: Tier 1, B-A Rank: Tier 2 and S-S+ Rank: Tier 3. Hand seals for techniques may be replaced with somatic gestures. In addition, all enemy dehydration affect the user at 1 tier lower at a minimum of Tier 1.

Techniques Used:

Defensive Enact 2/2:
[ Rank S ] Counter Force | [ -160 Chakra ]
The user opens their hips by rotating their front foot out. Then sinking, pivoting, twisting the user throws their hands outward as they rotate a full circle while expelling chakra five feet in every direction that carries the single element of their choosing they posses. This technique is used to duck below target attacks while countering with their own attack. This technique must be executed at the rank of the technique being evaded.
[ Wind - blows the target back an additional five feet per rank; S-Rank: 25ft Knockbock ]

[ Rank A ] Whirlwind | [ -40 Chakra | -40 Stamina ]
The user slings their chain in circular patterns around their body while expelling chakra from the chain. While this is being done, ninjutsu equal to the rank of this technique and lower as well as projectiles may be reflected back at their source


Offensive Enact 2/2:
[ Rank S ] Life Hunter | [ -80 Chakra | -80 Stamina ]
The user swings their scythe horizontally towards their opponent. It can be used at a distance, where the user cuts the air so quickly that it produces a shockwave that blows those within ten feet of the user back, countering techniques while continuing the attack. From the blade a twenty five foot chakra blade arcs towards targets within fifty feet and remains invisible to the naked eye. This requires a dojutsu with the ability to see chakra or those of sensory class to visibly see the technique.

[ Rank S ] Desert Climate | Overwhelming | Dehydration: Tier 4 | Burning: Tier 4 [ -130 Chakra ]
This technique allows the user to expend Shakuton chakra in all directions, making the ground feel hot and causing heat flashes for any unused to warmer climates. This technique causes tier four dehydration but anyone within five meters of the user receives tier two burns as well. This dehydration may be treated with S+ suiton or appropriate iryojutsu but the stamina drain will last for six full posts. This technique lasts for eight posts.

Searing Burns Enhanced


Item's Used:
Étaín

Actives:
Searing Burns - All lava-based Yoton techniques (including customs), regardless of the shinobi class of the user, will apply tiered burns on direct physical contact. Tier 1 burns are applied at E-D rank, Tier 2 at C-rank, Tier 3 at B-A rank, and Tier 4 at S-S+ rank.
Kekkei Genkai Trait - Dehydration tier four from the user forces active doujutsu to become dormant as the dehydration strains the eyes. Iryojutsu techniques that treat dehydration or blindness may treat this if used at the same rank as the dehydration technique. Otherwise, attempting to maintain doujutsu costs the user twice as much resource to use doujutsu techniques.

000
xo
 

Taziie


gucci-shinigami
Crew

PostPosted: Sun Sep 26, 2021 10:07 am
User Image
The Death Siren
Rank: Wanderer 磁気 | Classes: Genjutsu | Genjutsu | Ninjutsu 力 | Body Rank: S+ 勇 | Elements: Fire, Wind, Water, Earth, Glass, Steam


                                                        tab “Hm?” Kokuo raised her head at the sound of an unfamiliar voice. The demon looked around its mind forest, looking for the source. “Who said that?” She asked the voice. “ You are not one of the Bijuu, so who are you? I assume you are linked to that boy. Whoever you are, your child has issues. Though, the same could be said for my own host, unfortunately…”

                                                        A wide grin played on Ito’s lips as the red head shinobi matched her strike for strike. It wasn’t often she got to let loose like this, and the boy’s energy was certainly something else. The way he blew through her steam and shrugged off the launch. It was interesting; he was tough. TORNA could use more members like him was a thought that passed through the back of her mind.

                                                        A blast of wind pushed Ito back, and the woman dug her scythe into the ground to slow her momentum. A madness glinted in her eyes as she looked up to the shinobi, baring her teeth in her wide grin. Heat washed over the battlefield, wilting the trees in an instant. But it didn’t only come from the boy. Ito formed a handsign and blew out a gust of wind, forming flames before her. Six spirals of fire stood between her and the oncoming attacks from the shinobi. [Hellfire Gale S Rank Overwhelming] While the battle between flame and scorch ensued, Ito formed a different sign and a clone of herself emerged from her body to stand between her and her attacker. The clone swept her hand out and created a mirror before Aeleus, where a reflection of himself would emerge from the glassy surface and collide with him as it mirrored his own scythe technique back at him. [Glass Clone D Rank; Clone Action: Look in the Mirror A Rank]

                                                        The real Ito stepped back, giving her some distance from Aeleus. She made a motion like sliding her fingers over her eyes and, once her hand was removed, her yellow eyes were replaced by the bright pink Sharingan she wielded. [Sakkakugan, Sharingan Three Tomoe: Insight and Hypnotism Lens] Steam rolled through the battlefield as she looked the boy dead in his eyes before making a sign. “Earth Style: Hell Shackle!” Spiked, pink chains would erupt from the ground to wrap around the boy, digging their spikes deep into his flesh and immobilie him. [Demonic Illusion: Shackling Stakes Technique A Rank Overwhelming, Strengthen Genjutsu A Rank] “Try not to squirm too much, I want you to be comfortable.” She cooed, taunting him as she made a sign. The embers of her destroyed flame jutsu flared to life, surrounding Aeleus in a flame prison that would burn him alive. [Helfire Gale Secondary Effect]


                                                        "Speaking"

                                                        Thinking

                                                        "Kokuo Speaking"


                                                        Chakra: 3565/4125
                                                        Stamina: 3650/3650
                                                        Kokuo Chakra: 5000/5000
                                                        Kokuo Stamina: 5000/5000
                                                        Strength: 4
                                                        Speed: 4
                                                        Reflex: 4
                                                        Endurance: 5



                                                        First Action:

                                                        ▰ Hellfire Gale [ Jigoku no Hi Kyōfū ] | Rank S Overwhelming
                                                        A technique requiring the wind element in addition to the fire element. The user forms the required hand signs, creating six streams of flames that jettison out forty feet in a star shaped pattern surrounding the user. These flames cause tier three burns upon contact. After expelling the flames, the user manipulates the wind with an additional hand sign that causes the star shaped burst of flames to become a cyclone of flames that reaches one hundred feet in height with a forty foot base, expanding upwards as it rises. Targets caught within the burning cyclone have tier four burns applied. Both the star shaped burst and the cyclone require separate activations to evade, both at A Rank minimum.

                                                        ▰ Boil Release: Unrivalled Strength [ Futton: Kairiki Musō ] | Rank A | Complex (Charging Post 2/2)
                                                        This technique is the basis of Kokuo's Furnace Style. The jinchuuriki forms a handseal and begins boiling their own chakra. The steam pressure builds up in the body over 1 or 2 posts, consuming a supplemental action for each post. The user can then release the steam pressure once their chakra reaches the boiling point in a massive steam blast. This will enhance the user's speed and strength by [2] and increase the rank of the user's boil release and Furnace Style techniques by [1] or [2] depending on the amount of posts spent building steam pressure. These increases only apply to the post that the steam pressure was released in. Additionally, this effect may be continually unkept passed the 2 post duration. Doing so does not further increase ranks, but does hold value for later techniques as described in their descriptions.

                                                        Second Action:

                                                        ▰ Glass Clone [ Garasu Bunshin ] | Rank D
                                                        Utilizing its Hall of Mirrors glass creation, the Hari Clan will perform the necessary hand seals. Then a glass clone will emerge itself from the user's body or touched object. When destroyed this clone will shatter into many sharp glass pieces, dealing D-ranked damage to the one who shattered it and leaving behind a D ranked amount of shards of glass.

                                                        ▰ Look in the Mirror [ Kagami o miru ] | Rank A [Spiritual beats Complex by one rank]
                                                        The Hari clan has many provisions against ninjutsu users, but this is their ultimate skill against martial artists. When a close-ranged enemy approaches them or an ally, they form a handseal before a mirror instantly appears between them. This mirror is usually body-sized compared to the enemy and its power depends on the amount of chakra applied. The enemy's reflection then flies out of the mirror as a glass clone and performs the exact same attack as the enemy reflected back at them. The clone cannot copy ninjutsu or genjutsu but can precisely copy taijutsu and bukijutsu without statistical advancements but with spiritual power and application. The glass clone's power is based on the amount of chakra applied to the mirror. If the glass clone's rank is equal to the taijutsu or bukijutsu technique that it is reflecting then it will counter it. Once the reflection leaves the mirror, the mirror immediately shatters. When the clone is killed by a strong enough technique the clone shatters as well but explodes outward to harm close-ranged attackers.

                                                        Third Action:

                                                        ▰ Demonic Illusion: Shackling Stakes Technique [ Magen: Kasegui no Jutsu ]
                                                        ▰Rank: A Overwhelming
                                                        ▰Primary Sense: Sound, Sight, Touch, Chakra Sense, and Smell
                                                        ▰Additional Senses: Sight
                                                        ▰Base Duration: 4 Posts
                                                        ▰Upkeep: 40 Chakra
                                                        ▰Trigger: Eye Contact
                                                        ▰Source: Touch Phantasm
                                                        ▰Status Effect: Mental Stress
                                                        ▰Description: Firstly, this technique requires the Hypnotism Lens. The opponent is caught in the illusory world created by the user, and the victim is tormented with the sensation of having spikes driven through their limbs, taking away their body's freedom. At the same time, the physical pain accompanying the illusion reveals that the greatest use this technique has is torture Disables all forms of pain as a method for escaping from illusions, during the duration.

                                                        ▰ Strengthen Genjutsu [ Genni Genjutsu ] A Rank
                                                        By having the Sakkakugan active during a genjutsu, the user powers up the technique to the point where it can no longer be discerned as real or fake by non-Sakkakugan doujutsu. In addition to this, if the afflicted manages to find out they are in a genjutsu, it will require an additional [ x ] amount of chakra for them to activate Kai. It also takes as much to use this technique. (Clarification this technique would put two requirements on breaking out of a genjutsu. First the opponent would need a ranked kai capable of breaking the initial Genjutsu, and then expel an extra amount of chakra equal to the amount of chakra put into this technique.)





                                                        Taziie


 
PostPosted: Wed Sep 29, 2021 4:21 am
User ImageUser Image
-
INDENTSo it was.. Deep within the beast's mental forestry, Étaín's visage had finally been revealed. Her aura wreaked of a divine wickedness. Carrying with her a ancient mystique. "The boy is my vessel" Seductively, with a indulgent sense of enthusiasm the ancient entity licked her parched lips. "He is.. son of Utu." Slowly Étaín's visage began to fade. "Your Hostess.. She's brought his divine blood to a boil.. The further he harnesses his birthright, the more I feel his sense of control slip.. Right into my hands.. Their battle will be my reformation!" Wicked laughter echoed throughout the beast's domain as Étaín departed entirely. "You've my gratitude, Great-Bijuu" Fading into the nothingness from once she came.

INDENTMasterful glass-manipulation brought Aeleus' advance to a sudden halt. Gracefully he twirled his scythe overhead, using these gesturers to gather his chakra. "Tch.. Get real!" Powerfully, he'd slam the large dual-fanged scythe into the ground in front of him. Expelling the built up chakra as the glass-doppelganger reanimated his signature scythe' strike. Hands pulled away from the entrenched Étaín, elegantly forming a swift sequence of enamored hand-seals. Heavily he exhaled.. The Scythe's expelled chakra had created a translucent barrier between him and the reflection's mirrored assault. Immediately, upon impact with the barrier's rubber-like properties, the glass creation's attack had been reflected back - with an additional oomph! That mirrored-scythe strike would instantaneously shatter the Woman's glass-clone along with the glass-forgery of Aeleus.

INDENTMolten ash swept outwards in a massive wave. Born from The Boy's deep exhale. Rapidly surging the battlefield with it's ashen smoke-screen. It was within' this darkness The Boy's fiery apparition had been manifested. A fiery hand outstretched from the translucent barrier, rubber decomposed into it's liquified state. Solidifying itself in the physical as it's molten hand took hold of the earth-impaled Scythe. Aeleus' clone swiftly continued The Boy's strike - unearthing Étaín and continuing the staggered assault that The Woman's glass shenanigans had interrupted, whilst the True Aeleus sunk away into the ashen darkness. Vanishing without a trace. "As if some second-rate knockoff could outduel me with my own strike!" The molten doppelganger roared, posing as the original. Splendidly Étaín twirled in his right hand, rising into a overhead strike, whereby, the scythe would fiercely pierce into the ground much like he had done previously. Whilst left conducted what appeared to be.. hand-seals? .. with a single hand!?! "W-What happened to her eyes?", S-Sharingan!?" Both The Doppleganger and Étaín were abruptly paused in their tracks. The pierced-earth around Étaín slowly began to rattle, ash-covered grass blazed into miniature embers. Forewarning of what was to come. "Aa-aaaahh!" Rigorously The Boy squirmed, fighting ferociously against the stakes that slowly, painfully entered it's body.

INDENT"What just happened" Aeleus watched from his bird's eye view. Crouched atop a massive Oaktree, twelve feet behind The Beauty. A mighty Tiger stalking it's Prey~ The burning leafs slowly converging the tree he sat upon into fiery torch. Molten soot continued to rain down, ever darkening the battlefield. The surrounding woodland's had begun to set ablaze from the staggering temperature, heat levels still continuing to skyrocket uncontrollably as Boil and Scorch continued to clash. "Her eye's... She did something when my clone looked at them" From his point of view, the clone merely froze in it's tracks after Étaín struck ground. The Woman's destructive genjutsu was unbeknownst to The Boy. "Tch..I don't have time to decipher.. it served it's purpose.." Swiftly his right hand tapped his left wrist; activating The Alpha Sigil. Creating a thin cloud of summoned smoke. "She dropped her guard!"

INDENT “Try not to squirm too much, I want you to be comfortable.” - "L-Lemme Go! Aaargah!" Furiously the clone continued to struggle back against the woman's binding snare. Enduring through the excruciating pain her demonic shackles had inflicted upon him. Perhaps now drawing some suspicion as to how he could continue to fight back against her powerful illusion. Albeit too late - In an instant, The Pink-Eye'd Woman would find herself surrounded on all angles from a barrage of twenty-Demon Windmill Shuriken. Yet only ten of them were of any harm, and she'd quickly have to discern real from fake before being entangled by the hidden, invisible wire attached to all ten of the giant shuriken. As her pink embers encroached on the snared Aeleus, the ground around Étaín would boil over with magma, causing a sudden eruption of the ground The Woman stood on. The Beauty would find herself being rapidly imprisoned by a massive hundred-foot dome of liquidized magma. With the creation of the lava prison, the cloned Aeleus would erupt, spewing forth petrifying chakra. Converting The Woman's pink maelstrom into a hail of fossilized embers.

INDENTLava birthed a tremendous heatwave, like neither that had come before it. Violent temperatures had erupted into hazardous levels. Her clothing would begin to ignite, her scythe's pink-fang beginning to slowly erode away as the unbearable heat melted her weaponry. The Woman's exposed skin would even be burnt to a cinder unless something was done.. Aeleus had barraged her with a clever, two-pronged pincer. First, she'd have to deal with the approaching onslaught of giant shuriken, else she'd be ensnared by the hidden wire attached to them. Then she could worry about the rising magmatic dome! Of which, was soon to fully enclose, her imprisonment was certain - unless she thought quick, with no hesitation! Riskily positioned atop the burning oak, Aeleus had been crouched-hunched forwards, hands unraveling from the single Ox-seal. Fingers wiggled themselves masterfully maintaining the assortment of wires. Wrapped fingertips stuttered about, readily manipulating the projectile's flight. Teeth gritting against additional metal strings; "Let's see you dodge this - Yamamoto Art: Tiger's Barrage!"



[ Chakra: 2,000/3,030 | Stamina: 1,880/2330 | Endurance: 6 | Strength: 6 | Speed: 0 8| Agility: 0
[ Omega Seal: 650/650 ]
________Passives:
Fireproof - After learning the Fire Resistance Technique, the user's mastery over self protection from their own element has become more refined. By passively circulating chakra over their skin, they are able to negate burns upon their own body. Additionally, the user is able to increase the chakra circulating their body to match the rank and potency of a fire based technique directly impacting them in order to nullify that technique. This can be done for no activation cost once every three posts.
Keep Silent - During a post where a smoke related technique is utilized and the user is concealed within it, the user is able to remove all hints of their presence. Opponents who are attempting to locate or interact with the user have the same difficulties as though they were suffering deafness and tier four blindness, additionally removing the smell of the user. This effectively removes their presence from even sensory class ninja and dojutsu.
Sight Through Smoke - The practitioner grows accustomed to the way smoke flows around them and others. The user's vision is no longer hindered by smoke or fog.
Manipulating Line - After casting Retrieval, the user is able to tack on the additional chakra to the same activation of Retrieval. Instead of calling these weapons back to the user, they are able to be manipulated by the chakra threads they are attached to in a similar manner to puppet strings.The chakra threads attached to the weapons remain active for three posts and techniques can be executed from the Manipulating Line technique as though thrown by the user if desired.
Shuriken Hunter - The user's scavenging skills ensure that they are always able to find new shuriken lying about and retrieve their used weapons. This ensures they never carry less than 200 small projectile weapons.
Chain Gripping - The user grips the chain of their weapon, using it to sling the sickle end of their weapon about instead of the chain. Attacks the user executes while doing so have their range extended the length of the chain. This also allows the user to ignore shields as the chain wraps around the shield and allows the blade of the weapon to strike unhindered.
Major Control - The second step on the way to mastering maneuverability of the practitioners who use kusarigama. Mastering this training allows the user to freely manipulate the kusarigama mid flight without use of environment to change its direction. Movement, however, is still limited to slight angles while the weapon is in flight. Doing so requires stamina equal to half the technique being altered be paid.
Searing Burns - All lava-based Yoton techniques (including customs), regardless of the shinobi class of the user, will apply tiered burns on direct physical contact. Tier 1 burns are applied at E-D rank, Tier 2 at C-rank, Tier 3 at B-A rank, and Tier 4 at S-S+ rank.
Melting Point - All active lava techniques are so incredibly hot that they will melt metal in close proximity (30 foot radius). This includes an opponent's custom weapons, armor, and puppets unless an amount of chakra equal to the Yoton technique is expended by the opponent to coat and protect the metal. Additionally, Tier 1 burns will be applied to opponents exposed skin within this radius with an E-C rank Yoton and Tier 2 for B-S+ rank Yoton. If the Yoton user is of the ninjutsu class then dehydration can be applied in addition to the burns at Tier 1 for E-C rank Yoton and Tier 2 for B-S+ rank Yoton. Note that this passive ability only applies for lava-based Yoton techniques. Melted custom items are instantly repaired by the opponent after the battle.
Vulcan's Rage - The user's passive Melting Point ability's radius is doubled to 60 feet and applies Tier 2 burns with E-C rank Yoton techniques and Tier 3 burns with B-S+ rank Yoton techniques. Additionally, if the user is of the ninjutsu class then Tier 2 dehydration with E-C rank Yoton techniques and Tier 3 dehydration with B-S+ rank Yoton techniques are applied as well.
Volcanic Sovereignty - Expands the user's Melting Point's radius an additional 30-ft.
Crackling Krakatoa - The user is able to make their katon and doton techniques molten by applying 5 chakra per rank for no action cost causing them to be considered Yoton techniques for the purposes of overwhelming. Because of the heated molten nature of the user's katon and doton through this method, the Melting Point ability can apply to these techniques. Additionally, Yoton techniques can be performed by the user with somatic gestures rather than handseals with the same amount of time applied to mold the chakra.
Master of Transmutation - Yoton techniques are all capable of being switched between lava, rubber, and wet cement on command with the use of an action. Katon and doton techniques can be self-korabo'd for a one rank increase in power for only one consumed offensive action with a five post cooldown.
Dehydration Demon - Wind and Fire techniques of the user may apply Dehydration Status at the following ranks: E-C: Tier 1, B-A Rank: Tier 2 and S-S+ Rank: Tier 3. Hand seals for techniques may be replaced with somatic gestures. In addition, all enemy dehydration affect the user at 1 tier lower at a minimum of Tier 1.

Techniques Used:

Defensive Enact 2/2:
[ Rank S+: Blood Knight Korabo ] Lava Release: Rubber Defense x Cement Clone | [ -260 Chakra ]
Lava Release: Rubber Defense - S Rank
The user creates a rubber barrier just before their body that is no larger than ten feet in size. Physical attacks that make contact with this technique that are of one rank above it or a lesser rank and potency are fully countered, sending the attack back to strike the one who initiated it, applying all it's effects upon them.
Lava Release: Cement Clone Technique - S Rank
The user forms the required hand signs to form the lava surrounding them into a clone of themselves or desired target. These clones share the exact stats of the user and are capable of using any lava techniques the user knows by expending the chakra used to create them. Once this chakra is used or the clone destroyed, the clone explodes, hardening instantly and petrifying anyone within the thirty foot explosion.
[ Cement Clone Action - Lava Release: Lava Prison - Rank S - Overwhelming | Dehydration: Tier 3 | Burning: Tier 4 ]
The user performs various hand seals as they manipulate the earth deep underground. Finishing with pressing the palms of the hands against the ground, fresh lava erupts from the ground, creating a one hundred foot dome the target location. Within the prison it is very hot until the lava cools, causing the ceiling to drip before it solidifies after three posts. If one is caught within the dome and it isn't destroyed in the same post, the trapped will suffer Tier four burns across their body. When the lava cools it is very difficult to break, and is almost an inescapable prison, requiring two S-ranked attacks to break out from.
•When made of rubber the user and the captive may bounce inside increasing their momentum enhancing their speeds by [2], surpassing their cap up to 10. Additionally,ninjutsu used within the dome that impact it are ricocheted between the user and opponent, losing one rank per post until they strike.
• S rank and lower techniques have no effect on this technique, including combined korabo equal to this technique's rank. ]

[ Rank S+ ] Fire Release: Hiding in Fire Technique [ Katon: Haijingakure no Jutsu ] | Dehydration: Tier 3 | Burning: Tier 4 | Blindness: Tier 4 [ -320 Chakra ]
A variant of the Nenshou Ha techniques that requires all previous skills to be known, considered the pinnacle of the technique line. The user forms a string of hand signs before expelling a wave of molten ash that inflicts tier four burns and burning upon foes within it's two hundred foot radius. This technique doubles as a powerful anti-sensory device as sensory techniques and dojutsu are not able to distinguish charka signatures within the field of molten ash and causing tier four blindness to foes. This smoldering ash remains active in an area for five posts before dissipating. The user must have have access to the Fire Proof Technique in order to avoid burning themselves with this technique. Additionally, fuuton techniques must be S+ Rank dispel the ash.


Offensive Enact 2/2:
[ Rank E: ] Unsealing Technique; Alpha Sigil | [ -05 Chakra ]
This technique is a standard ninja skill which allows a ninja to summon an assortment of items that have been stored using fūinjutsu, Fūnyū no Jutsu, et cetera ( 1 item type per seal usage ). This technique is a standard ninjutsu which allows a shinobi to summon an assortment of items that have been stored in special seals, using fūinjutsu. Scrolls are the most commonly chosen for item storage. When needed, the owner activates the seals releasing their stored items or weapons of choice. Scrolls can also be used as ammunition for other weapons or have other seals inside of them, which expands the number of potential tricks a shinobi can use. Further ranks require further, and separate, training. Weapons are the most commonly sealed objects. The act of unsealing does not cost an activation, and remains only five chakra, regardless of the quantity of items unsealed.
[ Rank S ] Korabo: Mirror Throwing x Snare Toss | Overwhelming | [ -190 Stamina ]
Mirrow Throwing - Simple - S Rank
The user will begin by placing two of their projectiles between their fingers, then wave their hand outward, releasing their grip on both. These weapons are released at the same time but create a wide curve as they travel on opposite sides of a target, meeting on the target's right and left side to create a pincer. This technique gains an additional [1] point increase in speed per rank of the technique.
Snare Toss - Simple - D Rank
The user will begin by placing three of their projectiles between their fingers, they will then swing their arm outward, releasing their grip on the weaponry. These weapons close in on the opponent from various angles. Wire may be attached to the projectiles before launching them, allowing the user to use their projectiles as trip wires or bola depending on their target.
Supplementary: Hidden Line Enhanced - The user pays for this technique's cost when utilizing a projectile technique. While prepping for the projectile technique, the user attaches a thin wire to the object before launching it. During the next post, if the projectile is dodged, the user is able to change it's trajectory for no additional activation during their next post, completely catching their target off guard while salvaging the cost of the technique.

[ Rank A ] Shadow Sling | Complex | [ 40 Chakra | 40 Stamina ]
The user throws a projectile at the target after forming a single hand sign. When the projectile is launched it creates an illusory copy of itself several feet before it's physical form. The target will defend against this illusory copy while allowing the user's real weapon to strike. This technique negates all agility stats and gains a [1] point increase in speed per rank.


Item's Used:

Étaín
[ x10 ] - Demon Windmill Shuriken
[ 15-Meters] - Metal Wire
Actives:

Searing Burns - All lava-based Yoton techniques (including customs), regardless of the shinobi class of the user, will apply tiered burns on direct physical contact. Tier 1 burns are applied at E-D rank, Tier 2 at C-rank, Tier 3 at B-A rank, and Tier 4 at S-S+ rank.
Kekkei Genkai Trait - Dehydration tier four from the user forces active doujutsu to become dormant as the dehydration strains the eyes. Iryojutsu techniques that treat dehydration or blindness may treat this if used at the same rank as the dehydration technique. Otherwise, attempting to maintain doujutsu costs the user twice as much resource to use doujutsu techniques.
Keep Silent - During a post where a smoke related technique is utilized and the user is concealed within it, the user is able to remove all hints of their presence. Opponents who are attempting to locate or interact with the user have the same difficulties as though they were suffering deafness and tier four blindness, additionally removing the smell of the user. This effectively removes their presence from even sensory class ninja and dojutsu.
Sight Through Smoke - The practitioner grows accustomed to the way smoke flows around them and others. The user's vision is no longer hindered by smoke or fog.
Desert Climate | [ 2/8 ] - This technique allows the user to expend Shakuton chakra in all directions, making the ground feel hot and causing heat flashes for any unused to warmer climates. This technique causes tier four dehydration but anyone within five meters of the user receives tier two burns as well. This dehydration may be treated with S+ suiton or appropriate iryojutsu but the stamina drain will last for six full posts.
Melting Point [ Dehydration: Tier 2 | Burning: Tier 2 ] ( 90ft Radius ) - All active lava techniques are so incredibly hot that they will melt metal in close proximity. This includes an opponent's custom weapons, armor, and puppets unless an amount of chakra equal to the Yoton technique is expended by the opponent to coat and protect the metal. Additionally, Tier 1 burns will be applied to opponents exposed skin within this radius with an E-C rank Yoton and Tier 2 for B-S+ rank Yoton. If the Yoton user is of the ninjutsu class then dehydration can be applied in addition to the burns at Tier 1 for E-C rank Yoton and Tier 2 for B-S+ rank Yoton. Note that this passive ability only applies for lava-based Yoton techniques. Melted custom items are instantly repaired by the opponent after the battle.

pyrategross
xo
 

Taziie


gucci-shinigami
Crew

PostPosted: Wed Sep 29, 2021 10:13 am
User Image
The Death Siren
Rank: Wanderer 磁気 | Classes: Genjutsu | Genjutsu | Ninjutsu 力 | Body Rank: S+ 勇 | Elements: Fire, Wind, Water, Earth, Glass, Steam


                                                        tab “Don’t thank me.” Kokuo yawned and went to lay back down. The presence of a goddess in her domain didn’t rattle the demon like it probably should. Maybe it was the fact that the Bijuu was created by Jashin himself, but Kokuo had seen enough of the gods to know they were nothing special. “I’m not the one providing the power for you. It’s all Ito.” Still, Etain’s words about being revived made Kokuo uneasy. “Ito, we have to defeat this child. Now.”

                                                        “But why?” Ito replied aloud, keeping her gaze down on the imprisoned child. “Why ruin the fun?” While she was driven by her lust to display her power, Ito wasn’t too far gone to not think. But her eyes were so focused on the red head child, the woman almost didn’t see the surprise attack. The trapped child burst into an explosion of lava, solidifying to trap Ito in his own prison. She had to act, and fast! The pink haired Jinchuriki would jump forward with a burst of speed. While dodging the prison was easy, dealing solely with the shuriken would be more of an issue. So while Ito jumped up to meet Aeleus, she swung her scythe, channeling Boil chakra through the weapon. Steam was unleashed through the scythe as she twirled it around, whipping up a double helix of steam. [Projected Strike A>Korabo>S Complex>Spiritual, Corrosive Defense A>Korabo>S Spiritual, Kokuo Steam Effect A Rank Spiritual] As she closed in on Aeleus, Ito stabbed the hook of her scythe down to pierce the boy. Hit or miss, she would follow up by swinging the polearm of her weapon into his leg, before throwing another downward strike to send him crashing to the ground. [Tengu Assault A>Stats>S Complex] As soon as Ito delivered that final strike, her form would disappear like a mirage.

                                                        The real Ito would appear standing on a tree branch behind her glass clone. “Whew.” She sighed, wiping sweat from her brow. “I thought he had me for a second; this kid is fierce. I doubt that was enough to take him out.” She shook her head with a smile as she prepared herself for the boy’s next onslaught. [Kokuo Chakra Share x2] Down below, the glass clone of Ito slid her scythe, melted as it was, onto her shoulders as she weaved signs. First the ground around Aeleus would erupt, surrounding him in a dome of mirrors. [House of Mirrors S Rank Spiritual] Then she took in a deep breath, kneading chakra in her lungs, before hurling a blast of pink flame. It would phase through the mirrors and glass, igniting the very area in a blazing inferno. [Fire Release: Great Flame Annihilation S Overwhelming]


                                                        "Speaking"

                                                        Thinking

                                                        "Kokuo Speaking"


                                                        Chakra: 3745/4125
                                                        Stamina: 3500/3650
                                                        Kokuo Chakra: 4360/5000
                                                        Kokuo Stamina: 5000/5000
                                                        Strength: 4
                                                        Speed: 4 [8]
                                                        Reflex: 4
                                                        Endurance: 5



                                                        First Action:

                                                        ▰ Projected Strike | Rank A>S | Complex Spiritual
                                                        The user expels chakra from the front of their body, sending a chakra projection of themselves toward the opponent with a [1] point increase to speed per rank of the technique. This chakra projection can replicate a simple or complex technique of the user's up to it's own rank. The cost of this technique is taken from the user while requiring no additional activation. When used, the user is able to move untracked unless the opponent has access to sensory techniques or dojutsu to discern chakra.

                                                        ▱▰▱ Steam-Powered Warrior | Boil release techniques can be self-korabo'd with taijutsu or bukijutsu techniques. Doing so makes the taijutsu or bukijutsu technique treated as spiritual in collisions and applies the full effects of the boil technique including corrosion.

                                                        ▰ Corrosive Defense [ Fushoku bōgyo ] | Rank A>S Spiritual
                                                        The user forms a single hand sign, creating a swirling double helix of boiling water around the user. When an attack enters a ten foot radius of the user, thijs helix spins rapidly and expands to that ten foot range to become a twister of boiling, corrosive water that treats techniques it collides with as two ranks lower. Additionally, direct contact with exposed skin melts the top layer of flesh away, causing tier two trauma.

                                                        ▰ Tengu Assault [ Tengu Kogeki ] | Rank A | Complex
                                                        The user coats their blade in chakra, causing it to glow with a demonic presence that is able to be used as a trigger for haunting illusions of it's rank and lower. The user rushes forward, delivering three basic combat thrusts on the target for no additional activation. Each of these slashes are granted a [1] point stat increase to speed per rank of the technique.

                                                        • If the Kokuo host uses a taijutsu or bukijutsu technique then once per post a massive amount of steam will be released from their body as a free technique that is the same rank as the taijutsu or bukijutsu technique used and applies tiered corrosion status.

                                                        Second Action:

                                                        Taking Chakra from Kokuo

                                                        Third Action:

                                                        Taking Chakra from Kokuo

                                                        Glass Clone Actions:

                                                        ▰ House of Mirrors [ Kagami no Ie ] | Rank S
                                                        The Hari forms a handsign and quickly manifests massive square mirrors around the target one by one until they are encased in a 100-foot wide cube of reflective glass. The glass is reflective on the inside and will reflect attempts to break out of the mirror prisons using ninjutsu back at the caster. Only S+ techniques or a technique that is same rank overwhelming (if the House of Mirrors is not itself overwhelming) cannot be reflected and will ultimately be able to destroy the prison allowing for the enemy to escape. The enemy inside the prison is only able to see their reflections and cannot look out. The Hari is able to see into the mirror prison from the outside and even use the Magnify technique to fire enhanced ninjutsu into the prison.

                                                        ▰ Fire Release: Great Flame Annihilation [ Katon: Gōka Mekkyaku ] | Rank S Overwhelming
                                                        A technique where chakra kneaded inside the body is converted into fire, and then expelled from the mouth in a massive wall of intense flames that measure 100 feet in width and height. The cost of this technique may be paid again, expanding it's size to a total of 200 feet in both directions. This makes the technique extremely difficult to either avoid or contain while negating weaknesses to water release techniques of B rank and lower.




                                                        Taziie


 
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