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A literate and semi-literate Soul Eater-based role playing guild. Active in 2022! 

Tags: Soul Eater, Roleplay, DWMA, Witch, Dark Fantasy 

Reply III โ‡จ ๐– ๐–ฏ๐–ฏ๐–ฑ๐–ฎ๐–ต๐– ๐–ซ๐–ฒ
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Lunoh

Spoopy Werewolf

9,325 Points
  • Millionaire 200
  • Treasure Hunter 100
  • Profitable 100
PostPosted: Mon Jan 17, 2022 5:45 pm
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โ†ฏโ˜พโ†ฏ ๐Ÿ‡งโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ฆโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ธโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ฎโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡จโ€‹โ€‹โ€‹โ€‹โ€‹ ๐Ÿ‡ฉโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ฆโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡นโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ฆโ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹
โ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌ

NAME: AnneMarie McMillan
ALIAS: Mouse (Hasnโ€™t been called her real name since she was six. Insists her real name is Mouse)
LEVEL: 1
AGE: 16
BIRTHDATE: October 24th
GENDER: Female
HANDEDNESS:Left Handed
PERSONALITY:Mouse is a trickster at heart. She is usually seen with a smirk on her face, even when resting. She is sarcastic and aloof, her words usually as sharp as her wit. Itโ€™s a rare sight to see her serious, even in tense or dire situations and she seems to never take anything with any level of seriousness or sincerity. When she speaks, people often wonder if thereโ€™s a double meaning to what she says or if sheโ€™s being honestly literal. It is near impossible to tell. She is fond of playing pranks on others and it's not uncommon for her humor to seem meanspirited. This is her at surface level.


โ†ฏโ˜พโ†ฏ ๐Ÿ‡ฑโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ดโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ดโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ฐโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ธโ€‹โ€‹โ€‹โ€‹โ€‹
โ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌ

HAIR COLOR: Deep Red
EYE COLOR: Green
HEIGHT: Four Feet, Eight Inches
WEIGHT: 90 -94
ATTIRE:She usually wears a menโ€™s XS t-shirt, usually with a logo to one of her favorite things on it. (ie. Band/ brand/ art) She usually wears a dark hoodie over it, coupled with a well worn pair of jeans. She hates wearing shoes and will go barefoot as long as sheโ€™s allowed, otherwise she wears a very worn pair of street shoes that could do with a washing.
TRANSFORMATION: Small, orange cat.


โ†ฏโ˜พโ†ฏ ๐Ÿ‡งโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ฎโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ดโ€‹โ€‹โ€‹โ€‹โ€‹ ๐Ÿ‡ฆโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ณโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ฉโ€‹โ€‹โ€‹โ€‹โ€‹ ๐Ÿ‡ซโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ฆโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡จโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡นโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ฎโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ดโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ณโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ธโ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹
โ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌ

FACTIONS: Grand Coven
STAR RANK: โ˜† One Star

BIOGRAPHY: Anne Maire came from a prominent magical family, but upon her birth it was clear that she was a mistake. Evidenced by her genetic differences, it was clear that she was not born from the seed of the man her mother was married to, and to save face within the higher societies that her family rubbed elbows with, she was kept a secret. She was hidden away for the first, formative years of her life, watching as her multiple sisters got to come and go as they pleased, spreading their wings, so to speak. Growing up with a father that hated the very fact that she existed was tough to say the least, and her mother was too much a coward to do anything to stay his heavy hand whenever he got it in him to remind Marie that she was a blight on his status.

It was around age six that her mother had finally decided to take Marie away from that life. In the dead of night she took little Marie by the hand and left the house. It was dark, and Marie had lost any sense of direction very shortly after stepping out of her house. She was in awe of the city, having never set foot outside in her life. Her mother led her on a long walk, and after a while, Marie began to tire. She stumbled and her mother had to carry her the rest of the way to wherever they were going. Maire fell asleep, nestled warmly against her mother, happier than she had ever been in as long as she could remember. She was finally being treated like the daughter she was, like her sisters. She smiled in her sleep.

When Maire woke up, she was cold. She sat up and looked around to find herself alone, in an unfamiliar place. The houses were small and crammed together, some stacked on top of another, as if they were built over the ones below due to lack of space on the ground. The air was damp here, and foul smelling. Moss grew thickly between the cracks in the sidewalk. She was very far from home, and there was no sign of her mother. She called out for her, fear and panic rising in her chest like a tsunami. There was no answer. She wandered around those narrow streets, calling for her mother until her voice and her legs gave out. She never came.

How many days she wandered those streets, begging strangers for food and water and receiving more cold, hardened glares than kind, generous faces, Marie didnโ€™t know. She had found an old, clogged sewer pipe and crawled in, wanting to find a dark hideaway to shelter her while she slept. It was there that she met her best friend. A boy, only a few years older than her, but already a professional at living on the streets. He called himself Rat, and he called her Mouse. He saved her life, taking her under his wing and showing her how to get by living down in the slums as he called it. She learned how to be sneaky and quick, as well as acrobatic and flexible. Being able to get into and out of situations was key to survival here, and she excelled at it.

Mouse and Rat made the perfect team for many years, but as Rat got older, he began falling in with more and more dangerous types, and Mouse was small. She looked younger than she was, and that attracted the wrong kind of attention. Mouse tried her best to stick close to her adopted big brother, but she wasnโ€™t always allowed to go with him anymore. He tried his best, but they began to grow apart. She began to strike out on her own.

She did alright for a while, but she was missing Rat, and that fogged up her thinking. She made a mistake on a mark, sized them up wrong and tried to pickpocket someone who saw her coming. She was busted. She almost got off easy, her looks making her seem younger than sixteen, but she and Rat had made enough of a ruckus over the years that now, in the hands of law enforcement, it was time to reap what she sowed. As she was being put in the police car, a woman stepped up to the officer. Mouse watched through the tinted glass as the two spoke. The officer seemed upset about something and seemed to be trying to win some sort of argument. They didnโ€™t, and the officer opened up the car door. To Mouseโ€™s bewilderment, she was pulled out of the backseat and the handcuffs were taken off. She was about to bolt, but a firm grip on her shirt collar yanked her back. The woman who had been talking to the officer looked down at her. Mouse glared defiantly back up at her, not knowing how her life would be changed from that point on.

Everything after that moment seemed to happen in a blur. The woman explained everything rather quickly, too quickly for Mouse to absorb right away. Something about magic and a coven? She tried to get a word in edgewise to maybe get out of whatever cult this woman was trying to force her into, but she was very successfully railroaded along and before she knew it, she was stepping through some sort of portal. Mouse was struck my memories long buried. The world through the portal was a perfect likeness to the dreams she often had of when she was a little kid.

Without really knowing what was going on, Mouse found herself part of the Grand Coven and needing to adapt quickly. Her life in what she learned was called the Human World was over. No more Rat, no more picking pockets and shoplifting. No, now she was learning magic and working for a living? Mouse felt like she had whiplash, but she was adaptable. She prided herself on thriving in any situation. That wasnโ€™t about to stop now! /size]

โ†ฏโ˜พโ†ฏ ๐Ÿ‡งโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ฆโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡นโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡นโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ฑโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ชโ€‹โ€‹โ€‹โ€‹โ€‹ ๐Ÿ‡ฉโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ฆโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡นโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ฆโ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹
โ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌ

CLASS: Witch
โ‡จโ‡จโ‡จโ‡จOccultist โ‡จ Occultist witches focus on the esoteric magical arts of the occult as Werewolves, Bloodsuckers, or Transformation Mages. Occultists unlock either the Werewolf, Bloodsucker, or Transformation magic trees of their choosing. Werewolves transform into human-wolf hybrids and have a unique mastery over wind magic. Bloodsuckers transform into bats and are the only ones who can master blood magic. Finally, Transformation Mages can transform into any animal form of their choosing and are uniquely talented in shadow magic. Occultists start with an additional two perks in the Werewolf, Bloodsucker, or Transformation magic trees. You can only choose to access one of these trees.

ARCHETYPE: Outlaw
โ‡จโ‡จโ‡จโ‡จ Outlaws tend to be individually minded and free-spirited but impulsive. These free souls have a quick and smooth tempo to their wavelength. Outlaws gain one point to their dexterity and lose one point in wisdom. They also start with two additional light weapon perks if of Weapon class. Alternatively, Witches and Meisters gain two additional perks in one dexterity skill. Once every five posts, Outlaws may cause an offensive light weapons or dexterity-based technique/spell that normally only has a single target to target two additional enemies without diminishing in power. In soul resonance, outlaws are highly compatible with sages and explorers and incompatible with rulers. They are neutral with all other archetypes.
RESOURCE POOL: Mana
SOUL COLOR: Violet

STATS:
โ†ฏ STRENGTH โ‡จ 1
โ†ฏ DEXTERITY โ‡จ 2
โ†ฏ WISDOM โ‡จ 2
โ†ฏ GUTS โ‡จ 1

โ†ฏโ˜พโ†ฏ ๐Ÿ‡ตโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ทโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ดโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ฌโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ทโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ชโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ธโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ธโ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹
โ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌ

SOULS: 0

MISSIONS COMPLETE:
Level 1 | 0
Level 2 | 0
Level 3 | 0
Level 4 | 0
Level 5 | 0

MISSIONS AND EVENTS CLAIMS:

{This spoiler is where you'll link to your character's relevant claim posts for missions and events.}
Missions Claim: [ x ]
Events Claim: [ x ]


โ†ฏโ˜พโ†ฏ ๐Ÿ‡ธโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ฐโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ฎโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ฑโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ฑโ€‹โ€‹โ€‹โ€‹โ€‹ ๐Ÿ‡นโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ทโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ชโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ชโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ธโ€‹โ€‹โ€‹โ€‹โ€‹ ๐Ÿ‡ฆโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ณโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ฉโ€‹โ€‹โ€‹โ€‹โ€‹ ๐Ÿ‡ตโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ชโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ทโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ฐโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ธโ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹
โ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌ

Transformation
Tier One
โ†ฏ Capricious โ†ฏ
Instead of being stuck transforming into a single animal, this Transformation witch can become any animal in a single family, like the feline or canine family. A Transformation witch is always able to communicate with animal members belonging to the entire family they transform into, whether they have this perk to transform into any member or if they can only transform into a specific animal.
โ‡ฉ
โ†ฏ Translator โ†ฏ
Any single target of the witch's choosing can gain the ability to understand the witch's Transformation animal family. The ability to understand this animal family is permanent.
โ‡ฉ
โ†ฏ Play Pretend โ†ฏ
Me and Mine lasts an additional three posts, but is still breakable under the same conditions.
โ‡ฉ
โ†ฏ Not Mad, Just Fun โ†ฏ
This perk enables the witch to passively heal herself of up to two tiers of Madness when transforming. This perk is usable once every two posts.

Street Fighting
Tier One
โ†ฏ Gonna Get Rowdy โ†ฏ
Pocket Sand's debuff lasts an additional 1 post once every 2 posts.
โ‡ฉ
โ†ฏ Shoveโ€™em in the Locker โ†ฏ
The user's Cheap Shot technique may be used at 1 level higher without costing additional resources once per 3 posts.
โ‡ฉ
โ†ฏ Feint Attack โ†ฏ
Once every 4 posts, when the user uses Cheap Shot, they may immediately follow it up with a second Cheap Shot at 1 level lower than the original use to a minimum of level one for no additional action or resource cost.
โ‡ฉ
โ†ฏ More Sand! โ†ฏ
Pocket Sand's range is doubled

โ†ฏโ˜พโ†ฏ ๐Ÿ‡ธโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ตโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ชโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ฑโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ฑโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ธโ€‹โ€‹โ€‹โ€‹โ€‹ ๐Ÿ‡ฆโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ณโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ฉโ€‹โ€‹โ€‹โ€‹โ€‹ ๐Ÿ‡นโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ชโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡จโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ญโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ณโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ฎโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ถโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡บโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ชโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ธโ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹
โ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌ

Transformation
โ˜พ Soul Guard | Scaled Level | Tier 1 | Mana
Every magical creature knows how to cast a spell to protect their soul from prying eyes. This ability hides the soul's magical inclinations and makes it appear human. For Transformation witches, those loyal to the pure occult magic, their Soul Guard is particularly powerful. This Soul Guard passively functions one level than paid, meaning a level five Soul Guard cast by a Transformation witch cannot be pierced. Finally, this replaces the generic Soul Guard.
โ˜พ Transformation| Level 1 | Tier 1 | Mana
This is the ability to turn into an animal. This may also be used to turn into a human. Finally, this ability can be used to turn into something in between the two, frequently just a human with animal ears and tail, but possibly something more animal than that. This ability can always be used without breaking Soul Guard. It may not be used more than once in one post while in combat.

Street Fighting
โ‡จ Pocket Sand | Level 1 | Tier 1 | Resource
The user will throw sand, dust, or some kind of similar substance in the eyes of their opponent. If successful it becomes 1 level easier for anyone to block or dodge the affected individual's attacks for 2 posts. Substance may be thrown up to 10 feet away.

โ‡จ Cheap Shot | Scaled Level | Tier 1 | Resource
The user will target a particularly vulnerable part of their opponent's body, and kick, punch, or do just about anything to it within melee distance. This can vary from person to person of course. Due to the sneaky nature of this attack, it can not be blocked however it can be dodged. To properly dodge this the person in question must leave melee range during their dodge.
 
PostPosted: Mon Jan 17, 2022 6:05 pm
Lunoh

Approved!
 

Ephemeral Ozymandias
Captain

Obsessive Prophet


BigHunnn

PostPosted: Mon Jan 24, 2022 2:24 am
Pic Here


โ†ฏโ˜พโ†ฏ ๐Ÿ‡งโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ฆโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ธโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ฎโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡จโ€‹โ€‹โ€‹โ€‹โ€‹ ๐Ÿ‡ฉโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ฆโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡นโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ฆโ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹
โ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌ

NAME: Van Qin
ALIAS:
LEVEL: 1
AGE: 15
BIRTHDATE: 09/26
GENDER: Male
HANDEDNESS: Right Hand
PERSONALITY: Van is known to keep to himself. He doesn't like to open up to people and usually wears a smile as a mask to keep people from trying to dig deeper. Behind the mask, is a fun guy who likes to show off his skills. He never liked when he figured out when he was a weapon, as he always wanted to be the one in control. Since then, he was known to dislike pairing up with meisters till he became known as a lone wolf.


โ†ฏโ˜พโ†ฏ ๐Ÿ‡ฑโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ดโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ดโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ฐโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ธโ€‹โ€‹โ€‹โ€‹โ€‹
โ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌ

HAIR COLOR: Black with red tips
EYE COLOR: Yellow
HEIGHT: 5ft 4in
WEIGHT: 150 pounds
ATTIRE: A black t-shirt with orange stripes on the side, cacky shorts, grey gloves that go near the elbow, and gray boots.
TRANSFORMATION: Gun


โ†ฏโ˜พโ†ฏ ๐Ÿ‡งโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ฎโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ดโ€‹โ€‹โ€‹โ€‹โ€‹ ๐Ÿ‡ฆโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ณโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ฉโ€‹โ€‹โ€‹โ€‹โ€‹ ๐Ÿ‡ซโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ฆโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡จโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡นโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ฎโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ดโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ณโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ธโ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹
โ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌ

FACTIONS: Death Weapon Meister Academy
STAR RANK: โ˜† One Star

BIOGRAPHY: Van was born outside of Death City. His parents were bakers, neither had any experience in fighting or weapons. So, when he first partially transformed his hand into a barrel of a gun, his parents weren't much help. In fact, they wished for him to keep his ability a secret, but for him it was his duty. So he ended up going to the academy when he was 12 and for 3 years he tried to find a partner that suited him. Sadly, he didn't get along with the ones that did resonate with him, and the ones he did get along with he wasn't compatible with. Soon enough, Van decided to go solo and train to be able to fight without a meister. So, 3 years later, he finally felt prepared to take on the dangers of the world.


โ†ฏโ˜พโ†ฏ ๐Ÿ‡งโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ฆโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡นโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡นโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ฑโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ชโ€‹โ€‹โ€‹โ€‹โ€‹ ๐Ÿ‡ฉโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ฆโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡นโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ฆโ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹
โ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌ

CLASS: Weapon
โ‡จโ‡จโ‡จโ‡จLone Wolf โ‡จ Lone Wolves do not have Meisters and instead dedicate themselves to fighting solo. Those of the Lone Wolf path are able to wield themselves in partial weapon transformation form exceptionally well and techniques used in this form are one level higher. Additionally, Lone Wolves gain two additional perks for the Martial Arts skill or 50 stamina. Lone Wolves can be wielded by compatible souls but can never access soul resonance or have a listed partner. (+50)

ARCHETYPE: Explorer
โ‡จโ‡จโ‡จโ‡จ The explorer's soul is incredibly fast-paced in its wavelength and bumpier than a car on a dirt road. Explorers have a one-level advantage to dodge enemy techniques and spells once every five posts. The explorer gains one point in Dexterity but loses one point in Strength. Explorers gain two perks in a Dexterity skill. Explorers are highly compatible with Outlaws and incompatible with Lovers. They are neutral with all other archetypes.
RESOURCE POOL: 150 Stamina
SOUL COLOR: Redish Orange

STATS:
โ†ฏ STRENGTH โ‡จ (3-1)=2
โ†ฏ DEXTERITY โ‡จ (3+1)=4
โ†ฏ WISDOM โ‡จ0
โ†ฏ GUTS โ‡จ 2

โ†ฏโ˜พโ†ฏ ๐Ÿ‡ตโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ทโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ดโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ฌโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ทโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ชโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ธโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ธโ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹
โ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌ

SOULS: 0 [ Starts at 0. ]

MISSIONS COMPLETE: [ All start at 0. ]
Level 1 | 0
Level 2 | 0
Level 3 | 0
Level 4 | 0
Level 5 | 0

MISSIONS AND EVENTS CLAIMS:

{This spoiler is where you'll link to your character's relevant claim posts for missions and events.}
Missions Claim: [ x ]
Events Claim: [ x ]


โ†ฏโ˜พโ†ฏ ๐Ÿ‡ธโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ฐโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ฎโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ฑโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ฑโ€‹โ€‹โ€‹โ€‹โ€‹ ๐Ÿ‡นโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ทโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ชโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ชโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ธโ€‹โ€‹โ€‹โ€‹โ€‹ ๐Ÿ‡ฆโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ณโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ฉโ€‹โ€‹โ€‹โ€‹โ€‹ ๐Ÿ‡ตโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ชโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ทโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ฐโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ธโ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹
โ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌ

Gunslinger Sill Tree
Tier One
โ†ฏQuick Handsโ†ฏ
A Gunslinger technique can be performed immediately before or after another weapon skill tree's technique. This allows the gun and paired techniques to be combined for only one combat action. This perk has a three post cooldown
โ‡ฉ
โ†ฏ The Quick and the Dead โ†ฏ
Once the gun is fired, the Gunslinger is able to fire a second bullet immediately afterwards at one level lower to a minimum of level one. The second shot requires no action. This perk has a four post cooldown.
โ‡ฉ
โ†ฏ Run and Gun โ†ฏ
In the same post the user uses a technique from this skill tree, they are able to dodge an opponent's technique for one level lower in cost. This ability has a three post cooldown.
โ‡ฉ

Tier Two
โ†ฏ Red Sun โ†ฏ
The sound of firing can soothe. The Gunslinger can snap themselves out of it and sober their focus to battle. Doing this reduces madness by two tiers. This perk has a three post cooldown.
โ‡ฉ
โ†ฏ Shoot-em Up โ†ฏ
A Gunslinger can produce a 'shadow' to their bullets, hitting the opponent with a second same level strike for no cost or action once every four posts
โ†ฏ Cowboy Bebop โ†ฏ
The efficacy of the Gunslinger enables them to produce a Gunslinger technique and be refunded the full stamina cost once per three posts

โ†ฏโ˜พโ†ฏ ๐Ÿ‡ธโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ตโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ชโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ฑโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ฑโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ธโ€‹โ€‹โ€‹โ€‹โ€‹ ๐Ÿ‡ฆโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ณโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ฉโ€‹โ€‹โ€‹โ€‹โ€‹ ๐Ÿ‡นโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ชโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡จโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ญโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ณโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ฎโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ถโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡บโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ชโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ธโ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹
โ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌ


Gunslinger Skill Tree
โ‡จ Gunshot | Scaled Level | Tier 1 | Stamina
This technique is the simple staple of the gunslinger. Simply point and shoot and apply the level of the technique you want to use. While gunshots are quick, they are able to be dodged by meisters, weapons, and witches alike.
 
PostPosted: Mon Jan 24, 2022 11:11 am
BigHunnn

Welcome to P&R! Cool character, I love a lone wolf gunslinger.

Pending
Just a couple of tweaks. By my count, you have 8 stat points total but you should only have 6. I recommend dropping the 2 points in guts or strength but it is up to you of course. Also, you have access to the Fancy Shootin' technique in gunslinger. You can have techniques up to one level above your character's level so you can take the level two.
 

Ephemeral Ozymandias
Captain

Obsessive Prophet


BigHunnn

PostPosted: Mon Jan 24, 2022 6:31 pm
Pic Here


โ†ฏโ˜พโ†ฏ ๐Ÿ‡งโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ฆโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ธโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ฎโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡จโ€‹โ€‹โ€‹โ€‹โ€‹ ๐Ÿ‡ฉโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ฆโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡นโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ฆโ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹
โ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌ

NAME: Van Qin
ALIAS:
LEVEL: 1
AGE: 15
BIRTHDATE: 09/26
GENDER: Male
HANDEDNESS: Right Hand
PERSONALITY: Van is known to keep to himself. He doesn't like to open up to people and usually wears a smile as a mask to keep people from trying to dig deeper. Behind the mask, is a fun guy who likes to show off his skills. He never liked when he figured out when he was a weapon, as he always wanted to be the one in control. Since then, he was known to dislike pairing up with meisters till he became known as a lone wolf.


โ†ฏโ˜พโ†ฏ ๐Ÿ‡ฑโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ดโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ดโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ฐโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ธโ€‹โ€‹โ€‹โ€‹โ€‹
โ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌ

HAIR COLOR: Black with red tips
EYE COLOR: Yellow
HEIGHT: 5ft 4in
WEIGHT: 150 pounds
ATTIRE: A black t-shirt with orange stripes on the side, cacky shorts, grey gloves that go near the elbow, and gray boots.
TRANSFORMATION: Gun


โ†ฏโ˜พโ†ฏ ๐Ÿ‡งโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ฎโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ดโ€‹โ€‹โ€‹โ€‹โ€‹ ๐Ÿ‡ฆโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ณโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ฉโ€‹โ€‹โ€‹โ€‹โ€‹ ๐Ÿ‡ซโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ฆโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡จโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡นโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ฎโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ดโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ณโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ธโ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹
โ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌ

FACTIONS: Death Weapon Meister Academy
STAR RANK: โ˜† One Star

BIOGRAPHY: Van was born outside of Death City. His parents were bakers, neither had any experience in fighting or weapons. So, when he first partially transformed his hand into a barrel of a gun, his parents weren't much help. In fact, they wished for him to keep his ability a secret, but for him it was his duty. So he ended up going to the academy when he was 12 and for 3 years he tried to find a partner that suited him. Sadly, he didn't get along with the ones that did resonate with him, and the ones he did get along with he wasn't compatible with. Soon enough, Van decided to go solo and train to be able to fight without a meister. So, 3 years later, he finally felt prepared to take on the dangers of the world.


โ†ฏโ˜พโ†ฏ ๐Ÿ‡งโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ฆโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡นโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡นโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ฑโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ชโ€‹โ€‹โ€‹โ€‹โ€‹ ๐Ÿ‡ฉโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ฆโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡นโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ฆโ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹
โ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌ

CLASS: Weapon
โ‡จโ‡จโ‡จโ‡จLone Wolf โ‡จ Lone Wolves do not have Meisters and instead dedicate themselves to fighting solo. Those of the Lone Wolf path are able to wield themselves in partial weapon transformation form exceptionally well and techniques used in this form are one level higher. Additionally, Lone Wolves gain two additional perks for the Martial Arts skill or 50 stamina. Lone Wolves can be wielded by compatible souls but can never access soul resonance or have a listed partner. (+50)

ARCHETYPE: Explorer
โ‡จโ‡จโ‡จโ‡จ The explorer's soul is incredibly fast-paced in its wavelength and bumpier than a car on a dirt road. Explorers have a one-level advantage to dodge enemy techniques and spells once every five posts. The explorer gains one point in Dexterity but loses one point in Strength. Explorers gain two perks in a Dexterity skill. Explorers are highly compatible with Outlaws and incompatible with Lovers. They are neutral with all other archetypes.
RESOURCE POOL: 150 Stamina
SOUL COLOR: Redish Orange

STATS:
โ†ฏ STRENGTH โ‡จ 0
โ†ฏ DEXTERITY โ‡จ (4+1)=5
โ†ฏ WISDOM โ‡จ0
โ†ฏ GUTS โ‡จ 2

โ†ฏโ˜พโ†ฏ ๐Ÿ‡ตโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ทโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ดโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ฌโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ทโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ชโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ธโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ธโ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹
โ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌ

SOULS: 0 [ Starts at 0. ]

MISSIONS COMPLETE: [ All start at 0. ]
Level 1 | 0
Level 2 | 0
Level 3 | 0
Level 4 | 0
Level 5 | 0

MISSIONS AND EVENTS CLAIMS:

{This spoiler is where you'll link to your character's relevant claim posts for missions and events.}
Missions Claim: [ x ]
Events Claim: [ x ]


โ†ฏโ˜พโ†ฏ ๐Ÿ‡ธโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ฐโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ฎโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ฑโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ฑโ€‹โ€‹โ€‹โ€‹โ€‹ ๐Ÿ‡นโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ทโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ชโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ชโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ธโ€‹โ€‹โ€‹โ€‹โ€‹ ๐Ÿ‡ฆโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ณโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ฉโ€‹โ€‹โ€‹โ€‹โ€‹ ๐Ÿ‡ตโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ชโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ทโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ฐโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ธโ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹
โ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌ

Gunslinger Sill Tree
Tier One
โ†ฏQuick Handsโ†ฏ
A Gunslinger technique can be performed immediately before or after another weapon skill tree's technique. This allows the gun and paired techniques to be combined for only one combat action. This perk has a three post cooldown
โ‡ฉ
โ†ฏ The Quick and the Dead โ†ฏ
Once the gun is fired, the Gunslinger is able to fire a second bullet immediately afterwards at one level lower to a minimum of level one. The second shot requires no action. This perk has a four post cooldown.
โ‡ฉ
โ†ฏ Run and Gun โ†ฏ
In the same post the user uses a technique from this skill tree, they are able to dodge an opponent's technique for one level lower in cost. This ability has a three post cooldown.
โ‡ฉ

Tier Two
โ†ฏ Red Sun โ†ฏ
The sound of firing can soothe. The Gunslinger can snap themselves out of it and sober their focus to battle. Doing this reduces madness by two tiers. This perk has a three post cooldown.
โ‡ฉ
โ†ฏ Shoot-em Up โ†ฏ
A Gunslinger can produce a 'shadow' to their bullets, hitting the opponent with a second same level strike for no cost or action once every four posts
โ†ฏ Cowboy Bebop โ†ฏ
The efficacy of the Gunslinger enables them to produce a Gunslinger technique and be refunded the full stamina cost once per three posts

โ†ฏโ˜พโ†ฏ ๐Ÿ‡ธโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ตโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ชโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ฑโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ฑโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ธโ€‹โ€‹โ€‹โ€‹โ€‹ ๐Ÿ‡ฆโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ณโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ฉโ€‹โ€‹โ€‹โ€‹โ€‹ ๐Ÿ‡นโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ชโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡จโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ญโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ณโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ฎโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ถโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡บโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ชโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ธโ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹
โ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌ


Gunslinger Skill Tree
โ‡จ Gunshot | Scaled Level | Tier 1 | Stamina
This technique is the simple staple of the gunslinger. Simply point and shoot and apply the level of the technique you want to use. While gunshots are quick, they are able to be dodged by meisters, weapons, and witches alike.

โ‡จ Fancy Shootin' | Level 2 | Tier 1 | Stamina
The user fires their gun into the ground before the bullet travels under the surface and resurfaces from the ground beneath the enemy.
 
PostPosted: Mon Jan 24, 2022 6:59 pm
BigHunnn

Approved
 

Ephemeral Ozymandias
Captain

Obsessive Prophet


Sky Queen Blitz

PostPosted: Tue Jan 25, 2022 10:56 am
Pic is Here


โ†ฏโ˜พโ†ฏ ๐Ÿ‡งโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ฆโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ธโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ฎโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡จโ€‹โ€‹โ€‹โ€‹โ€‹ ๐Ÿ‡ฉโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ฆโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡นโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ฆโ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹
โ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌ

NAME: Ryan Grayson
ALIAS: The Lion
LEVEL: 1
AGE: 15
BIRTHDATE: Nov 18
GENDER: Male
HANDEDNESS: Right Handed
PERSONALITY: Ryan is headstrong and marches to his own beat. If it feels right, he'll do it. Rules be damned if they get in the way. The family you choose is always more important than the family you're born with. If anyone wants to hurt a member of his pride, they'll have to go through him first.


โ†ฏโ˜พโ†ฏ ๐Ÿ‡ฑโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ดโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ดโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ฐโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ธโ€‹โ€‹โ€‹โ€‹โ€‹
โ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌ


HEIGHT: 5'7"
WEIGHT: 137 lbs
ATTIRE: Ryan is normally seen in a pair of jeans, boots, and his signature leather jacket.


โ†ฏโ˜พโ†ฏ ๐Ÿ‡งโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ฎโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ดโ€‹โ€‹โ€‹โ€‹โ€‹ ๐Ÿ‡ฆโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ณโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ฉโ€‹โ€‹โ€‹โ€‹โ€‹ ๐Ÿ‡ซโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ฆโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡จโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡นโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ฎโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ดโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ณโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ธโ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹
โ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌ

FACTIONS: DWMA
PARTNER: Serah Shepard
STAR RANK: โ˜† One Star

BIOGRAPHY: Ryan's history began long before he ever existed. His actualization to the world began in the mind of a Witch, an experiment to create the perfect controllable meister. Ryan is seen as a "usable failure", as he did not meet the Witch's requirements. Ryan is what is known as a Chimera Soul. Carefully curated parts of dead Meisters' souls were taken to create Ryan's soul. The parts were then stitched together, and the Witch then cast a spell to make his soul look like a normal, complete soul. What the soul looked like determined if the experiment was a success or failure. Unfortunately, or fortunately, for Ryan, his soul took on the motif of a Lion. A stereotypically prideful creature with a penchant for being strong willed. That would not work for the Witch. However, the boy would be a fantastic candidate for a Meister. The spell had another effect. It allowed the Witch to view whatever Ryan saw as if she were in his place herself. He would be the perfect, unknowing spy.

The boy would be aged to around 3 years old and 'gifted' to the Witch's daughter as a companion. The daughter was looked down upon by her father, and had never been allowed to really have any friends. Ryan was to be kept secret. If the father ever learned of his existence, it would be detrimental to his continued living. This fear driven into him, he would always hide when the father was around. His nature would struggle to get him to act otherwise, but his young age and insistence on praise from his "mother" would allow him to stay his instincts. This would go on for two years, the two being close, until one day she had disappeared. The Witch would come back for him through a portal, and that was the last he saw as a dark orb shot forth at him.

Waking up in an orphanage in Death City, Ryan struggled to remember who he was. He effectively had amnesia, but his memories in reality were locked away or destroyed. Whatever was quickest. All Ryan could remember was his first name. The Grayson surname would be given at random, but the boy would make it his own as he grew in the orphanage, quickly becoming someone the other kids could come to in times of need. The boy would be involved in all manner of fights, always on the side of those that couldn't defend themselves. Fighting was against the rules, but he didn't care. If they wouldn't help, he would. This gave Ryan the reputation of a troublemaker, even though it was quite the opposite. He was a trouble eliminator.

Across the street from the Orphanage, there was a playground the kids would be able to go to in their free time after classes. Ryan would take his time to make friends and get to know those around his age. He had a penchant to want to get to know people on a personal level. The friendliness wasn't always the only reason, though. Some people could only be really read when they let their guard down. This allowed Ryan to suss out the real troublemakers from those that could be trusted. Those he trusted, he viewed as part of his pride. Those that were a part of his pride, he would protect, by any means necessary. This wasn't a requirement most days, as most of the time, kids were just around to play. This allowed him to live out most of his time at the playground with fun and games. This wouldn't last forever, however.

When he turned 10, Ryan was pulled into the orphanage's office. Inside sat two of the staff, and two other adults with a daughter. It was explained to Ryan that these adults had been going to the park for some time, and for some reason, wanted to see about adopting him. Ryan kept his mouth shut as the staff tried to convince the parents against adopting a troublesome child, but they rebuked the claims. They had seen him time and again save and protect those that couldn't do it for themselves, and wanted the boy to be a part of their family. They were up front about their reasons, though. They could see the boy's potential as a meister, and their daughter would soon be coming of age into her weapon form. The parents could tell Ryan would be a fantastic match, and asked the boy directly if he wanted to go to the DWMA. Ryan thought for a moment before staring straight into the eyes of the staff. He spoke to the parents, but his eyes never left his longtime "caregivers." "If anything happens to any of the kids here, I'll be back for you. That's a promise." He then looked at the family and nodded. The paperwork was signed within the next 10 minutes and Ryan left the orphanage, for good.

Upon being adopted, Ryan asked to choose his own last name. He chose what felt right. He thanked the Shepards for adopting him, but their name wasn't for him, at least not at this time. They obliged, and he chose the last name of Grayson. The reasoning was lost. It's just what felt correct to the boy. Over the next two years, Ryan would come to meet and get to know the daughter, Serah. She was an adventurous soul, wanting to experience the world and everything it had to offer. With Ryan's penchant for doing things his way, this fit in just fine with him. The two quickly became inseparable, their bond growing every time they trained together after class. When Serah turned 12, she manifested the first of her weapon forms. A glowing blue energy blade taking the place of her forearm. The result of training her Soul Wavelength with Ryan allowed her soul, and when wielded Ryan's soul, the ability to form the striking surface of the weapons she would take the form of. Her family was known for being multi-weapons. This would be Serah's main weapon form, but Ryan's favorite would come next. Serah would turn into what the two of them dubbed a 'Buster', a small energy cannon that encompassed the hand and forearm of Ryan. This allowed them to shoot out soul bullets. The two of them now had range and close combat capabilities on their side.

Another year would pass before the two of them would join the DWMA as students. By then, they had already gained an understanding of how their basic abilities worked, but they had a lot to learn before they would go and take on missions. That wouldn't be for another two years before that would happen. Now the two of them work in tandem along with anyone else from the DWMA to further Lord Death's goals. By whatever means felt right.


โ†ฏโ˜พโ†ฏ ๐Ÿ‡งโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ฆโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡นโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡นโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ฑโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ชโ€‹โ€‹โ€‹โ€‹โ€‹ ๐Ÿ‡ฉโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ฆโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡นโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ฆโ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹
โ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌ

CLASS: Meister
โ‡จโ‡จโ‡จโ‡จ[ Traditionalist ] โ‡จ [ Meisters of this path are traditionalists who have an exceptionally strong wavelength with their Demon Weapon. Traditionalists gain two additional perks for the Soul Resonance skill. Can resonate with their partner at double the distance and one level higher. They are also able to perform Soul Resonance techniques at one level higher while wielding their Demon Weapon. While remaining loyal to one Demon Weapon partner, the meister gains one additional perk per level. ]
ARCHETYPE: Outlaw
โ‡จโ‡จโ‡จโ‡จ [ Outlaws tend to be individually minded and free-spirited but impulsive. These free souls have a quick and smooth tempo to their wavelength. Outlaws gain one point to their dexterity and lose one point in wisdom. They also start with two additional light weapon perks if of Weapon class. Alternatively, Witches and Meisters gain two additional perks in one dexterity skill. Once every five posts, Outlaws may cause an offensive light weapons or dexterity-based technique/spell that normally only has a single target to target two additional enemies without diminishing in power. In soul resonance, outlaws are highly compatible with sages and explorers and incompatible with rulers. They are neutral with all other archetypes. ]
RESOURCE POOL: Spirit
SOUL COLOR: Green

STATS:
โ†ฏ STRENGTH โ‡จ 0
โ†ฏ DEXTERITY โ‡จ 2
โ†ฏ WISDOM โ‡จ 0
โ†ฏ GUTS โ‡จ 4

โ†ฏโ˜พโ†ฏ ๐Ÿ‡ตโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ทโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ดโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ฌโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ทโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ชโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ธโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ธโ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹
โ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌ

SOULS: 0 [ Starts at 0. ]

MISSIONS COMPLETE: [ All start at 0. ]
Level 1 | 0
Level 2 | 0
Level 3 | 0
Level 4 | 0
Level 5 | 0

MISSIONS AND EVENTS CLAIMS:

{This spoiler is where you'll link to your character's relevant claim posts for missions and events.}
Missions Claim: [ x ]
Events Claim: [ x ]


โ†ฏโ˜พโ†ฏ ๐Ÿ‡ธโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ฐโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ฎโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ฑโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ฑโ€‹โ€‹โ€‹โ€‹โ€‹ ๐Ÿ‡นโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ทโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ชโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ชโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ธโ€‹โ€‹โ€‹โ€‹โ€‹ ๐Ÿ‡ฆโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ณโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ฉโ€‹โ€‹โ€‹โ€‹โ€‹ ๐Ÿ‡ตโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ชโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ทโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ฐโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ธโ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹
โ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌ

Soul Resonance
Tier One
โ†ฏ Determined โ†ฏ
[ The user is able to split a single attack against two targets without reducing the strength of the technique once every four posts. ]
โ‡ฉ
โ†ฏ Overreaction โ†ฏ
[ The user is able to use one technique twice in a post for the same action. Both costs are paid. This perk is usable once per Soul Resonance partner in the Soul Resonance team. ]
โ‡ฉ
โ†ฏ Perk Name โ†ฏ
[ Description here. ]
โ‡ฉ
โ†ฏ Perk Name โ†ฏ
[ Description here. ]
Tier Two
โ†ฏ Perk Name โ†ฏ
[ Description here. ]
โ‡ฉ
โ†ฏ Perk Name โ†ฏ
[ Description here. ]
Tier Three
โ†ฏ Perk Name โ†ฏ
[ Description here. ]

Soul Wavelength
Tier One
โ†ฏ Riptide โ†ฏ
[ The Meister can inflict their wavelength attack through contact with a weapon - their own or an opponent's. If used on an opponent's weapon, it shocks the weapon and anyone else in contact with the weapon (i.e., its wielder) without dividing the strength of the attack between the opponents. ]
โ‡ฉ
โ†ฏ Shock Value โ†ฏ
[ For Meisters who lack a healing wavelength, this is a rough, urgent solution. While this can augment any technique, this frequently shows up in the form of the Meister charging wavelength to their palms and hold them on either side of their head or the head of their target. The shock launches straight into the head and removes two tiers of Madness. Regardless of how its delivered, this rough treatment removes an action from the target for one post in exchange for the anti-Madness boon. ]
โ‡ฉ
โ†ฏ Perk Name โ†ฏ
[ Description here. ]
โ‡ฉ
โ†ฏ Perk Name โ†ฏ
[ Description here. ]
Tier Two
โ†ฏ Perk Name โ†ฏ
[ Description here. ]
โ‡ฉ
โ†ฏ Perk Name โ†ฏ
[ Description here. ]
Tier Three
โ†ฏ Perk Name โ†ฏ
[ Description here. ]

Soul Leech
Tier One
โ†ฏ Succubus โ†ฏ
[ The user may activate techniques of this skill tree via any form of physical contact. ]
โ‡ฉ
โ†ฏ Absorb โ†ฏ
[ Soul Drain drains an additional 5 resource when successfully used once per 2 posts. ]
โ‡ฉ
โ†ฏ Perk Name โ†ฏ
[ Description here. ]
โ‡ฉ
โ†ฏ Perk Name โ†ฏ
[ Description here. ]
Tier Two
โ†ฏ Perk Name โ†ฏ
[ Description here. ]
โ‡ฉ
โ†ฏ Perk Name โ†ฏ
[ Description here. ]
Tier Three
โ†ฏ Perk Name โ†ฏ
[ Description here. ]


โ†ฏโ˜พโ†ฏ ๐Ÿ‡ธโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ตโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ชโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ฑโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ฑโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ธโ€‹โ€‹โ€‹โ€‹โ€‹ ๐Ÿ‡ฆโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ณโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ฉโ€‹โ€‹โ€‹โ€‹โ€‹ ๐Ÿ‡นโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ชโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡จโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ญโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ณโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ฎโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ถโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡บโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ชโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ธโ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹
โ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌ

Soul Resonance
โ‡จ Resonance Barrier | Scaled Level | Tier 1 | Spirit
The Meister channels the Soul Resonance energy outward, producing a visible barrier around their person and that of each other team member. The tier of this technique determines its strength, although the barrier will act one level higher in strength if the Soul Resonance includes three or more people.

โ‡จ Resonance Wavelength | Level 1 | Tier 1 | Spirit
Even if the Meister is uninitiated in the art of fighting with a wavelength directly, experienced Soul Resonance Meisters are capable of channeling their wavelength and their partners' wavelength easily, producing a radial blast from their person that is twenty feet wide.

โ‡จ Soul Piercer | Level 2 | Tier 1 | Spirit
The Meister weaponizes their resonating soul wavelength in a spear-like shape ahead of them. The spear of wavelength shoots out from their person up to fifty feet ahead.

โ‡จ Witch Hunter | Level 2 | Tier 1 | Spirit
Named after the famed scythe Meister technique, this skill uses the same concept of sharply channeling resonating soul wavelength energy through the weapon to grow it in size and strength. The Meister is able to produce a basic attack or swing with this technique active, which will treat magic-based defenses and techniques one level lower in strength. Lasts for two posts.

___________________________________________________
Soul Wavelength
โ‡จ Aggressive Shock | Scaled Level | Tier 1 | Spirit
This shock is designed to hurt. On top of doing damage appropriate to its level, this kind of shock tends to disorient the opponent and frequently leaves them seeing double. The opponent's next attack misses if they've gathered less souls than their opponent.

___________________________________________________
Soul Leech
โ‡จ Soul Drain | Scaled Level | Tier 1 | Spirit
The user of this technique aims to make physical contact with an opponent. When successful, unimpeded, contact has been made the user's wavelength pulls on the soul of target and drains them of resource equal to the level of this technique.

โ‡จ Soul Strike | Level 2 | Tier 1 | Spirit
The user will aim to make physical contact with an opponent. When successful, unimpeded, contact has been made the user's wavelength seems to strike directly at the soul of the target causing a sharp stabbing pain within the body of the affected person.

Weapon/Soul Skill Tree Name
โ‡จ Technique Name | Level | Tier | Resource
Description here.
 
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โ†ฏโ˜พโ†ฏ ๐Ÿ‡งโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ฆโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ธโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ฎโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡จโ€‹โ€‹โ€‹โ€‹โ€‹ ๐Ÿ‡ฉโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ฆโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡นโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ฆโ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹
โ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌ

NAME: Serah Shepard
ALIAS:
LEVEL: 1
AGE: 15
BIRTHDATE: Aug 22
GENDER: Female
HANDEDNESS: Right Handed
PERSONALITY: Serah has a thirst for adventure, wanting to go out and experience what the world has to offer. She loves sharing her experiences with her friends, and always tries to make sure she can include as many as possible to make the experiences even more special.


โ†ฏโ˜พโ†ฏ ๐Ÿ‡ฑโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ดโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ดโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ฐโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ธโ€‹โ€‹โ€‹โ€‹โ€‹
โ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌ
HEIGHT: 5โ€™4โ€
WEIGHT: 120 lbs
ATTIRE: A jean jacket, dress, waist belt, stockings, and boots.
TRANSFORMATION: Buster Form, Saber Form, Knuckle Form

โ†ฏโ˜พโ†ฏ ๐Ÿ‡งโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ฎโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ดโ€‹โ€‹โ€‹โ€‹โ€‹ ๐Ÿ‡ฆโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ณโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ฉโ€‹โ€‹โ€‹โ€‹โ€‹ ๐Ÿ‡ซโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ฆโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡จโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡นโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ฎโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ดโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ณโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ธโ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹
โ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌ

FACTIONS: DWMA
PARTNER: Ryan Grayson
STAR RANK: โ˜† One Star

BIOGRAPHY: Serah Shepard was born to David and Meryl Shepard, two Demon Weapon parents with long lineages of being teamed up with Meisters. Serah would be no different, in that she would enroll in the DWMA when she was old enough. However, her parents were going to make sure she had the perfect partner. If their daughter was going to maximize her potential, they needed someone who could synchronize with her 100%. Luckily for them, Meryl could read soul wavelengths and get a great feeling for who might work.

None of Serahโ€™s parentsโ€™ plans were known to her. They would raise her lovingly and teach her about her lineage and future abilities, but they would also assess her soul as well as those she interacted with. Serahโ€™s days were spent in a cycle of work and play, as they lived near a playground where she could interact with kids her age. While her parents watched from the side, her mother was busy surveying all of the other potential Meisters.

It wouldn't be particularly easy, however, as Serah was an incredibly adventurous spirit, wanting to go out and explore new areas. A lot of the time that caused her parents to break from their goal and keep her out of any unwarranted trouble. Serah never meant any ill will, however, as she was just excited to go out and adventure, make friends, and enjoy life.

Multiple play-dates would be set up to see how Serah interacted with other children, but all of them were either not able to become Meisters, were Demon Weapons themselves, or didnโ€™t vibe with Serah. This left the parents on the hunt for a suitable partner until Serah was 10. That day, they would find the answer to their long-time search.

Like normal, Serah was brought to the playground by her parents. Today, however, the kids from the orphanage were granted a longer stay outside. One boyโ€™s soul immediately caught Merylโ€™s eye as he worked to make sure nobody on the playground was having any issues. They expected him to be a hero or ruler, but no. He was an Outlaw. Strange, considering his penchant to care about othersโ€™ wellbeing. Normally theyโ€™d do whatever they wanted. But this one seemed keen to protect the order. It was curious.

The parents would keep watch on this boy over the next few weeks, seeing that he always had othersโ€™ best interests at heart. He was headstrong, and wasnโ€™t afraid to get his hands dirty. Heโ€™d only go to the adults for help when either he couldnโ€™t handle a situation, which was exceedingly rare, or when he was done solving a situation. The boy landed himself in trouble a lot by doing so, but Serahโ€™s parents were sold when the boy had protected Serah from some would-be bullies one day. He didnโ€™t push her to the side and take the fight himself. He fought alongside her to even the odds.

Serahโ€™s parents went to the orphanage as soon as possible to adopt the boy. Even though the orphanage tried to dissuade them from doing so, they would adopt the boy, named Ryan, to serve as Serahโ€™s Meister. Serah and Ryan were told of the plan after the fact, but they didnโ€™t mind. The two of them got along quite well and their souls meshed fantastically.

The two would train every day after classes, and it would be another two years before Serah would get her first weapon form. A blue energy blade took the place of her arm from the elbow down, and this allowed her to fully transform into a Saber. Her main weapon form, however, would come later in the form of a Buster, enabling her to shoot bullets made from her or Ryanโ€™s soul wavelength. A third weapon form would manifest after they joined the DWMA. A pair of knuckles that allowed for fist fighting. Since then, the two have concentrated on their classes at the DWMA while strengthening their bond.



โ†ฏโ˜พโ†ฏ ๐Ÿ‡งโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ฆโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡นโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡นโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ฑโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ชโ€‹โ€‹โ€‹โ€‹โ€‹ ๐Ÿ‡ฉโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ฆโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡นโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ฆโ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹
โ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌ

CLASS: Weapon
โ‡จโ‡จโ‡จโ‡จ [ Dual Alterer ] โ‡จ [ Weapons of the Dual Alterer Path are demon weapons focused on serving as the sole weapon for one meister. Dual Alterers gain two additional perks for their primary weapon type. Additionally, the Dual Alterer receives one extra perk for every level attained when they remain loyal to only one meister. ]
ARCHETYPE: [ Explorer ]
โ‡จโ‡จโ‡จโ‡จ [ The explorer's soul is incredibly fast-paced in its wavelength and bumpier than a car on a dirt road. Explorers have a one-level advantage to dodge enemy techniques and spells once every five posts. The explorer gains one point in Dexterity but loses one point in Strength. Explorers gain two perks in a Dexterity skill. Explorers are highly compatible with Outlaws and incompatible with Lovers. They are neutral with all other archetypes. ]
RESOURCE POOL: [ Stamina ]
SOUL COLOR: [ Blue ]

STATS:
โ†ฏ STRENGTH โ‡จ 2
โ†ฏ DEXTERITY โ‡จ 4
โ†ฏ WISDOM โ‡จ 0
โ†ฏ GUTS โ‡จ 0

โ†ฏโ˜พโ†ฏ ๐Ÿ‡ตโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ทโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ดโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ฌโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ทโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ชโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ธโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ธโ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹
โ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌ

SOULS: 0 [ Starts at 0. ]

MISSIONS COMPLETE: [ All start at 0. ]
Level 1 | 0
Level 2 | 0
Level 3 | 0
Level 4 | 0
Level 5 | 0

MISSIONS AND EVENTS CLAIMS:

{This spoiler is where you'll link to your character's relevant claim posts for missions and events.}
Missions Claim: [ x ]
Events Claim: [ x ]


โ†ฏโ˜พโ†ฏ ๐Ÿ‡ธโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ฐโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ฎโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ฑโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ฑโ€‹โ€‹โ€‹โ€‹โ€‹ ๐Ÿ‡นโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ทโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ชโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ชโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ธโ€‹โ€‹โ€‹โ€‹โ€‹ ๐Ÿ‡ฆโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ณโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ฉโ€‹โ€‹โ€‹โ€‹โ€‹ ๐Ÿ‡ตโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ชโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ทโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ฐโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ธโ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹
โ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌ

Gunslinger
Tier One
โ†ฏ Run and Gun โ†ฏ
[ In the same post the user uses a technique from this skill tree, they are able to dodge an opponent's technique for one level lower in cost. This ability has a three post cooldown. ]
โ‡ฉ
โ†ฏ I Already Chose McCree โ†ฏ
[ The Gunslinger is so quick at firing shots that they can split a technique to hit an additional target without reducing the strength of the technique. This perk has a four post cooldown. ]
โ‡ฉ
โ†ฏ Perk Name โ†ฏ
[ Description here. ]
โ‡ฉ
โ†ฏ Perk Name โ†ฏ
[ Description here. ]
Tier Two
โ†ฏ Perk Name โ†ฏ
[ Description here. ]
โ‡ฉ
โ†ฏ Perk Name โ†ฏ
[ Description here. ]
Tier Three
โ†ฏ Perk Name โ†ฏ
[ Description here. ]

Samurai
Tier One
โ†ฏ Infinite One โ†ฏ
[ Sword Slash can be used for 1/2 the stamina cost once every three posts. ]
โ‡ฉ
โ†ฏ Bushido โ†ฏ
[ The wielder is so in-tuned with their blades that some concentration enables them to dodge an enemy technique for one level lower in cost. This ability has a three post cooldown. ]
โ‡ฉ
โ†ฏ Perk Name โ†ฏ
[ Description here. ]
โ‡ฉ
โ†ฏ Perk Name โ†ฏ
[ Description here. ]
Tier Two
โ†ฏ Perk Name โ†ฏ
[ Description here. ]
โ‡ฉ
โ†ฏ Perk Name โ†ฏ
[ Description here. ]
Tier Three
โ†ฏ Perk Name โ†ฏ
[ Description here. ]

Gauntlets
Tier One
โ†ฏ Muhammad Ali โ†ฏ
[ The fighter is able to perform a combo of one gauntlet technique and one other weapon skill tree technique for only one action. This perk has a four post cooldown. ]
โ‡ฉ
โ†ฏ Creed โ†ฏ
[ The user gains the ability to dodge an opponent's attack for one level lower in resource. This perk has a three post cooldown. ]
โ‡ฉ
โ†ฏ Perk Name โ†ฏ
[ Description here. ]
โ‡ฉ
โ†ฏ Perk Name โ†ฏ
[ Description here. ]
Tier Two
โ†ฏ Perk Name โ†ฏ
[ Description here. ]
โ‡ฉ
โ†ฏ Perk Name โ†ฏ
[ Description here. ]
Tier Three
โ†ฏ Perk Name โ†ฏ
[ Description here. ]

โ†ฏโ˜พโ†ฏ ๐Ÿ‡ธโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ตโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ชโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ฑโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ฑโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ธโ€‹โ€‹โ€‹โ€‹โ€‹ ๐Ÿ‡ฆโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ณโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ฉโ€‹โ€‹โ€‹โ€‹โ€‹ ๐Ÿ‡นโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ชโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡จโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ญโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ณโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ฎโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ถโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡บโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ชโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ธโ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹
โ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌ

Gunslinger
โ‡จ Gunshot | Scaled Level | Tier 1 | Stamina
This technique is the simple staple of the gunslinger. Simply point and shoot and apply the level of the technique you want to use. While gunshots are quick, they are able to be dodged by meisters, weapons, and witches alike.

โ‡จ Fancy Shootin' | Level 2 | Tier 1 | Stamina
The user fires their gun into the ground before the bullet travels under the surface and resurfaces from the ground beneath the enemy.

_____________________________________________
Samurai
โ‡จ Sword Slash | Scaled Level | Tier 1 | Stamina
The samurai is able to apply a tiered amount of stamina to a blade that they are swinging. A stabbing maneuver can also suffice under the usage of this technique.

โ‡จ Bladed Block | Scaled Level | Tier 1 | Stamina
The samurai is able to use a blade to block incoming techniques or spells. By applying a scaled amount of stamina while using a blade to rebut an enemy technique, they are able to block the technique.

โ‡จ Sword Fang | Level 1 | Tier 1 | Stamina
After previously positioning three swords so that they stand parallel to one other in the ground, the samurai strikes all of their blades simultaneously with a powerful swing directed near their sunken tips, causing the entirety to slash upwards in a single violent movement that is reminiscent of a fang.

โ‡จ Vertical Line | Level 2 | Tier 1 | Stamina
Commonly performed as a branch of Sword Fang, the samurai has three Infinite Swords float in front of them vertically. The samurai then hits the end of each sword's grip one by one. Each sword glows with energy as its cutting power is drastically improved and able to cut through anything.

_____________________________________________
Gauntlets
โ‡จ Hook | Scaled Level | Tier 1 | Stamina
The boxer scales a certain amount of stamina into the gauntlet on their dominant hand. They then perform a hooked swing with that gauntlet and are able to destroy lower-level enemy techniques and spells. The amount of damage applied is dependent on how much stamina is put into the gauntlet.

โ‡จ Bob n' Weave | Scaled Level | Tier 1 | Stamina
The gauntlets are held up and are able to block incoming spells and techniques. This is a defensive technique that will block enemy attacks that are lower in level than the amount of stamina applied to this technique.

Weapon/Soul Skill Tree Name
โ‡จ Technique Name | Level | Tier | Resource
Description here.
 
PostPosted: Tue Jan 25, 2022 7:44 pm
Ace Pilot Blitz


Approved

Just some coding tips: You might want to check the bolding on "Bladed Block" and the size coding on height, weight, attire, and transformation under the Looks section of the profile.
 

Ephemeral Ozymandias
Captain

Obsessive Prophet


Novasse

PostPosted: Tue Jan 25, 2022 8:05 pm
User Image


โ†ฏโ˜พโ†ฏ ๐Ÿ‡งโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ฆโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ธโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ฎโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡จโ€‹โ€‹โ€‹โ€‹โ€‹ ๐Ÿ‡ฉโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ฆโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡นโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ฆโ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹
โ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌ

NAME: Annissia Eulris
ALIAS: Annie; Goldilocks
LEVEL: 1
AGE: 801
BIRTHDATE: 07/21
GENDER: Female
HANDEDNESS: Right
PERSONALITY: Annie is a lax and aloof witch, only finding things that catch her eye of interest with bothering to fully commit to her attention. While this noncaring and rather lazy attitude comes off as very telling of her character, the girl's mannerisms take a complete reverse turn. She's borderline stalkerish with her focus as her work ethic borders on workaholic levels. If she's not at work, Annie usually wants to play, which usually involves some poor sap ending up in some form of misfortune. While not as elegant or controlled as most other witches, Annie remains a quiet force that waits for prey to present itself before launching into action.


โ†ฏโ˜พโ†ฏ ๐Ÿ‡ฑโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ดโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ดโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ฐโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ธโ€‹โ€‹โ€‹โ€‹โ€‹
โ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌ

HAIR COLOR: Blonde
EYE COLOR: Gold
HEIGHT: 4'9"
WEIGHT: 79 lbs
ATTIRE: Witchy!
DEMON TOOL: Enchanted Broom

โ†ฏโ˜พโ†ฏ ๐Ÿ‡งโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ฎโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ดโ€‹โ€‹โ€‹โ€‹โ€‹ ๐Ÿ‡ฆโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ณโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ฉโ€‹โ€‹โ€‹โ€‹โ€‹ ๐Ÿ‡ซโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ฆโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡จโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡นโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ฎโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ดโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ณโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ธโ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹
โ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌ

FACTIONS: Grand Coven
STAR RANK: โ˜† One Star

BIOGRAPHY: "Once upon a time, a mother loved her daughter with all her heart. Using her magic, she made a wish to the stars above, to keep her child forever young so she could play as much as she wanted."
Annie is the sole daughter to Morgana Eulris, a witch who served the Coven whose methods to magic were shrouded in mystery. The girl was raised alongside most children in Arcana and took to magic quickly at a young age. Yet she was absent minded and cared little for studying, only done after enough pressure was applied. So like any good parent with a scatterbrained Witch, Morgana brought her atop a hillside one fantastic night and gave to her a potion whose essence matched that of the stars above them. With a careful drink, Annie was forever free to play as she pleased. Her studies did lax as the girl found her focus playing pranks on victims outside of Arcana and enjoying what little things she could squeeze out of the day. People played with her, grew up, had kids of their own and vanished, yet the girl remained. When it came time for her demon tool, she would find her calling in an ordinary broom turned into her personal ride into the stars above. It was only until the shock of losing her mother that Annie did begin to take her duties seriously, now faced with the realization that her gift was not all that it had been shown up to be. Centuries went by and she slowly found herself grower more dull to the pain, leaning into her playful antics as an escape to face her reality. Recently, she's studied under the wing of the great and powerful Apotheosis, which she was skeptical of his might but eventually came around to.


โ†ฏโ˜พโ†ฏ ๐Ÿ‡งโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ฆโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡นโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡นโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ฑโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ชโ€‹โ€‹โ€‹โ€‹โ€‹ ๐Ÿ‡ฉโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ฆโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡นโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ฆโ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹
โ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌ

CLASS: Witch
โ‡จโ‡จโ‡จโ‡จSorceress โ‡จ Those who follow the Sorceress path specialize in the traditional arcane arts using a demon tool or demon book that is particular to their individual soul. All sorcerers unlock exclusive access to the arcane magic skill tree and can control magic circles as a result. Sorcerers also gain two additional perks for an elemental magic of their choosing. Sorcerers are unique among witches because they rely on magical items that are particular to their souls called Demon Tools or Demon Books that are common sources of their magical power. Sorcerers may make one custom perk at level 3 that is individual to their Demon Tool or Demon Book.
ARCHETYPE: Magician
โ‡จโ‡จโ‡จโ‡จ The Magician is the bearer of knowledge and has a slow soul wavelength that gradually picks up in pace. It is common for Magicians to be obsessive and ambitious. Witch magicians gain 50 additional points in mana for every level. They are given one point in Wisdom but lose one point in Dexterity. Magicians are highly compatible with sages. They are neutral with all other archetypes.
RESOURCE POOL: 100 Mana
SOUL COLOR: Gold

STATS:
โ†ฏ STRENGTH โ‡จ 0
โ†ฏ DEXTERITY โ‡จ 0 [-1]
โ†ฏ WISDOM โ‡จ 4 [+1]
โ†ฏ GUTS โ‡จ 2

โ†ฏโ˜พโ†ฏ ๐Ÿ‡ตโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ทโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ดโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ฌโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ทโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ชโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ธโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ธโ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹
โ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌ

SOULS: 0

MISSIONS COMPLETE:
Level 1 | 0
Level 2 | 0
Level 3 | 0
Level 4 | 0
Level 5 | 0

MISSIONS AND EVENTS CLAIMS:

{This spoiler is where you'll link to your character's relevant claim posts for missions and events.}
Missions Claim: [ x ]
Events Claim: [ x ]


โ†ฏโ˜พโ†ฏ ๐Ÿ‡ธโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ฐโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ฎโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ฑโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ฑโ€‹โ€‹โ€‹โ€‹โ€‹ ๐Ÿ‡นโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ทโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ชโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ชโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ธโ€‹โ€‹โ€‹โ€‹โ€‹ ๐Ÿ‡ฆโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ณโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ฉโ€‹โ€‹โ€‹โ€‹โ€‹ ๐Ÿ‡ตโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ชโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ทโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ฐโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ธโ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹
โ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌ
+2 perks to Elemental Magic (unused)
POLEARM
Tier One
โ†ฏ Defying Gravity โ†ฏ
The Witch is able to fly by sitting on a broomstick or staff. Additionally, the broom or staff will fly back into the Witch's hand when disarmed.
โ‡ฉ
โ†ฏ Perk Name โ†ฏ
[ Description here. ]
โ‡ฉ
โ†ฏ Perk Name โ†ฏ
[ Description here. ]
โ‡ฉ
โ†ฏ Perk Name โ†ฏ
[ Description here. ]
Tier Two
โ†ฏ Perk Name โ†ฏ
[ Description here. ]
โ‡ฉ
โ†ฏ Perk Name โ†ฏ
[ Description here. ]
Tier Three
โ†ฏ Perk Name โ†ฏ
[ Description here. ]

ARCANE
Tier One
โ†ฏ What Is This Sorcery?! โ†ฏ
Once per three posts, the sorcerer is able to fire a spell through the Sorcery Gateway spell and have half of the mana cost of that spell refunded.
โ‡ฉ
โ†ฏ Perk Name โ†ฏ
[ Description here. ]
โ‡ฉ
โ†ฏ Perk Name โ†ฏ
[ Description here. ]
โ‡ฉ
โ†ฏ Perk Name โ†ฏ
[ Description here. ]
Tier Two
โ†ฏ Perk Name โ†ฏ
[ Description here. ]
โ‡ฉ
โ†ฏ Perk Name โ†ฏ
[ Description here. ]
Tier Three
โ†ฏ Perk Name โ†ฏ
[ Description here. ]

PYROMANCY
Tier One
โ†ฏ Pyromancer โ†ฏ
All non-explosive pyromancy spells can have an explosion effect applied to them at half the range of the original fire spell. Costs half the amount of mana as the original fire spell but does not consume an action.
โ‡ฉ
โ†ฏ Burn Baby Burn โ†ฏ
While the intensity of the flames does not change, the size of the fire is forever increased in range by double. The range of explosions does not change.
โ‡ฉ
โ†ฏ Perk Name โ†ฏ
[ Description here. ]
โ‡ฉ
โ†ฏ Perk Name โ†ฏ
[ Description here. ]
Tier Two
โ†ฏ Perk Name โ†ฏ
[ Description here. ]
โ‡ฉ
โ†ฏ Perk Name โ†ฏ
[ Description here. ]
Tier Three
โ†ฏ Perk Name โ†ฏ
[ Description here. ]

โ†ฏโ˜พโ†ฏ ๐Ÿ‡ธโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ตโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ชโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ฑโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ฑโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ธโ€‹โ€‹โ€‹โ€‹โ€‹ ๐Ÿ‡ฆโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ณโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ฉโ€‹โ€‹โ€‹โ€‹โ€‹ ๐Ÿ‡นโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ชโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡จโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ญโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ณโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ฎโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ถโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡บโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ชโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ธโ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹
โ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌ

โ˜พ Soul Guard | Scaled Level | Tier 1 | Mana
Every magical creature knows how to cast a spell to protect their soul from prying eyes. This ability hides the soul's magical inclinations and makes it appear human. This ability lasts until the witch uses magic or by their own will. It can be pierced by Soul Perception techniques. When broken by the witch or pierced by Soul Perception, Soul Guard cannot be replaced for four posts.

POLEARMS
โ‡จ Casting Conduit | Scaled Level | Tier 1 | Mana | Witch
The Witch uses their staff, broom, or wind for casting a spell. In doing so, a spell from a different skill tree can be augmented by perks from this skill tree if the Witch desires it.

ARCANE
โ˜พ Eldritch Circles | Scaled Level | Tier 1 | Mana
The sorcerer generates magic circles by flowing mana into their demon tool. The sorcerer is able to create up to twelve magic circles that float in the air and are freely manipulated by the sorcerer. The color and design of the circles are at the discretion of the user. The edges of the circles are as sharp as blades and the faces of the circles are as hard as steel. The circles can be grasped in the center by the sorcerer and able to be wielded by hand. Depending on the level of this spell, the circles can be up to 10 feet wide per level (10 feet at level 1 and 50 feet at level 5). The magic circles can defend against lower-level spells and techniques, collectively dividing the strength of the technique. This technique has a four post duration.

โ˜พ Sorcery Gateway | Level 2 | Tier 1 | Mana
The Witch channels a scaled level of mana through a magic circle and causes it to glow. The sorcerer is able to cast a spell through a magic circle and use it as a gateway for the spell. A spell cast through a magic circle cannot be higher level than the magic circle itself. The spell will often change color to match the color of the magic circle. When a spell is fired through a sorcery gateway, it is not detectable through Soul Perception, but is still visible to the naked eye. The distorting magic surrounding the technique also negates any dodge bonus the opponent has.

PYROMANCY
โ˜พ Fireball | Scaled Level | Tier 1 | Mana
The pyromancer generates a ball of flame and shoots it at the target. A scaled amount of mana is applied to create the fireball. The fire will destroy any enemy technique or spell that is lower level than it. The fireball is also ten feet wide per level of the spell to a maximum of fifty feet at level five.

โ˜พ Robe of the Phoenix | Scaled Level | Tier 1 | Mana
The pyromancer cloaks their body in flame to protect themselves from incoming techniques and spells. This spell lasts for three posts to protect the witch from same rank and lower spells, though it dissipates when it is struck with a same level attack or enough lower spells to match its resource cost. Targets that enter within three feet are instantly set alight.
 
PostPosted: Tue Jan 25, 2022 8:08 pm
Novasse

Approved
 

Ephemeral Ozymandias
Captain

Obsessive Prophet


MarkM117

Friendly Lunatic

10,050 Points
  • Signature Look 250
  • Forum Sophomore 300
  • Dressed Up 200
PostPosted: Fri Feb 04, 2022 6:45 pm
โ†ฏโ˜พโ†ฏ ๐Ÿ‡งโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ฆโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ธโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ฎโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡จโ€‹โ€‹โ€‹โ€‹โ€‹ ๐Ÿ‡ฉโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ฆโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡นโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ฆโ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹
โ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌ

NAME: Michael "Mickey" Whitmore
ALIAS: Polemos
LEVEL: 1
AGE: 16
BIRTHDATE: April 1
GENDER: Male
HANDEDNESS: right
PERSONALITY: Normally seen as chill and incredibly social, He is actually somewhat worried about what others think of him. For example; he often worries what people will think if they find out his relationship with Jonathan Highwind or what his parents will say to embarrass him. Is secretly happy when they dote on him and Jonathan


โ†ฏโ˜พโ†ฏ ๐Ÿ‡ฑโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ดโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ดโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ฐโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ธโ€‹โ€‹โ€‹โ€‹โ€‹
โ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌ

HAIR COLOR: Black with a white streak down the middle he makes look like a lightning bolt
EYE COLOR: Green
HEIGHT: 5'9"
WEIGHT: 143
ATTIRE: Dark Blue zip up hoodie with a sword and the words "Hit until it stops moving", Black 3/4 length shorts, Grey runner shoes
TRANSFORMATION: Greatsword and greatbow


โ†ฏโ˜พโ†ฏ ๐Ÿ‡งโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ฎโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ดโ€‹โ€‹โ€‹โ€‹โ€‹ ๐Ÿ‡ฆโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ณโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ฉโ€‹โ€‹โ€‹โ€‹โ€‹ ๐Ÿ‡ซโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ฆโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡จโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡นโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ฎโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ดโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ณโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ธโ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹
โ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌ

FACTIONS: DWMA
PARTNER: Jonathan Highwind
STAR RANK: โ˜† One Star

BIOGRAPHY:
Born to a fairly successful meister and weapon couple, Mickey never felt like he couldn't have what he wanted. His parents tried to give him everything to distract him from feeling alone when they were away on missions. This left a rift between him and his parents as he never felt like he really connected with them because of this. When he became of age to join the DWMA, he sprang at the chance. He hoped by joining he would better be able to understand his parents and connect with them. Lucky for him he had just acquired his first demon weapon form.

"The Zweihรคnder. So it seems our German heritage is strong in you." His grandmother chuckled. She found him goofing around after watching an old kung fu movie when his arm had transformed and almost cut down a tree while out camping. He was terrified that he would get into trouble for the damage. His grandmother let out a smile. "Hmm. I don't see anyone around who could possibly have done this. No one here with an axe or chainsaw. Nope. No one like that here." It would remain his favorite secret. The only secret he wanted to remember.

While his early days were mostly academic and filled with attempts to make friends, they were also very boring, but It was soon he would find where he shined most. It turned out he was extremely adept in combat. So much so, that he blew past his parents scores on his first week and after the first month was asked if he'd help other students. He impressed his instructors so much that he had earned the nickname Polemos. While this impressed his mother greatly, it worried his father. He worried it would make him seem violent. It was here however he met his first serious crush.

"Hi, I'm Jonathan Highwind! That's a strong right hook you got there" He had caught Mickey's punch. No one had done that before besides the instructors. None of them had made it seem so normal either. Who just goes around catching punches midair without a care and with such soft han- NO! Don't be intimidated, Mickey. Try to imagine him in his underwear. Mickey paused, blushed and stepped back. His stupid imagination had run rampant "Oh no! He's Hot!" Jonathan however had actually wanted to ask to spar with him. Spar? Fight? That was something he was good at. Something he could do to keep his mind focused.

They faced each other. Cautious, determined, ready for a fight. Their eyes lock, and they draw their first breath. Their blows land with almost no force. At first. A tap. A brush. A feint. A counter. A shift. A response. They test and assess each other, neither taking any serious damage. It was the first time that Mickey had felt really alive and the first time he had real fun with anyone like this. After 10 minutes of sparring the instructor broke them up as class ended. It was awesome! He felt amazing, exhausted, but amazing. Finally a reason to go to classes!

Maybe school wouldn't be so boring after all.

After a few months Mickey asked if Jonathan would like to hang out in his dorm room. For hours they played games and chatted about their home lives. Finding out each other's interests and dreams. Later that evening they started watching random cable tv movies, making fun of the plot holes until they happened upon what they found out was both of their favorite romance movie: Ghost.

When it got to the slow dance scene they both joke how they've never learned to dance and how they could practice with each other. Eventually they clear some space and attempt a simple tango from watching a video. They quickly begin dancing, very well to their surprise. To both it was as if the other was in perfect tune with them. Each step, each spin, each twist was perfectly in sync. All was well and good until they forgot how much space they had and fell onto the bed. After a bit of laughter Jonathan leaned in but Mickey gently pushed him away. "O-Oh. I'm sorry. I didn't mean-" "No! it's not you. It's me. I-I can't...do that. My first was stolen from me, so I can't. I'd love to, but can't. " "I'm so sorry. I didn't kn-" he saw Mickey had raised his fist up to Jonathan. "This. This is what I'd prefer." Jonathan smiled and bumped fists with Mickey. It was weird at first, but it would be theirs. It was also in this moment that they realized they had matching wavelengths.

Then the one thing all teens dread happened. He heard a familiar knock on his door. "I'm both respecting both of your privacy by knocking but asserting my authority as Mickey's father by coming in anyway!" And that is when Jonathan met Mickey's now overly excited parents.

For the next year the two spent almost every waking moment together and learned that Mickey had a second weapon form in the form of a giant bow. After that they decided it best to start doing missions and get some real experiences. But whatever it is they did, they decided to do it together.


โ†ฏโ˜พโ†ฏ ๐Ÿ‡งโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ฆโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡นโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡นโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ฑโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ชโ€‹โ€‹โ€‹โ€‹โ€‹ ๐Ÿ‡ฉโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ฆโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡นโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ฆโ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹
โ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌ

CLASS: Weapon
โ‡จโ‡จโ‡จโ‡จDual Alterer โ‡จ Weapons of the Dual Alterer Path are demon weapons focused on serving as the sole weapon for one meister. Dual Alterers gain two additional perks for their primary weapon type. Additionally, the Dual Alterer receives one extra perk for every level attained when they remain loyal to only one meister.
ARCHETYPE: Hero
โ‡จโ‡จโ‡จโ‡จ Everyone is the hero of their own story, even villains. Heroic souls have a slow but loud hum to their wavelength. Hero souls tend to be brave and convicted but foolhardy at times. Heroes gain 1 point to their strength stat and lose 1 point to their wisdom. Heroes start with two additional perks for heavy weapon skills if of the Weapon class. If of the Witch or Meister class then two more perks are given for a strength skill. Once every five posts, Heroes may cause an offensive heavy weapon or strength-based technique/spell to overwhelm an enemy technique or spell of the same level. In soul resonance, heroes are highly compatible with rulers, sages, and lovers and are incompatible with artists. They are neutral with all other archetypes.
RESOURCE POOL: Stamina
SOUL COLOR: Blue

STATS:
โ†ฏ STRENGTH โ‡จ 2
โ†ฏ DEXTERITY โ‡จ
โ†ฏ WISDOM โ‡จ
โ†ฏ GUTS โ‡จ 4

โ†ฏโ˜พโ†ฏ ๐Ÿ‡ตโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ทโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ดโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ฌโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ทโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ชโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ธโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ธโ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹
โ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌ

SOULS: 0 [ Starts at 0. ]

MISSIONS COMPLETE: [ All start at 0. ]
Level 1 | 0
Level 2 | 0
Level 3 | 0
Level 4 | 0
Level 5 | 0

MISSIONS AND EVENTS CLAIMS:

{This spoiler is where you'll link to your character's relevant claim posts for missions and events.}
Missions Claim: [ x ]
Events Claim: [ x ]


โ†ฏโ˜พโ†ฏ ๐Ÿ‡ธโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ฐโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ฎโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ฑโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ฑโ€‹โ€‹โ€‹โ€‹โ€‹ ๐Ÿ‡นโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ทโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ชโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ชโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ธโ€‹โ€‹โ€‹โ€‹โ€‹ ๐Ÿ‡ฆโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ณโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ฉโ€‹โ€‹โ€‹โ€‹โ€‹ ๐Ÿ‡ตโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ชโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ทโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ฐโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ธโ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹
โ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌ

Greatsword
Tier One
โ†ฏ Conan the Barbarianโ†ฏ
[ When a Greatsword technique is performed, an additional slicing wave of wind will be dispatched from the sword that is one level lower than the original technique for no stamina or action cost. This perk has a four post cooldown. ]
โ‡ฉ
โ†ฏ Getsuga Tensho โ†ฏ
[ If the Greatsword wielder slashes the air with Great Swing, half of the stamina cost of the technique is refunded back as a result of the wind amplifying the swing. This perk has a two post cooldown. ]
โ‡ฉ
โ†ฏ King Arthur โ†ฏ
[ A Greatsword technique becomes one level higher to dodge up to level five. This perk has a three post cooldown. ]
โ‡ฉ
โ†ฏ Zabuza โ†ฏ
[ Greatsword technique range is doubled. ]

Tier Two
โ†ฏSanosukeโ†ฏ
[ If the greatsword wielder slashes the air with Great Swing, all of the stamina cost of the technique is refunded back as a result of the wind amplifying the swing. This perk has a three post cooldown. Requires the Getsuga Tensho perk.]
โ‡ฉ
โ†ฏ Perk Name โ†ฏ
[ Description here. ]
Tier Three
โ†ฏ Perk Name โ†ฏ
[ Description here. ]

Projectile
Tier One
โ†ฏ Ninja Stars! โ†ฏ
[ When a Projectile is thrown at an enemy, a copy of it forms mid-air. This copy is one level lower than the original throwing technique at a minimum of level one. This ability has a four post cooldown. ]
โ‡ฉ
โ†ฏ Long Shot โ†ฏ
[ Projectile range is doubled. ]
โ‡ฉ
โ†ฏ Robin Hood โ†ฏ
[ A Projectile technique requires one level higher to dodge once every three posts. ]
โ‡ฉ
โ†ฏ Perk Name โ†ฏ
[ Description here. ]
Tier Two
โ†ฏ Perk Name โ†ฏ
[ Description here. ]
โ‡ฉ
โ†ฏ Perk Name โ†ฏ
[ Description here. ]
Tier Three
โ†ฏ Perk Name โ†ฏ
[ Description here. ]

โ†ฏโ˜พโ†ฏ ๐Ÿ‡ธโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ตโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ชโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ฑโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ฑโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ธโ€‹โ€‹โ€‹โ€‹โ€‹ ๐Ÿ‡ฆโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ณโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ฉโ€‹โ€‹โ€‹โ€‹โ€‹ ๐Ÿ‡นโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ชโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡จโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ญโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ณโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ฎโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ถโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡บโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ชโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ธโ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹
โ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌ


Greatsword
โ‡จ Great Swing | Scaled Level | Tier 1 | Stamina
The wielder swings the greatsword with a scaled level of stamina behind the swing at an opponent. The higher the level of stamina applied the more powerful the swing will be against enemy techniques and spells. The greatsword is swung with so much force that it cuts the air and increases the range of the slice five feet per level.

Greatbow
โ‡จ Loose | Scaled Level | Tier 1 | Stamina
The projectile (usually an arrow) is drawn in the bow before being loosed at an enemy from a range. The range that the projectile can travel is twenty feet per level applied to this technique. The amount of stamina applied also determines how powerful the throwing weapon will be in a collision against enemy spells or techniques.
 
PostPosted: Sat Feb 05, 2022 6:08 am
MarkM117

Approved Welcome to P&R! Also I think you might have a bolding code error in your technique section that you may need to adjust.
 

Ephemeral Ozymandias
Captain

Obsessive Prophet


MarkM117

Friendly Lunatic

10,050 Points
  • Signature Look 250
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PostPosted: Mon Feb 07, 2022 6:46 pm
Michael's NPC Meister Partner

โ†ฏโ˜พโ†ฏ ๐Ÿ‡งโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ฆโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ธโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ฎโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡จโ€‹โ€‹โ€‹โ€‹โ€‹ ๐Ÿ‡ฉโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ฆโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡นโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ฆโ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹
โ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌ

NAME: Jonathan Highwind
ALIAS: Charon
LEVEL: 1
AGE: 16
BIRTHDATE: June 2
GENDER: Male
HANDEDNESS: right
PERSONALITY: Jonathan is kind and caring to those he is close with. He is open to talking with people and show off his card tricks, but is super social when his favorite topics pops up. "He's a bit of a dork, but that's what's great about him" as Mickey puts it.

He's a bit more open to talking about his and Mickey's relationship and loves Mickey's parents. It's to the point Mickey swears he has actually developed his own form of spider-sense for finding out when they're near.

To those on the outside it seems like Jonathan has a strained relationship with his father, but it couldn't be further from the truth. Unless it's important, or they're around company, they often won't use direct speech.


โ†ฏโ˜พโ†ฏ ๐Ÿ‡ฑโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ดโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ดโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ฐโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ธโ€‹โ€‹โ€‹โ€‹โ€‹
โ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌ

HAIR COLOR: Chestnut brown
EYE COLOR: Blue
HEIGHT: 5'7"
WEIGHT: 120
ATTIRE: Red t-shirt with black sleeves, blue jeans, Red runner shoes with black toe cap
TRANSFORMATION:


โ†ฏโ˜พโ†ฏ ๐Ÿ‡งโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ฎโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ดโ€‹โ€‹โ€‹โ€‹โ€‹ ๐Ÿ‡ฆโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ณโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ฉโ€‹โ€‹โ€‹โ€‹โ€‹ ๐Ÿ‡ซโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ฆโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡จโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡นโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ฎโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ดโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ณโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ธโ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹
โ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌ

FACTIONS: DWMA
PARTNER: Michael Whitmore
STAR RANK: โ˜† One Star

BIOGRAPHY:
Jonathan was fairly young when his mother died in a freak auto accident of which he survived. He was afraid his father would blame him for it, and for the first month he didn't say much to him. His father on the other hand was afraid Jonathan hated him for it was his idea to have Jonathan go to the doctor to get his arm checked after he fell down the stairs. This silent month put a strain on their relationship for a time. It got to a point where his father decided to use sticky notes with short messages around the house to communicate. The first was a simple "I love you bud".

This however worked out far better than anyone would have expected. Jonathan walked up to him, notes in hand, and broke down in his father's arms. Both of them cried for what felt like forever. Eventually the tears stopped and both hugged it out. This note idea sprung an idea in his father's head: cellphones! Many felt a kid at Jonathan's age was too young, but those closest to them felt it was a great idea.

As he grew a bit older they would often go to the local library to rent books, comics, and assorted manga. This reading habit went into a full blown obsession, one that often got him bullied at school. His father decided to teach him to defend himself and this was the only time they really spoke out loud. Jonathan quickly picked up on his father's lessons and swiftly kicked the asses of the kids at school. Of course this was frowned upon by the school, but after his father explained and promised Jonathan would never throw the first punch ever again, the school decided to only suspend him for 3 days.

Years later he would be accepted in to DWMA as a meister and met his first ever crush in combat class.

"Hi, I'm Jonathan Highwind! That's a strong right hook you got there"

Well, you know the rest.


โ†ฏโ˜พโ†ฏ ๐Ÿ‡งโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ฆโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡นโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡นโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ฑโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ชโ€‹โ€‹โ€‹โ€‹โ€‹ ๐Ÿ‡ฉโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ฆโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡นโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ฆโ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹
โ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌ

CLASS: Meister
โ‡จโ‡จโ‡จโ‡จ
Traditionalist โ‡จ Meisters of this path are traditionalists who have an exceptionally strong wavelength with their Demon Weapon. Traditionalists gain two additional perks for the Soul Resonance skill. Can resonate with their partner at double the distance and one level higher. They are also able to perform Soul Resonance techniques at one level higher while wielding their Demon Weapon. While remaining loyal to one Demon Weapon partner, the meister gains one additional perk per level.
ARCHETYPE: Magician
โ‡จโ‡จโ‡จโ‡จ
The Magician is the bearer of knowledge and has a slow soul wavelength that gradually picks up in pace. It is common for Magicians to be obsessive and ambitious. Witch magicians gain 50 additional points in mana for every level. Meister magicians gain 50 points in spirit for every level. Finally, Weapon magicians gain two additional perks in the polearms skill tree. They are given one point in Wisdom but lose one point in Dexterity. Magicians are highly compatible with sages. They are neutral with all other archetypes.
RESOURCE POOL: Spirit
SOUL COLOR: Orange

STATS:
โ†ฏ STRENGTH โ‡จ
โ†ฏ DEXTERITY โ‡จ
โ†ฏ WISDOM โ‡จ 3
โ†ฏ GUTS โ‡จ 3

โ†ฏโ˜พโ†ฏ ๐Ÿ‡ตโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ทโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ดโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ฌโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ทโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ชโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ธโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ธโ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹
โ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌ

SOULS: 0 [ Starts at 0. ]

MISSIONS COMPLETE: [ All start at 0. ]
Level 1 | 0
Level 2 | 0
Level 3 | 0
Level 4 | 0
Level 5 | 0

MISSIONS AND EVENTS CLAIMS:

{This spoiler is where you'll link to your character's relevant claim posts for missions and events.}
Missions Claim: [ x ]
Events Claim: [ x ]


โ†ฏโ˜พโ†ฏ ๐Ÿ‡ธโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ฐโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ฎโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ฑโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ฑโ€‹โ€‹โ€‹โ€‹โ€‹ ๐Ÿ‡นโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ทโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ชโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ชโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ธโ€‹โ€‹โ€‹โ€‹โ€‹ ๐Ÿ‡ฆโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ณโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ฉโ€‹โ€‹โ€‹โ€‹โ€‹ ๐Ÿ‡ตโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ชโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ทโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ฐโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ธโ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹
โ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌ

Soul Resonance

Tier One

โ†ฏ Ghostbusters โ†ฏ
[ The user is able to pay an additional level in resource during any kind of attack to stun the opposing Meister from using any soul abilities; the opponent is unable to use any soul abilities for two posts. This is usable once per opponent with an overall four post cooldown.]
โ‡ฉ
โ†ฏ Soul Reaper โ†ฏ
[ The user is able to sustain one technique for an additional post without paying an additional resource cost once every three posts. ]
โ‡ฉ
โ†ฏ We're not Lovers, We're Soulmates โ†ฏ
[ Members of a Soul Resonance team with this perk are able to lend resource to another member of the Soul Resonance team. The limit is 50 resource per post. This does not cost an action. ]
โ‡ฉ
โ†ฏ Polyamory โ†ฏ
[ The user is able to borrow a technique from a member of the Soul Resonance technique and use it themselves if it's something they could theoretically learn themselves. This technique is borrowed for three posts and usable only within that window. Another technique may not be borrowed in the same battle. ]

Tier Two
โ†ฏ Perk Name โ†ฏ
[ Description here. ]
โ‡ฉ
โ†ฏ Perk Name โ†ฏ
[ Description here. ]
Tier Three
โ†ฏ Perk Name โ†ฏ
[ Description here. ]

Soul Perception

Tier One

โ†ฏ Passivity โ†ฏ
[ The Meister's perception detects souls passively around them. At this point in their development, the Meister can determine what type of soul is around them (human (M/W), witch, demon, reaper) within ten feet. ]
โ‡ฉ
โ†ฏ Echolocation I โ†ฏ
[ This enables the Meister to receive environmental information. At this level, it does not reveal things like trap doors, false walls, or any other details like that. Yet, it can still reveal the twists and turns of a labyrinth or how large something is. This can determine environmental information within a topic. ]
โ‡ฉ
โ†ฏ Perk Name โ†ฏ
[ Description here. ]
โ‡ฉ
โ†ฏ Perk Name โ†ฏ
[ Description here. ]
Tier Two
โ†ฏ Perk Name โ†ฏ
[ Description here. ]
โ‡ฉ
โ†ฏ Perk Name โ†ฏ
[ Description here. ]
Tier Three
โ†ฏ Perk Name โ†ฏ
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โ†ฏโ˜พโ†ฏ ๐Ÿ‡ธโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ตโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ชโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ฑโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ฑโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ธโ€‹โ€‹โ€‹โ€‹โ€‹ ๐Ÿ‡ฆโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ณโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ฉโ€‹โ€‹โ€‹โ€‹โ€‹ ๐Ÿ‡นโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ชโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡จโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ญโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ณโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ฎโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ถโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡บโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ชโ€‹โ€‹โ€‹โ€‹โ€‹๐Ÿ‡ธโ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹โ€‹
โ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌโ–ฌ


Soul Resonance
โ‡จ Resonance Barrier | Scaled Level | Tier 1 | Spirit
The Meister channels the Soul Resonance energy outward, producing a visible barrier around their person and that of each other team member. The tier of this technique determines its strength, although the barrier will act one level higher in strength if the Soul Resonance includes three or more people.

โ‡จ Resonance Wavelength | Level 1 | Tier 1 | Spirit
Even if the Meister is uninitiated in the art of fighting with a wavelength directly, experienced Soul Resonance Meisters are capable of channeling their wavelength and their partners' wavelength easily, producing a radial blast from their person that is twenty feet wide.

โ‡จ Soul Piercer | Level 2 | Tier 1 | Spirit
The Meister weaponizes their resonating soul wavelength in a spear-like shape ahead of them. The spear of wavelength shoots out from their person up to fifty feet ahead.

โ‡จ Witch Hunter | Level 2 | Tier 1 | Spirit
Named after the famed scythe Meister technique, this skill uses the same concept of sharply channeling resonating soul wavelength energy through the weapon to grow it in size and strength. The Meister is able to produce a basic attack or swing with this technique active, which will treat magic-based defenses and techniques one level lower in strength. Lasts for two posts.

Soul Perception
โ‡จ Clairvoyance I | Level 1 | Tier 1 | Spirit
The Meister expends their energy outward, using their mind's eye to detect souls within twenty feet. This technique can be augmented with perks that specify different types of information. There is no cooldown for this technique, but it only lasts for two posts.

โ‡จ Body Check | Level 2 | Tier 1 | Spirit
The Meister expends their energy outward, augmented their physical vision with the power of their mind's eye. This permits them to analyze someone's body language and determine what kind of attack is about to come their way. This grants an unstackable resource reduction of one level to dodge or defend against. If in Soul Resonance or otherwise in telepathic communication with a teammate, the teammate receives a singular resource reduction to a dodge or defense if the Meister senses it. There is a three post cooldown for this technique and it only lasts for one post.
 
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III โ‡จ ๐– ๐–ฏ๐–ฏ๐–ฑ๐–ฎ๐–ต๐– ๐–ซ๐–ฒ

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