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A literate and semi-literate Naruto-based role playing guild. Active in 2025! 

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Runic Spring

Liberal Conversationalist

7,650 Points
  • Millionaire 200
  • The Perfect Setup 150
  • Conversationalist 100
PostPosted: Sun Jan 03, 2021 1:27 pm


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User Image
                        ▰ PERSONAL DATA

                        Full Name: Katsuragi Hari
                        Nickname: Katsu
                        Age: 23
                        Birthdate: April 12
                        Gender: Non-Binary


                        ▰ PHYSICAL CHARACTERISTICS

                        Body Rank: D

                        Height: 5ft 8in or 172.7 cm
                        Weight: 130lbs or 59kg

                        Bloodline: Sakkakugan (Kurama Clan) / Hari (Glass Release)

                        Combat Outfit: Katsuragi's Combat Outfit


                        ▰ SOCIAL AND PERSONALITY

                        Nindo: "Instinct over evidence. Truth can be altered."
                        Personality: Katsuragi is kind and soft-spoken, but never a pushover. They do whatever makes them feel good at heart, and tries to help people whenever they can. People try to take advantage of this kindness, and so Katsuragi has learned to trust their instincts more often than their perception.

                        Village: Zaishin; Formerly the Hidden Storm
                        Title: N/A
                        Local Reputation: 0
                        Global Reputation: 0

                        Biography: Katsuragi was born and raised in the Hidden Storm. Their parents, having high hopes for young Katsu to become a shinobi, did what they could to give Katsu a running head start at the Academy. By the time they had graduated as a full-fledged Genin, their proficiency with Genjutsu was well above the marks necessary to be a successful addition to the ranks of the Asharigakure shinobi despite some glaring weaknesses in martial combat. This was due to their father passing on the power of the Sakkakugan to the child. However, considering the history between their clans within the Land of Water, Katsuragi's parents were very keen on making sure that they never really revealed much of their heritage to anybody outside of the family. Because of this, Katsu grew up to be very shy and often allowed others to speak over them.

                        The combination of visual prowess and skillful Genjutsu made Katsuragi a valuable asset to Asharigakure. This made their decision to leave the village a solemn and heartfelt farewell to friends and family. However, after seeing the potential of the Yokai Integration Policy, Katsu decided that there was a group of people who would, perhaps, possibly benefit from such a place of understanding: The Land of Iron.

                        After the attack by Satoshi on the Seiryuu's ancestral home, and the impending war that was now brewing from these tensions, Katsu came up with the idea to try and help the samurai learn to live with the yokai instead of constantly combating them at every turn. In Katsu's mind, this revelation would be beneficial to the samurai, and -- if it worked -- then it could also be used as a way to show the people of Kaishin that the Land of Water was not harboring people who bore them ill will. So Katsuragi made the necessary preparations, agreed to be decommissioned, and set a course for the homeland of the samurai with the intent to solve their yokai problem through peace instead of conflict.


                        ▰ CLASSES AND STATS

                        Bloodline:
                        ▱▰▱ Dual AncestryDual Ancestry allows you to have full access to two bloodlines upon creation including all techniques, abilities, and personal attributes associated with them. For biographical purposes, your secondary bloodline may be genetic or implanted at your discretion. This discipline gives you [4] bloodline PAs to be used only for the bloodline attributes of your dual bloodlines on top of the [2] personal attributes you receive at base for a total of [6]. If two elemental bloodlines are chosen then the primary bloodline's elemental affinities become your base elements and you gain full access to those elements while your secondary bloodline gives you locked elemental affinities that you cannot learn ninjutsu techniques from but you gain full access to the secondary bloodline. Locked elemental affinities can be unlocked through methods such as ninjutsu class or personal attributes. Elemental affinity personal attributes are automatically allotted to locked affinities. Jiongu users do not have access to Dual Ancestry nor can they be chosen as a secondary bloodline. Dual Ancestry users do not have access to the implant system including the Genetic Palette personal attribute. If you use multiple techniques from both of your bloodlines in the same post without Korabo then those techniques are increased in effectiveness by one rank.
                        Genjutsu:
                        ▱▰▱ Master of DeceptionWith genjutsu, realism and the sensory ability of the target factor heavily into the ability of the victim to realize they are in a genjutsu. The illusionist chooses [1] Sense of Specialization that will render a genjutsu cost [1] rank less if the casted genjutsu's primary sense is their specialization. Genjutsu that use the illusionist's Sense of Specialization as the primary sense become resistant to the sensory powers of sages and non-Infinite Perception discipline scholars. This resistance means that the genjutsu will go unnoticed from these abilities. Since the illusionist has become so adept in their Sense of Specialization they may always weave it into genjutsu as an Additional Sense unless it would bring the illusion's sensory control above the [5] limit. The illusionist may also always select any Additional Sense that is not their Sense of Specialization to add to a genjutsu as long as it does not exceed the cap of [5] manipulated senses.
                        Sense of Specialization: Chakra

                        ▱▰▱ Cross Class:Bloodline – Genjutsu: The user is able to combine their bloodline techniques and genjutsu together for one action by using the bloodline technique as a trigger by effecting the target's senses. This ability has a three post cool down. Bloodline Techniques and Genjutsu cost five chakra less per rank of the technique.

                        Chakra Pool: 650 / 650
                        Stamina Pool: 250 / 250
                        Chakra Element: Doton - Katon
                        Chakra Color: White
                        Chakra Materialization: Shards of Glass

                        Stats:
                        • Strength ► 0
                        → N/A
                        • Speed ► 0
                        → N/A
                        • Agility ► 0
                        → N/A
                        • Endurance ► 0
                        → N/A

                        Strengths:
                        • Figuring out illusion puzzles, such as noticing the 3D images in a 2D pattern.
                        • Empathy for others
                        Weaknesses:
                        • Hand to Hand combat
                        • Being too soft-spoken, Katsuragi gets talked over frequently.
                        Fears:
                        • Drowning. Despite being a decent swimmer, Katsuragi has a fear of death due to asphyxiation, specifically with water.
                        • Being blinded. Katsuragi fears losing their eyesight. This translates to a slight apprehension for environments of total darkness as well.

                        Modifiers:
                        • Genjutsu rank D - C cost [5] less chakra to perform.
                        • Genjutsu rank B - A cost [10] less chakra to perform.
                        • Genjutsu rank S cost [20] less chakra to perform.
                        • Kai costs [10] less chakra to perform.
                        • Genjutsu using Chakra as the primary sense costs one [1] rank less in resources.

                        Personal Attributes:
                        {Each RPC gets two personal attributes by default, with options for more depending on their choice of classes and bloodlines. Read carefully and consult the Personal Attributes System for more information.}
                        ▱▰▱ Abolishing Sight | All techniques labeled 'weakness' have their duration increased by [1] post.
                        ▱▰▱ Interweaving Fairytales | Because the Sakkakugan is so adept at weaving genjutsu together they are afforded a unique version of self korabo which is done in place of a normal korabo between two illusions. When more than one genjutsu is on the target their ranks are shifted so that the lower ranked genjutsus get their strength bumped up to highest ranked genjutsu on the target for the rest of it's duration. This is only useable up to the users self ranked korabo level and each genjutsu is still treated as separate when interacting with kai. Any upkeeps are also increased to reflect this change.
                        ▱▰▱ Otherwordly Imagery | Genjutsu performed cannot be mimicked or reversed by any means. ( Genjutsu can still be broken, however. )
                        ▱▰▱ Smoke and Mirrors | The Hari is able to cast any and all genjutsu through eye contact with their created mirrors. This ability costs no chakra or action and allows the mirror to act as a visual trigger. Genjutsu cast in this way are acutely bewitching and have their mental stress and insanity effects extended after the genjutsu ends by [2] posts for no cost or action. Finally, due to their prowess in enchanting mirrors, the Hari can learn an additional 10 enchanting genjutsu at D-Rank, B-Rank, and S-Rank body.
                        ▱▰▱ Grand Reflections | The Hari's mirrors can appear to be of finer craftsmanship with ornate frames if desired. As a result, the Hari doubles the number of posts their mirrors stay active and doubles their range of control. Additionally, thrice per battle, the Hari can use the Reflect technique without paying its cost. Finally, while the mirrors are active at E-C rank body your agility stat increases by [1] and by [2] at B-S+ rank body.
                        ▱▰▱ Through the Looking Glass | Ninjutsu fired through the two-way mirrors augmented by the Magnify technique can be increased by [2] ranks thrice per battle. Also, the Hari can double a technique with the Refract technique without the rank drop and shattering of the mirror once per battle. Finally, the Hari receives 200 extra chakra to their pool.
                        ▱▰▱ Glass Eyes | Allows Katsuragi to use their eyes as the mirror source for Hari Bloodline Techniques [Glass Release] that utilize reflections.


                        ▰ PROFESSIONS AND MISSIONS

                        Ryo: 両0
                        XP: 0
                        Passive XP: 0

                        Shinobi Missions Complete:
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Crafting Trees
                        • {First Tree Here} || → {Current Title}
                        • {Second Tree Here} || → {Current Title}
                        • {Third Tree Here} || → {Current Title}
                        • {Fourth Tree Here} || → {Current Title}

                        Crafting Profession Missions Complete:
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Career Profession Titles
                        • {Profession} || → {Current Title}
                        • {Profession} || → {Current Title}

                        Career Profession Missions Complete:
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Mission, Training, Events, Endgame, and Profession Claims

                        {This spoiler is where you'll link to your character's relevant claim posts for missions, training, holidays/events, and professions.}
                        Missions Claim: [ x ]
                        Training Claim: [ x ]
                        Professions Claim: [ x ]
                        Events Claim: [ 3 Year Anniversary ]
                        Endgame Claim: [ Post how much narrative XP was used here ]


                        ▰ INVENTORY

                        • Scythe
                        • A Hidden Storm headband
                        • Extra clothes
                        • 14 day rations



                        Weapon Specs

                        {Only required for custom weapons, copy paste custom description. Standard weapons may have details listed here as well, but it is not required.}

                        ▰ TECHNIQUES

                        Limitations:
                        • Ninjutsu | 08 / 08
                        • Genjutsu | 13 / 13
                        • Iryojutsu | 00 / 00
                        • Taijutsu Styles | 01 / 01
                        • Bukijutsu Styles | 01 / 01

                        Maruton:
                        • Kai | Rank X | Default
                        • Henge no Jutsu | Rank E | Default
                        • Bunshin no Jutsu | Rank E | Default
                        • Substitution Technique | Rank E | Default
                        • Art of Walking on Water | Rank D | Default
                        • Art of Walking on Walls | Rank D | Default
                        • Body Flicker Technique [ Shunshin no Jutsu ] | Rank D | Default

                        Doton:
                        • Swift Earth [ Tsuchi Tou Tou ] | Rank E
                        • Pebble Barrage [ Tamaishi Danmaku ] | Rank D
                        • Double Suicide Decapitation Technique [ Shinjuu Zanshu no Jutsu ] | Rank D
                        • Rock Shield [ Doroku Gaeshi ] | Rank D
                        • Mud Needle [ Retsudo Tenshin ] | Rank C | Augment

                        Katon:
                        • Flame-Resistance Technique [ Bounetsu no Jutsu ] | Rank E | Passive
                        • Cinder Technique [ Tanebi no Jutsu ] | Rank E
                        • Flaming Palm Technique [ Houka Hira no Jutsu ] | Rank D | Variable
                        • Mist Waltz Technique [ Kasumi Enbu no Jutsu ] | Rank D
                        • Flame Spread Technique [ Hi Shinten no Jutsu ] | Rank D
                        • Aerial Explosion Technique [ Kita no Jutsu ] | Rank C

                        Bloodline:
                        • Reflect [ Terikeasu ] | Rank X | Supplemental Action
                        • Refract [ Ripakuto ] | Augment
                        • Magnify [ Kakudai ] | Rank X
                        • Look in the Mirror [ Kagami o miru ] | Rank X
                        • Glass Shuriken [ Garasu Shuriken ] | Rank X
                        • Relocate [ Iten Suru ] | Rank E
                        • Glass Clone [ Garasu Bunshin ] | Rank D
                        • Shattering Hypnosis [ Funsai Saimin ]
                        • Strengthen Genjutsu [ Genni Genjutsu ]
                        • World of Suffering [ Kugai ]
                        • Ephemeral Worlds [ Ichiji-tekina Sekai ]
                        • Nightfall [ Nichibotsu ]
                        • Void Clone [ Munashii Bunshin ]
                        • End Times [ Owari Jikan ]
                        • Flash of Weakness [ Senkou no Jaku ] | Rank C

                        Genjutsu:

                        Illusory
                        • Scary Face Technique [ Kowaikao no Jutsu ]
                        • Scent of the Peculiar [ Dokuji no Kaori ]
                        • Mist Servant Technique [ Kasumi Juusha no Jutsu ]
                        • Change of Weather [ Henka no Kumoyuki ]
                        • Continuous Fog Technique [ Keizokuteki Enmu no Jutsu ]
                        • Hidden Assassin Technique [ Hitoshirenu Shikaku no Jutsu ]
                        ---
                        ▰ Hidden Assassin Technique [ Hitoshirenu Shikaku no Jutsu ]
                        ▰Rank: X
                        ▰Primary Sense: Sight
                        ▰Additional Senses: Touch, Sound
                        ▰Base Duration: 1 Post per rank starting at D with a max of 4 posts
                        ▰Upkeep: 10 Chakra starting at D, adding 5 per rank after
                        ▰Trigger: Handseal
                        ▰Source: Clone
                        ▰Status Effect: None
                        ▰Description: Upon casting this Genjutsu, the user seems to vanish in a puff of clouds. The user is actually still standing right where they were before, but the target cannot see them. However, an illusionary version of the user appears behind the target and rushes straight at the target with unbelievable speed, piercing the target’s heart with a sharp object.

                        • Rock Plain Technique [ Iwahara no Jutsu ]

                        Enchantment
                        • Depth Distortion [ Okuyuki Katawa ]
                        • All Directions [ Shihouhapou ]
                        • Leer of the Peculiar [ Dokuji no Gyoushi ]
                        • Ghost Touch [ Youma Tacchi ]
                        • Through the Looking Glass [ Kugurinukeru Meikyou ]
                        • Chained Mind Technique [ Atama Kusari No Jutsu ]

                        Instance
                        • Thunder Trap Seal [ Raimei Wana Fuu ]
                        • Sound Technique [ Onkyou no Jutsu ]
                        • Phantom Illusion: Cloak and Dagger [ Maboroshigen: Manto to Tanken ]

                        Chain
                        • Shadow Sign [ Kage no Sain ]
                        • Sudden Trap [ Totsuzen no Wana ]
                        • Echo of Defiance [ Chousen no Hibiki ]
                        • Demonic Illusion: Double False Surroundings Technique [ Magen: Nijū Kokoni Arazu no Jutsu ]

                        Taijutsu:
                        Mirror Image Art
                        • Stage One
                        - Sidestep | Rank X | Complex
                        -Ghost Strike | Rank X | Spiritual

                        • Stage Two
                        -Radial Split | Rank X | Complex
                        -False Strike | Rank X | Complex

                        • Stage Three
                        -Multistrike | Rank X | Complex
                        -Projected Strike | Rank X | Complex

                        Bukijutsu:
                        Soul Slayer Art
                        • Stage One
                        -Devil's Footing | Rank X | Simple
                        -Devil's Flight | Rank X | Simple
                        -Outer Reaping | Rank E-C | Simple

                        • Stage Two
                        -Fatal Send Off | Rank X | Simple
                        -Executioner's Wave | Rank D | Complex
                        -Evil Moon Slash | Rank X | Simple

                        • Stage Three
                        -Crypt Keeper | Rank X | Complex

PostPosted: Wed Jan 06, 2021 9:18 pm


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Rank: D || Chakra: 650 / 650 || Stamina: 250 / 250
Ryo: 0 || Weilding: Scythe (Stored) || Wearing: Pictured



[imgleft]https://i.imgur.com/EwjNy2l.png[/imgleft]
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[/size]

Rank: D || Chakra: 650 / 650 || Stamina: 250 / 250
Ryo: 0 || Weilding: Scythe (Stored) || Wearing: Pictured[/align]

Runic Spring

Liberal Conversationalist

7,650 Points
  • Millionaire 200
  • The Perfect Setup 150
  • Conversationalist 100

Runic Spring

Liberal Conversationalist

7,650 Points
  • Millionaire 200
  • The Perfect Setup 150
  • Conversationalist 100
PostPosted: Tue Jan 26, 2021 2:11 pm


User Image


User Image
                        ▰ PERSONAL DATA

                        Full Name: Kigai Yukichi
                        Nickname: Ki-Chi (Much to his annoyance)
                        Age: 35
                        Birthdate: October 16
                        Gender: Male


                        ▰ PHYSICAL CHARACTERISTICS

                        Body Rank: D

                        Height: 6' 2" or 188cm
                        Weight: 210lbs or 95kg

                        Bloodline: N/A

                        Non-Combat Outfit: Traveling Outfit
                        Combat Outfit: See Above


                        ▰ SOCIAL AND PERSONALITY

                        Nindo: "To end suffering is the answer. How you do it is the question."
                        Personality: Kindhearted and willing to help others when needed, he is typically one to jump in and assist if somebody is struggling. Despite his appearance and demeanor, he is friendly and is typically welcoming to carry any sort of conversation. In combat, he can be fierce, but he does prefer to end the conflict as quickly as possible.

                        Village: Zaishin
                        Title: N/A
                        Local Reputation: 0 Fame/Infamy
                        Global Reputation: 0 Fame/Infamy

                        Biography: Kigai had been a warrior, as his father was, and did what he could to serve the Land of Iron as his ancestors before him. He prayed at the temple every day and went off to battle for the Shogunate of his time. After ten years of service to Zaishin City, Kigai had become disillusioned with the constant throes of conflict that he found himself in and decided to pursue what he considered to be a more noble cause. Kigai had wandered off across the world over the last five years to embrace the art of healing others. Rather than train to take lives, he would train to sustain them, learning the arts of Iryojutsu so that he could reconcile the lives he has taken. During the last few months of his five-year sabbatical, Kigai has heard bits and pieces of the internal issues in his homeland and has decided to return so that he could use his newfound skills to help the people in Zaishin in a different manner than his previous profession.


                        ▰ CLASSES AND STATS

                        First Class: Bukijutsu
                        ▱▰▱ Mystic HeroThe user has become adept at blending their ninjutsu and bukijutsu. The user is able to cast ninjutsu from their weapon without the use of hand signs by making any flourish or deliberate movement to cast the technique in the direction the weapon is commanded. This requires the same amount of time as the forming of hand signs to cast ninjutsu. They are also able to Korabo 1 ninjutsu and 1 bukijutsu together with varying cool downs for a single action.
                        E-D - 0
                        C-B - 1
                        A-S - 2
                        S+ - 3

                        Signature Style: Infinite One Sword Style


                        Second Class: Iryojutsu
                        ▱▰▱ Maladies PhysicianShinobi of this discipline are experts in iryojutsu and are especially well-versed in afflictions. Their medical techniques cure all symptoms of status effects applied to the user, rather than where most of the techniques cure them one at a time. In addition, medical techniques which inflict a status may inflict three different applications of the status, rather than just one. The user's crafted poisons also carry this property. The shinobi also obtains 5 custom techniques for medical ninjutsu as well as a Medical Ninjutsu Keystone technique.
                        ▱▰▱ Cross Class or Specialization:Bukijutsu – Medical: The user is able to slash their weapon at a target, applying a healing technique to it and casting it upon the target. Every three posts the user is able to combine offensive medical ninjutsu with a bukijutsu technique for one action, paying only the resource cost every three posts. Medical techniques cast in this manner cost five chakra less per rank of the technique.

                        Chakra Pool: 400
                        Stamina Pool: 400
                        Chakra Element: Raiton - Suiton - Fuuton
                        Chakra Color: Crimson
                        Chakra Materialization: Drips from his body like bloody sweat.

                        Stats: {Stat points may be used in place of numbers for this section if desired. All of these start at 0, with each increase of 1 denoting an increase in that stat. When you gain a stat boost, add it to these totals and denote the source in place of the N/A under the relevant stat.}
                        • Strength ► 0 / 8
                        → N/A
                        • Speed ► 0 / 8
                        → N/A
                        • Agility ► 0 / 8
                        → N/A
                        • Endurance ► 0 / 8
                        → N/A

                        Strengths:
                        • Knowledge of the human body. Kigai focused his medical training on orthopedics and physiology.
                        • Oragami. Kigai loves making tiny paper figurines and often leaves them in obscure locations to either be found or forgotten.
                        Weaknesses:
                        • Cooking. Kigai does not cook very well. The extent of his culinary arts is mostly potato and bread based.
                        • Reading maps. For as much as Kigai wanders the continents, he is often lost without physical landmarks to keep him on the correct path.
                        Fears:
                        • Losing somebody under his care. Kigai takes it as a personal defeat when somebody he is watching over becomes harmed or worse.
                        • Kigai is generally afraid of forgetting something important. More specifically, he fears the natural decline of memory that comes with old age. If he is unable to remember something about iryojutsu then he would be unable to help people who might need it the most.

                        Modifiers:



                        Personal Attributes:
                        ▱▰▱ Manage the Airway | Kigai gains access to Fuuton element techniques.
                        ▱▰▱ Hypodermic Talent | Kigai gains access to Honshi Art Style Bykijutsu [Used for Hari Senbon].
                        ▱▰▱ Duty | The user acquires +2 PAs [Below]. They are able to claim S+ Ranked Techniques without Village or Faction leader permission. The user can also become a sage of a summoning contract even if the normal alloted sages are full, additionally the user gains +100 senjutsu to their natural energy pool, curse or sage mode applicable. Human Sage cannot be acquired in this manner.
                        ▱▰▱ House Call Gratuity | Rewards from operating in medical professions grant 1.5x Ryo.
                        ▱▰▱ Surgeon's Dexterity | Kigai can perform jutsu techniques using one-handed signs.
                        ▱▰▱ Wonderful Elixers Decreases the paragraph count for advancing the Pharmacology Crafting Profession by two [2] paragraphs.


                        ▰ PROFESSIONS AND MISSIONS

                        Ryo: 両0
                        XP: 0
                        Passive XP: 0

                        Shinobi Missions Complete:
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Crafting Trees
                        • {First Tree Here} || → {Current Title}
                        • {Second Tree Here} || → {Current Title}
                        • {Third Tree Here} || → {Current Title}
                        • {Fourth Tree Here} || → {Current Title}

                        Crafting Profession Missions Complete:
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Career Profession Titles
                        • {Profession} || → {Current Title}
                        • {Profession} || → {Current Title}

                        Career Profession Missions Complete:
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Mission, Training, Events, Endgame, and Profession Claims

                        Missions Claim: [ x ]
                        Training Claim: [ x ]
                        Professions Claim: [ x ]
                        Events Claim: [ 3 Year Anniversary ]
                        Endgame Claim: [ Post how much narrative XP was used here ]


                        ▰ INVENTORY

                        • Infinite One Sword Case x1
                        • Medical Supply Case x1





                        Weapon Specs

                        {Only required for custom weapons, copy paste custom description. Standard weapons may have details listed here as well, but it is not required.}

                        ▰ TECHNIQUES

                        Limitations: {How many of each technique you can learn. Refer to class info, remove if you don't have access to jutsu. Remember that E rank nin/gen/iryojutsu do not count towards these limits.}
                        • Ninjutsu | 15 / 15
                        • Genjutsu | 06 / 06
                        • Iryojutsu | 10 / 10
                        • Taijutsu Styles | 02 / 02
                        • Bukijutsu Styles | 02 / 02

                        Keystone Technique
                        • One Thousand Healing Swords [ Sen no Iyashino Ken ] | Rank X | Iryojutsu [Non-Elemental] | Spiritual | Augment [ X ]
                        Utilizing his training to combine bukijutsu and iryojutsu techniques, Kigai has extended this knowledge to his Infinite One Sword Style. When Fields of War has been used, Kigai can perform this technique to apply a general healing effect throughout the range of his scattered blades. Friendly shinobi within the border of the yellow tape surrounding the field gain adrenaline as minor wounds are healed and a soothing calm falls over them. While this technique is active, Kigai can also use an Iryojutsu technique on a target through one of the blades scattered across the battlefield by paying the full resource and activation cost for the chosen technique. Kigai does not need to be wielding the blade to utilize the Iryojutsu technique on the chosen target of the technique. The target also does not need to be in contact with any of the blades to benefit from this jutsu. They only have to be within the yellow tape boundary of the Field of War. The effective range of this technique is extended five [5] feet beyond the borders of the Field of War for every rank above D that this technique is used.

                        Custom Technique
                        • Fiber From Bone [ Hone Kara no Sen'i ] | Rank C (Variable) | Iryojutsu | Spiritual
                        This technique, used for offense, works off of an uncontrolled principle of the A-Rank Bone Healer Skill. After making the appropriate hand sign, the user will touch the target to apply rapid chakra-induced regeneration of the bone fibers. The growth is uncontrolled, causing ligaments to become stiff and muscles to form dense growths. Causes tiered petrification to the target.

                        • Quarantine [ Ken'eki ] | Rank C (Augment) | Iryojutsu | Spiritual
                        Kigai can alter the healing effect of the Thousand Healing Swords Technique to cause harm to encroaching enemies. Used mainly in defense, the healing aura of the Keystone Technique becomes a disease-inducing miasma that causes tiered Disease to those who cross the threshold of the yellow caution tape. Those inside the boundary of the tape when this technique is used are unaffected. The diseased fog removes the original healing effect of the Keystone Technique.

                        • Medical Instruments Technique [ Iryokki Gijutsu ] | Rank X (Passive) | Iryojutsu | Complex
                        When the Thousand Healing Swords Technique is used, certain blades in the Field of War become extra potent in applying iryojutsu techniques. Whenever Kigai uses one of these specific blades in the Field of War for a medical technique while the Keystone is active, the medical technique is applied at one tier higher than originally performed. Once the technique has been performed using one of the blades, whether successfully performed or not, the blade becomes inert. The cost of this passive technique is paid upon use and is equal to the difference in the rank boost from the original technique using stamina. Example: Kigai uses a blade to perform Phantom Limb at Rank D for 10 chakra. The blade takes 10 stamina to boost the technique to Rank C. The number of blades that bestow this effect is based on the rank that the Keystone Technique is used. 5 blades for every rank starting at D.

                        • Autoclave [ Futto Suru Kuki ] | Rank C (Variable) | Iryojutsu | Spiritual
                        A technique that utilizes the Infinite One Sword Case rather than the blades. The user opens the case to let out a chakra-fueled cloud of steam around the battlefield. The steam applies tiered burns and drench simultaneously. For an extra amount of chakra one rank below the original activation cost, this technique can cure disease instead of inflicting burns. The user has to specify which effect they are using.

                        • Nature Conversion [ Shizenhenkan ] | Rank X (Augment) | Iryojutsu | Spiritual
                        While Kigai's One Thousand Healing Swords Technique is active, the natural healing effect of the aura can be shifted to break down the natural chakra from the environment and pass it to allies within range of the Keystone Technique. This works similar to a Sage's ability to accumulate nature chakra, but metabolizes it into standard chakra for non-Sage use. This boost in chakra provides fifty [50] additional chakra to all allies affected by the One Thousand Healing Swords Technique starting at Rank D. This chakra boost is increased by ten [10] for every rank above D that it is used, up to one hundred [100] chakra at Rank S. This chakra boost replaces the adrenaline caused by the healing effect of the original Keystone technique.

                        Maruton:
                        • Kai | Rank X | Default
                        • Henge no Jutsu | Rank E | Default
                        • Bunshin no Jutsu | Rank E | Default
                        • Substitution Technique | Rank E | Default
                        • Art of Walking on Water | Rank D | Default
                        • Art of Walking on Walls | Rank D | Default
                        • Body Flicker Technique [ Shunshin no Jutsu ] | Rank D | Default

                        Raiton
                        • Flickering Light [ Touei no Jutsu ] | Rank E
                        • Electrical Resistance Training [ Teikou no Kuntou ] | Rank E | Passive
                        • Lightning Release: Electric Shock Needles [ Raiton: Kanden Haribari ] | Rank E
                        • Lightning Bolt [ Rakurai no Jutsu ] | Rank D
                        • Current Transfer Technique [ Nagare Tensou no Jutsu ] | Rank D

                        Suiton
                        • Water Manipulation [ Mizu Soujuu ] | Rank E-X
                        • Trick of Water [ Mizu no Waruasobi ] | Rank E
                        • Water Mirror Technique [ Mizu Kagami no Jutsu ] | Rank E
                        • Hidden Mist Technique [ Kirigakure no Jutsu ] | Rank D
                        • Mist Vision Technique [ Kiri Shikaku no Jutsu ] | Rank D Passive

                        Fuuton
                        • Wind Levitation [ Kaze Fuuchuufuyuu ] | Rank E
                        • Vacuum Sword [ Shinkūken ] | Rank E
                        • Projectile Control Technique [ Tobidougu Soujuu no Jutsu ] | Rank E
                        • Retrieving Wind Technique [ Toridashi Kaze no Jutsu ] | Rank E
                        • Spinning Shield of Winds [ Kaze no Bouseki Tate ] | Rank D

                        Genjutsu

                        Illusory
                        • Comfort Song [ Kaiteki Uta ]
                        • Mist Servant Technique [ Kasumi Juusha no Jutsu ]

                        Enchantment
                        • Hunger Technique [ Kiga no Jutsu ]
                        • Thirst Technique [ Nodono Kawaki no Jutsu ]
                        • Cloud Watching [ Kumo Yotogi ]

                        Instance

                        Chain
                        • Sudden Trap [ Totsuzen no Wana ]

                        Iryojutsu
                        • Thread [ Genshi ] | Rank X | Variable
                        • Donation and Circulation [ Gien to Kairan ] | Rank E | Variable
                        • Cleanse [ Kiyomaru ] | Rank E
                        • Massage [ Shiatsu ] | Rank E
                        • Extraction [ Tekishutsu ] | Rank E
                        • Pain Intensification [ Itami Gekka ] | Rank E
                        • Power of Resistance [ Teikouryoku ] | Rank E | Variable
                        • Diagnosis [ Shindan ] | Rank E
                        • Blood Coagulation [ Keksuki Gyouko ] | Rank D
                        • Medical Release: Instant Movement Technique [ Eiseijutsu: Shunshin no Jutsu ] | Rank D

                        Taijutsu:
                        Vital Piercing Art
                        • Stage One
                        -Devastation Stance | Rank X | Simple
                        -Vitality Destruction | Rank E | Training

                        • Stage Two
                        -Front Jab | Rank X | Simple
                        -Horizontal Elbow Throwing | Rank X | Simple

                        • Stage Three
                        -Rib Separation | Rank X | Simple
                        -Severing Tendon | Rank X | Simple

                        • Stage Four
                        -Explosive Striking | Rank X | Spiritual
                        -Festering Chop | Rank X | Simple

                        Heavenly Momentum Art:
                        • Stage One
                        -Gateway to Heaven | Rank X | Simple
                        -Harmonized Action | Rank X | Simple
                        -Divinity's Will | Rank X | Spiritual

                        • Stage Two
                        -Enlightened Jab | Rank D | Simple
                        -Angel's Caress | Rank X | Simple
                        -Training of Enlightenment | Rank D | Training

                        • Stage Three
                        -Unbalancing Sweep | Rank X | Simple
                        -Blind | Rank X | Spiritual
                        -Full Step | Rank X | Complex

                        • Stage Four
                        -Breaking Cross | Rank X | Complex

                        Bukijutsu:
                        Infinite One Sword Style
                        • Stage One
                        -Fields of War | Rank E | Spiritual
                        -Three Shining Paths | Rank D | Simple
                        -Sword Fang | Rank D | Simple

                        Honshi Art
                        • Stage One
                        -Straight Shot | Rank X | Simple
                        -Mirror Throwing | Rank X | Simple

                        • Stage Two
                        -Snare Toss | Rank D | Simple
                        -Shadow Sling | Rank X | Complex
                        -Retrieval | Rank X | Spiritual

                        • Stage Three
                        -Bang Shot | Rank X | Complex

PostPosted: Sat Feb 06, 2021 2:58 pm


User Image
Rank - D // Chakra: 400/400 ;; Stamina: 400/400 // Ryo: 0

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ENTER TEXT

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I was afraid of the dark,
So the darkness I became.
I was scared of my own demons,
So I learned them all by name.
I was fearful of the monsters,
So I became a monster too.
I was frightened by a ghost,
'Til I found out it was you.


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{:[Out.Of.Control :: ]:}
Username: Runic Spring


[align=center][img]https://i.imgur.com/hJYaiRd.png?1[/img]
[color=#6688aa][u][size=11]Rank - D // Chakra: 400/400 ;; Stamina: 400/400 // Ryo: 0[size][/u][/color][/size]

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[size=10]I was afraid of the dark,
So the darkness I became.
I was scared of my own demons,
So I learned them all by name.
I was fearful of the monsters,
So I became a monster too.
I was frightened by a ghost,
'Til I found out it was you.[/size]

[color=#6688aa]▄▄▄▄▄▄▄▄▄▄▄▄ [/color] ▄▄▄▄▄▄▄▄▄▄▄▄ [color=#bb7733]▄▄▄▄▄▄▄▄▄▄▄▄ [/color]

[size=9]{:[[b]O[/b]ut.[b]O[/b]f.[b]C[/b]ontrol :: ]:}[/size]
[size=9]Username: Runic Spring[/size][/align]

Runic Spring

Liberal Conversationalist

7,650 Points
  • Millionaire 200
  • The Perfect Setup 150
  • Conversationalist 100

Runic Spring

Liberal Conversationalist

7,650 Points
  • Millionaire 200
  • The Perfect Setup 150
  • Conversationalist 100
PostPosted: Mon Feb 15, 2021 3:16 pm


User Image


User Image
                        ▰ PERSONAL DATA

                        Full Name: Amelia Yasashi
                        Nickname: Amee
                        Age: 12
                        Birthdate: April 22nd
                        Gender: Female


                        ▰ PHYSICAL CHARACTERISTICS

                        Body Rank: E

                        Hair Color: Dark green, almost turquoise in the right lighting.
                        Eye Color: Heterochromic; Red in the right eye, blue in the left
                        Height: 4' 5" or 135cm
                        Weight: 64lbs or 29kg

                        Bloodline: N/A

                        Non-Combat Outfit: As pictured above
                        Combat Outfit: Amelia's Combat Outfit


                        ▰ SOCIAL AND PERSONALITY

                        Nindo: "To overcome your fears is the greatest strength."
                        Personality: Amelia is outspoken and very social, doing whatever she can to interact and learn about the world around her. This may come across as a bit of an overcompensation -- because it is. If she is berated too harshly or told she is annoying, she will double down on this behavior until actively shooed away from the unintentional victim.

                        Village: Tanigakure
                        Title: Academy Student
                        Local Reputation: 0 Fame/Infamy
                        Global Reputation: 0 Fame/Infamy

                        Biography: When Amelia was a young child, she was a very polite and quiet girl. Her parents had always counted their blessings whenever they were given compliments about her behavior, and they often wondered if there was anything wrong with her. Numerous doctors couldn't find a reason for such a reasonable toddler and after two or three years of nicely playing on her own the Yasashis gave up on looking a gift horse in the mouth.

                        Unfortunately, they had found what they were looking for around her seventh birthday when she began to have night terrors. What started as a few sleepless nights soon developed into a worrying issue when Amelia was found outside of her parent's room drawing various shapes on the walls with whatever medium she could get her hands on, and even after every drawing utensil was removed from the home the young girl started using her own blood after scratching the symbols into her arms and legs. Again, physicians were unable to pinpoint an exact cause for the sudden change in behavior. She spent a full year at a facility for youth who developed psychosis of some variety and after a brief period of recovery when she was released back to her parents, she began to harm herself again with the same series of signs. There was a point where she was threatened to be taken from her parents for neglect, but the records of her hospitalization were used as proof against these claims.

                        Amelia claimed that the symbols were "voices from the earth" and that they would "take her where the giants sleep". After a few more years of trial and error, they found a solution that was mostly temporary but helped to quell these so-called voices. Her room was turned into a blank canvas, allowing her to scrawl every inch of her living space with these strange runes. They distracted her mind with books on jutsu techniques, where she found a particular affinity for fuuinjutsu, and spent as much time as they could with her day and night often taking shifts so that she was never alone even as she slept. The night terrors subsided into simple bad dreams, and the self-harming behavior only occurred on the rare occasion that she had to be left by herself. Her mother wrapped her arms and legs in bandages daily to hide the symbols that were now permanent, and this became a ritual in itself. With these interventions in place, Amelia managed the last three years with relative normalcy.

                        Knowing that they would not be around forever, Amelia's parents did what they could to reintroduce her to the outside world and made plans for her to face reality on her own by helping her apply for the Ninja Academy. Their hopes are that she will be able to overcome whatever internal fear she has acquired and perhaps find a way to be rid of it with a more permanent solution.


                        ▰ CLASSES AND STATS

                        First Class: Jack
                        ▱▰▱ Right Tool for the JobAt the beginning of each combat encounter, the Jack may select one type of technique. For the duration of that fight, techniques of that selected type have their costs reduced by a full rank. (Technique Types: Suiton, Doton, Fuuton, Maruton, Fuuin, Iryo, Sensory, etc) In addition, the user is able to carry an additional custom item or weapon that does not count towards their custom points. This custom item may have one additional ability without being considered a legendary item.
                        Second Class: Scholar
                        ▱▰▱ Erudite ScholarInstead of excelling at sensory or summoning abilities, you prefer pure sealing arts. The Academic's body is considered a scroll so seals can be used and stored on your direct body. Your body may be treated as three scrolls equal to your body rank. Fuuinjutsu and sensory skills do not require hand seals and are one rank less in chakra cost (Following the one rank max reduction rules). All three of your actions can be used on fuuinjutsu and/or sensory for one post every three posts in combat. In addition, the duration of all sealing techniques and all sensory techniques are increased by two posts. Your expertise makes your seals innately intricate, meaning attempts to hijack your seals invoke a turn of neutralization where the seal is unusable to everyone before it falls under the hijacker's control. You automatically inflict one tier higher of Hex status (maximum of tier 4).
                        ▱▰▱ Cross Class or Specialization:Jack – Scholar: [Scholar - Bukijutsu]; Able to utilize any seal through contact with their weapon. Detects any hidden information on their person upon contact with weapon. These users are uniquely able to cut through seals by casting an unsealing technique through their blade. They are also able to physically cut Hex seals on their person by expending an activation and no chakra/stamina.

                        Chakra Pool: 100 200
                        Stamina Pool: 100 200
                        Chakra Element: Fuuton - Katon
                        Chakra Color: Black
                        Chakra Materialization: Odd-looking sigils surround Amelia, like cherry blossoms floating off of a tree

                        Stats:
                        • Strength ► 0 / 6
                        → N/A
                        • Speed ► 0 / 6
                        → N/A
                        • Agility ► 0 / 6
                        → N/A
                        • Endurance ► 2 / 6
                        → What's With All the Bandages? [PA]

                        Strengths:
                        • Acrobatics
                        • Staying positive
                        Weaknesses:
                        • Knowledge of Personal Space
                        • Being easily distracted
                        Fears:
                        • Amelia is afraid of being alone. She hates solitude, and always looks for someone to hang out with. She is terrified that if she is alone for too long, that she will get lost in the visions she has.
                        • The dark: a childhood fear that is made more terrifying by the fact that there really is something out there that will get to her.

                        Modifiers:
                        • Genjutsu duration is increased by one post.
                        • Fuuinjutsu and Sensory skills do not require hand seals.
                        • Sensory skills are one [1] rank less in chakra cost.
                        • Duration of all sealing techniques and all sensory techniques are increased by two [2] posts.
                        • You automatically inflict one tier higher of Hex status (maximum of tier 4).
                        • Fuuinjutsu technique resource costs are reduced by [1] rank {Class Discipline [Erudite Academic] [-1]}
                        • Ninjutsu technique resource costs are reduced by [1] rank {Early Learner PA [-1]}

                        Personal Attributes:
                        ▱▰▱ Weapons are a Girl's Best Friend | Gain a Bukijutsu Technique
                        ▱▰▱ What's With All the Bandages? | Endurance increase by 2
                        ▱▰▱ Personal Courage | Grants +2 PA and +10 Technique slots [Ninjutsu]. The user gains the option to make a single jutsu type the Overwhelming trait barring Bloodline, Genjutsu, Kugutsu, and S+ abilities, the user must specify an element for elemental ninjutsu. Additionally, gain +50 Chakra and Stamina per body rank starting at D.
                        ▱▰▱ Early Learner | Ninjutsu technique resource costs are reduced by [1] rank
                        ▱▰▱ The Voices Whisper Secrets | Gain an additional 5 Ninjutsu slots and 5 Genjutsu slots
                        ▱▰▱ Tools of the Trade | Decreases the paragraph count for advancing the Scroll Crafting Profession by two [2] paragraphs. (Applicable after Academy Graduation)


                        ▰ PROFESSIONS AND MISSIONS

                        Ryo: 両0
                        XP: 0
                        Passive XP: 0

                        Shinobi Missions Complete:
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Crafting Trees
                        • {First Tree Here} || → {Current Title}
                        • {Second Tree Here} || → {Current Title}
                        • {Third Tree Here} || → {Current Title}
                        • {Fourth Tree Here} || → {Current Title}

                        Crafting Profession Missions Complete:
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Career Profession Titles
                        • {Profession} || → {Current Title}
                        • {Profession} || → {Current Title}

                        Career Profession Missions Complete:
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Mission, Training, Events, Endgame, and Profession Claims

                        Missions Claim: [ x ]
                        Training Claim: [ x ]
                        Professions Claim: [ x ]
                        Events Claim: [ 3 Year Anniversary ]
                        Endgame Claim: [ Post how much narrative XP was used here ]


                        ▰ INVENTORY








                        Weapon Specs

                        {Only required for custom weapons, copy paste custom description. Standard weapons may have details listed here as well, but it is not required.}

                        ▰ TECHNIQUES

                        Limitations: ACADEMY STUDENT
                        • Ninjutsu | 00 / 35
                        • Genjutsu | 00 / 15
                        • Iryojutsu | 00 / 00
                        • Taijutsu Styles | 00 / 01
                        • Bukijutsu Styles | 00 / 02

                        Maruton:
                        • Kai | Rank X | [Pending Link]
                        • Henge no Jutsu | Rank E | [Training!]
                        • Bunshin no Jutsu | Rank E | [Pending Link]
                        • Substitution Technique | Rank E | [Pending Link]
                        • Art of Walking on Water | Rank D | [Pending Link]
                        • Art of Walking on Walls | Rank D | [Pending Link]
                        • Body Flicker Technique [ Shunshin no Jutsu ] | Rank D | [Pending Link]

                        Fuuton


                        Katon


                        Genjutsu

                        Illusory
                        • {Remove if none}

                        Enchantment
                        • {Remove if none}

                        Instance
                        • {Remove if none}

                        Chain
                        • {Remove if none}

                        Taijutsu {Remove if none}
                        {Style name here}
                        • {Stage progression / techniques learned}

                        Bukijutsu {Remove if none}
                        {Style name here}
                        • {Stage progression / techniques learned}


                        ▰ ACADEMY STUDENT

                        Learned E Rank Technique


PostPosted: Thu Feb 25, 2021 5:45 pm


User Image
Whereabouts:[Who::]--{}--[Where::]
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SPEAKING
POSTING


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[When you look long enough into the Abyss]
User Image
[The Abyss looks back into you]
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Ryo: 0
Stamina: 100/100 {||} Chakra: 100/100




[align=center][img]https://i.imgur.com/xozQQyG.png[/img]
[size=10][b]Whereabouts:[/b][Who::]--{}--[Where::][/size]
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[size=10][color=#bb8811]SPEAKING[/color]
[color=#7755aa]POSTING[/color][/size]

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[img]https://i.imgur.com/WT4tgPD.jpg?1[/img]
[[color=#000000]T[/color][color=#02060b]h[/color][color=#040b17]e[/color] [color=#08172d]A[/color][color=#091c39]b[/color][color=#0b2244]y[/color][color=#0d284f]s[/color][color=#0f2d5b]s[/color] [color=#243c69]l[/color][color=#36446d]o[/color][color=#494d70]o[/color][color=#5c5574]k[/color][color=#6f5e77]s[/color] [color=#946f7e]b[/color][color=#a77781]a[/color][color=#b98085]c[/color][color=#cc8888]k[/color] [color=#d0908c]i[/color][color=#d2938e]n[/color][color=#d49790]t[/color][color=#d59b91]o[/color] [color=#d9a295]y[/color][color=#dba697]o[/color][color=#ddaa99]u[/color]]
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[size=10][b]Ryo:[/b] 0
[b]Stamina:[/b] 100/100 {||} [b]Chakra:[/b] 100/100[/size]

[/align]

[/align]

Runic Spring

Liberal Conversationalist

7,650 Points
  • Millionaire 200
  • The Perfect Setup 150
  • Conversationalist 100

Runic Spring

Liberal Conversationalist

7,650 Points
  • Millionaire 200
  • The Perfect Setup 150
  • Conversationalist 100
PostPosted: Thu Feb 25, 2021 5:47 pm


User Image


User Image
                        ▰ PERSONAL DATA

                        Full Name: Alex Kendrall
                        Nickname: Seere
                        Age: 27
                        Birthdate: 29th of July
                        Gender: Male


                        ▰ PHYSICAL CHARACTERISTICS

                        Body Rank: D

                        Height: 5' 10" or 178cm
                        Weight: 210lbs or 95kg

                        Bloodline: Ketsueki Clan (Saiketsu [Blood Release]) / Jiton [Magnet Release]

                        Non-Combat Outfit: Alex's Casual Wear
                        Combat Outfit: See Above


                        ▰ SOCIAL AND PERSONALITY

                        Nindo: "Pain is just the introduction. Insanity is the prize."
                        Personality: Alex is a sadistic creature, deriving happiness from the suffering of others. He enjoys the thrill of the hunt more than the hunt itself and will get bored easily if the prey is too easy to catch.

                        Village: Konohagakure
                        Title: Genin
                        Local Reputation: 100 Infamy
                        Global Reputation: 0 Fame/Infamy

                        Biography: Alex's family is an odd one, with one being a member of the Ketsueki clan and the other hailing from a remote village in Wind Country. They were merchants who met during a business trip in the Land of Tea, and became pen pals of sorts during the off-season of their trade when they would spend time back home. They had done so for nearly a decade before deciding to finally be together permanently and settle down in Konahagakure. It was a compromise to live halfway between their villages as part of a new life.

                        The Hidden Leaf is where Alex had spent most of his childhood. Learning at the academy, making friends with the other shinobi, and generally doing good within the village. After a few years had passed, as Alex matured into adulthood, he began to display characteristics that would have been labeled harsh or cruel if not hidden by his parents in an effort to ensure not only their child's safety but their own as well. He began to "act out" and lash at strangers, collecting blood samples from local wildlife, and experimenting with his own abilities far beyond what his parents would deem necessary. His father attempted to steer him in a more pleasant direction, but the Ketsueki boy's obsession with blood had started to become worrisome. After some personal evaluation of their home, the family decided to move south into Tea Country where they could continue to monitor Alex's progression.

                        A decade later, a young man with bright red hair and mismatched eyes would show up in Fire Country under the family name Kendrall, and apply for citizenship and a commission as Genin within the Hidden Leaf's ranks. After a brief demonstration of skills, the man was allowed his request with little explanation of his family history.


                        ▰ CLASSES AND STATS

                        First Class: Bloodline
                        ▱▰▱ Dual AncestryDual Ancestry allows you to have full access to two bloodlines upon creation including all techniques, abilities, and personal attributes associated with them. For biographical purposes, your secondary bloodline may be genetic or implanted at your discretion. This discipline gives you [4] bloodline PAs to be used only for the bloodline attributes of your dual bloodlines on top of the [2] personal attributes you receive at base for a total of [6]. If two elemental bloodlines are chosen then the primary bloodline's elemental affinities become your base elements and you gain full access to those elements while your secondary bloodline gives you locked elemental affinities that you cannot learn ninjutsu techniques from but you gain full access to the secondary bloodline. Locked elemental affinities can be unlocked through methods such as ninjutsu class or personal attributes. Elemental affinity personal attributes are automatically allotted to locked affinities. Jiongu users do not have access to Dual Ancestry nor can they be chosen as a secondary bloodline. Dual Ancestry users do not have access to the implant system including the Genetic Palette personal attribute. If you use multiple techniques from both of your bloodlines in the same post without Korabo then those techniques are increased in effectiveness by one rank.
                        Second Class: Bukijutsu
                        ▱▰▱ ExpertThe user has achieved a sense of mastery and focus unlike others and are known as an Expert, a dedicated focus over a weapon they use to near perfection. The shinobi can pick a single weapon, or two if dual wielding, to apply this focus toward with examples such as Katana, Spear, Bows or even Dual Daggers. They acquire a Keystone technique that is unique to them with an additional 2 Custom Techniques derived of this special ability. Refer to the Keystone Guideline for more information. They gain a [+1] boost to both speed and agility & techniques cost [5] less Chakra and/or Stamina per rank of the technique when wielding attacks with their specialized weapon in attack or defense. With a minimum of 5 chakra or stamina paid.

                        Signature Style: Kazekiri
                        Signature Weapon: Longsword (Dual)

                        ▱▰▱ Cross Class or Specialization:Bloodline – Bukijutsu: Bloodline abilities that effect stats are increased by [1] per rank of the technique. In addition, the user is able to combine a bloodline technique and a bukijutsu technique together for a single action, paying the resource cost of both every three posts.

                        Chakra Pool: 550
                        Stamina Pool: 350
                        Blood Pool: 220
                        Chakra Element: Doton - Raiton
                        Chakra Color: Black
                        Chakra Materialization: Smoke or a light mist

                        Stats:
                        • Strength ► 0
                        → N/A
                        • Speed ► 1
                        → Class Attribute: Expert
                        • Agility ► 1
                        → Class Attribute: Expert
                        • Endurance ► 0
                        → N/A

                        Strengths:
                        • Table games, such as chess or shogi.
                        • Putting on a good face in front of others.
                        Weaknesses:
                        • Quick to being annoyed or angered
                        • Doesn't know when to quit while he's ahead
                        Fears:
                        • Alex fears losing his abilities above all. The mere thought that he will be unable to manipulate his ascribed elements will drive him to great lengths to avoid such a fate.
                        • Seeing his parents again. Alex believes that he a disappointment to his family name. If faced with the reality that he could see his parents again it will bring his ambition to a grinding halt. This is why he avoids the Land of Tea.

                        Modifiers:
                        • Bloodline abilities that affect stats are increased by [1] per rank of the technique.
                        • Saiketsu prevents bleeding that extends more than one post as well as prevents trauma from being applied after the initial post of contact.
                        • Saiketsu clan members are able to utilize stamina in the place of chakra utilizing their own blood's physical vitality. Doing so costs the user an additional five stamina atop the technique's rank.
                        • Saiketsu clan members regenerate stamina at 2x the rate while outside of combat.
                        • Deconstruction | While the Magnetic Manipulation technique is active, basic metal items like kunai and shuriken from an enemy can be broken down into iron sand for an E-Rank amount of chakra. Armor, shields, weapons, and puppets can be broken down into iron sand for an equivalent amount of chakra. For example, an S-Rank amount of chakra for heavy armor, A-Rank for a large shield, S-Rank for a legendary weapon, S+ Rank for a tier four puppet, etc. Deconstruction requires an offensive action. However, the opponent may expend the same amount of chakra and a defensive action to protect the metal item against the deconstruction. In addition, after the battle is over the enemy may expend the same amount of chakra to restore their custom item.


                        Personal Attributes:
                        ▱▰▱ Deconstructed Essence | When custom metal armors, weapons, and items are successfully reduced to iron sand by the deconstruction ability, the jiton user is able to retain [1] of the custom abilities of the original item in their iron sand for the duration of the battle. Up to [3] custom abilities from [3] separate weapons can be obtained in a single battle. Additionally, you receive 200 extra chakra to your pool, which is useful for deconstruction.
                        ▱▰▱ Martial Magnetism | After establishing direct physical contact and using the Magnetizing Technique on an enemy, the magnetic attraction between the Jiton user and the enemy becomes so strong that the enemy's agility is reduced by [1] point per body rank of the user for a maximum reduction of [6] points at S+ rank. Physical contact can include using a melee weapon. You also learn [2] additional taijutsu or bukijutsu styles, one at D-Rank the other at B-Rank.
                        ▱▰▱ Electromagnetism | For an additional 10 chakra, all Raiton techniques can magnetize the target individual(s) or object(s) on direct contact and apply T1 burns from E-B Rank and T2 burns from A-S+ Rank. Using this method also allows Raiton techniques to turn the magnetic field created by the Magnetic Manipulation technique into an electromagnetic (EM) field. The result of this is that the Raiton technique can instantly travel over the area of the EM field while being manipulated by the user around allies. Doing this does not consume a combat action. Finally, you are granted [10] ninjutsu slots exclusively for Raiton techniques.
                        ▱▰▱ Crimson Swordsman | The clansman is adept at using bladed weapons and excels at slashing foes asunder. Injuries sustained by bladed weapons of the user bleed for an additional post per body rank of the user and reduce an additional five stamina per body rank of the user. Blood produced in this manner when viewed causes tier-one mental stress for three posts unless a D-Rank kai is used.
                        ▱▰▱ Blood Magic | The user's ninjutsu are able to be converted into blood that assumes the same size and shape as the ninjutsu used to create it. If the ninjutsu had an effect such as burning, burns, paralysis, etc, that effect is still in effect as the blood acts in a similar fashion to the original technique. After being cast, this blood remains active upon the battlefield. In addition, the sight of blood in such masses causes tiered mental stress based on technique rank for three posts unless kai is used. Additionally, the user's blood pool is increased by 10 per body rank, allowing them to utilize their stored blood more efficiently.
                        ▱▰▱ Corrupted Life-force | The user's blood has been tainted by the clan's cursed lineage. Their blood has a diseased nature, applying tiered disease upon entering the target's system depending on the user's body rank. A ranked amount of chakra can be applied to the user's blood to make it acidic and cause an equal amount of damage depending on the amount of chakra applied.
                        ▱▰▱ Blood and Iron | By mixing his blood with his iron sand, Alex can interchange the medium used for Jiton and Saiketsu techniques by manipulating the iron in the crystallized blood. When using blood for a Jiton technique or iron sand for a Saiketsu technique, half of the resource cost comes from the blood pool, and half comes from the chakra pool. This allows Alex to utilize a Jiton technique if he is low on iron sand by substituting it with blood or to utilize a Saiketsu technique when he is low on blood by substituting it with iron sand.


                        ▰ PROFESSIONS AND MISSIONS

                        Ryo: 両30,000
                        XP: 45
                        Passive XP: 25

                        Shinobi Missions Complete:
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Crafting Trees
                        • {First Tree Here} || → {Current Title}
                        • {Second Tree Here} || → {Current Title}
                        • {Third Tree Here} || → {Current Title}
                        • {Fourth Tree Here} || → {Current Title}

                        Crafting Profession Missions Complete:
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Career Profession Titles
                        • {Profession} || → {Current Title}
                        • {Profession} || → {Current Title}

                        Career Profession Missions Complete:
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Mission, Training, Events, Endgame, and Profession Claims

                        Missions Claim: [ x ]
                        Training Claim: [ x ]
                        Professions Claim: [ x ]
                        Events Claim: [ Konflict in Konoha; 3 Year Anniversary ]
                        Endgame Claim: [ Post how much narrative XP was used here ]


                        ▰ INVENTORY

                        • Jacket (pictured) he wears made of iron sand mixed with blood.






                        Weapon Specs


                        ▰ TECHNIQUES

                        Limitations:
                        • Ninjutsu | 18 / 18 (10 Raiton Specific)
                        • Genjutsu | 08 / 08
                        • Iryojutsu | 00 / 00
                        • Taijutsu Styles | 02 / 02
                        • Bukijutsu Styles | 02 / 02

                        Custom Technique
                        • Two For One [ Ni Tai-chi ] | Rank X | Bukijutsu | Complex | Augment
                        Melds two separate blades into one right before the moment of impact to increase the strength of the Buijutsu technique being used. Treats the Bukijutsu technique being augmented as one rank higher.

                        • Sawblade Shuriken [ Nokogiriha ] | Rank X | Bloodline [Jiton] | Spiritual
                        User creates shuriken in the shape of sawblades that cause tiered bleeding. Two [2] blades are created per rank starting at Rank D.

                        • Crimson Prison [ Ketsrou no Jutsu ] | Rank C (Variable) | Bloodline [Ketsueki] | Spiritual
                        Similar to the Suiton Water Prison Technique, but utilizing blood instead of water. The target becomes trapped in a large sphere of blood and is subject to drowning. Additionally causes tiered mental stress. User must keep one hand on the sphere to keep it active, and other Ketsueki techniques can be utilized from the sphere going outwards, but cannot be used against the prisoner inside the sphere.

                        • Magnetic Pulse [ Jiton: Hato no Kodo ] | Rank X | Bloodline [Jiton] | Spiritual
                        The user releases a large blast of electromagnetic energy centered on the user that applies tiered paralysis to those caught in the range of the blast. Any magnetized objects or targets become unmagnetized if they are hit by the blast.

                        • Iron Contamination [ Testu Osen ] | Rank X (Passive) | Bloodline [Jiton/Ketsueki] | Spiritual
                        When Alex infects a target with his blood, iron sand also becomes administered into the target's bloodstream. This allows Alex to magnetize a target without direct contact. Magnet Release Technique is used with an additional cost of half the activation cost, per rank, to magnetize the target's blood. This requires a separate activation for the Magnet Release and any techniques used afterward that take advantage of the magnetism. The target can expend an amount of chakra or stamina equal to the activation cost to release themselves from the magnetism. If they are successful, the iron sand in their blood becomes inert. The target must be reinfected with more blood, and another activation spent afterward, in order for the magnetism to become active again.

                        • Red Swarm [ Akai Mure ] | Rank D | Bloodline [Ketsueki] | Spiritual
                        Creates a small swarm of mosquitos made of blood that stealthily approach a target to infect them with the user's blood. This applies Tier 2 Disease. This status effect can be increased by the Corrupted Life Force PA as applicable by the user's body rank.

                        Maruton:
                        • Kai | Rank X | Default
                        • Henge no Jutsu | Rank E | Default
                        • Bunshin no Jutsu | Rank E | Default
                        • Substitution Technique | Rank E | Default
                        • Art of Walking on Water | Rank D | Default
                        • Art of Walking on Walls | Rank D | Default
                        • Body Flicker Technique [ Shunshin no Jutsu ] | Rank D | Default
                        • Collaboration [ Korabo ] | Rank X | Passive
                        • Enclosing Technique [ Fūnyū no Jutsu ] | Rank E | Universal
                        • Unsealing Technique [ Kaifū no Jutsu ] | Rank E | Universal
                        • Summoning Technique [ Kuchiyose no Jutsu ] | Rank C | Universal

                        Doton
                        • Rock Throw Technique [ Iwa Tounyuu no Jutsu ] | Rank E
                        • Stone Bracers [ Ishi Yoroi no Ude ] | Rank E
                        • Earth Military Movement Technique [ Tsuchi Gunjikoudou no Jutsu ] | Rank E
                        • Swift Earth [ Tsuchi Tou Tou ] | Rank X
                        • Rock Shield [ Doroku Gaeshi ] | Rank X
                        • Dust Clone Technique [ Koujin Bunshin no Jutsu ] | Rank D
                        • Mud Moat [ Gou no Doro ] | Rank D
                        • Stone Needle Skin [ Sekkai Senbon Hada ] | Rank C

                        Raiton
                        • Telegram Flash [ Denpō Sekka ] | Rank E
                        • Flickering Light [ Touei no Jutsu ] | Rank E
                        • Lightning Clone [ Raikou Bunshin no Jutsu ] | Rank E
                        • Static Strings [ Seidenki Ito no Jutsu ] | Rank E
                        • Electrical Resistance Training [ Teikou no Kuntou ] | Rank E | Passive
                        • Lightning Release: Electric Shock Needles [ Raiton: Kanden Haribari ] | Rank E
                        • Burst Technique [ Heki no Jutsu ] | Rank D
                        • Cloud Wisp [ Ichijou no Kumo no Jutsu ] | Rank D
                        • Lightning Bolt [ Rakurai no Jutsu ] | Rank D
                        • Lightning Transformation [ Raikou Henge no Jutsu ] | Rank D
                        • Current Transfer Technique [ Nagare Tensou no Jutsu ] | Rank D
                        • Blade Technique [ Yaiba no Jutsu ] | Rank C
                        • Earth Flash [ Jibashiri ] | Rank C
                        • Swarm of Hummingbirds [ Hachidori no Mure ] | Rank C
                        • Electric Explosion [ Dendou Bakuhatsu no Jutsu ] | Rank C
                        • Electric Needle Spread [ Dendou Hari Fukyuu ] | Rank C

                        Bloodline
                        • Magnetic Manipulation [ Jiba Soujuu ]
                        • Magnet Release: Magnetizing Technique [ Jiton: Jika no Jutsu ]
                        • Iron Bullet [ Hagane Dama ] | Rank D
                        • Iron Clone Manipulation [ Hagane Bunshin Soujuu ] | Rank D
                        • Iron Clone Technique [ Hagane Bunshin no Jutsu ] | Rank C-A
                        • Iron Shield [ Hagane no Tate ] | Rank C-A
                        • Iron Sand Pellet Cannon [ Satetsu Peretto Taihō ] | Rank C | Augment
                        • Magnet Release: Pushing/Pulling Technique [ Jiton: Oshiateru/Hipparu no Jutsu ] | Rank C | Augment
                        • Iron Sand Coffin [ Satetsu Kyuu ] | Rank X
                        • Blood Manipulation [ Chi Soujuu ] | Rank X | Spiritual
                        • Red Stone [ Akaishi ] | Rank X | Spiritual
                        • Crimson Needle [ Shinkōshoku no Hari ] | Rank X | Spiritual
                        • Devil's Claw [ Akuma no Tsume ] | Rank C | Spiritual
                        • Crimson Purging [ Shinku no Kiyomeru ] | Rank X | Spiritual
                        • Red Steel [ Akahagane ] | Rank X | Cost | Augment
                        • Blood-Curdle [ Gyōketsu ] | Rank X | Spiritual
                        • Cursed Blood Rune [ Norowareta chi no rūn ] | Rank X | Spiritual

                        Genjutsu

                        Illusory
                        • Hummingbirds Technique [ Hachidori no Jutsu ]

                        Enchantment
                        • Mist Technique [ Kiri no Jutsu ]
                        • Demonic Illusion: Hell Viewing Technique [ Magen: Narakumi no Jutsu ]
                        • Voice of Compromise [ Jouho no Koe ]

                        Instance
                        • Weapon Multiply [ Buki Hanshoku ]

                        Chain
                        • Demonic Illusion: Double False Surroundings Technique [ Magen: Nijū Kokoni Arazu no Jutsu ]

                        Taijutsu
                        Flowing Arts
                        • Stage One
                        - Fluid Stance | Rank X | Stance
                        - Shifting Tide | Rank X | Complex
                        - Crashing Wave | Rank X | Simple

                        • Stage Two
                        - Undertow | Rank D | Training
                        - Riptide Movement | Rank X | Complex

                        • Stage Three
                        - Crashing Tide | Rank X | Complex
                        - Swelling Tide | Rank X | Simple

                        • Stage Four
                        - Tsunami Counter | Rank X | Complex
                        - Eroding Brine | Rank X | Complex

                        Light Touch
                        • Stage One
                        - Soft Touch: Strike | Rank X | Complex
                        - Soft Touch: Swipe | Rank X | Complex

                        • Stage Two
                        - Soft Touch: Deflect | Rank X | Complex
                        - Wave Touch: Force | Rank X | Spiritual

                        • Stage Three
                        - Wave Touch: Augment | Rank X | Spiritual
                        - Rupture Touch: Contraction | Rank X | Complex

                        • Stage Four
                        - Rupture Touch: Penetrator | Rank X | Complex

                        Bukijutsu
                        Kazekiri
                        • Stage One
                        - Two Swords Drawing Art: First Blood [ Nitō Iai no Jutsu: Saisho no Chi | Rank X | Simple
                        - Primary Stance [ Ichiji Dachi ]| Rank X | Simple
                        - Secondary Stance [ Niji Dachi ]| Rank X | Simple

                        • Stage Two
                        - Shoulder Drop [ Kata Otosu ] | Rank D | Simple | Supplementary
                        - Hidden Thrust [ Kakusareta Tsuki ] | Rank D | Complex

                        • Stage Three
                        - Blade Storm [ Tsurugi Arashi ] | Rank C-A | Complex
                        - Vortex Counter [ Uzu Hangeki ] | Rank X | Complex
                        - Heavy Gale [ Kyōfū ] | Rank C | Complex

                        Ja Ryu
                        • Stage One
                        - Coiling Strike | Rank X | Simple
                        - Viper Strike | Rank X | Simple

                        • Stage Two
                        - Fanged Attack | Rank X | Simple
                        - Snapping Tail[ | Rank X | Simple

                        • Stage Three
                        - Belly Gliding | Rank X | Simple
                        - Predatory Snake | Rank X | Simple
                        - Long Snake | Rank X | Spiritual

                        • Stage Four
                        - Alluring Viper | Rank X | Simple
                        - Cobra Rattle | Rank X | Spiritual
                        - Venomous Rejection | Rank X | Simple

                        • Stage Five
                        - Serpentine Reflex | Rank X | Complex



PostPosted: Tue Mar 02, 2021 4:11 pm


User Image
Chakra; 350 / 350 || Stamina; 350 / 350 || Blood; 220 / 220
Ryo; 30,000 || Rank; D {Genin}


All that he knows
Is this life of murder
To feed his hunger woes

╔════════☽===☾════════╗

TEXT

╚════════☽===☾════════╝
He knows that his soul is damned
For what god could love
Such a wicked awful man


Location:
Company:


[align=center][img]https://i.imgur.com/xHMNuwU.png[/img]
[size=9][b]Chakra; 350 / 350 || Stamina; 350 / 350 || Blood; 220 / 220
Ryo; 30,000 || Rank; D {Genin}[/b][/size]

[size=9][i][color=darkred]All that he knows
Is this life of murder
To feed his hunger woes[/color][/i][/size]
[color=darkgoldenrod][size=24]╔════════☽===☾════════╗[/size][/color]

[size=10]TEXT[/size]

[color=darkgoldenrod][size=24]╚════════☽===☾════════╝[/size][/color]
[size=9][i][color=darkred]He knows that his soul is damned
For what god could love
Such a wicked awful man[/color][/i][/size]

[size=10][b]Location:[/b]
[b]Company:[/b][/size][/align]

Runic Spring

Liberal Conversationalist

7,650 Points
  • Millionaire 200
  • The Perfect Setup 150
  • Conversationalist 100

Runic Spring

Liberal Conversationalist

7,650 Points
  • Millionaire 200
  • The Perfect Setup 150
  • Conversationalist 100
PostPosted: Mon Mar 08, 2021 8:57 pm


User Image


User Image
                        ▰ PERSONAL DATA

                        Full Name: Kida Tamashi
                        Nickname: None yet.
                        Age: 27
                        Birthdate: February 13th
                        Gender: Female


                        ▰ PHYSICAL CHARACTERISTICS

                        Body Rank: Rank D

                        Hair Color: Brunette
                        Eye Color: Hazel
                        Height: 6' even or 182.88cm
                        Weight: 170lbs or 77kg

                        Bloodline: N/A

                        Non-Combat Outfit: This black leather cloak with brown cloth layered pants.
                        Combat Outfit: Medium leather armor


                        ▰ SOCIAL AND PERSONALITY

                        Personality: Kida is a do-er, plain and simple. When there is a task at hand she focuses her abilities to complete said task while trying to maintain little, to no outside distractions. If a problem can't be solved with brute force then it's likely that she will not see it as a problem. Her words are sometimes harsh, though she will never attempt to make someone feel hurt on purpose. In the same breath, however, she will just as easily pass you by if you aren't a direct contribution to her goal.

                        Village: None
                        Title: N/A
                        Local Reputation: 0 Fame/Infamy
                        Global Reputation: 0 Fame/Infamy

                        Biography: Kida's family travels frequently, never staying in one town or land for very long before carrying on to the next. They fought for sport to earn a living, and everyone participated -- including Kida. She learned combat at a very young age, and survival soon after. Fighting in underground arenas was brutal, and at times Kida would lose horribly often requiring weeks worth of recovery and additional training. However, the child never saw it as a punishment. She enjoyed the pain. The chance to grow stronger. A moment to prove herself to her father and mother, to win their affection and approval.

                        Eventually, in their old age, Kida's parents would begin to travel less. Limiting their excursions to watch the fights that Kida participated in. Her father still made his debut in a few of the smaller rings, but overall it was the daughter that provided.

                        This lasted until Kida's mother became ill. A sickness that spread quickly and without warning. They did what they could to ease her through the pain, but ultimately every doctor they had sought out was unable to help. When Kida's mother finally passed she stopped fighting for close to a year until her father eventually chided her to continue and not waste her training. So, Kida left home once again and traveled as her family had used to do. Fighting, winning money, and bringing it back home to her father. Another two years passed and her father fell ill in the same way her mother had done. Again with no warning, but the progression was slower this time. Old world medicine had not worked for her mother, so in spite of the protests of her father, Kida once again retired from the fighting rings in search of a treatment that would work this time.


                        ▰ CLASSES AND STATS

                        First Class: Bukijutsu
                        ▱▰▱ Mystic HeroThe user has become adept at blending their ninjutsu and bukijutsu. The user is able to cast ninjutsu from their weapon without the use of hand signs by making any flourish or deliberate movement to cast the technique in the direction the weapon is commanded. This requires the same amount of time as the forming of hand signs to cast ninjutsu. They are also able to Korabo 1 ninjutsu and 1 bukijutsu together with varying cool downs for a single action.
                        Second Class: Ninjutsu
                        ▱▰▱ Harsh ElementalistThe user starts with an additional element at D rank. In addition, at C rank and A rank, the user receives an additional element each. Ninjutsu class slots are mirrored per element, including maruton. The Elementalist's wide understanding of the elements reduces the cost of their elemental ninjutsu by [1] whole rank without losing their potency but elemental ninjutsu cannot be lowered in cost beyond this. Additionally, the user can choose [1] elemental status effect (Paralysis) upon the character's creation that will cruelly apply at [1] tier higher than the rank of the technique at a maximum of the fourth tier on contact.
                        ▱▰▱ Cross Class or Specialization:Bukijutsu – Ninjutsu: Grants the user to gain +3 ninjutsu per body rank. Gives the overwhelming property to ninjutsu cast through the mystic hero discipline and allows the user to convert 10 ninjutsu to 1 bukijutsu style and 1 bukijutsu style to 10 ninjutsu.

                        Chakra Pool: 300
                        Stamina Pool: 300
                        Chakra Element: Raiton - Katon - Suiton
                        Chakra Color: Blue
                        Chakra Materialization: A striking aura that radiates from their body

                        Stats:
                        • Strength ► 2 / 8
                        → Are You Sure You're Not an Oni? (PA)
                        • Speed ► 0 / 8
                        → N/A
                        • Agility ► 0 / 8
                        → N/A
                        • Endurance ► 0 / 8
                        → N/A

                        Strengths:
                        • Kida never backs down from a challenge
                        • Kida is typically good at judging the physical strength of others
                        Weaknesses:
                        • Kida doesn't think things through clearly when the end goal is within reach
                        • Kida is terrible at making small talk
                        Fears:
                        • Kida is afraid to lose. The fear of failure is what drives her, but it's also what blinds her to her mission.
                        • Kida is afraid to lose her father as he is the only family she has left

                        Modifiers:
                        • Elemental ninjutsu costs one [1] less rank in resources
                        • Raiton techniques cause paralysis one [1] Tier higher
                        • Ninjutsu and Bukijutsu techniques can Karabo with varying cooldowns
                        • Ninjitsu cast through Mystic Hero are overwhelming
                        • When using Great Destructive Blade Art armor and armor techniques are treated as one [1] tier lower

                        Personal Attributes:

                        ▱▰▱ Underground Champion | Gain 30,000 Ryo.
                        ▱▰▱ Blessing of Surtr | Katon techniques cause burning [1] Tier higher.
                        ▱▰▱ Plagued Family | Kida is immune to Tier 1 poisons.
                        ▱▰▱ Are You Sure You're Not an Oni? | Gain +2 to Strength.
                        ▱▰▱ Duty | The user acquires +2 PAs. They are able to claim S+ Ranked Techniques without Village or Faction leader permission. The user can also become a sage of a summoning contract even if the normal alloted sages are full, additionally the user gains +100 senjutsu to their natural energy pool, curse or sage mode applicable. Human Sage cannot be acquired in this manner.
                        ▱▰▱ Mythical Archer | Allows Kida to utilize Honshi Art Bukijutsu Techniques on projectiles fired with Kyoukan Ya Techniques. The full costs of both techniques are spent as used appropriately.
                        ▱▰▱ Gift of Brokkr | Decreases the paragraph count for advancing the Weapon Crafting Profession by two [2] paragraphs.


                        ▰ PROFESSIONS AND MISSIONS

                        Ryo: 両30,000 (Underground Champion PA)
                        XP: 0
                        Passive XP: 0

                        Shinobi Missions Complete:
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Crafting Trees
                        • {First Tree Here} || → {Current Title}
                        • {Second Tree Here} || → {Current Title}
                        • {Third Tree Here} || → {Current Title}
                        • {Fourth Tree Here} || → {Current Title}

                        Crafting Profession Missions Complete:
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Career Profession Titles
                        • {Profession} || → {Current Title}
                        • {Profession} || → {Current Title}

                        Career Profession Missions Complete:
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Mission, Training, Events, Endgame, and Profession Claims

                        {This spoiler is where you'll link to your character's relevant claim posts for missions, training, holidays/events, and professions.}
                        Missions Claim: [ x ]
                        Training Claim: [ x ]
                        Professions Claim: [ x ]
                        Events Claim: [ 3 Year Anniversary ]
                        Endgame Claim: [ Post how much narrative XP was used here ]


                        ▰ INVENTORY

                        • Medium Armor






                        Weapon Specs

                        None

                        ▰ TECHNIQUES

                        Limitations: {How many of each technique you can learn. Refer to class info, remove if you don't have access to jutsu. Remember that E rank nin/gen/iryojutsu do not count towards these limits.}
                        • Ninjutsu | 65 / 72 [18 from classes + 18(x3) elements]
                        • Genjutsu | 08 / 08
                        • Iryojutsu | 00 / 00
                        • Taijutsu Styles | 00 / 01
                        • Bukijutsu Styles | 00 / 02

                        Maruton:
                        • Kai | Rank X | Default
                        • Henge no Jutsu | Rank E | Default
                        • Bunshin no Jutsu | Rank E | Default
                        • Substitution Technique | Rank E | Default
                        • Art of Walking on Water | Rank D | Default
                        • Art of Walking on Walls | Rank D | Default
                        • Body Flicker Technique [ Shunshin no Jutsu ] | Rank D | Default
                        • Enclosing Technique [ Fūnyū no Jutsu ] | Rank E | Universal
                        • Unsealing Technique [ Kaifū no Jutsu ] | Rank E | Universal
                        • Summoning Technique [ Kuchiyose no Jutsu ] | Rank C | Universal
                        • Collaboration [ Korabo ] | Rank X | Passive
                        • Toothpick [ Youji ] | Rank X
                        • Temporary Body Paralysis Technique [ Kanashibari no Jutsu ] | Rank D
                        • Astral Projection Skill [ Kozumikku Jigyou no Jutsu ] | Rank C
                        • Heavenly Transmission Technique [ Tensou no Jutsu ] | Rank C
                        • Explosive Note Detonation [ Bakuhatsu-on Bakuhatsu ] | Rank X
                        • Samurai Saber Technique [ Bushi Ken no Jutsu ] | Rank X
                        • Flying Swallow [ Hien ] | Rank X
                        • Aerial Shift [ Kūchū Shifuto ] | Rank X
                        • Barrier Shatter Technique [ Kekkai Massatsu no Jutsu ] | Rank X
                        • Chakra Absorption Technique [ Chakra Kyuuin Jutsu ] | Rank X
                        • Hidden Needles [ Fukumi Hari ] | Rank X
                        • Blood-Curdle [ Gyōketsu ] | Rank X

                        Raiton
                        • Telegram Flash [ Denpō Sekka ] | Rank E
                        • Flickering Light [ Touei no Jutsu ] | Rank E
                        • Lightning Clone [ Raikou Bunshin no Jutsu ] | Rank E
                        • Static Strings [ Seidenki Ito no Jutsu ] | Rank E
                        • Electrical Resistance Training [ Teikou no Kuntou ] | Rank E | Passive
                        • Lightning Release: Electric Shock Needles [ Raiton: Kanden Haribari ] | Rank E
                        • Burst Technique [ Heki no Jutsu ] | Rank D
                        • Cloud Wisp [ Ichijou no Kumo no Jutsu ] | Rank D
                        • Lightning Bolt [ Rakurai no Jutsu ] | Rank D
                        • Lightning Transformation [ Raikou Henge no Jutsu ] | Rank D
                        • Current Transfer Technique [ Nagare Tensou no Jutsu ] | Rank D
                        • Earth Flash [ Jibashiri ] | Rank C
                        • Wave of Inspiration [ Kangekiha ] | Rank X
                        • Electric Overdose [ Dendou Karyou ] | Rank C
                        • Twitching Limb [ Hikuhiku Eda ] | Rank C
                        • Control Loss [ Seishuu Sonshitsu ] | Rank C
                        • Blade Technique [ Yaiba no Jutsu ] | Rank C
                        • Swarm of Hummingbirds [ Hachidori no Mure ] | Rank C
                        • Electric Explosion [ Dendou Bakuhatsu no Jutsu ] | Rank C
                        • Cloud Shield [ Kumo no Tate ] | Rank C
                        • Electric Needle Spread [ Dendou Hari Fukyuu ] | Rank C

                        Katon
                        • Fire Release: Fox Fire [ Katon: Kitsunebi) ] | Rank X
                        • Flame-Resistance Technique [ Bounetsu no Jutsu ] | Rank E | Passive
                        • Cinder Technique [ Tanebi no Jutsu ] | Rank E
                        • Veil Technique [ Fukumen no Jutsu ] | Rank E
                        • Flare Technique[ Shoumeidan no Jutsu ] | Rank E
                        • Mist Waltz Technique [ Kasumi Enbu no Jutsu ] | Rank D
                        • Fire Release Shuriken Technique [ Katon: Shuriken no Jutsu ] | Rank D
                        • Burning Cinder: One [ Nenshou Ha: Ichi ] | Rank D
                        • Flaming Palm Technique [ Houka Hira no Jutsu ] | Rank D | Variable
                        • Flame Spread Technique [ Hi Shinten no Jutsu ] | Rank D
                        • Ember Clone Technique [ Yojin Bunshin no Jutsu ] | Rank D
                        • Many Flowers in Bloom [ Hyakkaryouran ] | Rank X
                        • Fire Release: Instant Movement Technique [ Katon: Shunshin no Jutsu ] | Rank D
                        • Flash Fan Technique [ Hoteri Ougigata no Jutsu ] | Rank D
                        • Hot Hug Technique [ Hotto Houyo ] | Rank D
                        • Fireproof Technique [ Taika no Jutsu ] | Rank C | Passive
                        • Bed of Fire Technique [ Hidoko no Jutsu ] | Rank C
                        • Dragon Fire Technique [ Ryuuka no Jutsu ] | Rank C
                        • Great Fireball Technique [ Gōkakyū no Jutsu ] | Rank C
                        • Burning Rush [ Nenshou Tosshin ] | Rank C
                        • Aerial Explosion Technique [ Kita no Jutsu ] | Rank C
                        • Bomb Blaze Technique [ Kibaku Kaen no Jutsu ] | Rank C

                        Suiton
                        • Water Manipulation [ Mizu Soujuu ] | Rank E-X
                        • Trick of Water [ Mizu no Waruasobi ] | Rank E
                        • Water Mirror Technique [ Mizu Kagami no Jutsu ] | Rank E
                        • Water Sword [ Mizu no Yaiba ] | Rank E-B
                        • Black Clouds Technique [ Kokuun no Jutsu ] | Rank D
                        • Water Clone Technique [ Mizu Bunshin no Jutsu ] | Rank D
                        • Beach Crab [ Isonagi no Jutsu ] | Rank D
                        • Water Shield Technique [ Mizu Tate no Jutsu ] | Rank D-B
                        • Breathing Underwater Technique [ Suimenka no Kisoku ] | Rank D Passive
                        • Hidden Mist Technique [ Kirigakure no Jutsu ] | Rank D
                        • Mist Vision Technique [ Kiri Shikaku no Jutsu ] | Rank D Passive
                        • Water Release: Instant Movement Technique [ Suiton: Shunshin no Jutsu ] | Rank D
                        • Rising Water Cutter [ Mizu Kamikiri ] | Rank C
                        • Large Projectile [ Taihoudan ] | Rank C
                        • Bullet [ Teppoudama ] | Rank C
                        • Water Chains Technique [ Suikusari no Jutsu ] | Rank C
                        • Water Armor [ Mizu no Yoroi ] | Rank C
                        • Water Prison Technique [ Suirou no Jutsu ] | Rank C
                        • Starch Syrup Capture Field [ Mizuame Nabara ] | Rank C
                        • Waterfall Basin Technique [ Takitsubo no Jutsu ] | Rank C
                        • Stormy Upheaval [ Haran Banshou ] | Rank C

                        Genjutsu

                        Illusory
                        • Mist Servant Technique [ Kasumi Juusha no Jutsu ]
                        • Immortality Technique [ Fukyuu no Jutsu ]

                        Enchantment
                        • Cactus Punch Illusion [ Saboten Uchinuku Meimu ]

                        Instance
                        • Annoying Dust Technique [ Okkuu Chiri no Jutsu ]
                        • Flower Petal Escape [ Hanabira Esukēpu ]
                        • Lightning Illusion: Lightning Flash Pillar [ Raigen: Raikouchuu ]

                        Chain
                        • Sudden Trap [ Totsuzen no Wana ]
                        • Echo of Defiance [ Chousen no Hibiki ]

                        Taijutsu
                        {Art of Eight Limbs
                        • Stage One
                        - Penetrating Kick | Rank X | Simple
                        - Elbow Hook | Rank E | Simple

                        • Stage Two
                        - Piercing Knee Strike | Rank X | Simple
                        - Rupturing Blow | Rank X | Simple

                        • Stage Three
                        - Vice Grip | Rank X | Simple
                        - Overhand Strike | Rank X | Simple
                        - Fracture Smash | Rank X | Complex

                        • Stage Four
                        - Morning Sun Strike | Rank X | Simple
                        - Strike and Smash | Rank X | Simple
                        - Cranial Havoc | Rank X | Simple

                        • Stage Five
                        - Monster Toss | Rank X | Simple

                        Bukijutsu
                        Kyoukan Ya
                        • Stage One
                        - Quick Draw | Rank X | Simple
                        - Wrapped Shot | Rank E | Complex
                        - Full Draw | Rank X | Complex

                        • Stage Two
                        - Rapid Fire | Rank X | Simple
                        - Cornered Shot | Rank D | Complex
                        - Eagle's Sight | Rank D | Spiritual
                        - Chakra Munition | Rank X | Spiritual

                        • Stage Three
                        - Hunter's Cloak | Rank C-A | Spiritual
                        - Method of the Hunter | Rank C | Complex
                        - Trip Wire | Rank C | Simple
                        - Rocket Bolt | Rank X | Complex
                        - Cluster Training | Rank C | Training
                        - Twin Shot | Rank C | Simple
                        - Whistle Shot | Rank C | Complex
                        - Hunter Body Flicker | Rank C | Spiritual

                        • Stage Four
                        - Snare Shot | Rank X | Complex

                        Great Destructive Blade Art
                        • Stage One
                        - Heavy Smash [ Omoi Tokimeki ] | Rank X | Simple
                        - Sweep [ Haki ] | Rank X | Simple

                        • Stage Two
                        - Stab [ Tsuki ] | Rank X | Simple
                        - Earth's Embrace [ Chikyū no Hōyō ] | Rank X | Complex

                        • Stage Three
                        - Saw [ Nokogiri ] | Rank X | Simple
                        - Dull Blade [ Nibu Ha ] | Rank X | Spiritual

                        • Stage Four
                        - Iron Drop [ Tetsu no Shizuku ]| Rank X | Simple

                        Honshi Art
                        • Stage One
                        - Straight Shot | Rank X | Simple
                        - Mirror Throwing | Rank X | Simple

                        • Stage Two
                        - Snare Toss | Rank D | Simple
                        - Shadow Sling | Rank X | Complex
                        - Retrieval | Rank X | Spiritual

                        • Stage Three
                        - Bang Shot | Rank X | Complex
                        - Orbital Projectiles | Rank C | Spiritual
PostPosted: Tue Mar 09, 2021 7:45 pm


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Chakra // 300 :: 300 || Stamina // 300 :: 300

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[imgleft]https://i.imgur.com/1yRRspK.png?1[/imgleft]
[img]https://i.imgur.com/W5ybBfQ.png?1[/img]

[align=center][size=10]
Chakra // 300 :: 300 || Stamina // 300 :: 300

TEXT[/size][/align]

Runic Spring

Liberal Conversationalist

7,650 Points
  • Millionaire 200
  • The Perfect Setup 150
  • Conversationalist 100

Runic Spring

Liberal Conversationalist

7,650 Points
  • Millionaire 200
  • The Perfect Setup 150
  • Conversationalist 100
PostPosted: Sun Apr 11, 2021 12:35 pm


User Image


User Image
                        ▰ PERSONAL DATA

                        Full Name: Hikaru Nara
                        Nickname: Kamu
                        Age: Sixteen [16]
                        Birthdate: July 16
                        Gender: Male


                        ▰ PHYSICAL CHARACTERISTICS

                        Body Rank: D

                        Hair Color: Dark Brown to Black depending on the light.
                        Eye Color: Brown, but appears Gold in the right lighting.
                        Height: 5' 8" or 173cm
                        Weight: 140lbs or 64kg

                        Bloodline: Nara - Aburame

                        Non-Combat Outfit: Hoodie and trackpants [x]
                        Combat Outfit: Light armor underneath a cloak.


                        ▰ SOCIAL AND PERSONALITY

                        Nindo: "You cannot live in the light forever."
                        Personality: Hikaru always seems to look on the bright side of whatever misfortune falls his way but does so while maintaining a dose of reality. It may seem like he gives up hope, but he will never stop fighting even when he is certain of his impending failure.

                        Village: Rogue / Wanderer
                        Title: N/A
                        Local Reputation: 0
                        Global Reputation: 0

                        Biography: Hikaru grew up outside of his clan's village on a small island between the lands of Fire and Water. His mother had died during a mission that his father would not explain to him, and not long after her death they left Konahagakure and never looked back. His father brought a few essentials and some things to farm sugar cane and honey. With their combined skills in controlling insects, they thrived for the most part and lived a life that was simple, but not carefree. Every night Hikaru's father would board up the windows and set the bees loose into the wild, and set water beetles out to patrol the coast near their small home. Hikaru never really questioned why this was necessary, and by the time he was old enough to start venturing off the island it was simply a way of life for him.

                        After some time Hikaru found work with local thieves who patrolled the trading routes along Fire Country's Eastern coast. It was through this work that the young man honed the skills of his mother's clan - something which his father could not help him with. Much to his father's berating, it was the easiest way to get extra supplies when they hit a dry spell. His father never did reveal why his mother died, or why that meant they had to leave the Leaf, but Hikaru also never questioned it. Instead, he lived his life the best he could despite their situation.


                        ▰ CLASSES AND STATS

                        First Class: Bloodline
                        ▱▰▱ Dual AncestryDual Ancestry allows you to have full access to two bloodlines upon creation including all techniques, abilities, and personal attributes associated with them. For biographical purposes, your secondary bloodline may be genetic or implanted at your discretion. This discipline gives you [4] bloodline PAs to be used only for the bloodline attributes of your dual bloodlines on top of the [2] personal attributes you receive at base for a total of [6]. If two elemental bloodlines are chosen then the primary bloodline's elemental affinities become your base elements and you gain full access to those elements while your secondary bloodline gives you locked elemental affinities that you cannot learn ninjutsu techniques from but you gain full access to the secondary bloodline. Locked elemental affinities can be unlocked through methods such as ninjutsu class or personal attributes. Elemental affinity personal attributes are automatically allotted to locked affinities. Jiongu users do not have access to Dual Ancestry nor can they be chosen as a secondary bloodline. Dual Ancestry users do not have access to the implant system including the Genetic Palette personal attribute. If you use multiple techniques from both of your bloodlines in the same post without Korabo then those techniques are increased in effectiveness by one rank.
                        Second Class: Bloodline
                        ▱▰▱ Heritage KeystoneYou receive an additional 5 custom technique slots to be used only on bloodline and bloodline-related techniques. Additionally, you may create a "keystone" technique; this technique is essentially a Bloodline ninja's signature move, with power and versatility similar to a technique such as Kamui. This technique must be submitted as a custom jutsu and approved. It also does not take a custom jutsu slot. In addition, you are able to use your third action for any Bloodline Jutsu, whether it is offensive or defensive, once every two turns. This discipline may not be taken in conjunction with another Keystone Discipline. Refer to the Keystone Guideline for more information.
                        ▱▰▱ Specialization:Bloodline – Bloodline: If this class is taken as the first and second class, you may pick 2 of its disciplines. Bloodline techniques the user casts are reduced by five chakra per rank of the technique. Gain an Additional 5 Custom slots dedicated to your bloodline.

                        Chakra Pool: 400
                        Stamina Pool: 300
                        Insect Pool: 750 [500 in gourd]
                        Chakra Element: Fuuton - Suiton
                        Chakra Color: Green
                        Chakra Materialization: Lines that begin to cover his entire body like spiderwebs being spun

                        Stats:
                        • Strength ► 0 / 6
                        → N/A {Ex. Punch Hard PA, Move Fast Training}
                        • Speed ► 0 / 7
                        → Stat Cap increase from Kencul species
                        • Agility ► 0 / 7
                        → Stat Cap increase from Kencul species
                        • Endurance ► 0 / 6
                        → N/A

                        Strengths:
                        • Beekeeping
                        • Keeping a straight face in any situation
                        Weaknesses:
                        • Bright lights
                        • Opening up to others
                        Fears:
                        • Losing control of his jutsu, namely the insects he keeps inside of him, though he does sometimes worry that his shadow manipulation might backfire as well.
                        • Whatever "thing" his father is trying to keep away from him. The real reason he never asks about it is that he is afraid of what the answer could be.

                        Modifiers:
                        • Bloodline techniques cost five [5] less chakra per rank.
                        • Multiple Bloodline techniques used without Korabo are increased in effectiveness by one [1] rank.
                        • Shadow Lurker | Despite being made of chakra, techniques that manipulate shadow that travel along the ground cannot be collided with unless the shadow is manipulated above the earth.
                        • Master of Shadows | The clan member may learn any listed technique or augment that has the word "shadow" in it without consuming a slot.
                        • Trinity Teamwork | When performed within the Ino-Shika or Shika-Cho formation, clan imitation techniques have a one post increase added to their duration before the opponent is allowed to spend the chakra to break free. When used within the Ino-Shika formation then this duration is increased by two, for a total length of three posts.
                        • Shadow Locked | All Nara techniques that restrain movement are considered to also apply the grappled status. This grapple is considered spiritual and equal to the rank of the jutsu, requiring both be broken.
                        • An Aburame can tell if someone is a demon host but only after one of their insects eats the host's chakra.
                        • An Aburame has a pool of insects. This pool increases with the Aburame's body rank and it is used to perform all of the insect-based techniques available to the Aburame.
                        • Aburame do not require hand signs to perform insect techniques as a result for paying the cost of the technique with insects as opposed to chakra.
                        • An Aburame's insects can discern whether they are under the influence of a Genjutsu, The insects may perform an assisted Kai by sacrificing themselves equal to the rank of the Genjutsu they wish to Kai. Note: While the insects realize their host is under the influence of a genjutsu their host does not. Discerning a Genjutsu busies the insects making them unresponsive until the foreign chakra is purged.
                        • An Aburame may spend an activation once per post to regenerate lost insects at a rate equal to their body rank.
                        • Chakra drained by the insects directly increases the number of insects. In collisions, the difference is reproduced in insects. I.e An A-rank insect attack defends against a B-rank attack. The initial [80] die but [40] Insects are reproduced in the aftermath. This pairs well with the insect's rapid adaptability. Insects won't die if draining chakra from a living subject or a stationary defensive technique. Draining chakra at a set rate equal to the rank of insects applied. I.e A swarm of [A]-ranked insects actively covering a [S-ranked] chakra structure will destroy that structure over the course of two posts and become an S-ranked swarm.
                        • While there is a maximum of how many insects can be held in the body, there is no maximum to how many insects can be present on the field.
                        • While there is no maximum to how many insects can be present on the field. Insects not within a gourd or host body that are not actively engaging in leeching chakra will die in [2] posts after initial release. An activation can be spent to recall the insects without having to spend chakra to refresh their lifespans if they can make it back to the host body and if there is enough room to accommodate them.
                        • Adaptation: Kikaichu will inherently develop resistance towards techniques they've been exposed to due to their rapid life-death cycle. After colliding with a technique twice. Collisions with those techniques again are treated as a full rank weaker against insect techniques. After colliding with a technique thrice Collisions with those techniques are treated as a full [2]-ranks weaker. However, colliding with different techniques will cause these evolutions to slow respectively. Kikaichu will typically lose these adaptations after combat when they are deemed unnecessary.
                        • All primary members of the Aburame Clan are automatically contracted to the bug summons of Kotobasa Hollow and are able to summon them once they learn the summoning technique. Must travel to the Kotobasa Hollow to become a sage. If you sign any other contract then you lose access to the insect summons.

                        Personal Attributes:
                        ▱▰▱ Unstable Mutation | When your Kikaichu adapts to a specific element the Kikaichu also gains that element. Insect techniques utilizing these Kikaichu can apply up to Tier-2 of their elemental status. Tier-4 if [Ninjutsu] class. Temporarily share your Kikaichu's adaptive resistance gaining a 1-rank reduction of its currently adapted resistance.
                        ▱▰▱ Give and Take | The Chakra your Kikaichu drain to reproduce themselves can instead be stored within their bodies. When the Kikaichu return to you the host you can instead regain the chakra that was drained at the expense of the Kikaichu that were used to drain said chakra. Because of this your initial Chakra pool is also expansive netting you an additional +100 Chakra.
                        ▱▰▱ Hive Meister | The max amount of Insects you can store in your body increases by [100]. You can house [2] Specialized Breeds instead of [1]. The Aburame may cast Ninjutsu using Insects instead of Chakra as the resource. When preforming ninjutsu in this manner, their insects swarm through their ninjutsu, latching to any targets it contacts. These ninjutsu techniques can be used in exchange for bugs at 1.5 times the cost.

                        Specialized Breed: Kenchūl: A small breed of beetles with paper-like wings that move rapidly. Prove to be incredibly light. It makes for a faster but more fragile host. This increases the host's stat caps in Speed and Agility by 1.When used for Offensive Insect Techniques those insect techniques are treated as [Overwhelming] up to S-rank.

                        Specialized Breed: Kidaichū : A breed that is as ravenous as it is parasitic. When being swarmed by Kidaichū the target is sapped of their stamina equal to the rank of the technique used with the bugs while they bore into the target's flesh. However, they are very violent and aggressive as well as volatile. Additionally, these insects cause tiered trauma. Insect techniques are treated as [Overwhelming up to S-rank when utilizing Kidaichū].

                        ▱▰▱ Born in Shadow | All Imitation techniques gain [1] additional use before they are weakened. Additionally, the user's clan techniques are considered one rank higher when attempting to break free.
                        ▱▰▱ Tactical Genius | By spending at least one full post studying their opponent the user gains one extra activation against that specific target, to be used only on a Nara Imitation technique against them. In order to properly study a target one must not take any offensive actions against them and should describe in detail things like the opponents fighting style, as well as formulating a plan against them.
                        ▱▰▱ Shadow Reflection | It can be said for almost anyone that no one knows you quite like your shadow does. This fact cannot be more true for anyone but the Nara however. When taking this PA, the Nara's shadows gain any passive statues effects that the user's other jutsu gains for the same duration that they would receive as if they were of the original type being augmented. This applies to effects gained from, customs that modify jutsu for a duration, bloodlines, other PA's, benefits gained from classes such as ninjutsu, etc. Shadows can gain the benefit of multiple status effects this way.
                        ▱▰▱ Spider's Bite | Decreases the paragraph count for advancing the Toxicology Crafting Profession by two [2] paragraphs.
                        ▱▰▱ What Tangled Webs We Weave | Allows the Shadow Spiders used in Hikaru's Shadow Spider Keystone Technique to always be present along the edges of his shadow. This removes the need to create the spiders for the technique. All costs associated with the technique and time to perform techniques in addition to the Keystone remain the same. The cost when using the Keystone technique is spent when the spiders "detach" from his main shadow, including if they begin traveling on a shadow he projects away from his main body shadow.


                        ▰ PROFESSIONS AND MISSIONS

                        Ryo: 両30,000
                        XP: 0
                        Passive XP: 0

                        Shinobi Missions Complete:
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Crafting Trees
                        • {First Tree Here} || → {Current Title}
                        • {Second Tree Here} || → {Current Title}
                        • {Third Tree Here} || → {Current Title}
                        • {Fourth Tree Here} || → {Current Title}

                        Crafting Profession Missions Complete:
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Career Profession Titles
                        • {Profession} || → {Current Title}
                        • {Profession} || → {Current Title}

                        Career Profession Missions Complete:
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Mission, Training, Events, Endgame, and Profession Claims

                        {This spoiler is where you'll link to your character's relevant claim posts for missions, training, holidays/events, and professions.}
                        Missions Claim: [ x ]
                        Training Claim: [ x ]
                        Professions Claim: [ x ]
                        Events Claim: [ 3 Year Anniversary ]
                        Endgame Claim: [ Post how much narrative XP was used here ]


                        ▰ INVENTORY

                        • Insect Gourd [500]






                        Weapon Specs

                        {Only required for custom weapons, copy paste custom description. Standard weapons may have details listed here as well, but it is not required.}

                        ▰ TECHNIQUES

                        Limitations: {How many of each technique you can learn. Refer to class info, remove if you don't have access to jutsu. Remember that E rank nin/gen/iryojutsu do not count towards these limits.}
                        • Ninjutsu | 06 / 06
                        • Genjutsu | 06 / 06
                        • Iryojutsu | 00 / 00
                        • Taijutsu Styles | 01 / 01
                        • Bukijutsu Styles | 01 / 01

                        Keystone:
                        • Crawling Shadow Spiders [ Kau Kage no Kumo ] | Rank C-S | Bloodline Keystone [ Non-Elemental ] | Spiritual | [ X ]
                        Hikaru expends an amount of chakra to split his shadow into smaller pieces that resemble spiders. These spiders are made of shadow and can be used as a conduit for any shadow manipulation techniques performed after this technique is used, and can be controlled by Hikaru in the same manner that he controls his other insects. The number of spiders created is equal to the rank of chakra resource paid to activate this technique. They are treated as normal shadows for collision purposes (intangible) until they are used to perform a shadow manipulation technique. At this point, they are treated as objects of one rank less than the rank that the technique was activated as. The benefit of this technique is that Hikaru's own shadow does not have to be in contact with the target's shadow for any Nara bloodline technique to be used. Only the spiders have to be in contact with the target's shadow for the second shadow technique to take effect. However, the resource cost and activation cost of using another shadow technique through the spiders remains the same.

                        Custom Technique
                        • Web of Shadows [ Kage no Kumonosu ] | Rank X | Bloodline [Nara] | Spiritual
                        The user lays an intricate web made of shadows out around them in all directions. This is used to attempt to trap a target in a Nara bloodline jutsu as well as prevent opponents from getting close without being cautious of their footing. The target must spend an activation to evade the shadow web whenever they move around it or risk stepping on one of the shadowy lines. Only one defensive activation is needed to avoid the web. As an extension of the user's shadow, the spiders used in the Crawling Shadow Spider's Keystone do not activate a cost to move along the webbing.

                        • Shadow Release: Cocoon Imitation [ Kageton: Mayumozo ] | Rank C | Bloodline [Nara] | Spiritual
                        The user wraps themselves in a cocoon made of shadows. This appears to be a defensive technique but is actually used in tandem with the Crawling Shadow Spiders Keystone Technique. It is used to bait enemies into attacking. When a target comes into contact with the cocoon, they are immediately infested with Crawling Shadow Spiders. This infestation costs an automatic activation of the Keystone Technique on the user's next post.

                        • Shadow Imitation: Technique Thief [ Kage Moho: Gijutsu Dorobo ] | Rank X | Bloodline [Nara] | Spiritual
                        This technique allows the user to "steal" a technique that has been used against the chakra with their shadow. This technique is activated in two parts. The first part is when the technique the user wishes to mimic is used against them. A cost of chakra is spent equal to the rank of the offending technique to "seal" the chakra into their shadow. In their next post, another activation is used to "release" the chakra and mimic the technique that was used. This mimicked technique is treated as one rank lower than the original. The cost to mimic the technique is the same as the original technique's cost. This technique cannot be used to mimic genjutsu, S or S+ ranked techniques, any of the elemental aspects of ninjutsu, or any unique effects of other custom jutsu.

                        • Spider Venom [ Kumodoku ] | Rank C | Bloodline [Nara/Aburame] | Spiritual
                        If the Kagekumo from Hikaru's Crawling Shadow Spider Keystone technique has attached to a target, Hikaru can command them to bite the victim. This causes the target to become disoriented; suffering from tiered vertigo and blindness.

                        • Ravenous Swarm [ Don'yokuna Mure ] | Rank X | Bloodline [Aburame] | Spiritual | Augment
                        Used in tandem with another technique, the user spends an extra amount of chakra equal to the original technique to make the Kidaichu breed extra aggressive. Any trauma that is applied through a technique using Kidaichu with the augment is applied at one tier higher.

                        • Insect Torpedo [ Mushigyorai ] | Rank C | Bloodline [Aburame] | Spiritual
                        Insects are fed a large amount of chakra before being released. These overstuffed Kikaichu can then be used in the same way as the Explosive Note Detonation Technique.

                        • Swarm of Darkness [ Yami Mure ] | Rank X | Bloodline [Nara] | Spiritual
                        Used with the Crawling Shadow Spider Keystone Technique, the spiders will alter their form to match that of the insects in Hikaru's body. This technique is used to perform an Insect Technique using the Kagekumo instead of -- or even with -- the Kikaichu. Chakra draining effects are not copied by the shadows. Only the physical strike of an Insect Technique is made (unless actual Kikaichu are used in tandem), but this can be used to attach the Kagekumo to the intended target for further Shadow Imitation techniques to be used. If Kikaichu are used in tandem with this technique, the cost and activation are separate from this technique.

                        • Shadow Release: Instant Movement Technique [ Kageton: Shunshin no Jutsu ] | Rank D | Bloodline [Nara] | Spiritual
                        Use of a Shunshin technique by stepping into the space of the user's physical shadow. Can be used to completely escape the environment. While inside the shadow, the user is treated as intangible just as the shadow would be. In order to use any techniques or interact with the world at all, the user must exit the shadow.

                        • Burrowing Shadow [ Anawohoru Kage ] | Rank D (Variable) | Bloodline [Nara] | Spiritual | Augment
                        The user boosts their shadow techniques with extra chakra to allow them to dig underground, or dig through barriers without the need for a hole to already exist. If the shadows are being taken underground then the cost for this technique is simply D rank. If the shadows are being made to dig through a barrier, then the cost is that of the requirement needed to break through the barrier or obstacle.

                        • Aracnophobia [ Osoroshi Kumo ]
                        Category: [ Illusory ]
                        Rank: [ C ]
                        Primary Sense: [ Sight ]
                        Additional Senses: [ Touch ]
                        Base Duration: 3 Posts
                        Upkeep: 10 Chakra
                        Trigger: Sight
                        Source: Visual Phantasm
                        Status Effect: Mental Stress
                        Description: Causes the target's shadow to begin writhing and pulsating to prompt the target to investigate. Upon seeing their own shadow, the entire form will explode with thousands of shiny black spiders of varying size and shape, all attempting to swarm the owner of the shadow and overtake their body. This causes the target to freak out and do whatever they can to avoid their untimely infestation. The spiders chase, spin webs, and some even begin to bite at the target causing small rashes and sores. If the target is completely overwhelmed by the mass of crawling shadows (ie, unable to break the genjutsu by the end of the duration) then they imagine themselves being neatly surrounded by a small cocoon of webbing. This applies a tiered paralysis.

                        Maruton: {Everyone starts with the jutsu listed below, except Academy students. Do not remove them from the profile if starting as an Academy student, simply replace the "Default" designation with a training link if you choose to train them before taking your graduation exam.}
                        • Kai | Rank X | Default
                        • Henge no Jutsu | Rank E | Default
                        • Bunshin no Jutsu | Rank E | Default
                        • Substitution Technique | Rank E | Default
                        • Art of Walking on Water | Rank D | Default
                        • Art of Walking on Walls | Rank D | Default
                        • Body Flicker Technique [ Shunshin no Jutsu ] | Rank D | Default
                        • Enclosing Technique [ Fūnyū no Jutsu ] | Rank E | Universal
                        • Unsealing Technique [ Kaifū no Jutsu ] | Rank E | Universal
                        • Tethered Blade [ Tezāburēdo ] | Rank E | Universal
                        • Summoning Technique [ Kuchiyose no Jutsu ] | Rank C | Universal

                        Fuuton
                        • Wind Clone [ Kaze Bunshin ] | Rank E
                        • Wind Levitation [ Kaze Fuuchuufuyuu ] | Rank E
                        • Vacuum Sword [ Shinkūken ] | Rank E
                        • Projectile Control Technique [ Tobidougu Soujuu no Jutsu ] | Rank E
                        • Retrieving Wind Technique [ Toridashi Kaze no Jutsu ] | Rank E
                        • Wind Release: Vacuum Blade [ Fūton: Shinkūjin ] | Rank D
                        • Tornado Trap [ Tatsumaki Wana ] | Rank C

                        Suiton
                        • Water Manipulation [ Mizu Soujuu ] | Rank E-X
                        • Trick of Water [ Mizu no Waruasobi ] | Rank E
                        • Water Mirror Technique [ Mizu Kagami no Jutsu ] | Rank E
                        • Water Sword [ Mizu no Yaiba ] | Rank E-B
                        • Breathing Underwater Technique [ Suimenka no Kisoku ] | Rank D Passive
                        • Hidden Mist Technique [ Kirigakure no Jutsu ] | Rank D
                        • Mist Vision Technique [ Kiri Shikaku no Jutsu ] | Rank D Passive

                        Bloodline
                        • Destruction Bug Host Technique [ Kikaichū no Jutsu ] | Rank Null | Passive
                        • Secret Technique: Insect Puppetry Technique [Hijutsu: Mushi Kugutsu ] | Rank: X | Spiritual
                        • Secret Technique: Insect Gathering [ Hijutsu: Mushiyose ] | Rank D | Supplementary
                        • Secret Technique: Insect Cocoon [ Hijutsu: Mushimayu ] | Rank: C | Spiritual
                        • Insect Spying Technique [ Mushi Sekkou no Jutsu ] | Rank: X | Spiritual
                        • Destruction Insect: Swarm [ Kikaichu: Mure ] | Rank X-Insects | Spiritual
                        • Spindle Formation [ Keisei Bōsui ] | Rank X-Insects | Spiritual
                        • Wing Formation [ Bōsui Tsubasa ] | Rank X-Insects | Spiritual
                        • Drill Formation [ Keisei Doriru ] | Rank X-Insects | Spiritual
                        • Jar Formation [ Keisei Bin Busō] | Rank X-Insects | Spiritual
                        • Armament Formation [ Keisei Busō] | Rank X-Insects | Supplementary
                        • Insect Bog [ Mushinuma ] | Rank X-Insects | Spiritual
                        • Insect Jamming Technique [ Mushi Jamingu no Jutsu ] | Rank-X Insects | Spiritual
                        • Insect Clone Technique [ Mushi Bunshin no Jutsu ] | Rank-X Insects | Spiritual
                        • Parasitic Giant Insect Bug Bite [ Kidaichū Mushikui ] | Rank [Paired Taijustu] | Augment | {Requires Kidaichū}
                        • Shadow Release: Far-Reaching Darkness [ Kageton: Endai Yami ] | Rank E
                        • Shadow Neck Binding Technique [ Kage–Kubishibari no Jutsu ] | Rank C
                        • Shadow Possession Technique [ Kagemane no Jutsu ] | Rank C

                        Genjutsu

                        Illusory
                        • Change of Weather [ Henka no Kumoyuki ]
                        • Echo of Autumn [ Aki no Hibiki ]

                        Enchantment
                        • Ghost Touch [ Youma Tacchi ]
                        • Spell of the Oleander [ Kyouchikutou no Jumon ]

                        Instance
                        • Weapon Multiply [ Buki Hanshoku ]

                        Chain
                        • Echo of Defiance [ Chousen no Hibiki ]

                        Taijutsu {Remove if none}
                        Harmonic Death Arts
                        • Stage One
                        - Toxicity Training | Rank E | Training
                        - Serpent Striking | Rank X | Simple
                        - Palm Strike | Rank X | Simple
                        - Lethal Thrust | Rank X | Simple

                        • Stage Two
                        - Venomous Chakra | Rank X | Spiritual
                        - Scorpion's Needle | Rank X | Simple
                        - Demon's Claw | Rank D | Spiritual

                        • Stage Three
                        - Form of the Serpent | Rank C | Training
                        - Anaconda's Grip | Rank X | Simple
                        - Serpents Den | Rank X | Simple

                        Bukijutsu
                        Akira Art
                        • Stage One
                        - The First Akira: Akira of Speed | Rank E | Simple
                        - The First Akira: Brute's Swing | Rank X | Simple
                        - The First Akira: Crossing Rise | Rank X | Simple
                        - The First Akira: The First Step | Rank X | Complex

                        • Stage Two
                        - The Second Akira: Dancer's Reprieve | Rank X | Complex
                        - The Second Akira: Concussive Clapping | Rank X | Complex
                        - Shinobi's Slash | Rank X | Complex

                        • Stage Three
                        - The Third Akira: Graceful Whirl | Rank X | Complex
                        - Elegant Timing | Rank C | Spiritual
                        - Twirling Deception | Rank X | Complex

                        • Stage Four
                        - Reaper's Carousel | Rank X | Complex
PostPosted: Tue Apr 13, 2021 11:08 am


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{{Chakra: // Insects: // Stamina: }}
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[imgleft]https://i.imgur.com/Pg4K2gI.png[/imgleft]
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[color=#bb5522][size=16]{{Chakra: // Insects: // Stamina: }}[/size][/color]
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Runic Spring

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