Magic Summons/Transformations
These are these various creatures you can summon or transform into through spells. Summons enter combat the round after they are summoned and cannot attack or be attacked until then. Spells that transform you take effect immediately, though, they end your turn once they take place. So, if you have the ability to take multiple actions such as through the Fighter Mage ability you must take those actions first before you transform, or you will lose them. When you transform through a spell you lose access to your previous form's spells, actions powers, and equipment and must use the ones that come with the transformation.
Spirit Summons
Animated Plant
Stats [10CP]
Health: 2 [20HP]
Might: 3
Magic: 0
Defense: 2
Spirit: 0
Dexterity: 0
Agility: 1
Charisma:0
Abilities: Natural Weapons (2CP)
Actions Powers: None
Badger
Stats [20CP]
Health: 3 [30HP]
Might: 4
Magic: 0
Defense: 3
Spirit: 0
Dexterity: 0
Agility: 3
Charisma:0
Abilities: Claws (3CP) Mulit-attack (4CP)
Actions Powers: None
Animated Bush
Stats [30CP]
Health: 5 [50HP]
Might: 8
Magic: 0
Defense: 5
Spirit: 2
Dexterity: 0
Agility: 2
Charisma:0
Abilities: Natural Weapons x2 (4CP), Mulit-attack (4CP)
Actions Powers:, Grapple
Wolf
Stats [30CP]
Health: 4 [40HP]
Might: 10
Magic: 0
Defense: 2
Spirit: 0
Dexterity: 0
Agility: 6
Charisma:0
Abilities: Bite (4CP) Mulit-attack (4CP)
Actions Powers: Hamstring
Bear
Stats [40CP]
Health: 6 [60HP]
Might: 8
Magic: 0
Defense: 10
Spirit: 5
Dexterity: 0
Agility: 4
Charisma:0
Abilities: Claws (3CP) Mulit-attack (4CP)
Actions Powers: Taunt, Rattle
Treant
Stats [50CP]
Health: 10 [100HP]
Might: 10
Magic: 0
Defense: 8
Spirit: 6
Dexterity: 0
Agility: 3
Charisma:0
Abilities: Claws (3CP) Mulit-attack x2 (10CP)
Actions Powers: Taunt, Grapple, Pin, Second Wind
Earth Summons/ Transformations
Rock Monster
Stats [40CP]
Health: 5 [50HP]
Might: 5
Magic: 5
Defense:10
Spirit: 3
Dexterity: 0
Agility: 1
Charisma: 0
Abilities: Body of Earth (2CP), Natural Weapons x2 (4CP), Earth Magic Training (1CP), Fighter Mage (4CP),
Actions Powers: Taunt
Spells: Rock Throw, Earth Spike
Stone Giant
Stats [60CP]
Health: 10 [100HP]
Might: 6
Magic: 8
Defense:15
Spirit: 5
Dexterity: 0
Agility: 1
Charisma: 0
Abilities: Body of Earth (2CP), Natural Weapons x2 (4CP), Earth Magic Training (1CP), Fighter Mage (4CP), Intervene (4CP)
Actions Powers: Taunt, Total Defense
Spells: Rock Throw, Earth Spike, Rock Blast
Earth Elemental
Stats [60CP]
Health: 9 [90HP]
Might: 5
Magic: 9
Defense:10
Spirit: 3
Dexterity: 0
Agility: 2
Charisma: 0
Abilities: Body of Earth x2 (4CP), Natural Weapons x2 (4CP), Mulit-attack (4CP), Earth Magic Training (1CP), Fighter Mage (4CP), Rock Gut x3 (3CP), Earth Shield (2CP)
Actions Powers: Total Defense
Spells: Rock Throw, Earth Spike, Rock Blast, Sand Storm
Wind Summons/Transformations
Dust Devil
Stats [40CP]
Health: 4 [40HP]
Might: 0
Magic: 8
Defense:3
Spirit: 6
Dexterity: 0
Agility: 7
Charisma: 0
Abilities: Body of Wind (2CP), Wind Magic Training (1CP), Skilled Mind (4CP), Quick Mind(2CP), Wind Shield (2CP), Extra Mana (1CP)
Actions Powers:
Spells: Tail Wind, Lightening Bolt
Zephyr
Stats [60CP]
Health: 8 [80HP]
Might: 0
Magic: 10
Defense:5
Spirit:10
Dexterity: 0
Agility: 10
Charisma: 0
Abilities:Body of Wind (2CP), Wind Magic Training (1CP), Skilled Mind (4CP), Quick Mindx2 (6CP), Wind Shield (2CP), Extra Mana (2CP)
Actions Powers: Dodge
Spells: Tail Wind, Lightening Bolt, Lightning Blast
Wind Elemental
Stats [60CP]
Health: 7 [70HP]
Might: 0
Magic: 9
Defense:4
Spirit: 8
Dexterity: 0
Agility: 10
Charisma: 0
Abilities: Body of Wind x2 (4CP),Wind Magic Training (1CP), Skilled Mind (4CP), Quick Mindx2 (6CP), Wind Shield (2CP), Extra Mana x2 (2CP), Breezy Mind x3 (3CP)
Actions Powers: Dodge
Spells: Lightening Bolt, Lightning Blast, Lightning Storm
Fire Summons/Transformations
Fire Imp
Stats [40CP]
Health: 4 [40HP]
Might: 0
Magic: 9
Defense:2
Spirit: 4
Dexterity: 5
Agility: 4
Charisma: 0
Abilities: Body of Fire (2CP), Natural Weapons (2CP) Martial Artist (2CP), Fire Magic Training (1CP), Ignite (2CP), Fiery Soul Soul x3 (3CP)
Actions Powers: Dodge
Spells: Singe, Fire Bolt
Lava Monster
Stats [60CP]
Health: 10 [100HP]
Might: 7
Magic: 15
Defense:10
Spirit: 4
Dexterity: 0
Agility: 3
Charisma: 0
Abilities: Body of Fire (2CP), Natural Weapons x2 (4CP), Fire Magic Training (1CP), Ignite x2 (4CP)
Actions Powers: Total Defense, Second Wind
Spells:Fire Bolt, Fire Blast, Incinerate
Fire Elemental
Stats [60CP]
Health: 8 [80HP]
Might: 0
Magic: 14
Defense:6
Spirit:6
Dexterity: 0
Agility: 6
Charisma: 0
Abilities: Body of Fire x2 (4CP), Fire Magic Training (1CP), Fiery Soul Soul x3 (3CP), Ignite x2 (4CP) Piercing Flames (2CP), Skilled Mind (4CP)
Actions Powers:
Spells: Fire Bolt, Flaming Body, Fire Burst, Incinerate, Fire Storm,
Ice Summons/Transformations
Frost Faerie
Stats [40CP]
Health: 3 [30HP]
Might: 0
Magic: 10
Defense:6
Spirit: 7
Dexterity: 0
Agility: 7
Charisma: 4
Abilities: Body of Water (2CP) Ice Magic Training (1CP),
Actions Powers: Inspire
Spells: Snowball, Frost Bolt
Ice Giant
Stats [60CP]
Health: 10 [100HP]
Might: 10
Magic: 8
Defense:10
Spirit: 7
Dexterity: 0
Agility: 3
Charisma: 0
Abilities: Body of Water (2CP), Natural Weapons x2 (4CP), Ice Magic Training (1CP), Action Mage (4CP), Extra Mana (1CP)
Actions Powers: Mage Strike, Taunt
Spells: Snowball, Ice spike, Frost Blast.
Ice Elemental
Stats [60CP]
Health: 8 [80HP]
Might: 10
Magic: 10
Defense:6
Spirit:6
Dexterity: 0
Agility: 2
Charisma: 0
Abilities: Body of Water x2 (4CP), Ice Magic Training (1CP), Natural Weapons x2 (4CP), Mulit-attack (4CP), Fighter Mage (4CP), Extra Mana (1CP)
Actions Powers: Mage Strike
Spells: Snowball, Ice spike, Frost Blast, Blizzard
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