Magic Summons/Transformations
These are these various creatures you can summon or transform into through spells. Summons enter combat the round after they are summoned and cannot attack or be attacked until then. Spells that transform you take effect immediately, though, they end your turn once they take place. So, if you have the ability to take multiple actions such as through the Fighter Mage ability you must take those actions first before you transform, or you will lose them. When you transform through a spell you lose access to your previous form's spells, actions powers, and equipment and must use the ones that come with the transformation.

Spirit Summons

Animated Plant

Stats [10CP]
Health: 2 [20HP]
Might: 3
Magic: 0
Defense: 2
Spirit: 0
Dexterity: 0
Agility: 1
Charisma:0
Abilities: Natural Weapons (2CP)
Actions Powers: None


Badger

Stats [20CP]
Health: 3 [30HP]
Might: 4
Magic: 0
Defense: 3
Spirit: 0
Dexterity: 0
Agility: 3
Charisma:0
Abilities: Claws (3CP) Mulit-attack (4CP)
Actions Powers: None


Animated Bush

Stats [30CP]
Health: 5 [50HP]
Might: 8
Magic: 0
Defense: 5
Spirit: 2
Dexterity: 0
Agility: 2
Charisma:0
Abilities: Natural Weapons x2 (4CP), Mulit-attack (4CP)
Actions Powers:, Grapple


Wolf

Stats [30CP]
Health: 4 [40HP]
Might: 10
Magic: 0
Defense: 2
Spirit: 0
Dexterity: 0
Agility: 6
Charisma:0
Abilities: Bite (4CP) Mulit-attack (4CP)
Actions Powers: Hamstring


Bear

Stats [40CP]
Health: 6 [60HP]
Might: 8
Magic: 0
Defense: 10
Spirit: 5
Dexterity: 0
Agility: 4
Charisma:0
Abilities: Claws (3CP) Mulit-attack (4CP)
Actions Powers: Taunt, Rattle


Treant

Stats [50CP]
Health: 10 [100HP]
Might: 10
Magic: 0
Defense: 8
Spirit: 6
Dexterity: 0
Agility: 3
Charisma:0
Abilities: Claws (3CP) Mulit-attack x2 (10CP)
Actions Powers: Taunt, Grapple, Pin, Second Wind


Earth Summons/ Transformations

Rock Monster

Stats [40CP]
Health: 5 [50HP]
Might: 5
Magic: 5
Defense:10
Spirit: 3
Dexterity: 0
Agility: 1
Charisma: 0
Abilities: Body of Earth (2CP), Natural Weapons x2 (4CP), Earth Magic Training (1CP), Fighter Mage (4CP),
Actions Powers: Taunt
Spells: Rock Throw, Earth Spike


Stone Giant

Stats [60CP]
Health: 10 [100HP]
Might: 6
Magic: 8
Defense:15
Spirit: 5
Dexterity: 0
Agility: 1
Charisma: 0
Abilities: Body of Earth (2CP), Natural Weapons x2 (4CP), Earth Magic Training (1CP), Fighter Mage (4CP), Intervene (4CP)
Actions Powers: Taunt, Total Defense
Spells: Rock Throw, Earth Spike, Rock Blast


Earth Elemental

Stats [60CP]
Health: 9 [90HP]
Might: 5
Magic: 9
Defense:10
Spirit: 3
Dexterity: 0
Agility: 2
Charisma: 0
Abilities: Body of Earth x2 (4CP), Natural Weapons x2 (4CP), Mulit-attack (4CP), Earth Magic Training (1CP), Fighter Mage (4CP), Rock Gut x3 (3CP), Earth Shield (2CP)
Actions Powers: Total Defense
Spells: Rock Throw, Earth Spike, Rock Blast, Sand Storm


Wind Summons/Transformations

Dust Devil

Stats [40CP]
Health: 4 [40HP]
Might: 0
Magic: 8
Defense:3
Spirit: 6
Dexterity: 0
Agility: 7
Charisma: 0
Abilities: Body of Wind (2CP), Wind Magic Training (1CP), Skilled Mind (4CP), Quick Mind(2CP), Wind Shield (2CP), Extra Mana (1CP)
Actions Powers:
Spells: Tail Wind, Lightening Bolt


Zephyr

Stats [60CP]
Health: 8 [80HP]
Might: 0
Magic: 10
Defense:5
Spirit:10
Dexterity: 0
Agility: 10
Charisma: 0
Abilities:Body of Wind (2CP), Wind Magic Training (1CP), Skilled Mind (4CP), Quick Mindx2 (6CP), Wind Shield (2CP), Extra Mana (2CP)
Actions Powers: Dodge
Spells: Tail Wind, Lightening Bolt, Lightning Blast


Wind Elemental

Stats [60CP]
Health: 7 [70HP]
Might: 0
Magic: 9
Defense:4
Spirit: 8
Dexterity: 0
Agility: 10
Charisma: 0
Abilities: Body of Wind x2 (4CP),Wind Magic Training (1CP), Skilled Mind (4CP), Quick Mindx2 (6CP), Wind Shield (2CP), Extra Mana x2 (2CP), Breezy Mind x3 (3CP)
Actions Powers: Dodge
Spells: Lightening Bolt, Lightning Blast, Lightning Storm


Fire Summons/Transformations

Fire Imp

Stats [40CP]
Health: 4 [40HP]
Might: 0
Magic: 9
Defense:2
Spirit: 4
Dexterity: 5
Agility: 4
Charisma: 0
Abilities: Body of Fire (2CP), Natural Weapons (2CP) Martial Artist (2CP), Fire Magic Training (1CP), Ignite (2CP), Fiery Soul Soul x3 (3CP)
Actions Powers: Dodge
Spells: Singe, Fire Bolt


Lava Monster

Stats [60CP]
Health: 10 [100HP]
Might: 7
Magic: 15
Defense:10
Spirit: 4
Dexterity: 0
Agility: 3
Charisma: 0
Abilities: Body of Fire (2CP), Natural Weapons x2 (4CP), Fire Magic Training (1CP), Ignite x2 (4CP)
Actions Powers: Total Defense, Second Wind
Spells:Fire Bolt, Fire Blast, Incinerate


Fire Elemental

Stats [60CP]
Health: 8 [80HP]
Might: 0
Magic: 14
Defense:6
Spirit:6
Dexterity: 0
Agility: 6
Charisma: 0
Abilities: Body of Fire x2 (4CP), Fire Magic Training (1CP), Fiery Soul Soul x3 (3CP), Ignite x2 (4CP) Piercing Flames (2CP), Skilled Mind (4CP)
Actions Powers:
Spells: Fire Bolt, Flaming Body, Fire Burst, Incinerate, Fire Storm,


Ice Summons/Transformations

Frost Faerie

Stats [40CP]
Health: 3 [30HP]
Might: 0
Magic: 10
Defense:6
Spirit: 7
Dexterity: 0
Agility: 7
Charisma: 4
Abilities: Body of Water (2CP) Ice Magic Training (1CP),
Actions Powers: Inspire
Spells: Snowball, Frost Bolt


Ice Giant

Stats [60CP]
Health: 10 [100HP]
Might: 10
Magic: 8
Defense:10
Spirit: 7
Dexterity: 0
Agility: 3
Charisma: 0
Abilities: Body of Water (2CP), Natural Weapons x2 (4CP), Ice Magic Training (1CP), Action Mage (4CP), Extra Mana (1CP)
Actions Powers: Mage Strike, Taunt
Spells: Snowball, Ice spike, Frost Blast.


Ice Elemental

Stats [60CP]
Health: 8 [80HP]
Might: 10
Magic: 10
Defense:6
Spirit:6
Dexterity: 0
Agility: 2
Charisma: 0
Abilities: Body of Water x2 (4CP), Ice Magic Training (1CP), Natural Weapons x2 (4CP), Mulit-attack (4CP), Fighter Mage (4CP), Extra Mana (1CP)
Actions Powers: Mage Strike
Spells: Snowball, Ice spike, Frost Blast, Blizzard