COMING SOON!!! MAYBE?
DA WOLVES WANT YOU!!!
DA WOLVES WANT YOU!!!

The Timberlands:
Forest of the Wolves (Ōkami no Mori)
The Timberlands are a large untouched and unexplored forest located near the mountains and not to far from the Vastwood. The forest has always been said to be dangerous and none have ever returned from venturing in. There are legends of great wolves that live there due the intense howling that can be heard on a full moon. Thriving on their ecosystem, in that forest, the wolf is the apex predator, and that will never be challenged.
Any soul brave enough to venture into The Timberlands, must face all their worst fears during the trek through. If they manage to face them all and come through alive, they will find themselves in the Forest of the Wolves. Any sign of fear or hesitation and the journey will surely be over before it even starts. The Wolves cometh. Are you ready?
Current Contract Holder:
Summoners:
Wolf Summons!!!

T-H-E ~ W-O-L-V-E-S ~ C-O-M-E-T-H
"Pup" ◈ D Rank ◈ Chakra: 300 ◈ Stamina: 200
- Pup is exactly that, a young eager gray wolf pup who for some reason has better senses than any other wolf. Pup can see, hear, smell, taste, and feel more than any other wolf can and he makes use of this everyday. He however, is still just a pup and doesn't have the experience or skill like the other wolves. That doesn't stop him from trying to be useful in some way shape or form though. Pup acts like an "accessory" as in he rides around on his summoner and directs them in the way of the sense in the best way that he can. Only really knowing how to sense things, Pup is the perfect companion for those in need of a tracker.

Ability: Puppy Power!
- With Pup on either the shoulder or head of his summoner, Pup can link his senses to the user increasing them immensely. Vision, hearing, smell, and taste are doubled however, the summoner is [1] rank more susceptible to all genjutsu due to this increase. This increase lasts as long as Pup is on the summoners upper body.
Techniques:
You Can't Hide From Me | Rank: C | Cost: Chakra
Pup links his summoner with his unqiue abilty. For the next [3] posts, the user can see chakra signatures as well as being able to determine the rank of the technique or rpc. This view also allows the user to see things that would normally be hidden to the naked eye.
A Young Pup Rises | Rank: C | Cost: Stamina
Pup links with the summoner giving them all of his stamina as a gift for a limited time. The summoner will be able to perform simple bukijutsu or taijutsu techniques pooling from his stamina pool. This effect only lasts for [5] posts or until stamina is used up. After using this technique, Pup returns to Ōkami no Mori due to exhaustion.
Scrappy Who?! | Rank: D | Cost: Chakra
Pup gives the summoner a small boost in courage allowing the user to increase a stat of their choosing by a mild amount for [3] posts. This effect cannot stack.
Asena ◈ C-rank ◈ Chakra: 200 ◈ Stamina: 550
- Asena is a large black wolf (small car) that vicously protects her pack. The summoner always has a handful with her due to her wild maternal nature. She believes anyone she cares about is her pup and will attack without warning if she feels they are in danger. She is a dangerous close range fighter that will draw attention to her rather than her pup. She is stern and wise and knows all about rasing pups and children.

Ability: Don't You Touch My Pup!
- Asena likes to stay as close to one of her pups as possible, never leaving their side. She does this in order to protect them at any and all cost. While within a certain range of her, the summoner gains a boost to fortitude. The boost is moderate while within [5] yards of Asena. The summoner however, has their strength decreased by the same scale.
Techniques:
Take Me Instead | Rank: C | Cost: Chakra
Asena lets out a mighty howl that attracts all chakra based attacks to Asena instead of the summoner. This effects all ninjutsu regardless of rank, and redirects the jutsu or chakra based projectile to Asena.
A Mother's Love | Rank: B | Cost: Complex
Asena pours chakra into her body basically becoming a shield for the duration of the post. She is able to block up to B-Rank techniques for the remainder of the post. Has a [3] post cooldown. Can only be used [3] times per battle.
Heavy Handed Affection | Rank: B | Passive
Asena's formless strikes are filled with so much passion and strength, that they litterally feel like "tough love". All her formless strikes gain the ability to deeply wound the target causing them to bleed non stop until healing is applied. This increases cost of her formless strikes by [5] per rank.
Balto ◈ B-rank ◈ Chakra: 525 ◈ Stamina: 525
- Ah Balto. A legend among wolves, Balto is a scrappy brown wolf and an experinced hunter and predator. He is large (small car) but more scrawny as he is always moving. This doesn't affect his ability though. Not in the slightest. His role in the pack is to find and bring back food. He is very calm and patient. He hides in the shadows until it's time to fight in the open, and that's where he is truly dangerous. When faced with an impossible situation, he'd rather die than run away without his prey.

Ability: The Legend Of Balto
- When Balto is summoned, for the first [3] posts, he and the summoner gain a moderate boost to speed and reflexes. Afterwards, the summoner will lose a mild amount of fortitude for the following [2] posts.
Techniques:
Go For The Throat | Rank: B | Cost: Complex
Balto will pounce his opponent slashing or biting vicously at the targets neck. The pounce can come from up to [10] yards away and causes to target to lose one activation on the next post if landed. The move is more so desgined to catch and pin while causing some damage. Due to the percision needed to land, this technique cannot be a fatal blow and will cause mild bleeding at most.
Mush! | Rank: A | Cost: Stamina
Balto increases his and the summoner's speed by a great amount. This increased speed lasts for [5] posts and can only be used twice per battle. Afterwards, their speed is reduced by a mild amount for [3] posts.
Balto's Pride | Rank: A | Cost: Complex
Balto will pour chakra into his claws and teeth making them sharper and more dense. This chakra also causes the target to gain an effect that causes them to become heavier and heavier. Each strike that lands will double the targets weight slowing them down for [2] posts. The weight can only be doubled twice. Lasts for [5] posts.
Lupa ◈ A-rank ◈ Chakra: 1000 ◈ Stamina: 400
- Lupa is a very special case. She is not a wolf at all. In fact she is a coyote who was taken in by the pack. She is about the size of a mountain bike. Lupa is really good with both Ninjutsu and Genjutsu and she also can attack when need be. She is timid due to her not being a wolf, but still adored by the pack. Because of this, she swore loyalty to the pack, and fights for the pack only. She has an ability similar to Pup's but she uses it quite differently.

Ability: Spiritual Bonds
- Lupa bonds with the summoner the moment she is summoned. The summoner gains access to her techniques while Lupa gains access to the summoner's affinities and can apply them to her formless attacks at the cost of [5] chakra per rank making them complex.
Techniques:
Affinity For The Weak | Rank: A-S | Cost: Chakra
Lupa uses her bond with the summoner to fire off chakra bullets of whatever affinity the summoner has. The bullet is about the same size as the C-Rank fireball but does rank appropriate damage. The bullet also loses all weaknesses, but cannot benefit from superiority either. (Can be used by summoner.)
Wait...You're Not A Wolf! | Rank: A | Cost: Genjutsu [Chakra, Instant, Sight/Sound]
Lupa uses a genjutsu that causes the target to see her as the summoner, and the summoner as Lupa. When trying to strike the wolf (summoner) they are hit with an intense amount of pain. When trying to attack the summoner (Lupa), the attack goes through as normal. If Lupa is hit, the genjutsu ends but the attacker feels the damage they did to Lupa. The jutsu has an upkeep cost of [30] chakra per post, and ends when Lupa is hit, the technique is Kai'd or Lupa is unsummoned. (Can be used by summoner.)
We Fight As One | Rank: A | Cost: Passive
Lupa can Korabo with the summoner (or pets and puppets) or with the summoner's allies with "Affinity For The Weak" at anytime regardless of the summoner's Korabo level.
Fenrir ◈ S-rank ◈ Chakra: 800 ◈ Stamina: 900
- Fenrir is a gigantic worg who is in charge of the pack. He is the apex predator of The Timberlands. This is even known to the Rabbit Clan of the Vastwood. Given that he is as old as the forest itself, Fenrir has done quite a bit for the pack. He protects them with his massive size and fury. Has a leader mentality as well as two sons, Skoll and Hati (doublewide trailer sized), that are obedient and loyal. Fenrir is an old stubborn wolf who will not budge once a decision is made. Due to his age and wisdom, he usually lets his sons or a member of the pack take charge and sits as more of a final say than a first word.

Ability: Leader Of The Pack
- Fenrir's and the summoner's formless strikes are treated as complex to simple techniques and gain a small de-buff that reduces the targets reflexes by a slight amount per contact made. The de-buff can stack and be refreshed up to a supreme reduction. Lasts for [3] posts. All formless however is increased by [5] per rank. This effect extends to Skoll and Hati as well.
Techniques:
Howl | Rank: S | Cost:Chakra
Fenrir let's out a huge howl that intimidates everyone other the summoner. The summoner's allies are affected by this technique too. The howl is so mighty and loud that anyone who hears it (besides the summoner) loses an activation on the next post as well as receive a moderate decrease to strength lasting for [3] posts. The howl can also break anyone who hears (including the summoner) it out of genjutsu if the genjutsu is A-Rank or lower. Can be used once every [3] posts and only [3] times in a battle.
Skoll and Hati| Rank: S+ | Cost: Chakra
Fenrir will call forth either Skoll or Hati and allow them to take over in the fight for him. They both have [1] unique technique that takes over Fenrir's "Howl". They pull from Fenrir's chakra and stamina pools. Fenrir cannot make activations during this technique and both Skoll or Hati are limited to two activations. Each wolf is usable only once per battle. Lasts for [5] posts. If Fenrir is unsummoned, so are Skoll or Hati.

Skoll ◈ A-rank (Red): Cost: Stamina
Sol (Sun Chaser): Skoll can rapidly pursue a target and show up behind them. This technique can also be used after a movement based technique like shunshin so long as the summoner can visibly see the target. (S-Rank)
Hati ◈ A-rank (Blue): Cost: Chakra
Mani (Moon Howler): Hati can launch a variation of ninjutsu attacks at the target. The attack is up to the summoner, being that is a known technique, but it can only cause up to B-Rank damage (The technique can be of higher or lower rank, but damage is augmented to B). However, the ninjutsu used will home in on the target with deadly precision. (S-Rank)
"Pup" ◈ D Rank ◈ Chakra: 300 ◈ Stamina: 200
- Pup is exactly that, a young eager gray wolf pup who for some reason has better senses than any other wolf. Pup can see, hear, smell, taste, and feel more than any other wolf can and he makes use of this everyday. He however, is still just a pup and doesn't have the experience or skill like the other wolves. That doesn't stop him from trying to be useful in some way shape or form though. Pup acts like an "accessory" as in he rides around on his summoner and directs them in the way of the sense in the best way that he can. Only really knowing how to sense things, Pup is the perfect companion for those in need of a tracker.

Ability: Puppy Power!
- With Pup on either the shoulder or head of his summoner, Pup can link his senses to the user increasing them immensely. Vision, hearing, smell, and taste are doubled however, the summoner is [1] rank more susceptible to all genjutsu due to this increase. This increase lasts as long as Pup is on the summoners upper body.
Techniques:
You Can't Hide From Me | Rank: C | Cost: Chakra
Pup links his summoner with his unqiue abilty. For the next [3] posts, the user can see chakra signatures as well as being able to determine the rank of the technique or rpc. This view also allows the user to see things that would normally be hidden to the naked eye.
A Young Pup Rises | Rank: C | Cost: Stamina
Pup links with the summoner giving them all of his stamina as a gift for a limited time. The summoner will be able to perform simple bukijutsu or taijutsu techniques pooling from his stamina pool. This effect only lasts for [5] posts or until stamina is used up. After using this technique, Pup returns to Ōkami no Mori due to exhaustion.
Scrappy Who?! | Rank: D | Cost: Chakra
Pup gives the summoner a small boost in courage allowing the user to increase a stat of their choosing by a mild amount for [3] posts. This effect cannot stack.
Asena ◈ C-rank ◈ Chakra: 200 ◈ Stamina: 550
- Asena is a large black wolf (small car) that vicously protects her pack. The summoner always has a handful with her due to her wild maternal nature. She believes anyone she cares about is her pup and will attack without warning if she feels they are in danger. She is a dangerous close range fighter that will draw attention to her rather than her pup. She is stern and wise and knows all about rasing pups and children.

Ability: Don't You Touch My Pup!
- Asena likes to stay as close to one of her pups as possible, never leaving their side. She does this in order to protect them at any and all cost. While within a certain range of her, the summoner gains a boost to fortitude. The boost is moderate while within [5] yards of Asena. The summoner however, has their strength decreased by the same scale.
Techniques:
Take Me Instead | Rank: C | Cost: Chakra
Asena lets out a mighty howl that attracts all chakra based attacks to Asena instead of the summoner. This effects all ninjutsu regardless of rank, and redirects the jutsu or chakra based projectile to Asena.
A Mother's Love | Rank: B | Cost: Complex
Asena pours chakra into her body basically becoming a shield for the duration of the post. She is able to block up to B-Rank techniques for the remainder of the post. Has a [3] post cooldown. Can only be used [3] times per battle.
Heavy Handed Affection | Rank: B | Passive
Asena's formless strikes are filled with so much passion and strength, that they litterally feel like "tough love". All her formless strikes gain the ability to deeply wound the target causing them to bleed non stop until healing is applied. This increases cost of her formless strikes by [5] per rank.
Balto ◈ B-rank ◈ Chakra: 525 ◈ Stamina: 525
- Ah Balto. A legend among wolves, Balto is a scrappy brown wolf and an experinced hunter and predator. He is large (small car) but more scrawny as he is always moving. This doesn't affect his ability though. Not in the slightest. His role in the pack is to find and bring back food. He is very calm and patient. He hides in the shadows until it's time to fight in the open, and that's where he is truly dangerous. When faced with an impossible situation, he'd rather die than run away without his prey.

Ability: The Legend Of Balto
- When Balto is summoned, for the first [3] posts, he and the summoner gain a moderate boost to speed and reflexes. Afterwards, the summoner will lose a mild amount of fortitude for the following [2] posts.
Techniques:
Go For The Throat | Rank: B | Cost: Complex
Balto will pounce his opponent slashing or biting vicously at the targets neck. The pounce can come from up to [10] yards away and causes to target to lose one activation on the next post if landed. The move is more so desgined to catch and pin while causing some damage. Due to the percision needed to land, this technique cannot be a fatal blow and will cause mild bleeding at most.
Mush! | Rank: A | Cost: Stamina
Balto increases his and the summoner's speed by a great amount. This increased speed lasts for [5] posts and can only be used twice per battle. Afterwards, their speed is reduced by a mild amount for [3] posts.
Balto's Pride | Rank: A | Cost: Complex
Balto will pour chakra into his claws and teeth making them sharper and more dense. This chakra also causes the target to gain an effect that causes them to become heavier and heavier. Each strike that lands will double the targets weight slowing them down for [2] posts. The weight can only be doubled twice. Lasts for [5] posts.
Lupa ◈ A-rank ◈ Chakra: 1000 ◈ Stamina: 400
- Lupa is a very special case. She is not a wolf at all. In fact she is a coyote who was taken in by the pack. She is about the size of a mountain bike. Lupa is really good with both Ninjutsu and Genjutsu and she also can attack when need be. She is timid due to her not being a wolf, but still adored by the pack. Because of this, she swore loyalty to the pack, and fights for the pack only. She has an ability similar to Pup's but she uses it quite differently.

Ability: Spiritual Bonds
- Lupa bonds with the summoner the moment she is summoned. The summoner gains access to her techniques while Lupa gains access to the summoner's affinities and can apply them to her formless attacks at the cost of [5] chakra per rank making them complex.
Techniques:
Affinity For The Weak | Rank: A-S | Cost: Chakra
Lupa uses her bond with the summoner to fire off chakra bullets of whatever affinity the summoner has. The bullet is about the same size as the C-Rank fireball but does rank appropriate damage. The bullet also loses all weaknesses, but cannot benefit from superiority either. (Can be used by summoner.)
Wait...You're Not A Wolf! | Rank: A | Cost: Genjutsu [Chakra, Instant, Sight/Sound]
Lupa uses a genjutsu that causes the target to see her as the summoner, and the summoner as Lupa. When trying to strike the wolf (summoner) they are hit with an intense amount of pain. When trying to attack the summoner (Lupa), the attack goes through as normal. If Lupa is hit, the genjutsu ends but the attacker feels the damage they did to Lupa. The jutsu has an upkeep cost of [30] chakra per post, and ends when Lupa is hit, the technique is Kai'd or Lupa is unsummoned. (Can be used by summoner.)
We Fight As One | Rank: A | Cost: Passive
Lupa can Korabo with the summoner (or pets and puppets) or with the summoner's allies with "Affinity For The Weak" at anytime regardless of the summoner's Korabo level.
Fenrir ◈ S-rank ◈ Chakra: 800 ◈ Stamina: 900
- Fenrir is a gigantic worg who is in charge of the pack. He is the apex predator of The Timberlands. This is even known to the Rabbit Clan of the Vastwood. Given that he is as old as the forest itself, Fenrir has done quite a bit for the pack. He protects them with his massive size and fury. Has a leader mentality as well as two sons, Skoll and Hati (doublewide trailer sized), that are obedient and loyal. Fenrir is an old stubborn wolf who will not budge once a decision is made. Due to his age and wisdom, he usually lets his sons or a member of the pack take charge and sits as more of a final say than a first word.

Ability: Leader Of The Pack
- Fenrir's and the summoner's formless strikes are treated as complex to simple techniques and gain a small de-buff that reduces the targets reflexes by a slight amount per contact made. The de-buff can stack and be refreshed up to a supreme reduction. Lasts for [3] posts. All formless however is increased by [5] per rank. This effect extends to Skoll and Hati as well.
Techniques:
Howl | Rank: S | Cost:Chakra
Fenrir let's out a huge howl that intimidates everyone other the summoner. The summoner's allies are affected by this technique too. The howl is so mighty and loud that anyone who hears it (besides the summoner) loses an activation on the next post as well as receive a moderate decrease to strength lasting for [3] posts. The howl can also break anyone who hears (including the summoner) it out of genjutsu if the genjutsu is A-Rank or lower. Can be used once every [3] posts and only [3] times in a battle.
Skoll and Hati| Rank: S+ | Cost: Chakra
Fenrir will call forth either Skoll or Hati and allow them to take over in the fight for him. They both have [1] unique technique that takes over Fenrir's "Howl". They pull from Fenrir's chakra and stamina pools. Fenrir cannot make activations during this technique and both Skoll or Hati are limited to two activations. Each wolf is usable only once per battle. Lasts for [5] posts. If Fenrir is unsummoned, so are Skoll or Hati.

Skoll ◈ A-rank (Red): Cost: Stamina
Sol (Sun Chaser): Skoll can rapidly pursue a target and show up behind them. This technique can also be used after a movement based technique like shunshin so long as the summoner can visibly see the target. (S-Rank)
Hati ◈ A-rank (Blue): Cost: Chakra
Mani (Moon Howler): Hati can launch a variation of ninjutsu attacks at the target. The attack is up to the summoner, being that is a known technique, but it can only cause up to B-Rank damage (The technique can be of higher or lower rank, but damage is augmented to B). However, the ninjutsu used will home in on the target with deadly precision. (S-Rank)