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Posted: Wed May 18, 2016 12:17 pm
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Not sure, this is how buying slaves recruiting for campaigns was done. So if wrong, Tell me and I will blame someone else.
That said, and before I get to the accepting part, there are a house rule I play with and foreknowledge I want to share.
*Gold or Reputation: Every PC has an unlisted stat, Reputation, that has just as much or more pull with NPC's as a good Charisma modifier. And the best part of this stat, the player's manage it with their actions/levels/words and once per day can reroll a bad Social roll swapping their Reputation score for Charisma.
- And I normally run with light campaigns(3 or less players), and we meet some night on a weekend. So, I may be busy on the weekends. You have been warned.
Now, I pose a question to the sexy players, which D&D era would you like to play the most? Rain said, he would play a 4e campaign, and I wonder of the rest. Edit:
[ Character Sheets ]
[ Premise/Foreword ] With conformed sightings of undead and werewolves in the northern Law nations and rumor form the Choas(I keep wanting to call these, Alliance and Horde. sweatdrop ) has The Cursed King taken ill to an unknown disease with the Union Talks a month away. A worrisome tension sweep the land leaving many wonder what the future will hold.
Mean while in the forest nation Swabia, The flavorful meals, strong house ale, and cheerful sounds of the Right Hand Confession; almost makes such worrys seem worlds away.
[ Setting Information/Background ]
[ Game Introduction/Plot ]
[ Character Creation ]
Available Sources: Banned Resources: Heroes of the ... Books, and 2 for 1 feats
ECL: 1st. Gold: 100 gold And 1+2 level magic item Races: No flying races, and those found in the banned books. Ability Scores*: Three choices; 4d6 dropping the lowest die per stat, 18d6 then arranged as you see fit(No set greater than 18, nor less than 8 ), or 22 point buy. No rerolls and if you don't like your roll...Point buy xxxxxxxxxx* Alignments: Open, though the reputation of Evildoers will take a hit. Pantheon: Because, I can't find my gods... This is limited to 4e's genaric pantheon. Backgrounds: Allowed, and encouraged, But not required. (Just don't blame me if your character feels like a player controled NPC)
[ House/Optional Rules ]
1] 2] 3]
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Posted: Wed May 18, 2016 10:56 pm
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Posted: Thu May 19, 2016 3:02 pm
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Sorry, haven't had to drag this out for a bit. All of my games run in this world...A lot is based on The DarkSun setting, with bits of other settings I liked. Quote: Welcome to the lost continent of Xira where almost anything can happen. On this continent there are two unions to the west resides the nations of law who represent judgment, mercy, and fairness. A calming and beautiful region where the Laws nation relies on divine magic and sleek technology to live. While on the far east of the continent lies the Chaos nations were things are lead by power, industry, passion, and wildness. There is no good or evil side.
Things unlisted, Arcane magic suffers a horrible sitgma and, depending on the country involved(North March, Moravia, and Thuringa, for example, 5 years ago saw a lich awaken and try to control the Terrasque. And the creature's 3 year rampage that followed, before The Cursed King was able to place it back in to slumber. Leaving those, and parts of the surrounding, nations barren.), is often blamed for tragedies.
Slavery is allowed in both unions. In the Chaos Nations, slaves are normally used in dangerous jobs, for entertainment as prostitution or in the Bavarian Arena, where the law of the land loosely says, the owner has to provide food and given housing. In the Law Nations, slaves are those unable to provide for themselves or have debts they can't pay. They are provided training in a field of study, food, housing, and medicine; for a set number of years of service to a benefactor.
All non-slaves persons are given, and expected to carry a passport, those caught without are treated as slaves, unless if they can prove their identity(Reputation/Charisma score works, in most cases).
All that said, the campaign will start in Swabia, near the southern boarder, in a three story tavern called "Right Hand Confessions". A favored stop for the adventurous, wanting to brave the mountains, and fair weather travelers, alike.
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Posted: Thu May 19, 2016 4:25 pm
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Posted: Thu May 19, 2016 4:46 pm
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Posted: Thu May 19, 2016 6:38 pm
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Posted: Sat May 21, 2016 11:19 pm
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Posted: Sun May 22, 2016 6:54 pm
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Posted: Sun May 22, 2016 7:18 pm
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Posted: Mon May 23, 2016 11:51 am
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Posted: Mon May 23, 2016 1:38 pm
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Posted: Mon May 23, 2016 5:17 pm
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Posted: Mon May 23, 2016 5:52 pm
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