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Posted: Mon Feb 29, 2016 12:01 pm
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Posted: Tue Mar 01, 2016 4:42 pm
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Posted: Tue Oct 11, 2016 1:29 am
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Posted: Tue Oct 11, 2016 4:55 am
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Posted: Tue Oct 11, 2016 5:12 am
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Posted: Tue Oct 11, 2016 10:46 am
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Posted: Tue Oct 11, 2016 6:55 pm
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Posted: Tue Oct 11, 2016 10:58 pm
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Mongooseh, if you can do it, it's normally best to stick to one or two 'realms' instead of going all three. By Realms, I mean 'Meatspace (real world)' 'Matrix (Cyberspace)' and 'Astral Plane (Magic Spirit stuff)'. Especially if you got people trying to do stuff in each at the same time, cause they all have different initiatives that run on different timescales.
As for Decking... don't look at me, my last 'Decker' was an AI and me and the GM played fast and loose with doing stuff in cyberspace.
I will, however, make a big troll tank if they want it.
Oh yes, look for Chummergen. Makes character creation easier. And keeping track of your character after it's made too.
The only sources I'd look at aside from Core would be Arsenal and Runner's Companion. They're to Shadowrun 4e as Into the Storm and Battlefleet Koronus is to Rogue Trader. Basically, full of additional guns, mods, vehicles and all.
If you can get em that is.
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Posted: Wed Oct 12, 2016 11:09 am
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Posted: Wed Oct 12, 2016 1:53 pm
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PupSage Mongooseh PupSage I would do a technomancer build, but I haven't played 4e. I wouldnt be able to comment as I've only played simple characters in 4e. 400 bp builds?
Yup, 400 BP. Just an aside for everyone when I mention it in the homerules. Speed breaks the game and it's easy to get to a point in character creation where from the get go you can take 3 turns in combat I would please ask players to avoid this. Funnily enough when the enemy only gets one turn and you get three. Three full auto bursts VS One you can see why they would probably never win.
I mention this as to pre empt that I might just bring the hammer down on players abusing this.
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Posted: Wed Oct 12, 2016 11:24 pm
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Posted: Thu Oct 13, 2016 11:25 pm
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Posted: Fri Oct 14, 2016 1:26 am
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Posted: Fri Oct 14, 2016 1:39 am
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Raganui Minamoto Mongooseh Yup, 400 BP. Just an aside for everyone when I mention it in the homerules. Speed breaks the game and it's easy to get to a point in character creation where from the get go you can take 3 turns in combat I would please ask players to avoid this. Funnily enough when the enemy only gets one turn and you get three. Three full auto bursts VS One you can see why they would probably never win. I mention this as to pre empt that I might just bring the hammer down on players abusing this. There's various ways to get more initiative passes. Most only give you another one, though. Wired Reflexes, for example, is a very standard one to get another while increasing your Reflex attribute. EDIT: Big question for everyone... are we going more Black Tie or Pink Mohawk with this? Also, Mongooseh, you take .chum files?
Uhhh… no on the basis of I have no idea what they are or a program to handle them.
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Posted: Fri Oct 14, 2016 5:58 pm
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