Skill: Occult
Blending with his geist in the Stigmata Caul
grants the Sin-Eater power over his own body, controlling
even autonomic functions like respiration.
The core of blood within him is all that a Sin-Eater
needs to control his body. At the most basic level,
the Sin-Eater can control his metabolic functions.
He does not need to breathe, eat, or sleep while
manifesting the Stigmata Caul, and is immune to
penalties from hunger or fatigue.
Stigmata Caul ••: The character can control his
own spilt blood. He must infuse the blood with a
point of plasm. While he’s focusing his senses on
a pool of infused blood he can move it up to his
Speed each turn. The blood cannot climb walls, but
the Sin-Eater can form it into specific shapes and
even letters, or manipulate objects with an effective
Strength of 1.
Stigmata Caul •••: The Sin-Eater can focus
for a moment and see through a pool of his own
blood. Spilling enough blood to see through costs
him a single point of bashing damage. He can
choose to see through any pool of his own shed
blood while bound in the Stigmatic Caul, but
he can only look through one pool at a time and
shifting his vision takes an instant action. While
looking through a pool of blood the Sin-Eater isn’t
aware of his own surroundings and can’t apply his
Defense to any attacks.
Stigmata Caul ••••: Perhaps the most disturbing
power available to Sin-Eaters, this ability allows
the Sin-Eater to detach one of his own arms and
control it at range. The limb can move up to the
Sin-Eater’s Speed, and has his Physical Attributes
and Speed, but is Size 2 and has half of his Health.
Controlling his arm takes the Sin-Eater’s full
concentration only when it’s out of his immediate
area; if it’s in the same room he can control it as a
reflexive action. The arm is only destroyed if it suffers
its entire Health in aggravated damage, and does not bleed. The Sin-Eater has to collect his own limb, and
cannot heal any damage taken by it until he re-attaches it
to his body. Attaching the limb is an instant action.
Stigmata Caul •••••: The Sin-Eater can craft a
homunculus out of his own blood. This costs 2 points
of plasm, and the amount of blood necessary means the
Sin-Eater takes an additional point of lethal damage in
addition to the damage taken when invoking the Stigmata
Caul. The creation has the same Attributes and Skills as
the Sin-Eater, but is only Size 2, and has half the Sin-Eater’s
Health. He can see and hear through the homunculus,
and control it directly, but doing so gives him a 3-dice
penalty on any actions taken by his “main” body. Even
when not under his direct control, the homunculus has
enough awareness to apply Defense to attacks and resist
supernatural powers.