Item questing: Exp Share 32/40 [reduced from 50 by Boo's Pickup ability] posts Area Specific Item: ---- --/-- [reduced from 40 by Boo's Pickup ability] posts
Zak looked down at the plug in his hand, then up, with an unamused expression, at Meebus, who's gaze had returned forward. "I need you in your heat form..." he uttered dryly. Again, the blue outlining around Meebus twitched, and he turned slightly to look sideways at him. "I can change forms once we reach the gym, Zak-hav," he offered -- or perhaps pointed out, Zak couldn't tell which. The Russian pressed his mouth shut in annoyance, but turned his gaze forward, walking while Boo zoomed busily around. He tucked Meebus' plug away as she came happily over, handing him-- another plug? Hm. Two, actually, and something even more useful, that made Zak grin. "Lucky Egg... good job, Boo," he remarked, putting the items away.
+0 exp to Daeva
OoB; Daeva, , and
Meebus sprites
Deysatnik, 'Deys', the Empoleon ♂, lvl 27. Exp: 28/32 Ability: Torrent Item: HP: 270/270 FP: 5/5 --/-- Attacks: ~Blizzard: 120 (110 + 10): 3/10 Chance to Freeze Bubble Beam: 75 (65 + 10): 1/2 Chance to lowering targets speed one Stage ç•Peck: 45 (35 + 10) ç•Metal Claw: 60 (50 + 10): 1/2 chance of raising user's physical attack one stage (Next Move: Brine at level 33 )
Sotnik, 'Nik', the Servine ♂, lvl 38. Exp: 22/48 Ability: Contrary Item: HP: 380/380 FP: 5/5 --/-- Attacks: ç•Iron Tail: 120 (100 + 20): 7/10 Chance of lowering targets physical defense one stage ç•Aqua Tail: 110 (90 + 20) Mega Drain - 60 (40 + 20) Leaf Tornado: 85 (65 + 20): 1/2 chance to lower targets accuracy one stage (Next Move: Leaf Blade at 32)
Daeva, the Ghoizard, [In Luxury Ball] lvl 28. Exp: 21/38 Ability: Marvel Scale Item: Exp Share HP: 280/280 FP Count: 5/5 --/5 posts for FP Attacks: ~Leer: Lower targets physical defense one stage Night Shade: Inflicts damage equal to user's level. Type Effectiveness Not Included Detect: The user is protected this round, if used in succession however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4) ç•Bite: 60: 4/10 Chance to Flinch target Next Move: ( Evolve at night )
1x Water Gem Rock Plate [Marvel: Thing achievement] Lagging Tail
Posted: Wed Oct 14, 2015 10:59 am
Zakhav ♣Yashin
Location:Unova, Castelia City
NPC Battle 78/15 posts
Wild Pokemon 145/5
Posts To Leave Area 3/3
Item questing: Exp Share 33/40 [reduced from 50 by Boo's Pickup ability] posts Area Specific Item: ---- --/-- [reduced from 40 by Boo's Pickup ability] posts
Zak allowed Meebus to maintain his smaller, normal form until they reached the pokecenter. He took the Soothe Bell after, however, once they arrived, and handed him the heat plug. Given he'd just healed all his pokemon, he didn't bother going inside, and instead headed through the city, weaving along the streets to make his way to the gym. It took a bit of navigating but he was able to find it before long, and once more pulled on his gloves, stepped inside, and announced his challenge. He had to wait a moment for Burgh to arrive, but once he did, he immediately sent Meebus forward.
Battle Summary Whirlipede ♂ █ Lv 34 █ 340 HP █ Ability: Swarm - When HP is below 1/3rd, Bug type attacks do x1.5 damage ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ ◆ █►▐ Screech - Lowers target's defense by two stages █ ◆ █►▐ Pursuit - 40, Double Damage if the Opponent is Switching Out (Priority +7) █ ◆ █►▐ Poison Tail - 50, 1/10 Chance to critically hit, 4/10 Chance of Poison █ ◆ █►▐ Struggle Bug - 50, Lowers Opponent's Sp. Attack One Stage
Whirlipede used Poison Tail! 50 + 20 - 10 = -60HP to Meebus. Meebus was poisoned! 270 - 60 = 210/270 Meebus used Discharge! 80 + 10 - 20 = -70HP to Whirlipede! 340 - 70 = 270/340 Meebus is hurt by poison! - (1/16 270 = 16) 210 - 16 = 194/270
Whirlipede used Poison Tail! -60HP to Meebus 194 - 60 = 134/270 Meebus used Overheat! 2 x 140 = 280 - 20 = -260HP. Meebus' special attack was lowered by two stages! 270 - 260 = 10/340 Meebus was hurt by poison! 134 - 16 = 118/270
Zak switched out Meebus for Sotnik! Whirlipede used Poison Tail! 2 x (50 + 20 = 70) = 140 - 20 = -120HP to Sotnik. Sotnik was poisoned!
Sotnik used Aqua Tail! 110 - 20 = -90HP to Whirlipede. Whirlipede fainted!
Dwebble ♂ █ Lv 35 █ 350 HP █ Ability: Shell Armor - Prevents attacks from critically hitting ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ ◆ █►▐ Sand Attack - Lowers target’s accuracy by one stage █ ◆ █►▐ Feint Attack - 60, Ignores Accuracy and Evasiveness █ ◆ █►▐ Smack Down - 50, Makes Flying-Type Pokemon Vulnerable to Ground Moves; hits Pokemon in the air during semi invulnerable stage of an attack for double damage █ ◆ █►▐ Struggle Bug - 50, Lowers Opponent's Sp. Attack One Stage
Zak sent out Deys! Dwebble used Feint Attack! 60 + 20 - 10 = -70HP to Deys 270 - 60 = 210/270 Deys used Metal Claw! 2 x 60 = 120 - 20 = -100HP to Dwebble! Deys' attack rose! 350 - 100 = 250/350
Dwebble used Feint Attack! -70HP to Deys! 210 - 60 = 150/270 Deys used Metal Claw! 60 + (1/10 60 = 6) = 66 x 2 = 132 - 20 = -112HP to Dwebble 250 - 112 = 138/350
Dwebble used Feint Attack! -70HP to Deys 150 - 70 = 80/270 Deys used Metal Claw! -112HP to Dwebble 138 - 112 = 26/350
Dwebble used Feint Attack! 80 - 70 = 10/270 Deys used Metal Claw! -112 HP to Dwebble Dwebble fainted!
Leavanny ♀ █ Lv 33 █ 330 HP █ Ability: Swarm - When HP is below 1/3rd, Bug type attacks do x1.5 damage ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ ◆ █►▐ Protect - The user is protected this round, if used in succession however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4) █ ◆ █►▐ String Shot - Lowers Opponent's Speed by Two Stages █ ◆ █►▐ Razor Leaf - 55 damage, 1/10 chance to critically hit █ ◆ █►▐ Struggle Bug - 50, Lowers Opponent's Sp. Attack One Stage
Zak sent out Meebus 118/270
Leavanny used Protect! Meebus used Overheat! Leavanny protected itself! Meebus' Special attack fell two stages! Meebus was hurt by poison! 118 - 16 = 102/270
Leavanny used Struggle Bug! 50 + 20 = 70/2 = 35 - 10 = -25HP to Meebus. Meebus' Sp. Attack was lowered by one stage! 102 - 25 = 77/270 Meebus used Overheat! 140 - (3/10 = 42) = 98 x 4 = 392 - 20 = -372HP to Leavanny 330 - 372 = 0 Leavanny fainted!
+0 exp to Daeva
OoB;
Meebus sprites
Deysatnik, 'Deys', the Empoleon ♂, lvl 27. Exp: 29/32 Ability: Torrent Item: HP: 10/270 FP: 5/5 --/-- Attacks: ~Blizzard: 120 (110 + 10): 3/10 Chance to Freeze Bubble Beam: 75 (65 + 10): 1/2 Chance to lowering targets speed one Stage ç•Peck: 45 (35 + 10) ç•Metal Claw: 60 (50 + 10): 1/2 chance of raising user's physical attack one stage (Next Move: Brine at level 33 )
Sotnik, 'Nik', the Servine ♂, lvl 38. Exp: 23/48 Ability: Contrary Item: HP: 237/380 FP: 5/5 --/-- Attacks: ç•Iron Tail: 120 (100 + 20): 7/10 Chance of lowering targets physical defense one stage ç•Aqua Tail: 110 (90 + 20) Mega Drain - 60 (40 + 20) Leaf Tornado: 85 (65 + 20): 1/2 chance to lower targets accuracy one stage (Next Move: Leaf Blade at 32)
Daeva, the Ghoizard, [In Luxury Ball] lvl 28. Exp: 22/38 Ability: Marvel Scale Item: Exp Share HP: 280/280 FP Count: 5/5 --/5 posts for FP Attacks: ~Leer: Lower targets physical defense one stage Night Shade: Inflicts damage equal to user's level. Type Effectiveness Not Included Detect: The user is protected this round, if used in succession however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4) ç•Bite: 60: 4/10 Chance to Flinch target Next Move: ( Evolve at night )
"Fabulous!" Burgh exclaimed and returned his Levanny in a sweeping motion, "That battle was simply fabulous!" In his eyes they'd both won: his opponent, of course, had won himself his third badge and he, the muse for his next art piece. "Congratulations to you, my good sir. You've won yourself the Insect Badge and the TM Struggle Bug." With the same energy he used to explain Zakhav's earnings he presented said items to him. "Once more I say to you, congratulations!"
Now, all he needed to do was think of a title for this upcoming masterpiece...
Zakhav has Received
- Insect Badge -TM77 Struggle Bug - +60 exp. split between pokemon - Good Rod becomes available
Loonamist
Posted: Wed Oct 14, 2015 2:38 pm
Zakhav ♣Yashin
Location:Unova, Castelia City => Unova Haunted House
NPC Battle 79/15 posts
Wild Pokemon 146/5
Posts To Leave Area 3/3
Item questing: Exp Share 34/40 [reduced from 50 by Boo's Pickup ability] posts Area Specific Item: ---- --/-- [reduced from 40 by Boo's Pickup ability] posts
Burgh might have been brimming with joy and inspiration, but Zak was far from it. His expression was grim and his jaw was clenched, his hands balled into his fists by his side. "Spa-- Th... Thank you," he corrected himself, taking the items, and then turning to leave, Meebus floating, albeit a bit lower than usual, alongside him. They'd won... but that wasn't as easy as it surely should have been. Which pissed him off. He would have to really grind before the next gym, and strategize more. The first gyms... they were usually easy, and he'd underestimated it a bit. Next time, regardless of who he battled, or where... he was going to have it all pre-planned. To the very last step.
In the meantime, however, he had training to do.
He got his pokemon all healed, and returned Meebus. It didn't take too long before he was able to actually find out about how to get to the Haunted Houses, and was actually directed to a place where some of the 'mediums' (so psychics, he assumed) could be found. And once he'd located one, he was able to easily be teleported to the nearest House.
+30 exp to Daeva
OoB;
Meebus sprites
Deysatnik, 'Deys', the Empoleon ♂, lvl 27. Exp: 30/32 +20exp for Dwebble Ability: Torrent Item: HP: 270/270 FP: 5/5 --/-- Attacks: ~Blizzard: 120 (110 + 10): 3/10 Chance to Freeze Bubble Beam: 75 (65 + 10): 1/2 Chance to lowering targets speed one Stage ç•Peck: 45 (35 + 10) ç•Metal Claw: 60 (50 + 10): 1/2 chance of raising user's physical attack one stage (Next Move: Brine at level 33 )
Sotnik, 'Nik', the Servine ♂, lvl 38. Exp: 24/48 +10 exp for Whirlipede Ability: Contrary Item: HP: 380/380 FP: 5/5 --/-- Attacks: ç•Iron Tail: 120 (100 + 20): 7/10 Chance of lowering targets physical defense one stage ç•Aqua Tail: 110 (90 + 20) Mega Drain - 60 (40 + 20) Leaf Tornado: 85 (65 + 20): 1/2 chance to lower targets accuracy one stage (Next Move: Leaf Blade at 32)
Daeva, the Ghoizard, [In Luxury Ball] lvl 28. Exp: 23/38 +30 exp for battle Ability: Marvel Scale Item: Exp Share HP: 280/280 FP Count: 5/5 --/5 posts for FP Attacks: ~Leer: Lower targets physical defense one stage Night Shade: Inflicts damage equal to user's level. Type Effectiveness Not Included Detect: The user is protected this round, if used in succession however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4) ç•Bite: 60: 4/10 Chance to Flinch target Next Move: ( Evolve at night )
I am currently here: Castelia City I guess I'm enjoying the company of: Myself, Klaus, Kraven If you really wish to know how I feel, I am currently: Tired and flustered What I am thinking of this right now is:' Well… this is going to be, uh… interesting…' Current Outfit:Nightgown Team Out of Ball: Counters: Movement: 3/3 Wild Pokemon: 80/- NPC Trainer: 79/15 Item Quest: Heart Scale: 10/10 Super Potion: 6/5 Leftovers: 21/30 Lvl 15 Dragalge (Horoscope ; Unclaimed) Lvl 7 Shiny Hawlucha (4th of July Event ; Unclaimed) Lvl 5 Bunnelby (Horoscope ; Unclaimed) Lvl 10 Sableye (Horoscope ; Unclaimed) Qualot Berries x5 (Horoscope ; Unclaimed) Oran Berries x5 (Horoscope ; Unclaimed) TM 03 Psyshock (Horoscope ; Unclaimed) TM 26 Earthquake (Horoscope ; Unclaimed) Rare Candies x5 (Horoscope ; Unclaimed) Old Gateau x5 (Horoscope ; Unclaimed)
☆═━┈✧✧✧✧✧✧✧✧✧┈━═☆
☆ ☆【The awkwardness in the atmosphere around them was so thick, Phoenix felt like she could drown in it. Thankfully, when Kraven offered for her to go into the bathroom to get changed first, the redhead was more than happy to accept. It would at least give a moment of reprieve so that she could collect her thoughts and calm herself down enough to try to face this situation rationally. She felt that she should have seen this coming, after they had spent that time talking and joking about it… It was only by sheer irony that she and Kraven would end up sharing a room together for the night, at least the clerk hadn’t registered them in the romantic room with the large heart-shaped bed with velvet covers and scented candles and rose petals all over the place… Did hotels even have those? Phoenix felt that she should keep that thought to herself, even if she was curious she was likely better off not knowing. Right now, she should just try to focus on getting through the night, and hopefully if they ever had to stay at a hotel again they would be able to get a room with two beds instead. Arceus… surely Kraven was doing her absolute best to try to stay cool about this as well, but this was going to be one hell of an interesting night… Klaus leaned against the wall casually, shaking his head every so often to keep himself awake as much as he could while he waited for Phoenix to get done in the bathroom. He barely stifled a yawn that threatened to come out, shifting his curious blue gaze towards Kraven as she sat on the bed and fiddled around with her X-Transceiver. He could tell that she was feeling the awkwardness of this situation as much as Phoenix was, yet she was doing her best to keep a handle on it. He could certainly appreciate that, since Phoenix tended to panic quite easily from time to time if the discomfort and stress really got to her, it would certainly help if at least one of them was keeping a cool and level head. As Kraven set up her MP3 charger, Phoenix came out of the bathroom in her nightclothes. The redhead arranged her stuff in a neat pile by the adjacent wall closest to the bed, turning to her ebon-haired friend and letting her know that the bathroom was open for her. Phoenix’s blue eyes were downcast, though she did her best to maintain eye contact when she addressed Kraven with a small smile. Her ebon-haired friend acknowledged the info with a nod and a ‘Got it’ before she headed over to the bathroom herself. With the girls getting settled, Klaus took that as his cue to find himself a place to sleep and settle down for the night. Luckily, he had seen a large chair located on the far side of the room that would fit him comfortably, since he wanted to avoid overcrowding the bed. He bid them good night and ambled over groggily towards his designated bed. ” Good night, Klaus,” Phoenix said quietly with a smile, watching him as he curled up into the chair like a dog. She glanced over as Kraven laughed, commenting on how the Zoroark was really just a big fluffy dog. The redhead couldn’t help but chuckle along as she gave a nod in agreement, watching her ebon-haired companion disappear into the bathroom. Once she heard the door close, Phoenix sat herself down on the bed, taking a few deep breaths to keep herself relaxed and calm. This was one of those situations where she had no idea what to do, given her limited social skills and her tendencies to recluse herself from most other people. Usually she would ask Klaus for advice on something like this, but right now he had already zonked out in the chair and she wouldn’t want to bother him. For now, she supposed she would just wait for Kraven to finish up in the bathroom so they could get the rest of their arrangements straightened out, and then they’ll see how things play out from there. Hearing the bathroom door open, Phoenix glanced up as Kraven came back into the room dressed in her own outfit for the night, a light tank top and shorts. The redhead kept her gaze half on Kraven and half elsewhere, not wanting to seem like she was staring since that would be creepy and only add onn further to the awkwardness of this situation. It was only when her friend spoke up that Phoenix then directed her eyes completely to the other girl. She nodded as Kraven said that they could just take a side each, and that she was just going to go to sleep herself though the redhead was free to watch TV if she wanted. ” I think I’ll just go right to bed as well… I don’t really watch TV anyways, to be honest,” Phoenix said, giving a slight shrug. Having lived on the streets for many years, Phoenix was used to not having a lot of luxuries in her life like television and whatnot. Even then, there usually wasn’t a lot of programs on TV that were all that good anyways. ” I’ll take the left side, if you don’t mind,” she said, standing up from her seat on the bed and moving over to stand by the left side of it, ” Unless you prefer this side, I wouldn’t mind switching…” She pulled back the covers and moved to get herself settled in the bed, adjusting the covers back over herself. Here’s hoping that they could survive the night without any weirdness happening…】☆ ☆
(( Octilleries Of Catastrophe: -------))
[Battle Debriefing]
N/A
☆═━┈✧✧✧✧✧✧✧✧✧┈━═☆
▀▀▀▀▀▀▀▀▀ТЄАМ▀▀▀▀▀▀▀▀▀
Klaus│♂ │ Level 20 │ 200/200 HP │ Illusion │ Mild: Mischievous, prankster, caring and protective of Phoenix │ 3/19 EXP │ Held Item: Psychic Gem (x1.5 to Psychic attack, one time use only) │ Night Daze (85; Lowers target's accuracy one stage) ; U-Turn (70 ; Automatically swaps Pokemon) ; Hone Claws (Raises user's Attack and accuracy one stage) ; Extrasensory (80 ; 3/10 Flinch)
Victoria│♀ │ Level 10 │ 100/100 HP │ Flash Fire │ Naughty: Bossy, selfish, a bit of a bully, but truly cares for those she grows attached to │ 16/20 EXP │ Held Item: Life Orb (x1.3 to all attacks, user loses 1/10 HP each turn) │Inferno (100 ; Inflicts burn) ; Nasty Plot (Raises user’s Sp. Atk two stages) ; Thunder Fang (65 ; 3/10 Flinch, 4/10 Paralysis) ; Howl (Raises user’s Attack one stage)
Fianna│♀ │ Level 10 │ 100/100 HP │ Blaze │ Calm: Acts as the balancer and mediator of the team, wise for her age but is prone to being brash and reckless in combat, plays an ‘older sister’ type of role │ 17/20 EXP │ Held Item: Choice Scarf (Speed raised by three stages, limited to only one move) │Heat Wave (95 ; 4/10 Burn) ; Thunder Punch (75 ; 4/10 Paralysis) ; Tail Whip (Lowers target’s Defense one stage)
Hanaka│♀ │ Level 17 │ 170/170 HP │ Shell Armor │ Modest: Extremely timid, tends to stammer and stutter frequently in her speech, tends to cling to those she grows close to │ 20/27 EXP │ Held Item: Nevermeltice (x1.2 to Ice attacks) │ Iron Tail (100 ; 7/10 chance to lower opponent’s Defense one stage) ; Blizzard (110 ; 3/10 Free) ; Aqua Tail (90) ; Razor Shell (75 ; ½ chance to lower opponent’s Defense one stage)
Astrid│♀ │ Level 7 │ 70/70 HP │ Inner Focus │ Adamant: Quiet, wary of strangers, dislikes a lot of contact from people she doesn’t know, protective over her trainer and friends, affectionate in private settings│ 3/17 EXP │ Held Item: King’s Rock (Physical attacks have a 1/10 chance to flinch) │Foresight (Allows a Ghost-type to be hit with Normal and Fighting-type moves ; Negates evasiveness) ; Zen Headbutt (80 ; 3/10 Flinch) ; Endure (Survive an attack with 1 HP ; Has a 1/5 chance to work second time, and 1/10 chance afterwards if used consecutively) ; Drain Punch (75 ; User recovers ½ of damage inflicted)
Hekate│♀ │ Level 16 │ 160/160 HP │ Magic Guard │ Rash: Bold and impish with a hint of sass, not afraid to face opponents larger and tougher than her, likes to act independent but loves being spoiled │ 9/25 EXP │ Held Item: Eviolite (Defense and Sp. Def raised by three stages at battle start) │Hypnosis (Induces sleep ; Chance of success decreases each time this move is used on the same target) ; Hone Claws (Raises user’s Attack and accuracy one stage) ; Psybeam (65 ; 4/10 Confusion) ; Phantom Force (90 ; User disappears first turn, attacks next turn ; ignores Protect/Detect/etc.)
✧✧✧✧ɪɴɑϲтɪѵе✧✧✧✧
Panforte│♂ │ Level 10 │ 100/100 HP │ Limber │Hasty: Gallant, gentlemanly, willing to fend for his sister, enjoys sweets │ 0/15 EXP │ Held Item: N/A │Pound (40) ; Foresight (Normal and Fighting-type moves can hit Ghost types) ; Ice Punch (75 ; 3/10 Freeze) ; Heal Bell (Cures all party status ailments, including user)
Mirabelle│♀ │ Level 12 │ 120/120 HP │ Static │Gentle: Easily flustered and quick to panic, tends to eat when her nerves get the better of her, loves hugs and cuddling │ 14/17 EXP │ Held Item: N/A │Thundershock (40 ; 4/10 Paralysis) ; Signal Beam (75 ; 4/10 Confusion) ; Thunder Wave (Induces paralysis) ; Iron Tail (100 ; 7/10 chance to lower target’s Defense one stage)
Amandine│♀ │ Level 12 │ 120/120 HP │ Limber │Brave: Noble, willing to fight even if the odds are greatly against her, willing to help out comrades, her respect must be earned first │ 13/17 EXP │ Held Item: N/A │Bounce (85 ; User jumps high first turn, attacks next turn ; 7/10 Paralysis) ; Foresight (Normal and Fighting-type moves can hit Ghost types) ; Fire Punch (75 ; 4/10 Burn) ; Defense Curl (Raises user’s Defense one stage)
▀▀▀▀▀▀▀▀▀I T E M S ▀▀▀▀▀▀▀▀▀
Xtranceiver National Pokedex Badge Case TM Case Sonata (Flute) and Lucille (Acoustic Guitar) iPod + Headphones
Pokeball x ∞ Luxury Ball x1 Potion x ∞ Super Potion x10 King’s Rock x1 (Held by Astrid) Eviolite x1 (Held by Hekate) Dusk Stone x1 Moon Stone x1 Lucky Egg x3 Sweet Heart x5 Nevermeltice x1 (Held by Hanaka) Choice Scarf x1 (Held by Fianna) Psychic Gem x1 (Held by Klaus) Life Orb x1 (Held by Victoria) Cheri Berries x5 Payapa Berries x5 Sitrus Berries x5 Journal w/ Pencil
Sonic Lazar
Posted: Wed Oct 28, 2015 11:25 am
Alice Kraven
------------------------- Onward! 03/03 What's Here? 130/05 Who's Up Next? 130/15 Looking For... [Nest Ball] [04/10] Social Link GO! [Noris - MAX FP] [Claim] [Nest Ball] [3x] [Need to Grab It.] [Event Claim Item] [Charcoal] [Need to Grab It.] [Event Claim Item] [TM29 Psychic.] [Need to Grab It.] [Event Claim Item] [5x] [Rare Candy] [Need to Grab It.] [Event Claim Item] [5x] [Rawst Berries] [Need to Grab It] [Event Claim Item] [5x] [Lava Cookies] [Need to Grab It.] [Event Claim Item] [5x] [Qualot Berries] [Need to Grab It] [Event Claim PKMN] [Absol] [Need to Grab It.] [Event Claim PKMN] [Starly] [Need to Grab It.] [Event Claim PKMN] [Meleeon] [Need to Grab It.] [Event Claim PKMN] [Alakazam] [Need to Grab It.] [Event Claim PKMN] [Bulbasaur] [Need to Grab It.] [Achievement Claim] [Big Mushroom] [Need to Grab It.] [Achievement Claim] [+10 EXP] [Got it.] [Achievement Claim] [Metal Coat] [Need to Grab It.] -------------------------
"Alright, sounds good." While her redheaded companion got up, Kraven herself started to get settled herself. With Phoenix on the left, she took up the right side, slipping under the covers as her friend asked if she'd have preferred the other side. "Na, it's fine. Bed's soft enough on this side." Despite her tone and expression, she still felt the awkwardness of now physically being in the same bed, trying to keep her friend in a side glance whenever she spoke.
Still, Kraven did her best to keep calm, leaning over to the lamp on the nightstand to switch it off. Then they were left in darkness, and the ebon-haired girl did try to go to sleep. The bed was fortunately spacious, giving both of them enough room to get comfortable, though Kraven kept her arm under her pillow, lest she unconsciously reach across the bed to spread out. Before long though, it became apparent sleep wasn't going to come as quickly as usual tonight, and to try and break up at least some of the awkward so she could sleep. "...Well, this isn't as that bad, at least."
Party
- Gungnir | ♂ | Level 21 | HP 210/210 | Shell Armor | Mild Nature, Lazy | 13/31 EXP | Holding: | Tackle (50), Tail Whip (Lowers Opponent's Defense By One Stage), Hydro Cannon (150, User Must Recharge Next Turn), Razor Shell (75, 1/2 Chance of Lowering Opponent's Defense One Stage)
- Torch | ♂ | Level 19 | HP 190/190 | Iron Fist | Jolly Nature, Excitable | 14/22 EXP | Holding: | Flame Wheel (60, 4/10 Chance of Burn), Focus Punch (150 damage: 1st turn, charges, 2nd turn hit; If the User is Hit while charging, it Flinches Instead), Fire Punch (75, 4/10 Chance of Burn), Taunt (Opponent Can Only Use Moves That Attack)
- Hazel | ♀ | Level 17 | HP 170/170 | Magic Guard | Impish Nature, Not Graceful | 14/22 EXP | Holding: | Phantom Force (90, Disappears First Turn, Attacks on Second. Can Strike Through Protect/Detect), Hypnosis (Puts target to sleep, *chance of working decreases per successful use), Hone Claws (Raises User's Attack and Accuracy One Stage ), Psyshock (80 damage, Inflicts Damage Based on the Target's Defense (In Spite of Being a Special Attack Move)
- Noris | ♂ | Level 20 | HP 200 | Inner Focus | Brash Nature, Kick Boxer | 17/20 EXP | Holding: | Force Palm (60, 7/10 Chance of Paralyze), Counter (When Hit By Physical Attack, User Strikes Back with 2x Power [Priority -5]), Feint (30 damage, Can Hit Opponents Using Guard Moves [Priority +2]), Endure (Survive Any Attack in One Turn With 1 HP [Priority +3])
- Willow | ♀ | Level 10 | HP 100 | Trace | Quiet Nature, Abrasive | 17/15 EXP | Holding: | Confusion (50, 4/10 Chance of Confusion), Growl (Lower's Opponent's Attack by One Stage), Double Team (Raises Evasiveness One Stage), Teleport (Allows User to Flee Wild Battles; Also Warps Player to the Last Pokemon Center They Visited),
- Gaine | Level 16▲ | HP 160/160▲ | No Guard | Brash Nature, Curious. Little More Cheery Around Kraven | 05/25 EXP | Holding: | Tackle (50), Swords Dance (Raises User's Attack by Two Stages), Fury Cutter (40, Damage Doubles After Each Successful Hit, If not Used Consecutively, or Misses, Damage Resets), Shock Wave (60; Always hits, does not hit Pokemon using Fly, Dig, or Dive)
Inactive
- Mothra | ♀ | Level 16 | HP 160/160 | Flame Body | Jolly Nature, Defensive | 20/21 EXP | Holding: | Hurricane (110; 7/10 Chance of Confusion, Hits Pokemon in the Air During Semi-Invulnerable Stage of an Attack for Double Damage), Fiery Dance (80 damage, 8/10 Chance of Raising User's Sp. Attack One Stage), Bug Buzz (90, 1/2 Chance of Lowering the Opponent's Sp. Defense by One Stage), Heat Wave (95, 4/10 Chance of Burn)
- Glitch | Level 16 | HP 160/160 | Adaptability | Energetic Nature, Spastic | 20/21 EXP | Holding: | Zap-Cannon (120; Always Causes Paralysis When it Hits), Psybeam (65 damage, 4/10 Chance of Confusion), Conversion (Changes the User's Current Type to Match the Type of the First of the User's Moves.), Conversion 2 (Changes the User's Current Type to a Type That Either Resists or is Immune to the Type of the Move Last Used By The Target.)
- Joker | ♀ | Level 7 | HP 70 | Infiltrator | Impish Nature, Energetic | 14/17 EXP | Holding: | Shadow Sneak (40 [Priority +1]), Curse (Ghosts Lose 50% of Max HP and Curses Opponent; Non-Ghosts Raise Attack and Defense One Stage, Then Lower Speed One Stage. Cursed Pokemon Lose 1/16 Max HP per Turn), Confuse Ray (Confuses Opponent), Spite (The target's Last Move is Limited to Five More Uses, and Then Cannot be Used Again For the Rest of the Battle. Spite Can Only Limit One Move Per Pokemon.)
- Specter | ♂ | Level 20 | HP 200 | Cursed Body | Impish Nature, Can't Share | 09/15 EXP | Holding: | Curse (Ghosts Lose 50% of Max HP and Curses Opponent; Non-Ghosts Raise Attack and Defense One Stage, Then Lower Speed One Stage. Cursed Pokemon Lose 1/16 Max HP per Turn), Will-O-Wisp (Burns Opponent), Shadow Sneak (40 [Priority +1]), Gunk Shot (120, 7/10 Chance of Poison)
- Chansey | ♀ | Level 10 | HP 000/100 | Serene Grace | Warm Nature, Motherlyl | 01/15 EXP | Holdingneutral Metronome(0-250** ), Double Edge(120, user takes 1/3 damage recoil), Refresh (Cures the user of poison, paralysis, or burn), Pound (35)
- Buneary | ♀ | Level 10 | HP 000/100 | Limber | Gentle Nature | 01/15 EXP | Holdingneutral Pound (35), Fire Punch (75, 4/10 Chance of Burn), Defense Curl (Raises user's defense by one stage, doubles the power of rollout and ice ball as long as the user remains in battle), Foresight (Allows fighting and normal attacks to hit a targeted Ghost)
- Lilligant | ♀ | Level 10 | HP 000/100 | Own Tempo | Jolly Nature, Gullible | 01/15 EXP | Holdingneutral Grass Whistle (Puts target to sleep, *however if used on the same target multiple times in a battle, the chance of this move working decreases per successful use), Mega Drain (40 damage, Restores HP to the user equal to 1/2 of damage dealt.), Teeter Dance (Confuses the Pokémon around it), Synthesis (Restores 1/2 of max hp [Restores all hp if the weather is Intense Sunlight])
*1st Use: 10/10 Chance. 2nd Use: 8/10 chance. 3rd Use: 4/10 chance. 4th Use and on: 1/10 Chance
**Roll a 10-sided dice to determine damage. Rolls result as follows: 1-0, 2-10, 3-30, 4-50, 5-60, 6-80, 7-100, 8-150, 9-200, 10-250. You are free to choose an attack that deals a corresponding or close amount of damage as what is used but it will always be Normal Type. Moves generated by Mentronome cannot be Super Effective.
Bag
Key Item:
National Dex Region Maps X-Transceiver Violin & Case MP3 & Headphones Extra Clothes Sunglasses Absol Plush
Location:Sinnoh Haunted House => Unova, Castelia City
NPC Battle 150/15 posts
Wild Pokemon 217/5
Posts To Leave Area 3/3
Item questing: Heartscale 5/10 posts Area Specific Item: ---- --/-- posts
Placing a hand on his head, Zak looked around. He was used to transporting, but that didn't mean he didn't occasionally have a few side effects. He shook his head to brush them off, though, and moved for the pokecenter, his pokemon moving with him. "Meebus, you vouldn't happeen to know vhere ze next gym es, vould you?" he asked, glancing back towards the ghost. The rotom blinked, his little communication device giving off some static, before his voice came through. "Last time we were here, I believe I heard someone comment that it was in Nim-ba-sa, Zak-hav," he replied. Zak grimaced as, once again, Meebus butchered his name, but didn't bother trying to comment on it. "Neem..." Zak stopped, looking off to the side a moment.
That little encounter with the Imperium agent... first of all, it had him on edge. He didn't like that they were watching him, and he wasn't sure if it was chance, or... intentional. Either way, they knew where he was, and... they were possibly still keeping track. It was probably time to stop slacking off on his accent. Gritting his teeth at the effort, he took a deep breath, and stretched his head from side to side, before continuing. "Nimbasa, right. We'll head there next, then," he decided, frowning at the very normal sounding voice he used.
Frogadier ♂, lvl 29. Exp: 7/34 + 1.5 x 0 Ability: Torrent Item: Lucky Egg Day 2 Activated 10:3AM 10/31/15 Day 3 Activated 4:35PM 11/1/15 Day 4 Activated 10:00AM 11/7/15 Day 5 Activiated 9:30AM 11/9/15 HP: 43/240 FP: 1/5 1/10 Attacks: Dark Pulse: 80: 3/10 Chance to Flinch target Water Pulse: 60: 4/10 Chance to Confuse ç•Quick Attack: 40: (Priority +1) ç•Lick: 30: 7/10 Chance to Paralyze (Next Move: Fling at 28 )
Meebus, the Rotom, lvl 36. Exp: 3/35 Ability: Levitate Item: Soothe Bell HP: 330/330 FP: 3/5 5/5 [from Soothe Bell] Attacks: ~ Discharge: 100 (80 + 20): 7/10 chance to paralyze every target affected Charge: Raise special defense one stage; Next electric-type attack does x2 damage Ominous Wind: 80 (60 + 20): 3/10 Chance of raising all of user's stats one stage Thundershock: 60 (40 + 20): 4/10 chance of paralysis
Normal Rotom: Thundershock: 60 (40 + 20): 4/10 chance of paralysis Fan Rotom: Air Slash: 95 (75 + 20): 3/10 Chance to Flinch target Wash Rotom: Hydro Pump: 130 (110 + 20) Frost Rotom: ~Blizzard: 130 (110 + 20): 3/10 Chance to Freeze Mow Rotom: Leaf Storm: 150 (130 + 20): Lower special attack by two stages
(Next Move: ----) Meebus Sprites
Out of Party Pokemon
Daeva the Spiriake, [GS Ball] lvl 38. Exp: 40/48 + 1.5x 0 [BADLY POISONED] Ability: Marvel Scale Item: Dread Plate HP: 380/380 [BADLY POISONED] FP Count: 5/5 --/-- posts for FP Attacks: Dragon Pulse: 105 (85 + 20) ç•Foul Play: 115 (95 + 20): Inflicts damage using the targets physical attack increases Detect: The user is protected this round, if used in succession however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4) ç•Bite: 80 (60 + 20): 4/10 Chance to Flinch target Next Move: ( Dark Breath at level 54 )
TM#67 Retaliate - Lenora TM#71 Stone Edge - Roark TM#76 Struggle Bug - Burgh TM#77 Work UP - Chili TM#86 Grass Knot - Gardenia
HM01 Cut - Chili HM06 Rock Smash - Lenora
x0 Heartscales x1 Max Revive x3 Big Mushroom x1 Dark Gem x3 Water Gem x3 Lucky Egg x1 Paper Lantern x11 Rare Candies
Splash Plate - Totodile x2 Dread Plate - Daeva Heat Plug Wash Plug Frost Plug Fan Plug Mow Plug Soothe Bell - Meebus Shell Bell Lagging Tail
Pink Apricorn
Pending Items
Rock Plate [Marvel: Thing achievement] x1 Rage Candybar x1 Spell tag x2 Sweet Heart x1 Odd Keystone
Posted: Fri Nov 13, 2015 1:09 pm
Zakhav ♣Yashin
Location:Unova, Castelia City
NPC Battle 151/15 posts
Wild Pokemon 218/5
Posts To Leave Area 2/3
Item questing: Heartscale 6/10 posts Area Specific Item: ---- --/-- posts
Talking was a pain. At least, talking with effort, which meant without his accent, was a pain. Zak was able to keep a very detached and passive expression on his face as he got his pokemon healed, but he was gritting his teeth on the inside. He would fall into the rhythm of it, but for now he was strongly considering just taking a nap. And he seriously might have, just to try and unwind after all the training, flirting, frustrations, teleporting, and general traveling, but his pokemon were getting too strong for comfort. He needed to get to Nimbasa so that he could get his next badge and then.... then he would take a nap. And send his pokemon out to get some more training. Or... maybe let them rest some too, depending on how much the gym battle took out of them. For now he just needed to get them healed so he could start making his way through the city.
Frogadier ♂, lvl 29. Exp: 9/34 + 1.5 x 0 Ability: Torrent Item: Lucky Egg Day 2 Activated 10:3AM 10/31/15 Day 3 Activated 4:35PM 11/1/15 Day 4 Activated 10:00AM 11/7/15 Day 5 Activated 9:30AM 11/9/15 Day 6 Activated 1:08PM 11/13/15 HP: 43/240 FP: 1/5 1/10 Attacks: Dark Pulse: 80: 3/10 Chance to Flinch target Water Pulse: 60: 4/10 Chance to Confuse ç•Quick Attack: 40: (Priority +1) ç•Lick: 30: 7/10 Chance to Paralyze (Next Move: Fling at 28 )
Meebus, the Rotom, lvl 36. Exp: 4/35 Ability: Levitate Item: Soothe Bell HP: 330/330 FP: 3/5 5/5 [from Soothe Bell] Attacks: ~ Discharge: 100 (80 + 20): 7/10 chance to paralyze every target affected Charge: Raise special defense one stage; Next electric-type attack does x2 damage Ominous Wind: 80 (60 + 20): 3/10 Chance of raising all of user's stats one stage Thundershock: 60 (40 + 20): 4/10 chance of paralysis
Normal Rotom: Thundershock: 60 (40 + 20): 4/10 chance of paralysis Fan Rotom: Air Slash: 95 (75 + 20): 3/10 Chance to Flinch target Wash Rotom: Hydro Pump: 130 (110 + 20) Frost Rotom: ~Blizzard: 130 (110 + 20): 3/10 Chance to Freeze Mow Rotom: Leaf Storm: 150 (130 + 20): Lower special attack by two stages
(Next Move: ----) Meebus Sprites
Out of Party Pokemon
Daeva the Spiriake, [GS Ball] lvl 38. Exp: 40/48 + 1.5x 0 [BADLY POISONED] Ability: Marvel Scale Item: Dread Plate HP: 380/380 [BADLY POISONED] FP Count: 5/5 --/-- posts for FP Attacks: Dragon Pulse: 105 (85 + 20) ç•Foul Play: 115 (95 + 20): Inflicts damage using the targets physical attack increases Detect: The user is protected this round, if used in succession however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4) ç•Bite: 80 (60 + 20): 4/10 Chance to Flinch target Next Move: ( Dark Breath at level 54 )
Item questing: Heartscale 7/10 posts Area Specific Item: ---- --/-- posts
Letting an annoyed frown shadow his face, Zak stepped out of the pokecenter, snapping the last of his pokeballs onto his belt. Daeva was back in the team, and at least for now, Boo was set aside. She wouldn't be battling, certainly not in this gym battle, and Daeva would be good to have on hand. "Zak-have, I--" Meebus started, his voice crackling through the translator and immediately causing Zak to narrow his eyes in further annoyance. "Don't," he cut him off irritably, "talk to me." Meebus blinked, levitating along as Zak started striding down an allyway. Frogadier hopped along beside them, looking curiously around, occasionally leaping up to hop off a wall and onto the other, then back down to the ground.
Zak had put everyone else back in their balls and kept them there after getting healed. And, clearly, he didn't keep them out for their company.... "... I was going to offer to take care of the speaking in the gym battle," Meebus offered rather simply, evidently unfazed by his trainer's bad attitude. As per usual.
Frogadier ♂, lvl 29. Exp: 11/34 + 1.5 x 0 Ability: Torrent Item: Lucky Egg Day 2 Activated 10:3AM 10/31/15 Day 3 Activated 4:35PM 11/1/15 Day 4 Activated 10:00AM 11/7/15 Day 5 Activated 9:30AM 11/9/15 Day 6 Activated 1:08PM 11/13/15 HP: 43/240 FP: 1/5 2/10 Attacks: Dark Pulse: 80: 3/10 Chance to Flinch target Water Pulse: 60: 4/10 Chance to Confuse ç•Quick Attack: 40: (Priority +1) ç•Lick: 30: 7/10 Chance to Paralyze (Next Move: Fling at 28 )
Meebus, the Rotom, lvl 36. Exp: 5/35 Ability: Levitate Item: Soothe Bell HP: 330/330 FP: 4/5 1/5 [from Soothe Bell] Attacks: ~ Discharge: 100 (80 + 20): 7/10 chance to paralyze every target affected Charge: Raise special defense one stage; Next electric-type attack does x2 damage Ominous Wind: 80 (60 + 20): 3/10 Chance of raising all of user's stats one stage Thundershock: 60 (40 + 20): 4/10 chance of paralysis
Normal Rotom: Thundershock: 60 (40 + 20): 4/10 chance of paralysis Fan Rotom: Air Slash: 95 (75 + 20): 3/10 Chance to Flinch target Wash Rotom: Hydro Pump: 130 (110 + 20) Frost Rotom: ~Blizzard: 130 (110 + 20): 3/10 Chance to Freeze Mow Rotom: Leaf Storm: 150 (130 + 20): Lower special attack by two stages
(Next Move: ----) Meebus Sprites
Out of Party Pokemon
Daeva the Spiriake, [GS Ball] lvl 38. Exp: 40/48 + 1.5x 0 [BADLY POISONED] Ability: Marvel Scale Item: Dread Plate HP: 380/380 [BADLY POISONED] FP Count: 5/5 --/-- posts for FP Attacks: Dragon Pulse: 105 (85 + 20) ç•Foul Play: 115 (95 + 20): Inflicts damage using the targets physical attack increases Detect: The user is protected this round, if used in succession however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4) ç•Bite: 80 (60 + 20): 4/10 Chance to Flinch target Next Move: ( Dark Breath at level 54 )
When the train pulled to a stop Huey stepped, stretching his arms upwards in an attempt to loosen the muscles in his shoulders. It'd certainly been a while since he'd last been in Unova, but if he remembered correctly all that stood between him and the next city was a forest. Just as long as he didn't get lost again, which he could only hope he couldn't, he'd be battling Lenora within the next few hours. He'd be using Rags for this battle, fighting versus normal was always a good combination, and it seemed the Scraggy knew just that, taking on the first pokemon that came across their path; he was going to get strong enough to take on any foe that came their way. That's just what cool dudes, like himself, did.
T Y P E: L E V E L: 36 G E N D E R: Female NATURE: Gentle: Amicable; Born leader ABILITY: Blaze: When HP is below 1/3rd, fire type attacks do x1.5 damage HOLDING: Flame Plate: Fire type attacks do x1.2 damage, but if a fire type is using the attack, it does x1.3 instead. ATTACKS: Rollout - Does damage over five turns (10, 20, 40, 80, 100), If Defense Curl was used any time prior to using Rollout, damage at each interval is twice the base amount. Smog - 30: 8/10 Chance to Poison Heat Wave - 95: 4/10 chance of burn Assurance - 60: Damage doubles if target already took damage in the same turn
360/360 HP | Status: None | 24/30 EXP | Next Move;
⇨xxN A M E: Honey - Munchlax
T Y P E: L E V E L: 21 G E N D E R: Female NATURE: Jolly: Ignorant; Gluttonous; Motivated w/ treats ABILITY: Thick Fat: Fire and Ice-type moves deal 1/2 damage HOLDING: N/A ATTACKS: Chip Away - 70: ignores any changes to the target's physical Defense or evasion Lick - 30: 7/10 Chance to Paralyze Metronome - 0-250** Damage is normal type regardless of move used. (The only exceptions to this are Hidden power, Fling, Nature Power, & Weather ball.) Frustration - 100: -20 per FP
*** 1-0, 2-10, 3-30, 4-50, 5-60, 6-80, 7-100, 8-150, 9-200, 10-250. You are free to choose an attack that deals a corresponding or close amount of damage as what is used but it will always be Normal Type. Moves generated by Mentronome cannot be Super Effective
210/210 HP | Status: None | 16/29 EXP | Next Move; Level 25 - Body Slam
⇨xxN A M E: Beep - Mareep
T Y P E: L E V E L: 19 G E N D E R: Male NATURE: Hasty: Eccentric; Thinks himself a superhero ABILITY: Static - The opponent has a 3/10 chance of being induced with Paralysis when using a physical attack against this Pokémon HOLDING: N/A ATTACKS: Tackle- 50 Iron Tail - 100: 7/10 Chance of lowering targets physical defense one stage Thunder Wave - Paralyze opponent Thunder Shock - 40: 4/10 chance of paralysis
190/190 HP | Status: None | 06/24 EXP | Next Move; Level 29 - Power Gem
⇨xxN A M E: Rags - Scraggy
T Y P E: L E V E L: 21 G E N D E R: Male NATURE: Rash: Fake bravado; Stubborn; Self-absorbed ABILITY: Moxie: This Pokemon's attack is raised by one stage upon KOing a Pokémon HOLDING: Black Belt: Fighting type attacks do x1.2 damage ATTACKS: Brick Break - 75: Ends the effects of Reflect and Light Screen Barriers, Even on pokemon with fighting Immunity Feint Attack - 60: Ignores accuracy & evasiveness Headbutt - 70: 4/10 Chance to Flinch target Ice Punch - 75: 3/10 Chance to Freeze
210/210 HP | Status: None | 10/21 EXP | Next Move; Level 31 - High Jump Kick
⇨xxN A M E: Minerva - Hydreigon
T Y P E: L E V E L: 20 G E N D E R: Female NATURE: Modest: Tripolar mother: Coddler, Tough-love, Smother ABILITY: Intimidate - Upon entering battle, the opponent's attack is lowered one stage. In a Double Battle, both opponents' Attack are lowered. Pokémon with the Clear Body, Hyper Cutter, or White Smoke ability are unaffected HOLDING: N/A ATTACKS: Draco Meteor: -130: Lower special attack two stages Dark Pulse - 80: 3/10 Chance to Flinch target Hyper Voice - 90 Tri Attack - 80: generate a number between 1-5, if a 1 is generated, generate another number between 1-3, a 1 inflicts burn, a 2 inflicts freeze, and a 3 inflicts paralysis.
200/200 HP | Status: N/A | 08/30 EXP | Next Move; TM - Earthquake
⇨xxN A M E: Sarabi - Flurry
T Y P E: L E V E L: 21 G E N D E R: Identifies as Female NATURE: Bold: Adventurous; Curious; Tomboyish ABILITY: Ice Body: This Pokémon regains 1/16 of it's max HP per turn during hail HOLDING: Lucky Egg: Lasts one week of active posting once given to a Pokemon. The holder receives 2 Exp per post and receives x1.5 Exp from battles. (rounded up) [06/07] (1:21 PM) ATTACKS: Blizzard - 110: 3/10 Chance to Freeze Phantom Force - 90, user disappears first turn, then attacks the second. Can Strike Through Protect/Detect Scratch - 40 Dark Pulse - 80: 3/10 Chance to Flinch target
220/220 HP | Status: None | 32/32 EXP | 20/25 Ghosts Defeated | Next Move; Level 28 - Hone Claws
Inactive Party:
⇨xxN A M E: Noc - Buneary
T Y P E: L E V E L: 10 G E N D E R: Male NATURE: Naughty: Frivolous; Lover of puns; Belligerent ABILITY: Limber - The Pokémon cannot be Paralyzed while having this ability HOLDING: N/A ATTACKS: Pound - 35 Ice Punch - 75: 3/10 Chance to Freeze Defense Curl - Raise user's physical defense one stage, doubles the power of rollout & ice ball as long as the user remains in battle Foresight - Allows fighting & normal attacks to hit a targeted Ghost pokemon
100/100 HP | Status: None | 00/15 EXP | Next Move; Level 13 - Frustration
⇨xxN A M E: Sol - Buneary
T Y P E: L E V E L: 10 G E N D E R: Male NATURE: Gentle: Practical; Mature; Pacifist ABILITY: Limber - The Pokémon cannot be Paralyzed while having this ability HOLDING: N/A ATTACKS: Pound - 35 Fire Punch - 75: 4/10 Chance of Burn Defense Curl - Raise user's physical defense one stage, doubles the power of rollout & ice ball as long as the user remains in battle Foresight - Allows fighting & normal attacks to hit a targeted Ghost pokemon
100/100 HP | Status: None | 00/15 EXP | Next Move; Level 13 - Frustration
⇨xxN A M E: Yuki - Froslass
T Y P E: L E V E L: 25 G E N D E R: Female NATURE: Lonely: Overprotective of Huey; Awkward around other pokemon; Sadistic ABILITY: Snow Cloak - This Pokémon's Evasion Rises by one stage in a Hailstorm HOLDING: N/A ATTACKS: Icy Wind - 55: Lower targets speed one stage Ominous Wind - 60: 3/10 Chance of raising all of user's stats one stage Shadow Ball - 80: 8/10 Chance to Lower targets special defense One Stage Draining Kiss - 50: Restores HP to the user equal to 3/4 of damage dealt
250/250 HP | Status: None | 21/25 EXP | Next Move; Level 32 - Confuse Ray
⇨xxN A M E: Tybalt - Kirlia
T Y P E: L E V E L: 31 G E N D E R: Male NATURE: Timid - Reluctant; Advisor; Can be persuaded by candy ABILITY: Trace - Ability becomes the same as that of the opponent. Switching this Pokémon out of battle restores its original ability HOLDING: N/A ATTACKS: Dazzling Gleam - 80 Psychic - 90: 1/2 chance to lower targets special defense one stage Magical Leaf - 60: unaffected by changes to accuracy stat and evasion stat Echoed Voice - 40: power doubles upon each consecutive use up to 200 damage
310/310 HP | Status: None | 19/19 EXP | Next Move; Level 32 - Evolution
⇨xxN A M E: Prim - Floette
T Y P E: L E V E L: 23 G E N D E R: Female NATURE: Impish: Mute; Playful; Prankster ABILITY: Symbiosis - This Pokémon will pass its item to an ally when the ally consumes or loses it's item HOLDING: N/A ATTACKS: Tackle - 50 Fairy Wind - 40 Energy Ball - 90: 1/2 chance of lowering targets special defense one stage Copycat - Copies the last move used
230/230 HP | Status: None | 04/28 EXP | Next Move; Level 27 - Grassy Terrain
⇨xxN A M E: Cloud - Togepi
T Y P E: L E V E L: 25 G E N D E R: Male NATURE: Bold: Oblivious; Cheerful; Painfully optimistic ABILITY: Super Luck: All attacks used by this pokemon have a 1/10 chance to critically hit. This ability can combine with attacks that can already critically hit and increase the chance of a critical hit even more HOLDING: N/A ATTACKS: Charm - Lower targets physical attack two stages Metronome - 0-250** Damage is normal type regardless of move used. (The only exceptions to this are Hidden power, Fling, Nature Power, & Weather ball.) Psychic - 90: 1/2 chance to lower targets special defense one stage Yawn - Makes the target drowsy, at the end of the next turn the foe is put to sleep. This move will fail if used on a sleeping target
*** 1-0, 2-10, 3-30, 4-50, 5-60, 6-80, 7-100, 8-150, 9-200, 10-250. You are free to choose an attack that deals a corresponding or close amount of damage as what is used but it will always be Normal Type. Moves generated by Mentronome cannot be Super Effective
250/250 HP | Status: None | 03/25 EXP | Next Move; Level 25 - Bestow
⇨xxN A M E: Gem - Aron
T Y P E: L E V E L: 15 G E N D E R: Female NATURE: Naïve: Uncoordinated, dreams of being a dancer ABILITY: Rock Head: Prevents recoil damage from attacks HOLDING: EXP Share: Holder gains an extra 1/2 EXP boost equal to the EXP gained from each battle up to level 30. ATTACKS: Metal Claw - 50: 1/2 chance of raising user's physical attack one stage Tackle - 50 Rock Tomb - 60: Lower targets speed one stage Headbutt - 70: 4/10 Chance to Flinch target
150/150 HP | Status: None | 15/26 EXP | Next Move; Level 22 - Iron Head
⇨xxN A M E: Dutch - Granbull
T Y P E: L E V E L: 20 G E N D E R: Male NATURE: Hardy: Jovial; Bombastic; 'Old Man' persona ABILITY: Intimidate - Upon entering battle, the opponent's attack is lowered one stage. In a Double Battle, both opponents' Attack are lowered. Pokémon with the Clear Body, Hyper Cutter, or White Smoke ability are unaffected HOLDING: N/A ATTACKS: Fire Fang - 65: 3/10 Chance to Flinch target, 4/10 Chance To Burn Outrage - 120: Inflicts damage for 2-3 turns attacking, then user is confused. (Generate a number between 2-3 for turn count) Thunder Fang - 65: 3/10 Chance to Flinch target, 4/10 chance of paralysis Bite - 60: 4/10 Chance to Flinch target
200/200 HP | Status: None | 01/25 EXP | Next Move; Level 19 - Headbutt
Huey allowed Rags to speed on ahead, just making sure to keep a watchful eye on him as he quite literally ice-punched a low-flying Zubat. The boy couldn't help but to wince at the sound of impact and bit his bottom lip once the blind pokemon screeched in agitation and made a hasty retreat. "Don't be too rough, Rags," Huey told his pokemon and rubbed the back of his head when the Scraggy only responded with a curt nod of the head, though he didn't bother to turn back around to do so.
T Y P E: L E V E L: 36 G E N D E R: Female NATURE: Gentle: Amicable; Born leader ABILITY: Blaze: When HP is below 1/3rd, fire type attacks do x1.5 damage HOLDING: Flame Plate: Fire type attacks do x1.2 damage, but if a fire type is using the attack, it does x1.3 instead. ATTACKS: Rollout - Does damage over five turns (10, 20, 40, 80, 100), If Defense Curl was used any time prior to using Rollout, damage at each interval is twice the base amount. Smog - 30: 8/10 Chance to Poison Heat Wave - 95: 4/10 chance of burn Assurance - 60: Damage doubles if target already took damage in the same turn
360/360 HP | Status: None | 25/30 EXP | Next Move;
⇨xxN A M E: Honey - Munchlax
T Y P E: L E V E L: 21 G E N D E R: Female NATURE: Jolly: Ignorant; Gluttonous; Motivated w/ treats ABILITY: Thick Fat: Fire and Ice-type moves deal 1/2 damage HOLDING: N/A ATTACKS: Chip Away - 70: ignores any changes to the target's physical Defense or evasion Lick - 30: 7/10 Chance to Paralyze Metronome - 0-250** Damage is normal type regardless of move used. (The only exceptions to this are Hidden power, Fling, Nature Power, & Weather ball.) Frustration - 100: -20 per FP
*** 1-0, 2-10, 3-30, 4-50, 5-60, 6-80, 7-100, 8-150, 9-200, 10-250. You are free to choose an attack that deals a corresponding or close amount of damage as what is used but it will always be Normal Type. Moves generated by Mentronome cannot be Super Effective
210/210 HP | Status: None | 17/29 EXP | Next Move; Level 25 - Body Slam
⇨xxN A M E: Beep - Mareep
T Y P E: L E V E L: 19 G E N D E R: Male NATURE: Hasty: Eccentric; Thinks himself a superhero ABILITY: Static - The opponent has a 3/10 chance of being induced with Paralysis when using a physical attack against this Pokémon HOLDING: N/A ATTACKS: Tackle- 50 Iron Tail - 100: 7/10 Chance of lowering targets physical defense one stage Thunder Wave - Paralyze opponent Thunder Shock - 40: 4/10 chance of paralysis
190/190 HP | Status: None | 07/24 EXP | Next Move; Level 29 - Power Gem
⇨xxN A M E: Rags - Scraggy
T Y P E: L E V E L: 21 G E N D E R: Male NATURE: Rash: Fake bravado; Stubborn; Self-absorbed ABILITY: Moxie: This Pokemon's attack is raised by one stage upon KOing a Pokémon HOLDING: Black Belt: Fighting type attacks do x1.2 damage ATTACKS: Brick Break - 75: Ends the effects of Reflect and Light Screen Barriers, Even on pokemon with fighting Immunity Feint Attack - 60: Ignores accuracy & evasiveness Headbutt - 70: 4/10 Chance to Flinch target Ice Punch - 75: 3/10 Chance to Freeze
210/210 HP | Status: None | 21/21 EXP | Next Move; Level 31 - High Jump Kick
⇨xxN A M E: Minerva - Hydreigon
T Y P E: L E V E L: 20 G E N D E R: Female NATURE: Modest: Tripolar mother: Coddler, Tough-love, Smother ABILITY: Intimidate - Upon entering battle, the opponent's attack is lowered one stage. In a Double Battle, both opponents' Attack are lowered. Pokémon with the Clear Body, Hyper Cutter, or White Smoke ability are unaffected HOLDING: N/A ATTACKS: Draco Meteor: -130: Lower special attack two stages Dark Pulse - 80: 3/10 Chance to Flinch target Hyper Voice - 90 Tri Attack - 80: generate a number between 1-5, if a 1 is generated, generate another number between 1-3, a 1 inflicts burn, a 2 inflicts freeze, and a 3 inflicts paralysis.
200/200 HP | Status: N/A | 09/30 EXP | Next Move; TM - Earthquake
⇨xxN A M E: Sarabi - Flurry
T Y P E: L E V E L: 23 G E N D E R: Identifies as Female NATURE: Bold: Adventurous; Curious; Tomboyish ABILITY: Ice Body: This Pokémon regains 1/16 of it's max HP per turn during hail HOLDING: Lucky Egg: Lasts one week of active posting once given to a Pokemon. The holder receives 2 Exp per post and receives x1.5 Exp from battles. (rounded up) [07/07] (1:21 PM) ATTACKS: Blizzard - 110: 3/10 Chance to Freeze Phantom Force - 90, user disappears first turn, then attacks the second. Can Strike Through Protect/Detect Scratch - 40 Dark Pulse - 80: 3/10 Chance to Flinch target
230/230 HP | Status: None | 02/34 EXP | 20/25 Ghosts Defeated | Next Move; Level 28 - Hone Claws
Inactive Party:
⇨xxN A M E: Noc - Buneary
T Y P E: L E V E L: 10 G E N D E R: Male NATURE: Naughty: Frivolous; Lover of puns; Belligerent ABILITY: Limber - The Pokémon cannot be Paralyzed while having this ability HOLDING: N/A ATTACKS: Pound - 35 Ice Punch - 75: 3/10 Chance to Freeze Defense Curl - Raise user's physical defense one stage, doubles the power of rollout & ice ball as long as the user remains in battle Foresight - Allows fighting & normal attacks to hit a targeted Ghost pokemon
100/100 HP | Status: None | 00/15 EXP | Next Move; Level 13 - Frustration
⇨xxN A M E: Sol - Buneary
T Y P E: L E V E L: 10 G E N D E R: Male NATURE: Gentle: Practical; Mature; Pacifist ABILITY: Limber - The Pokémon cannot be Paralyzed while having this ability HOLDING: N/A ATTACKS: Pound - 35 Fire Punch - 75: 4/10 Chance of Burn Defense Curl - Raise user's physical defense one stage, doubles the power of rollout & ice ball as long as the user remains in battle Foresight - Allows fighting & normal attacks to hit a targeted Ghost pokemon
100/100 HP | Status: None | 00/15 EXP | Next Move; Level 13 - Frustration
⇨xxN A M E: Yuki - Froslass
T Y P E: L E V E L: 25 G E N D E R: Female NATURE: Lonely: Overprotective of Huey; Awkward around other pokemon; Sadistic ABILITY: Snow Cloak - This Pokémon's Evasion Rises by one stage in a Hailstorm HOLDING: N/A ATTACKS: Icy Wind - 55: Lower targets speed one stage Ominous Wind - 60: 3/10 Chance of raising all of user's stats one stage Shadow Ball - 80: 8/10 Chance to Lower targets special defense One Stage Draining Kiss - 50: Restores HP to the user equal to 3/4 of damage dealt
250/250 HP | Status: None | 21/25 EXP | Next Move; Level 32 - Confuse Ray
⇨xxN A M E: Tybalt - Kirlia
T Y P E: L E V E L: 31 G E N D E R: Male NATURE: Timid - Reluctant; Advisor; Can be persuaded by candy ABILITY: Trace - Ability becomes the same as that of the opponent. Switching this Pokémon out of battle restores its original ability HOLDING: N/A ATTACKS: Dazzling Gleam - 80 Psychic - 90: 1/2 chance to lower targets special defense one stage Magical Leaf - 60: unaffected by changes to accuracy stat and evasion stat Echoed Voice - 40: power doubles upon each consecutive use up to 200 damage
310/310 HP | Status: None | 19/19 EXP | Next Move; Level 32 - Evolution
⇨xxN A M E: Prim - Floette
T Y P E: L E V E L: 23 G E N D E R: Female NATURE: Impish: Mute; Playful; Prankster ABILITY: Symbiosis - This Pokémon will pass its item to an ally when the ally consumes or loses it's item HOLDING: N/A ATTACKS: Tackle - 50 Fairy Wind - 40 Energy Ball - 90: 1/2 chance of lowering targets special defense one stage Copycat - Copies the last move used
230/230 HP | Status: None | 04/28 EXP | Next Move; Level 27 - Grassy Terrain
⇨xxN A M E: Cloud - Togepi
T Y P E: L E V E L: 25 G E N D E R: Male NATURE: Bold: Oblivious; Cheerful; Painfully optimistic ABILITY: Super Luck: All attacks used by this pokemon have a 1/10 chance to critically hit. This ability can combine with attacks that can already critically hit and increase the chance of a critical hit even more HOLDING: N/A ATTACKS: Charm - Lower targets physical attack two stages Metronome - 0-250** Damage is normal type regardless of move used. (The only exceptions to this are Hidden power, Fling, Nature Power, & Weather ball.) Psychic - 90: 1/2 chance to lower targets special defense one stage Yawn - Makes the target drowsy, at the end of the next turn the foe is put to sleep. This move will fail if used on a sleeping target
*** 1-0, 2-10, 3-30, 4-50, 5-60, 6-80, 7-100, 8-150, 9-200, 10-250. You are free to choose an attack that deals a corresponding or close amount of damage as what is used but it will always be Normal Type. Moves generated by Mentronome cannot be Super Effective
250/250 HP | Status: None | 03/25 EXP | Next Move; Level 25 - Bestow
⇨xxN A M E: Gem - Aron
T Y P E: L E V E L: 15 G E N D E R: Female NATURE: Naïve: Uncoordinated, dreams of being a dancer ABILITY: Rock Head: Prevents recoil damage from attacks HOLDING: EXP Share: Holder gains an extra 1/2 EXP boost equal to the EXP gained from each battle up to level 30. ATTACKS: Metal Claw - 50: 1/2 chance of raising user's physical attack one stage Tackle - 50 Rock Tomb - 60: Lower targets speed one stage Headbutt - 70: 4/10 Chance to Flinch target
150/150 HP | Status: None | 20/26 EXP | Next Move; Level 22 - Iron Head
⇨xxN A M E: Dutch - Granbull
T Y P E: L E V E L: 20 G E N D E R: Male NATURE: Hardy: Jovial; Bombastic; 'Old Man' persona ABILITY: Intimidate - Upon entering battle, the opponent's attack is lowered one stage. In a Double Battle, both opponents' Attack are lowered. Pokémon with the Clear Body, Hyper Cutter, or White Smoke ability are unaffected HOLDING: N/A ATTACKS: Fire Fang - 65: 3/10 Chance to Flinch target, 4/10 Chance To Burn Outrage - 120: Inflicts damage for 2-3 turns attacking, then user is confused. (Generate a number between 2-3 for turn count) Thunder Fang - 65: 3/10 Chance to Flinch target, 4/10 chance of paralysis Bite - 60: 4/10 Chance to Flinch target
200/200 HP | Status: None | 01/25 EXP | Next Move; Level 19 - Headbutt
Another Zubat came by and Huey held his breath, wondering if Rags would notice it too. He did and the ice had barely begun to form when he zipped towards the pokemon, his free hand already holding onto his loose skin, and jumped up to slam his fist into its side. Rags landed awkwardly on his feet, stumbling back before he fell onto his rear, the wide grin on his face refusing to falter. Huey watched as the Zubat gave an agitated squeak before he booked it. "Well, that was better. Good jog, Rags.""Scrag!"
T Y P E: L E V E L: 36 G E N D E R: Female NATURE: Gentle: Amicable; Born leader ABILITY: Blaze: When HP is below 1/3rd, fire type attacks do x1.5 damage HOLDING: Flame Plate: Fire type attacks do x1.2 damage, but if a fire type is using the attack, it does x1.3 instead. ATTACKS: Rollout - Does damage over five turns (10, 20, 40, 80, 100), If Defense Curl was used any time prior to using Rollout, damage at each interval is twice the base amount. Smog - 30: 8/10 Chance to Poison Heat Wave - 95: 4/10 chance of burn Assurance - 60: Damage doubles if target already took damage in the same turn
360/360 HP | Status: None | 26/30 EXP | Next Move;
⇨xxN A M E: Honey - Munchlax
T Y P E: L E V E L: 21 G E N D E R: Female NATURE: Jolly: Ignorant; Gluttonous; Motivated w/ treats ABILITY: Thick Fat: Fire and Ice-type moves deal 1/2 damage HOLDING: N/A ATTACKS: Chip Away - 70: ignores any changes to the target's physical Defense or evasion Lick - 30: 7/10 Chance to Paralyze Metronome - 0-250** Damage is normal type regardless of move used. (The only exceptions to this are Hidden power, Fling, Nature Power, & Weather ball.) Frustration - 100: -20 per FP
*** 1-0, 2-10, 3-30, 4-50, 5-60, 6-80, 7-100, 8-150, 9-200, 10-250. You are free to choose an attack that deals a corresponding or close amount of damage as what is used but it will always be Normal Type. Moves generated by Mentronome cannot be Super Effective
210/210 HP | Status: None | 18/29 EXP | Next Move; Level 25 - Body Slam
⇨xxN A M E: Beep - Mareep
T Y P E: L E V E L: 19 G E N D E R: Male NATURE: Hasty: Eccentric; Thinks himself a superhero ABILITY: Static - The opponent has a 3/10 chance of being induced with Paralysis when using a physical attack against this Pokémon HOLDING: N/A ATTACKS: Tackle- 50 Iron Tail - 100: 7/10 Chance of lowering targets physical defense one stage Thunder Wave - Paralyze opponent Thunder Shock - 40: 4/10 chance of paralysis
190/190 HP | Status: None | 08/24 EXP | Next Move; Level 29 - Power Gem
⇨xxN A M E: Rags - Scraggy
T Y P E: L E V E L: 22 G E N D E R: Male NATURE: Rash: Fake bravado; Stubborn; Self-absorbed ABILITY: Moxie: This Pokemon's attack is raised by one stage upon KOing a Pokémon HOLDING: Black Belt: Fighting type attacks do x1.2 damage ATTACKS: Brick Break - 75: Ends the effects of Reflect and Light Screen Barriers, Even on pokemon with fighting Immunity Feint Attack - 60: Ignores accuracy & evasiveness Headbutt - 70: 4/10 Chance to Flinch target Ice Punch - 75: 3/10 Chance to Freeze
220/220 HP | Status: None | 11/22 EXP | Next Move; Level 31 - High Jump Kick
⇨xxN A M E: Minerva - Hydreigon
T Y P E: L E V E L: 20 G E N D E R: Female NATURE: Modest: Tripolar mother: Coddler, Tough-love, Smother ABILITY: Intimidate - Upon entering battle, the opponent's attack is lowered one stage. In a Double Battle, both opponents' Attack are lowered. Pokémon with the Clear Body, Hyper Cutter, or White Smoke ability are unaffected HOLDING: N/A ATTACKS: Draco Meteor: -130: Lower special attack two stages Dark Pulse - 80: 3/10 Chance to Flinch target Hyper Voice - 90 Tri Attack - 80: generate a number between 1-5, if a 1 is generated, generate another number between 1-3, a 1 inflicts burn, a 2 inflicts freeze, and a 3 inflicts paralysis.
200/200 HP | Status: N/A | 10/30 EXP | Next Move; TM - Earthquake
⇨xxN A M E: Sarabi - Flurry
T Y P E: L E V E L: 23 G E N D E R: Identifies as Female NATURE: Bold: Adventurous; Curious; Tomboyish ABILITY: Ice Body: This Pokémon regains 1/16 of it's max HP per turn during hail HOLDING: Lucky Egg: Lasts one week of active posting once given to a Pokemon. The holder receives 2 Exp per post and receives x1.5 Exp from battles. (rounded up) [07/07] (1:21 PM) ATTACKS: Blizzard - 110: 3/10 Chance to Freeze Phantom Force - 90, user disappears first turn, then attacks the second. Can Strike Through Protect/Detect Scratch - 40 Dark Pulse - 80: 3/10 Chance to Flinch target
230/230 HP | Status: None | 04/34 EXP | 20/25 Ghosts Defeated | Next Move; Level 28 - Hone Claws
Inactive Party:
⇨xxN A M E: Noc - Buneary
T Y P E: L E V E L: 10 G E N D E R: Male NATURE: Naughty: Frivolous; Lover of puns; Belligerent ABILITY: Limber - The Pokémon cannot be Paralyzed while having this ability HOLDING: N/A ATTACKS: Pound - 35 Ice Punch - 75: 3/10 Chance to Freeze Defense Curl - Raise user's physical defense one stage, doubles the power of rollout & ice ball as long as the user remains in battle Foresight - Allows fighting & normal attacks to hit a targeted Ghost pokemon
100/100 HP | Status: None | 00/15 EXP | Next Move; Level 13 - Frustration
⇨xxN A M E: Sol - Buneary
T Y P E: L E V E L: 10 G E N D E R: Male NATURE: Gentle: Practical; Mature; Pacifist ABILITY: Limber - The Pokémon cannot be Paralyzed while having this ability HOLDING: N/A ATTACKS: Pound - 35 Fire Punch - 75: 4/10 Chance of Burn Defense Curl - Raise user's physical defense one stage, doubles the power of rollout & ice ball as long as the user remains in battle Foresight - Allows fighting & normal attacks to hit a targeted Ghost pokemon
100/100 HP | Status: None | 00/15 EXP | Next Move; Level 13 - Frustration
⇨xxN A M E: Yuki - Froslass
T Y P E: L E V E L: 25 G E N D E R: Female NATURE: Lonely: Overprotective of Huey; Awkward around other pokemon; Sadistic ABILITY: Snow Cloak - This Pokémon's Evasion Rises by one stage in a Hailstorm HOLDING: N/A ATTACKS: Icy Wind - 55: Lower targets speed one stage Ominous Wind - 60: 3/10 Chance of raising all of user's stats one stage Shadow Ball - 80: 8/10 Chance to Lower targets special defense One Stage Draining Kiss - 50: Restores HP to the user equal to 3/4 of damage dealt
250/250 HP | Status: None | 21/25 EXP | Next Move; Level 32 - Confuse Ray
⇨xxN A M E: Tybalt - Kirlia
T Y P E: L E V E L: 31 G E N D E R: Male NATURE: Timid - Reluctant; Advisor; Can be persuaded by candy ABILITY: Trace - Ability becomes the same as that of the opponent. Switching this Pokémon out of battle restores its original ability HOLDING: N/A ATTACKS: Dazzling Gleam - 80 Psychic - 90: 1/2 chance to lower targets special defense one stage Magical Leaf - 60: unaffected by changes to accuracy stat and evasion stat Echoed Voice - 40: power doubles upon each consecutive use up to 200 damage
310/310 HP | Status: None | 19/19 EXP | Next Move; Level 32 - Evolution
⇨xxN A M E: Prim - Floette
T Y P E: L E V E L: 23 G E N D E R: Female NATURE: Impish: Mute; Playful; Prankster ABILITY: Symbiosis - This Pokémon will pass its item to an ally when the ally consumes or loses it's item HOLDING: N/A ATTACKS: Tackle - 50 Fairy Wind - 40 Energy Ball - 90: 1/2 chance of lowering targets special defense one stage Copycat - Copies the last move used
230/230 HP | Status: None | 04/28 EXP | Next Move; Level 27 - Grassy Terrain
⇨xxN A M E: Cloud - Togepi
T Y P E: L E V E L: 25 G E N D E R: Male NATURE: Bold: Oblivious; Cheerful; Painfully optimistic ABILITY: Super Luck: All attacks used by this pokemon have a 1/10 chance to critically hit. This ability can combine with attacks that can already critically hit and increase the chance of a critical hit even more HOLDING: N/A ATTACKS: Charm - Lower targets physical attack two stages Metronome - 0-250** Damage is normal type regardless of move used. (The only exceptions to this are Hidden power, Fling, Nature Power, & Weather ball.) Psychic - 90: 1/2 chance to lower targets special defense one stage Yawn - Makes the target drowsy, at the end of the next turn the foe is put to sleep. This move will fail if used on a sleeping target
*** 1-0, 2-10, 3-30, 4-50, 5-60, 6-80, 7-100, 8-150, 9-200, 10-250. You are free to choose an attack that deals a corresponding or close amount of damage as what is used but it will always be Normal Type. Moves generated by Mentronome cannot be Super Effective
250/250 HP | Status: None | 03/25 EXP | Next Move; Level 25 - Bestow
⇨xxN A M E: Gem - Aron
T Y P E: L E V E L: 15 G E N D E R: Female NATURE: Naïve: Uncoordinated, dreams of being a dancer ABILITY: Rock Head: Prevents recoil damage from attacks HOLDING: EXP Share: Holder gains an extra 1/2 EXP boost equal to the EXP gained from each battle up to level 30. ATTACKS: Metal Claw - 50: 1/2 chance of raising user's physical attack one stage Tackle - 50 Rock Tomb - 60: Lower targets speed one stage Headbutt - 70: 4/10 Chance to Flinch target
150/150 HP | Status: None | 20/26 EXP | Next Move; Level 22 - Iron Head
⇨xxN A M E: Dutch - Granbull
T Y P E: L E V E L: 20 G E N D E R: Male NATURE: Hardy: Jovial; Bombastic; 'Old Man' persona ABILITY: Intimidate - Upon entering battle, the opponent's attack is lowered one stage. In a Double Battle, both opponents' Attack are lowered. Pokémon with the Clear Body, Hyper Cutter, or White Smoke ability are unaffected HOLDING: N/A ATTACKS: Fire Fang - 65: 3/10 Chance to Flinch target, 4/10 Chance To Burn Outrage - 120: Inflicts damage for 2-3 turns attacking, then user is confused. (Generate a number between 2-3 for turn count) Thunder Fang - 65: 3/10 Chance to Flinch target, 4/10 chance of paralysis Bite - 60: 4/10 Chance to Flinch target
200/200 HP | Status: None | 01/25 EXP | Next Move; Level 19 - Headbutt
When a few minutes passed by without a single pokemon sighting Rags reluctantly rejoined Huey and the others, his disappointment clear. "Hmm," Huey hummed gently, bright green eyes searching the street they currently roamed. "Let's find someone to challenge now," he suggested before quickly adding, "the pokemon will, no doubt, be a little stronger and we'll get to see different pokemon!" He'd had Rags at 'stronger pokemon' and with a nod his expression disappeared, replaced with a determination. They found an opponent, a boy around Huey's age, who was just as eager to battle as they were. After exchanging pleasantries and names the boy, whose name was Brian, sent out his first pokemon.
Battle Summary:
Huey challenged Schoolboy Brian! (17 x 4 = 6cool (68 - 19 = 49) Brian sent out lv. 19 Gligar! Hyper Cutter; Knock Off | Quick Attack | Fury Cutter | Feint Attack
T Y P E: L E V E L: 36 G E N D E R: Female NATURE: Gentle: Amicable; Born leader ABILITY: Blaze: When HP is below 1/3rd, fire type attacks do x1.5 damage HOLDING: Flame Plate: Fire type attacks do x1.2 damage, but if a fire type is using the attack, it does x1.3 instead. ATTACKS: Rollout - Does damage over five turns (10, 20, 40, 80, 100), If Defense Curl was used any time prior to using Rollout, damage at each interval is twice the base amount. Smog - 30: 8/10 Chance to Poison Heat Wave - 95: 4/10 chance of burn Assurance - 60: Damage doubles if target already took damage in the same turn
360/360 HP | Status: None | 27/30 EXP | Next Move;
⇨xxN A M E: Honey - Munchlax
T Y P E: L E V E L: 21 G E N D E R: Female NATURE: Jolly: Ignorant; Gluttonous; Motivated w/ treats ABILITY: Thick Fat: Fire and Ice-type moves deal 1/2 damage HOLDING: N/A ATTACKS: Chip Away - 70: ignores any changes to the target's physical Defense or evasion Lick - 30: 7/10 Chance to Paralyze Metronome - 0-250** Damage is normal type regardless of move used. (The only exceptions to this are Hidden power, Fling, Nature Power, & Weather ball.) Frustration - 100: -20 per FP
*** 1-0, 2-10, 3-30, 4-50, 5-60, 6-80, 7-100, 8-150, 9-200, 10-250. You are free to choose an attack that deals a corresponding or close amount of damage as what is used but it will always be Normal Type. Moves generated by Mentronome cannot be Super Effective
210/210 HP | Status: None | 19/29 EXP | Next Move; Level 25 - Body Slam
⇨xxN A M E: Beep - Mareep
T Y P E: L E V E L: 19 G E N D E R: Male NATURE: Hasty: Eccentric; Thinks himself a superhero ABILITY: Static - The opponent has a 3/10 chance of being induced with Paralysis when using a physical attack against this Pokémon HOLDING: N/A ATTACKS: Tackle- 50 Iron Tail - 100: 7/10 Chance of lowering targets physical defense one stage Thunder Wave - Paralyze opponent Thunder Shock - 40: 4/10 chance of paralysis
190/190 HP | Status: None | 09/24 EXP | Next Move; Level 29 - Power Gem
⇨xxN A M E: Rags - Scraggy
T Y P E: L E V E L: 22 G E N D E R: Male NATURE: Rash: Fake bravado; Stubborn; Self-absorbed ABILITY: Moxie: This Pokemon's attack is raised by one stage upon KOing a Pokémon HOLDING: Black Belt: Fighting type attacks do x1.2 damage ATTACKS: Brick Break - 75: Ends the effects of Reflect and Light Screen Barriers, Even on pokemon with fighting Immunity Feint Attack - 60: Ignores accuracy & evasiveness Headbutt - 70: 4/10 Chance to Flinch target Ice Punch - 75: 3/10 Chance to Freeze
220/220 HP | Status: None | 22/22 EXP | Next Move; Level 31 - High Jump Kick
⇨xxN A M E: Minerva - Hydreigon
T Y P E: L E V E L: 20 G E N D E R: Female NATURE: Modest: Tripolar mother: Coddler, Tough-love, Smother ABILITY: Intimidate - Upon entering battle, the opponent's attack is lowered one stage. In a Double Battle, both opponents' Attack are lowered. Pokémon with the Clear Body, Hyper Cutter, or White Smoke ability are unaffected HOLDING: N/A ATTACKS: Draco Meteor: -130: Lower special attack two stages Dark Pulse - 80: 3/10 Chance to Flinch target Hyper Voice - 90 Tri Attack - 80: generate a number between 1-5, if a 1 is generated, generate another number between 1-3, a 1 inflicts burn, a 2 inflicts freeze, and a 3 inflicts paralysis.
200/200 HP | Status: N/A | 11/30 EXP | Next Move; TM - Earthquake
⇨xxN A M E: Sarabi - Flurry
T Y P E: L E V E L: 23 G E N D E R: Identifies as Female NATURE: Bold: Adventurous; Curious; Tomboyish ABILITY: Ice Body: This Pokémon regains 1/16 of it's max HP per turn during hail HOLDING: Lucky Egg: Lasts one week of active posting once given to a Pokemon. The holder receives 2 Exp per post and receives x1.5 Exp from battles. (rounded up) [07/07] (1:21 PM) ATTACKS: Blizzard - 110: 3/10 Chance to Freeze Phantom Force - 90, user disappears first turn, then attacks the second. Can Strike Through Protect/Detect Scratch - 40 Dark Pulse - 80: 3/10 Chance to Flinch target
230/230 HP | Status: None | 06/34 EXP | 20/25 Ghosts Defeated | Next Move; Level 28 - Hone Claws
Inactive Party:
⇨xxN A M E: Noc - Buneary
T Y P E: L E V E L: 10 G E N D E R: Male NATURE: Naughty: Frivolous; Lover of puns; Belligerent ABILITY: Limber - The Pokémon cannot be Paralyzed while having this ability HOLDING: N/A ATTACKS: Pound - 35 Ice Punch - 75: 3/10 Chance to Freeze Defense Curl - Raise user's physical defense one stage, doubles the power of rollout & ice ball as long as the user remains in battle Foresight - Allows fighting & normal attacks to hit a targeted Ghost pokemon
100/100 HP | Status: None | 00/15 EXP | Next Move; Level 13 - Frustration
⇨xxN A M E: Sol - Buneary
T Y P E: L E V E L: 10 G E N D E R: Male NATURE: Gentle: Practical; Mature; Pacifist ABILITY: Limber - The Pokémon cannot be Paralyzed while having this ability HOLDING: N/A ATTACKS: Pound - 35 Fire Punch - 75: 4/10 Chance of Burn Defense Curl - Raise user's physical defense one stage, doubles the power of rollout & ice ball as long as the user remains in battle Foresight - Allows fighting & normal attacks to hit a targeted Ghost pokemon
100/100 HP | Status: None | 00/15 EXP | Next Move; Level 13 - Frustration
⇨xxN A M E: Yuki - Froslass
T Y P E: L E V E L: 25 G E N D E R: Female NATURE: Lonely: Overprotective of Huey; Awkward around other pokemon; Sadistic ABILITY: Snow Cloak - This Pokémon's Evasion Rises by one stage in a Hailstorm HOLDING: N/A ATTACKS: Icy Wind - 55: Lower targets speed one stage Ominous Wind - 60: 3/10 Chance of raising all of user's stats one stage Shadow Ball - 80: 8/10 Chance to Lower targets special defense One Stage Draining Kiss - 50: Restores HP to the user equal to 3/4 of damage dealt
250/250 HP | Status: None | 21/25 EXP | Next Move; Level 32 - Confuse Ray
⇨xxN A M E: Tybalt - Kirlia
T Y P E: L E V E L: 31 G E N D E R: Male NATURE: Timid - Reluctant; Advisor; Can be persuaded by candy ABILITY: Trace - Ability becomes the same as that of the opponent. Switching this Pokémon out of battle restores its original ability HOLDING: N/A ATTACKS: Dazzling Gleam - 80 Psychic - 90: 1/2 chance to lower targets special defense one stage Magical Leaf - 60: unaffected by changes to accuracy stat and evasion stat Echoed Voice - 40: power doubles upon each consecutive use up to 200 damage
310/310 HP | Status: None | 19/19 EXP | Next Move; Level 32 - Evolution
⇨xxN A M E: Prim - Floette
T Y P E: L E V E L: 23 G E N D E R: Female NATURE: Impish: Mute; Playful; Prankster ABILITY: Symbiosis - This Pokémon will pass its item to an ally when the ally consumes or loses it's item HOLDING: N/A ATTACKS: Tackle - 50 Fairy Wind - 40 Energy Ball - 90: 1/2 chance of lowering targets special defense one stage Copycat - Copies the last move used
230/230 HP | Status: None | 04/28 EXP | Next Move; Level 27 - Grassy Terrain
⇨xxN A M E: Cloud - Togepi
T Y P E: L E V E L: 25 G E N D E R: Male NATURE: Bold: Oblivious; Cheerful; Painfully optimistic ABILITY: Super Luck: All attacks used by this pokemon have a 1/10 chance to critically hit. This ability can combine with attacks that can already critically hit and increase the chance of a critical hit even more HOLDING: N/A ATTACKS: Charm - Lower targets physical attack two stages Metronome - 0-250** Damage is normal type regardless of move used. (The only exceptions to this are Hidden power, Fling, Nature Power, & Weather ball.) Psychic - 90: 1/2 chance to lower targets special defense one stage Yawn - Makes the target drowsy, at the end of the next turn the foe is put to sleep. This move will fail if used on a sleeping target
*** 1-0, 2-10, 3-30, 4-50, 5-60, 6-80, 7-100, 8-150, 9-200, 10-250. You are free to choose an attack that deals a corresponding or close amount of damage as what is used but it will always be Normal Type. Moves generated by Mentronome cannot be Super Effective
250/250 HP | Status: None | 03/25 EXP | Next Move; Level 25 - Bestow
⇨xxN A M E: Gem - Aron
T Y P E: L E V E L: 15 G E N D E R: Female NATURE: Naïve: Uncoordinated, dreams of being a dancer ABILITY: Rock Head: Prevents recoil damage from attacks HOLDING: EXP Share: Holder gains an extra 1/2 EXP boost equal to the EXP gained from each battle up to level 30. ATTACKS: Metal Claw - 50: 1/2 chance of raising user's physical attack one stage Tackle - 50 Rock Tomb - 60: Lower targets speed one stage Headbutt - 70: 4/10 Chance to Flinch target
150/150 HP | Status: None | 25/26 EXP | Next Move; Level 22 - Iron Head
⇨xxN A M E: Dutch - Granbull
T Y P E: L E V E L: 20 G E N D E R: Male NATURE: Hardy: Jovial; Bombastic; 'Old Man' persona ABILITY: Intimidate - Upon entering battle, the opponent's attack is lowered one stage. In a Double Battle, both opponents' Attack are lowered. Pokémon with the Clear Body, Hyper Cutter, or White Smoke ability are unaffected HOLDING: N/A ATTACKS: Fire Fang - 65: 3/10 Chance to Flinch target, 4/10 Chance To Burn Outrage - 120: Inflicts damage for 2-3 turns attacking, then user is confused. (Generate a number between 2-3 for turn count) Thunder Fang - 65: 3/10 Chance to Flinch target, 4/10 chance of paralysis Bite - 60: 4/10 Chance to Flinch target
200/200 HP | Status: None | 01/25 EXP | Next Move; Level 19 - Headbutt
After the first battle Rags seemed more than eager to take on the next pokemon, more so than usual, and he pounded his fist into his hand in anticipation. Oh, right... Moxie, he'd been able to effortlessly defeat the first pokemon, the effects of his ability were probably kicking in by now. Huey grinned sheepishly and rubbed the back of his head, feeling bad for the other boy now that his pokemon was pumped up, especially when Brian sent out his next pokemon. A psychic-type against a dark-type, the odds certainly weren't in the former's favor.
Battle Summary:
Huey challenged Schoolboy Brian! (17 x 4 = 6cool (68 - 19 = 49 - 19 = 30) Brian sent out lv. 19 Gothorita! Competitve; Fake Tears | Double Slap | Psybeam | Embargo
Rags was sent out!
Turn 01: Rags used Feint Attack! (60 + 10 = 70 + (1/10 x 70) = 77 x 2 = 154) (190 - 154 = 36)
Gothorita used Double Slap! (15 x 2 = 30 - 10 = 20) (190 - 20 = 70)
T Y P E: L E V E L: 36 G E N D E R: Female NATURE: Gentle: Amicable; Born leader ABILITY: Blaze: When HP is below 1/3rd, fire type attacks do x1.5 damage HOLDING: Flame Plate: Fire type attacks do x1.2 damage, but if a fire type is using the attack, it does x1.3 instead. ATTACKS: Rollout - Does damage over five turns (10, 20, 40, 80, 100), If Defense Curl was used any time prior to using Rollout, damage at each interval is twice the base amount. Smog - 30: 8/10 Chance to Poison Heat Wave - 95: 4/10 chance of burn Assurance - 60: Damage doubles if target already took damage in the same turn
360/360 HP | Status: None | 28/30 EXP | Next Move;
⇨xxN A M E: Honey - Munchlax
T Y P E: L E V E L: 21 G E N D E R: Female NATURE: Jolly: Ignorant; Gluttonous; Motivated w/ treats ABILITY: Thick Fat: Fire and Ice-type moves deal 1/2 damage HOLDING: N/A ATTACKS: Chip Away - 70: ignores any changes to the target's physical Defense or evasion Lick - 30: 7/10 Chance to Paralyze Metronome - 0-250** Damage is normal type regardless of move used. (The only exceptions to this are Hidden power, Fling, Nature Power, & Weather ball.) Frustration - 100: -20 per FP
*** 1-0, 2-10, 3-30, 4-50, 5-60, 6-80, 7-100, 8-150, 9-200, 10-250. You are free to choose an attack that deals a corresponding or close amount of damage as what is used but it will always be Normal Type. Moves generated by Mentronome cannot be Super Effective
210/210 HP | Status: None | 20/29 EXP | Next Move; Level 25 - Body Slam
⇨xxN A M E: Beep - Mareep
T Y P E: L E V E L: 19 G E N D E R: Male NATURE: Hasty: Eccentric; Thinks himself a superhero ABILITY: Static - The opponent has a 3/10 chance of being induced with Paralysis when using a physical attack against this Pokémon HOLDING: N/A ATTACKS: Tackle- 50 Iron Tail - 100: 7/10 Chance of lowering targets physical defense one stage Thunder Wave - Paralyze opponent Thunder Shock - 40: 4/10 chance of paralysis
190/190 HP | Status: None | 10/24 EXP | Next Move; Level 29 - Power Gem
⇨xxN A M E: Rags - Scraggy
T Y P E: L E V E L: 23 G E N D E R: Male NATURE: Rash: Fake bravado; Stubborn; Self-absorbed ABILITY: Moxie: This Pokemon's attack is raised by one stage upon KOing a Pokémon HOLDING: Black Belt: Fighting type attacks do x1.2 damage ATTACKS: Brick Break - 75: Ends the effects of Reflect and Light Screen Barriers, Even on pokemon with fighting Immunity Feint Attack - 60: Ignores accuracy & evasiveness Headbutt - 70: 4/10 Chance to Flinch target Ice Punch - 75: 3/10 Chance to Freeze
190/230 HP | Status: None | 16/23 EXP | Next Move; Level 31 - High Jump Kick
⇨xxN A M E: Minerva - Hydreigon
T Y P E: L E V E L: 20 G E N D E R: Female NATURE: Modest: Tripolar mother: Coddler, Tough-love, Smother ABILITY: Intimidate - Upon entering battle, the opponent's attack is lowered one stage. In a Double Battle, both opponents' Attack are lowered. Pokémon with the Clear Body, Hyper Cutter, or White Smoke ability are unaffected HOLDING: N/A ATTACKS: Draco Meteor: -130: Lower special attack two stages Dark Pulse - 80: 3/10 Chance to Flinch target Hyper Voice - 90 Tri Attack - 80: generate a number between 1-5, if a 1 is generated, generate another number between 1-3, a 1 inflicts burn, a 2 inflicts freeze, and a 3 inflicts paralysis.
200/200 HP | Status: N/A | 12/30 EXP | Next Move; TM - Earthquake
⇨xxN A M E: Sarabi - Flurry
T Y P E: L E V E L: 23 G E N D E R: Identifies as Female NATURE: Bold: Adventurous; Curious; Tomboyish ABILITY: Ice Body: This Pokémon regains 1/16 of it's max HP per turn during hail HOLDING: Lucky Egg: Lasts one week of active posting once given to a Pokemon. The holder receives 2 Exp per post and receives x1.5 Exp from battles. (rounded up) [07/07] (1:21 PM) ATTACKS: Blizzard - 110: 3/10 Chance to Freeze Phantom Force - 90, user disappears first turn, then attacks the second. Can Strike Through Protect/Detect Scratch - 40 Dark Pulse - 80: 3/10 Chance to Flinch target
230/230 HP | Status: None | 08/34 EXP | 20/25 Ghosts Defeated | Next Move; Level 28 - Hone Claws
Inactive Party:
⇨xxN A M E: Noc - Buneary
T Y P E: L E V E L: 10 G E N D E R: Male NATURE: Naughty: Frivolous; Lover of puns; Belligerent ABILITY: Limber - The Pokémon cannot be Paralyzed while having this ability HOLDING: N/A ATTACKS: Pound - 35 Ice Punch - 75: 3/10 Chance to Freeze Defense Curl - Raise user's physical defense one stage, doubles the power of rollout & ice ball as long as the user remains in battle Foresight - Allows fighting & normal attacks to hit a targeted Ghost pokemon
100/100 HP | Status: None | 00/15 EXP | Next Move; Level 13 - Frustration
⇨xxN A M E: Sol - Buneary
T Y P E: L E V E L: 10 G E N D E R: Male NATURE: Gentle: Practical; Mature; Pacifist ABILITY: Limber - The Pokémon cannot be Paralyzed while having this ability HOLDING: N/A ATTACKS: Pound - 35 Fire Punch - 75: 4/10 Chance of Burn Defense Curl - Raise user's physical defense one stage, doubles the power of rollout & ice ball as long as the user remains in battle Foresight - Allows fighting & normal attacks to hit a targeted Ghost pokemon
100/100 HP | Status: None | 00/15 EXP | Next Move; Level 13 - Frustration
⇨xxN A M E: Yuki - Froslass
T Y P E: L E V E L: 25 G E N D E R: Female NATURE: Lonely: Overprotective of Huey; Awkward around other pokemon; Sadistic ABILITY: Snow Cloak - This Pokémon's Evasion Rises by one stage in a Hailstorm HOLDING: N/A ATTACKS: Icy Wind - 55: Lower targets speed one stage Ominous Wind - 60: 3/10 Chance of raising all of user's stats one stage Shadow Ball - 80: 8/10 Chance to Lower targets special defense One Stage Draining Kiss - 50: Restores HP to the user equal to 3/4 of damage dealt
250/250 HP | Status: None | 21/25 EXP | Next Move; Level 32 - Confuse Ray
⇨xxN A M E: Tybalt - Kirlia
T Y P E: L E V E L: 31 G E N D E R: Male NATURE: Timid - Reluctant; Advisor; Can be persuaded by candy ABILITY: Trace - Ability becomes the same as that of the opponent. Switching this Pokémon out of battle restores its original ability HOLDING: N/A ATTACKS: Dazzling Gleam - 80 Psychic - 90: 1/2 chance to lower targets special defense one stage Magical Leaf - 60: unaffected by changes to accuracy stat and evasion stat Echoed Voice - 40: power doubles upon each consecutive use up to 200 damage
310/310 HP | Status: None | 19/19 EXP | Next Move; Level 32 - Evolution
⇨xxN A M E: Prim - Floette
T Y P E: L E V E L: 23 G E N D E R: Female NATURE: Impish: Mute; Playful; Prankster ABILITY: Symbiosis - This Pokémon will pass its item to an ally when the ally consumes or loses it's item HOLDING: N/A ATTACKS: Tackle - 50 Fairy Wind - 40 Energy Ball - 90: 1/2 chance of lowering targets special defense one stage Copycat - Copies the last move used
230/230 HP | Status: None | 04/28 EXP | Next Move; Level 27 - Grassy Terrain
⇨xxN A M E: Cloud - Togepi
T Y P E: L E V E L: 25 G E N D E R: Male NATURE: Bold: Oblivious; Cheerful; Painfully optimistic ABILITY: Super Luck: All attacks used by this pokemon have a 1/10 chance to critically hit. This ability can combine with attacks that can already critically hit and increase the chance of a critical hit even more HOLDING: N/A ATTACKS: Charm - Lower targets physical attack two stages Metronome - 0-250** Damage is normal type regardless of move used. (The only exceptions to this are Hidden power, Fling, Nature Power, & Weather ball.) Psychic - 90: 1/2 chance to lower targets special defense one stage Yawn - Makes the target drowsy, at the end of the next turn the foe is put to sleep. This move will fail if used on a sleeping target
*** 1-0, 2-10, 3-30, 4-50, 5-60, 6-80, 7-100, 8-150, 9-200, 10-250. You are free to choose an attack that deals a corresponding or close amount of damage as what is used but it will always be Normal Type. Moves generated by Mentronome cannot be Super Effective
250/250 HP | Status: None | 03/25 EXP | Next Move; Level 25 - Bestow
⇨xxN A M E: Gem - Aron
T Y P E: L E V E L: 16 G E N D E R: Female NATURE: Naïve: Uncoordinated, dreams of being a dancer ABILITY: Rock Head: Prevents recoil damage from attacks HOLDING: EXP Share: Holder gains an extra 1/2 EXP boost equal to the EXP gained from each battle up to level 30. ATTACKS: Metal Claw - 50: 1/2 chance of raising user's physical attack one stage Tackle - 50 Rock Tomb - 60: Lower targets speed one stage Headbutt - 70: 4/10 Chance to Flinch target
160/160 HP | Status: None | 07/27 EXP | Next Move; Level 22 - Iron Head
⇨xxN A M E: Dutch - Granbull
T Y P E: L E V E L: 20 G E N D E R: Male NATURE: Hardy: Jovial; Bombastic; 'Old Man' persona ABILITY: Intimidate - Upon entering battle, the opponent's attack is lowered one stage. In a Double Battle, both opponents' Attack are lowered. Pokémon with the Clear Body, Hyper Cutter, or White Smoke ability are unaffected HOLDING: N/A ATTACKS: Fire Fang - 65: 3/10 Chance to Flinch target, 4/10 Chance To Burn Outrage - 120: Inflicts damage for 2-3 turns attacking, then user is confused. (Generate a number between 2-3 for turn count) Thunder Fang - 65: 3/10 Chance to Flinch target, 4/10 chance of paralysis Bite - 60: 4/10 Chance to Flinch target
200/200 HP | Status: None | 01/25 EXP | Next Move; Level 19 - Headbutt
Rags stomped the earth and punched his hand, a victorious little growl rumbling in his chest; Moxie did such strange things to the usually timid pokemon... For a moment Huey took his eyes off the battle to look up at Dianna and Yuki, both females watching their teammate quietly. Now that he'd thought about it they'd both been there when he'd caught Rags-- well not Yuki, since she'd been kidnapped and transformed around that time-- and for a moment he felt the need to ask them of their opinion of the little Scraggy. Personally, he thought he was great, he'd been a great help during that... ordeal and had even gone out of his way to protect him when they had no ties to each other. Huey's gaze drifted back to Rags just in time to see him take out Brian's Whismur.
Rags was a good pokemon, a little violent, but he certainly had moxie, which was ironic.
Battle Summary:
Huey challenged Schoolboy Brian! (17 x 4 = 6cool (68 - 19 = 49 - 19 = 30 - 19 = 11) Brian sent out lv. 19 Whismur! Soundproof; Astonish | Howl | Screech | Supersonic
Rags was sent out!
Turn 01: Rags used Brick Break! (75 + 10 = 85 + (2/10 x 85) = 102 x 1.2 [Black Belt] = 122.4 x 2 = 244.cool (190 - 244 = 0)
T Y P E: L E V E L: 36 G E N D E R: Female NATURE: Gentle: Amicable; Born leader ABILITY: Blaze: When HP is below 1/3rd, fire type attacks do x1.5 damage HOLDING: Flame Plate: Fire type attacks do x1.2 damage, but if a fire type is using the attack, it does x1.3 instead. ATTACKS: Rollout - Does damage over five turns (10, 20, 40, 80, 100), If Defense Curl was used any time prior to using Rollout, damage at each interval is twice the base amount. Smog - 30: 8/10 Chance to Poison Heat Wave - 95: 4/10 chance of burn Assurance - 60: Damage doubles if target already took damage in the same turn
360/360 HP | Status: None | 29/30 EXP | Next Move;
⇨xxN A M E: Honey - Munchlax
T Y P E: L E V E L: 21 G E N D E R: Female NATURE: Jolly: Ignorant; Gluttonous; Motivated w/ treats ABILITY: Thick Fat: Fire and Ice-type moves deal 1/2 damage HOLDING: N/A ATTACKS: Chip Away - 70: ignores any changes to the target's physical Defense or evasion Lick - 30: 7/10 Chance to Paralyze Metronome - 0-250** Damage is normal type regardless of move used. (The only exceptions to this are Hidden power, Fling, Nature Power, & Weather ball.) Frustration - 100: -20 per FP
*** 1-0, 2-10, 3-30, 4-50, 5-60, 6-80, 7-100, 8-150, 9-200, 10-250. You are free to choose an attack that deals a corresponding or close amount of damage as what is used but it will always be Normal Type. Moves generated by Mentronome cannot be Super Effective
210/210 HP | Status: None | 21/29 EXP | Next Move; Level 25 - Body Slam
⇨xxN A M E: Beep - Mareep
T Y P E: L E V E L: 19 G E N D E R: Male NATURE: Hasty: Eccentric; Thinks himself a superhero ABILITY: Static - The opponent has a 3/10 chance of being induced with Paralysis when using a physical attack against this Pokémon HOLDING: N/A ATTACKS: Tackle- 50 Iron Tail - 100: 7/10 Chance of lowering targets physical defense one stage Thunder Wave - Paralyze opponent Thunder Shock - 40: 4/10 chance of paralysis
190/190 HP | Status: None | 11/24 EXP | Next Move; Level 29 - Power Gem
⇨xxN A M E: Rags - Scraggy
T Y P E: L E V E L: 24 G E N D E R: Male NATURE: Rash: Fake bravado; Stubborn; Self-absorbed ABILITY: Moxie: This Pokemon's attack is raised by one stage upon KOing a Pokémon HOLDING: Black Belt: Fighting type attacks do x1.2 damage ATTACKS: Brick Break - 75: Ends the effects of Reflect and Light Screen Barriers, Even on pokemon with fighting Immunity Feint Attack - 60: Ignores accuracy & evasiveness Headbutt - 70: 4/10 Chance to Flinch target Ice Punch - 75: 3/10 Chance to Freeze
170/240 HP | Status: None | 09/24 EXP | Next Move; Level 31 - High Jump Kick
⇨xxN A M E: Minerva - Hydreigon
T Y P E: L E V E L: 20 G E N D E R: Female NATURE: Modest: Tripolar mother: Coddler, Tough-love, Smother ABILITY: Intimidate - Upon entering battle, the opponent's attack is lowered one stage. In a Double Battle, both opponents' Attack are lowered. Pokémon with the Clear Body, Hyper Cutter, or White Smoke ability are unaffected HOLDING: N/A ATTACKS: Draco Meteor: -130: Lower special attack two stages Dark Pulse - 80: 3/10 Chance to Flinch target Hyper Voice - 90 Tri Attack - 80: generate a number between 1-5, if a 1 is generated, generate another number between 1-3, a 1 inflicts burn, a 2 inflicts freeze, and a 3 inflicts paralysis.
200/200 HP | Status: N/A | 13/30 EXP | Next Move; TM - Earthquake
⇨xxN A M E: Sarabi - Flurry
T Y P E: L E V E L: 23 G E N D E R: Identifies as Female NATURE: Bold: Adventurous; Curious; Tomboyish ABILITY: Ice Body: This Pokémon regains 1/16 of it's max HP per turn during hail HOLDING: Lucky Egg: Lasts one week of active posting once given to a Pokemon. The holder receives 2 Exp per post and receives x1.5 Exp from battles. (rounded up) [07/07] (1:21 PM) ATTACKS: Blizzard - 110: 3/10 Chance to Freeze Phantom Force - 90, user disappears first turn, then attacks the second. Can Strike Through Protect/Detect Scratch - 40 Dark Pulse - 80: 3/10 Chance to Flinch target
230/230 HP | Status: None | 10/34 EXP | 20/25 Ghosts Defeated | Next Move; Level 28 - Hone Claws
Inactive Party:
⇨xxN A M E: Noc - Buneary
T Y P E: L E V E L: 10 G E N D E R: Male NATURE: Naughty: Frivolous; Lover of puns; Belligerent ABILITY: Limber - The Pokémon cannot be Paralyzed while having this ability HOLDING: N/A ATTACKS: Pound - 35 Ice Punch - 75: 3/10 Chance to Freeze Defense Curl - Raise user's physical defense one stage, doubles the power of rollout & ice ball as long as the user remains in battle Foresight - Allows fighting & normal attacks to hit a targeted Ghost pokemon
100/100 HP | Status: None | 00/15 EXP | Next Move; Level 13 - Frustration
⇨xxN A M E: Sol - Buneary
T Y P E: L E V E L: 10 G E N D E R: Male NATURE: Gentle: Practical; Mature; Pacifist ABILITY: Limber - The Pokémon cannot be Paralyzed while having this ability HOLDING: N/A ATTACKS: Pound - 35 Fire Punch - 75: 4/10 Chance of Burn Defense Curl - Raise user's physical defense one stage, doubles the power of rollout & ice ball as long as the user remains in battle Foresight - Allows fighting & normal attacks to hit a targeted Ghost pokemon
100/100 HP | Status: None | 00/15 EXP | Next Move; Level 13 - Frustration
⇨xxN A M E: Yuki - Froslass
T Y P E: L E V E L: 25 G E N D E R: Female NATURE: Lonely: Overprotective of Huey; Awkward around other pokemon; Sadistic ABILITY: Snow Cloak - This Pokémon's Evasion Rises by one stage in a Hailstorm HOLDING: N/A ATTACKS: Icy Wind - 55: Lower targets speed one stage Ominous Wind - 60: 3/10 Chance of raising all of user's stats one stage Shadow Ball - 80: 8/10 Chance to Lower targets special defense One Stage Draining Kiss - 50: Restores HP to the user equal to 3/4 of damage dealt
250/250 HP | Status: None | 21/25 EXP | Next Move; Level 32 - Confuse Ray
⇨xxN A M E: Tybalt - Kirlia
T Y P E: L E V E L: 31 G E N D E R: Male NATURE: Timid - Reluctant; Advisor; Can be persuaded by candy ABILITY: Trace - Ability becomes the same as that of the opponent. Switching this Pokémon out of battle restores its original ability HOLDING: N/A ATTACKS: Dazzling Gleam - 80 Psychic - 90: 1/2 chance to lower targets special defense one stage Magical Leaf - 60: unaffected by changes to accuracy stat and evasion stat Echoed Voice - 40: power doubles upon each consecutive use up to 200 damage
310/310 HP | Status: None | 19/19 EXP | Next Move; Level 32 - Evolution
⇨xxN A M E: Prim - Floette
T Y P E: L E V E L: 23 G E N D E R: Female NATURE: Impish: Mute; Playful; Prankster ABILITY: Symbiosis - This Pokémon will pass its item to an ally when the ally consumes or loses it's item HOLDING: N/A ATTACKS: Tackle - 50 Fairy Wind - 40 Energy Ball - 90: 1/2 chance of lowering targets special defense one stage Copycat - Copies the last move used
230/230 HP | Status: None | 04/28 EXP | Next Move; Level 27 - Grassy Terrain
⇨xxN A M E: Cloud - Togepi
T Y P E: L E V E L: 25 G E N D E R: Male NATURE: Bold: Oblivious; Cheerful; Painfully optimistic ABILITY: Super Luck: All attacks used by this pokemon have a 1/10 chance to critically hit. This ability can combine with attacks that can already critically hit and increase the chance of a critical hit even more HOLDING: N/A ATTACKS: Charm - Lower targets physical attack two stages Metronome - 0-250** Damage is normal type regardless of move used. (The only exceptions to this are Hidden power, Fling, Nature Power, & Weather ball.) Psychic - 90: 1/2 chance to lower targets special defense one stage Yawn - Makes the target drowsy, at the end of the next turn the foe is put to sleep. This move will fail if used on a sleeping target
*** 1-0, 2-10, 3-30, 4-50, 5-60, 6-80, 7-100, 8-150, 9-200, 10-250. You are free to choose an attack that deals a corresponding or close amount of damage as what is used but it will always be Normal Type. Moves generated by Mentronome cannot be Super Effective
250/250 HP | Status: None | 03/25 EXP | Next Move; Level 25 - Bestow
⇨xxN A M E: Gem - Aron
T Y P E: L E V E L: 16 G E N D E R: Female NATURE: Naïve: Uncoordinated, dreams of being a dancer ABILITY: Rock Head: Prevents recoil damage from attacks HOLDING: EXP Share: Holder gains an extra 1/2 EXP boost equal to the EXP gained from each battle up to level 30. ATTACKS: Metal Claw - 50: 1/2 chance of raising user's physical attack one stage Tackle - 50 Rock Tomb - 60: Lower targets speed one stage Headbutt - 70: 4/10 Chance to Flinch target
160/160 HP | Status: None | 15/27 EXP | Next Move; Level 22 - Iron Head
⇨xxN A M E: Dutch - Granbull
T Y P E: L E V E L: 20 G E N D E R: Male NATURE: Hardy: Jovial; Bombastic; 'Old Man' persona ABILITY: Intimidate - Upon entering battle, the opponent's attack is lowered one stage. In a Double Battle, both opponents' Attack are lowered. Pokémon with the Clear Body, Hyper Cutter, or White Smoke ability are unaffected HOLDING: N/A ATTACKS: Fire Fang - 65: 3/10 Chance to Flinch target, 4/10 Chance To Burn Outrage - 120: Inflicts damage for 2-3 turns attacking, then user is confused. (Generate a number between 2-3 for turn count) Thunder Fang - 65: 3/10 Chance to Flinch target, 4/10 chance of paralysis Bite - 60: 4/10 Chance to Flinch target
200/200 HP | Status: None | 01/25 EXP | Next Move; Level 19 - Headbutt