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Posted: Mon Jan 19, 2015 1:57 pm
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Posted: Mon Jan 19, 2015 2:39 pm
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Posted: Mon Jan 19, 2015 7:29 pm
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few options, I can think of...
First; there are a number of feats in Complete Scoundrel that work off of Sneak attack, except dealing other effects(silence, bleed damage, slow movement; I can't remember the others.)
Second: Scout; ether the normal Skirmish or Riposte the web enhancement version, that allows you to deal Skirmish damage and get AC bonus against the person(s if you have multiple attacks) who tried to hit you.
Fourth: I can't remember where I found it, probably in the Magic Item book, but their is a weapon enchantment that makes the able to preform sneak attacks for the next 10 rounds, or something like that. That and you could combine that with a Planer's Handbook that gives the same for each target(for a charge or throw attack), once per 24 hours.
I have others, but most of them I can't remember where to find them and Wizards took down my favorite 3.5 site. ninja
Ignore them, I thought you where keeping Sneak attack. And it is as a Fighter's feat progression.
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Posted: Mon Jan 19, 2015 8:26 pm
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Alzzak few options, I can think of...
First; there are a number of feats in Complete Scoundrel that work off of Sneak attack, except dealing other effects(silence, bleed damage, slow movement; I can't remember the others.)
Second: Scout; ether the normal Skirmish or Riposte the web enhancement version, that allows you to deal Skirmish damage and get AC bonus against the person(s if you have multiple attacks) who tried to hit you.
Fourth: I can't remember where I found it, probably in the Magic Item book, but their is a weapon enchantment that makes the able to preform sneak attacks for the next 10 rounds, or something like that. That and you could combine that with a Planer's Handbook that gives the same for each target(for a charge or throw attack), once per 24 hours.
I have others, but most of them I can't remember where to find them and Wizards took down my favorite 3.5 site. ninja Ignore them, I thought you where keeping Sneak attack. And it is as a Fighter's feat progression.
Looking it over, the benefits are outweighed by the drawbacks. Sneak Attack is fine.
EDIT: I was able to find D&D Tools. Its on a .pw server now, same name and everything.
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Posted: Tue Jan 20, 2015 4:21 am
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Mayor of Murderwood Alzzak few options, I can think of...
First; there are a number of feats in Complete Scoundrel that work off of Sneak attack, except dealing other effects(silence, bleed damage, slow movement; I can't remember the others.)
Second: Scout; ether the normal Skirmish or Riposte the web enhancement version, that allows you to deal Skirmish damage and get AC bonus against the person(s if you have multiple attacks) who tried to hit you.
Fourth: I can't remember where I found it, probably in the Magic Item book, but their is a weapon enchantment that makes the able to preform sneak attacks for the next 10 rounds, or something like that. That and you could combine that with a Planer's Handbook that gives the same for each target(for a charge or throw attack), once per 24 hours.
I have others, but most of them I can't remember where to find them and Wizards took down my favorite 3.5 site. ninja Ignore them, I thought you where keeping Sneak attack. And it is as a Fighter's feat progression. Looking it over, the benefits are outweighed by the drawbacks. Sneak Attack is fine. EDIT: I was able to find D&D Tools. Its on a .pw server now, same name and everything. you are now my new best friend...
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Posted: Tue Jan 20, 2015 11:16 am
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To be fair, Mr. Mayor, I would still grab the 3rd level of Swashbuckler when you can. And since you need Grace and SA, you take the combo-feat at level 6 with the 3rd level of either class. Of course, my thought process is due to the fact that, as a rogue, I generally assume you have a decent intelligence to use the swashbuckler's 3rd level feature. But if you do not, then perhaps ignore that 3rd level and just have the two.
On the upside, since Swashbuckler gives you Weapon Finesse, you can put that early feat somewhere else. Maybe think of taking a masterwork buckler or small shield (like some fencers use), since it will have no penalty.
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Posted: Tue Jan 20, 2015 11:17 am
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Alzzak Mayor of Murderwood Alzzak few options, I can think of...
First; there are a number of feats in Complete Scoundrel that work off of Sneak attack, except dealing other effects(silence, bleed damage, slow movement; I can't remember the others.)
Second: Scout; ether the normal Skirmish or Riposte the web enhancement version, that allows you to deal Skirmish damage and get AC bonus against the person(s if you have multiple attacks) who tried to hit you.
Fourth: I can't remember where I found it, probably in the Magic Item book, but their is a weapon enchantment that makes the able to preform sneak attacks for the next 10 rounds, or something like that. That and you could combine that with a Planer's Handbook that gives the same for each target(for a charge or throw attack), once per 24 hours.
I have others, but most of them I can't remember where to find them and Wizards took down my favorite 3.5 site. ninja Ignore them, I thought you where keeping Sneak attack. And it is as a Fighter's feat progression. Looking it over, the benefits are outweighed by the drawbacks. Sneak Attack is fine. EDIT: I was able to find D&D Tools. Its on a .pw server now, same name and everything. you are now my new best friend...
So since I'm reincorporating the sneak attack option in lieu of not taking the duelist track (doesn't seem to be worthwhile if I can be a swashbuckler/scout/rogue and not worry about prereqs)...
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Posted: Tue Jan 20, 2015 11:42 am
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Raganui Minamoto To be fair, Mr. Mayor, I would still grab the 3rd level of Swashbuckler when you can. And since you need Grace and SA, you take the combo-feat at level 6 with the 3rd level of either class. Of course, my thought process is due to the fact that, as a rogue, I generally assume you have a decent intelligence to use the swashbuckler's 3rd level feature. But if you do not, then perhaps ignore that 3rd level and just have the two. On the upside, since Swashbuckler gives you Weapon Finesse, you can put that early feat somewhere else. Maybe think of taking a masterwork buckler or small shield (like some fencers use), since it will have no penalty.
And without the need to prestige into duelist, I won't have to worry about the armor penalty (aka +Int mod to AC when not wearing armor).
I getcha. I'll build with that in mind.
So would it be better to pair the Swashbuckler with Rogue or with Scout?
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Posted: Tue Jan 20, 2015 12:23 pm
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Posted: Tue Jan 20, 2015 11:38 pm
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Posted: Wed Jan 21, 2015 7:51 am
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Posted: Wed Jan 21, 2015 9:43 am
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Posted: Wed Jan 21, 2015 9:59 am
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Posted: Wed Jan 21, 2015 7:43 pm
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