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Posted: Wed Jul 30, 2014 1:30 pm
Alumni Mentorship As time goes by, more and more students from Amityville graduate. But of course, there's still many more new students coming in. Does your alumni wish to help prepare those younger than they are for what lies ahead? Look no further! If you have an alumni, they may now take students under their wing to help teach or train them.Apart from acting as a guide if they choose, your alumni will also be able to teach their underlings a learned ability. OOC Any Alumni from Amityville is qualified for taking students under them. Students can be y1, y2, or y3. An alumni can only have two students at a time (see below for more info) A student may only have two alumni mentors at a time (see below for more info). You can only take home all the skills but you can only use one skill PER battle (pick and choose which one at the start of battle). A mentorship must last a series of 3-4+ rps (at your discretion), but if the mentor goes AFK for a long duration of time without notice, then you can change mentors (see below for details)
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Posted: Wed Jul 30, 2014 1:31 pm
Being a mentor So you've decided to become a mentor now! You can take up to two students under you at one time and select permanently one of the abilities. After you've finished working with one, you may take on another if you so choose. - As there are multiple skills to learn, mentors can have overlapping students. Ie: a student learning attack from one, and defense from another. - If your student goes AFK while in mentorship for a long period of time, feel free to pick up another student! Being a student - As a student, you can have up to two mentors at a time until your training is complete. - You are responsible for communicating with your mentor and making sure you get the RPs out. You will need at least 3 RPS AND one final test battle RP to get the skill. The 3 RPS can include simply orps or mission/group/ etc RPS WHERE you are buddied with your mentor and must go over 600 words. They only count after you have found a mentor. A suggestion of RP breakup may be something like: RP 1 is to find a mentor and request mentorship, RP 2 is to train in a group and/or do some bonding, RP three is to train privately and extensively with mechanics the mentor has made, and RP four is the "test" where you do the spar battle 1VS1. If you do not want to do a battle, you can also do something like taking an open class together or an artifact quest together to count as the final one too. Battle Abilities Your Alumni may only teach one of these. You can train for TWO skills at a TIME. The Student will gain this ability after 3 mentoring prps and 1 mentor pvp. Normal wordcount of 600 needed. These types of rps get +1 rp point as well. Once completed, you may consider mentorship to be finished on an OOC level. You may continue to rp your alumni guiding the student afterwards, but no other bonuses will be given. You may also take on a new student if you wish. These abilities do not take up a turn to activate. They do not stack with fears, artifacts, or other learned abilities. You can only use it ONCE per battle for ONE TURN. These abilities cannot be stacked with each other so it means you can only use ONE of them per battle. You can learn as many as you want but once again you can only pick ONE to use per battle. [ Offensive Technique ] Permanently add +1 to your first attack turn no matter what on the first round of your battle. You can only use this once, and on that first turn. [ Defensive Technique ] Permanently add +1 to your first defend turn no matter what on the first round of your battle. You can only use this once, and on that first turn. [ Healing Technique ] Permanently add +2 to your HP when you start a battle. This persists until the end, obviously, so if you have 30/30HP, you now have 32/ 32 HP. You cannot stack this skill with another healing technique. [ Precision Technique ] Permanently subtract 1 from your damage modifier when you start a battle. You can only use this once, and on the first turn of battle. [ Evasion Technique ] Permanently add 1 to your opponent's damage modifier when you start a battle and attack/defend/heal. You can only use this once, and on that first turn. Quote your opponent to let them know that you are using this ability. It applies to them the next turn. [ Speed Technique ] Permanently add 1 to your roll for initiative @ 1d20. So if you rolled 12, your roll is now 13. Note: These are just the mechanics! How your alumni goes about to teaching it is up to you. Do they teach the student to add a bit of fire to their punch? How to roll up into a ball defensively? How to better apply a bandaid? Whatever works for your character! Non battle abilities Aside from the battle abilities, an alumni may teach one non-battle ability in addition. These are similar to natural abilities in that regard. You have more freedom for what's taught here, but please keep it reasonable. It will also need approval upon applying to be a mentor. These abilities have no effect in battle and are just a little extra flavor. Need some ideas? Perhaps they teach how to juggle knives. How to make camouflage paint. Maybe how to do a 1080 double kickflip! These should be things that aren't tied to magic or a species' ability specifically so anyone can technically do them.
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Posted: Wed Jul 30, 2014 1:37 pm
Applying to be a mentor If you would like to be a mentor, use this.. [color=orange]I Am Mentoring![/color] [b]Name:[/b] [b]Link to journal:[/b] [b]Battle ability:[/b] Pick ONE of the six categories above, you can modify it as you wish in terms of flavour text/name/technique/skill / how to each it/ w/e [b]Mentoring:[/b]Name of student. If you don't have a student yet, leave blank.
If you've already been approved for mentorship and you're updating who you're teaching, use this. [color=red]Updating my mentorship![/color] [b]Name:[/b] [b]Mentoring:[/b]
If you would like to have an alumni mentor for your y1-y3 student, use this one! If an alumni is interested in picking you up, they can contact you and whatnot. [color=blue]Teach me, Sempai![/color] [b]Name:[/b] [b]Link to journal:[/b] [b]Year in school:[/b] [b]What I'm looking for in a mentor:[/b]
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Posted: Wed Jul 30, 2014 2:10 pm
List of Mentors and their students Insert Alumni name hereBattle ability: Attack/defense/heal Non battle ability: Approved non battle ability here Training: Insert student names here --- Danny FitzBattle ability: Offensive Technique Non battle ability: Heat aura Training: [Kamakura][] Hel SelieBattle ability: Offensive Technique Non battle ability: Raven Messenger Training: [Leo][Xavier Hallow] RenBattle ability: Evasion Technique Non battle ability: Night-sight Training: [Kenta][Cervantes] Roch Scythe Battle ability: Speed Technique Non battle ability: Guitar lessons: Roch teaches the students the basics of how to play a guitar, IE the four chords. You know, the ones that make up almost every song? Training: [][] Shun KurodaBattle ability: Precision Technique Non battle ability: Stealth (Silent movement) Training: [Estel Herald][Lock]
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Posted: Wed Jul 30, 2014 2:19 pm
I Am Mentoring! Name: Ren(aissance) Link to journal: HelloBattle ability: Evasion Technique (battle) / Night Sight (Non-battle) Mentoring: Open to teaching anyone! biggrin Feel free to im me (fredhasfreckles) or PM me!
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Posted: Wed Jul 30, 2014 2:33 pm
I Am Mentoring! Name: Danny Fitz Link to journal: hereBattle ability: [ Offensive Technique ] Permanently add +1 to your first attack turn no matter what on the first round of your battle. You can only use this once, and on that first turn. (will vary depending on student mentoring. if fiery, will teach fire punches, if not firey, will teach basic hand to hand stuffs) + how to create excess heat/a temporary heat aura for warming up areas! Mentoring: open for anyone n v n particularly interested in students who want to learn FIRE STUFF.
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Posted: Wed Jul 30, 2014 2:46 pm
Teach me, Sempai! Name: Estel Herald Link to journal: Here Year in school: Y1 What I'm locking for in a mentor: She already latched on to Shun as an unofficial mentor before this became a thing.
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Posted: Wed Jul 30, 2014 2:46 pm
I Am Mentoring! Name: Shun Kuroda Link to journal: hereBattle ability: Precision Technique - Permanently subtract 1 from your damage modifier when you start a battle. You can only use this once, and on the first turn of battle. Nonbattle - Stealth (Silent movement) Mentoring: Estel Herald | Open
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Posted: Wed Jul 30, 2014 3:34 pm
Teach me, Sempai!Name: Camilla Forester Link to journal: HereYear in school: Y1 What I'm locking for in a mentor: Camilla is gunning for a Ninja/Monk type battle style something that hits hard hits fast but can take a punch and dodge a punch so she'd most be interested in the Offensive Technique Healing Technique Precision Technique Evasion Technique and maybe Speed Technique As to non battle abilities anything that could make her stealthier or more able to escape traps or bad situations such as being pounced on by a cat much larger then you lol
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Posted: Wed Jul 30, 2014 3:38 pm
Teach me, Sempai! Name: Kamakura Meigetsuki Link to journal: Here Year in school: Y1 What I'm locking for in a mentor: As Kama uses fire, some one who can help with enhancing his fire abilities would be great, (either use of non-combat for fun/on will) or enhancing his battle abilities! Alternatively, learning to use Evasion Technique to aid with combat, or Speed Technique would also be something he'd be interested in learning more about.
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Posted: Wed Jul 30, 2014 3:41 pm
Teach me, Sempai! Name: Kenta Link to journal: Den is here Year in school: 1 What I'm locking for in a mentor: Healing Technique Speed Technique Evasion Technique Offensive Technique
Non battle: Something to help with his fear of water (he's traumatized...) either that or some way to help him against fire or water since he's bad against both(undead +wolf+trauma).
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Posted: Wed Jul 30, 2014 3:42 pm
Teach me, Sempai! Name: Quillan Atramentis Link to journal: [x]Year in school: Y1 What I'm locking for in a mentor: ANYTHING
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Posted: Wed Jul 30, 2014 3:46 pm
Teach me, Sempai! Name: Lock Link to journal: whoo Year in school: 2 What I'm locking for in a mentor: Shun
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Posted: Wed Jul 30, 2014 3:48 pm
Updating my mentorship! Name: Shun Mentoring: Estel Herald | Lock
*squints at Lock* FINE
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Posted: Wed Jul 30, 2014 6:12 pm
These abilities are approved to teach as well!
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