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Rentachi Bloodblade Captain
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Posted: Sun Jan 12, 2014 7:39 am
This Page is to see what kind of Skill Tree your class gets to use and work with. Each class has a different kind of skill tree, and each tree has 3 sections to pick from. Every 2nd level up from level 10 you get a skill point to spend on the Skill tree. (You get 5 points at level 10 though)
Hope yall get what yall are hoping for out of this when i get it done ^_^
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Posted: Sun Jan 12, 2014 8:42 am
Scout Skill Tree: Branch 1 (DPS) :
(Grade 1 Skills) -Sharpened Blade: +5% to your base damage for each point spendt in this skill. (0/2) -Weapon Expertise: +5% to your weapons damage output for each point spent in this skill (0/2) -Class Expertise: +10% to all your class moves for each point spent in this skill (0/2)
(Must spend 4 point in grade 1 before getting a grade 2 skill)
(Grade 2 Skills) -Self Meditation: +10% HP to your character for each point spent in this skill (0/3) -Thief Training: +25% Gold you can steal with "Steal" for each point spent in this skill (0/1) -Exp Secret: +15% Exp you can gain from "Exp Shot" & "Assassinate" for each point spent in this skill (0/2)
(Must spend 4 points in Grade 2 before getting a grade 3 skill)
(Grade 3 Skills) -Stun Shot: Hit your enemy with +10% extra damage, and gives a 2 turn stun [Cost 150 Stamina] (0/1) -Thief Focus: Removes all DoT's from your character with the cost of -10% health. [Cost 200 Stamina] (0/1) -Gold Grin: Steal 250 Gold from your opponent in PVP [Cost 200 Stamina] (0/1)
(Must spend 2 Points in Grade 3 before getting a grade 4 skill)
(Grade 4 Skills) -Knife Master: +50% damage to Class Skills if using a knife for each point spent on this skill (0/2) -Short Sword Master: +50% damage to Class Skills if using a short sword for each point spent on this skill (0/2) -Thief Mastery: +25% to all Class skills (Damage, EXP, Gold, extra) for each point spent in this skill (0/2)
(Must spend 4 points in Grade 4 before getting a grade 5 skill)
(Grade 5 Skills) -Great Thief: +50% to all damage and exp gain from Class Moves for each point spent in this skill. (0/2) -Assassinate Mastery:+50% Damage and Exp gained from "Assassinate" for each point spent in this class (0/2) -HP Meditation: +20% of current HP for 2 turns for each point spent in this skill [300 Stamina] (0/1)
Branch 2 (PVP/Heroic/PVE)
(Grade 1 Skills) -Gold Nut: +5% gold you can steal in PVP for each point spent in this skill (0/3) -Health Training: +5% HP for each point spent in this skill (0/3) -PVP Damage: Damage for PVP ONLY is given a +5% boost for each point spent in this skill (0/3)
(Must spend 6 Points in grade 1 before getting a grade 2 skill)
(Grade 2 Skills) -Shiv Upgrade: +5% to "Shiv" Damage and HP Steal for each point spent in this skill (0/2) -Sharpe Shive: Shive gains a Blood DoT of -10% HP for 2 turns for each point spent in this skill (0/2) -Dashing Stab Upgrade: +5% damage delt by "Dashing Stab" for each point spent in this skill (0/2)
(Must spend 4 points in Grade 2 before getting a grade 3 skill)
(Grade 3 Skills) -Sucker Punch: Deal 10% extra damage as well as a 1 turn stun [Cost 200 Stamina] for each point spent in this skill (0/1) -Disable: Does not get to deal damage this turn, but stuns both the player and a target of his/hes choosing and are both stunned for 3 turns [Cost 350 Stamina] For each point spent in this skill (0/1) -Steal Health: Attacks opponent with 50% less damage, but what damage is delt, multiply it by 1 for each point spent in this skill to get HP x the number of points spent in this skill [Cost 300 Stamina] (0/3)
(Must Spend 2 points in Grade 3 before getting a grade 4 skill)
(Grade 4 Skills) -Heroic Team Bonus: Buff the team for the heroic giving everyone 10% more health, damage, and stamina for each point spent in this skill (0/1) -PVE Team Bonus: Buff the team for 1 fight giving everyone 5% more health, damage, and stamina for each point spent in this skill (0/2) -PVP Bonus: Buff you for the PVP match for 2% for each point spent in this skill (0/3)
(Must spend 2 points in Grade 4 before gettings a Grade 5 Skill)
(Grade 5 Skills) -Master Strike: +200% damage delt for 2/2 [cost 500 stamina] for each point spent in this skill (0/1) -Self Harmony: +15% HP for each point spent in this skill (0/2) -Well Disciplined: +15% damage for each point spent in this skill (0/2)
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Rentachi Bloodblade Captain
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Rentachi Bloodblade Captain
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Posted: Mon Jan 13, 2014 6:43 pm
Knight Skill Tree Branch 1 (DPS) :
(Grade 1 Skills) -Swordsman: +5% to base damage while using a Long Sword or Short Sword for each point spent in this skill (0/2) -Class Expertise: +10% to all your class moves for each point spent in this skill (0/2) -Knights Honor: +5% HP for each point spent in this skill (0/2)
(Must spend 4 points in grade 1 before getting a grade 2 skill)
(Grade 2 Skill) -Knights Valor: Removes all DoT's from your character with the cost of 10% health. [Cost 150 Stamina] (0/1) -Dual Strike: x2 Damage for the cost of 10% HP [200 Stamina] -Team Chivalry: The move "Chivalry" Allows you to heal you and 1 teammate for 30% instead of 25% [300 Stamina] (0/1)
(Must spend 2 points in grade 2 before getting a grade 3 skill)
(Grade 3 Skills) -Rage Boost: +5% to rage damage boost for each point spent in this skill (0/2) -Deep Gash: "Gash" Now gets an extra 5% Bleed DoT for each point spent in this skill (0/2) -Stamina Work: +3% to Stamina for each point spent in this skill (0/2)
(Must spend 4 points in grade 3 before getting a grade 4 skill)
(Grade 4 Skills) -Spear Master: +20% Damage to Spears you are using and your base damage while using a spear for each point spent in this skill (0/2) -Sword Master: +5% Damage to Swords you are using and your base damage will using a sword for each point spent in this skill (0/2) -HP Training: +20% HP for each point spent in this skill (0/1)
(Must spend 3 points in Grade 4 before getting a grade 5 skill)
(Grade 5 Skills) -Great Knight: +50% to all damage and heals from Class moves for each point spent in this skill (0/2) -Whirlwind Slash Upgrade: +40% damage and +150 exp to your old "Whirlwind Slash" for each point spent in this skill (0/1) -Heavy Sword Butt: "Sword Butt" Now stuns target for 4 turns instead of 2
Branch 2 (PVP/Heroic/PVE)
(Grade 1 Skills) -Damage Boost: +5% Damage for each point spent in this skill (0/2) -DT Fatiguing: +10% to DT for each point spent in this skill (0/2) -Balance: +5% to Damage,HP, & Stamina for each point spent in this skill (0/2)
(Must spend 4 points in grade 1 before getting a grade 2 skill)
(Grade 2 Skill) -Whirlwind Heal: "Whirlwind Slash" gets +10% heal to all teammates for each point spent in this skill (0/2) -Sinking Gash: "Gash" now gains a damage bonus of 5% for each point spent in this skill (0/2) -RPM: If highest level in the group or compared to anyone, you get the first move regardless (unless its a boss) [Not useable on 100 Floor Challange] (0/1)
(Must spend 3 points in grade 2 before getting a grade 3 skill)
(Grade 3 Skills) -Scout: +10% Gold earned for team at the end of a basic enemy or elite for each point spent in this skill (0/2) -Man of War: +5% Damage to all members of the team for each point spent in this skill (0/2) -Mega Slash: When enemy is at 50%-31%, can use this move to deal between 1,000-20,000 [400 Stamina] (0/1)
(Must spend 3 point in grade 3 before getting a grade 4 skill)
(Grade 4 Skills) -Leader Strike: Deal 200 damage x the # of living teammates you have. [500 Stamina] (0/1) -Expertise Mastery: -5% stamina cost for all class moves for each point spent in this skill (0/3) -Lion Force: Deal 40% damage and stun the enemy for 1 turn [500 Stamina] (0/1)
(Must spend 4 point in grade 4 before getting a grade 5 skill)
(Grade 5 Skills) -Deathblow: Enemies under 20% you may deal an extra 3,000-30,000 damage for each point spent in this skill [700 Stamina] (0/1) -Buck Wild: When you drop below 30% HP, you gain x2 damage, DT, and Damage reduction (aka -50% damage taken) for 4 turns, and after those 4 turns you gain 25% HP back. -Grand Knight: -10% Stamina cost for all class moves for each point spent in this skill (0/2)
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