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Posted: Sun Jun 30, 2013 1:44 pm
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[ Character Sheets ]
1] The Thief Of Kyts - Lupus Ragabash Silver Fang 2] The Gooseh - Metis Ahroun Get of Fenris DONE! 3] Too-Many-X's-Terei - Lupus Galliard Shadow Lord DONE! 4] Three's a Crowd - Homid Philodox Bone Gnawer (???) 5] Party to Selini - Homid Theurge Child of Gaia DONE!
Backup] Plz change your signature - Homid Ragabash Fianna DONE!
[ Premise/Foreword ]
You are a cub of your tribe, recently having undergone your First Change. You have been educated in the ways of your people, and they have deemed it time for you to begin your First Quest to become cliath. They have sent you to a special sept, 25 miles north of Wisdom, Montana, which specializes in coming-of-age rituals.
[ Setting Information/Background ]
It is Werewolf: The Apocalypse, set in current times. The Apocalypse has not happened... yet. Werewolf population is on the decline, and you are the next generation of their warriors to continue the fight and stave off the advances of the Wyrm.
For more information, visit the Wikipedia site.
[ Character Creation ]
Not determined yet - see my posts for more info. I'll let you know what to do.
Available Sources: Werewolf: The Apocalypse (Revised); similar versions of this same book (previous prints, W20, etc) can be used as reference but Revised is the end-all be-all of rule clarifications. Banned Resources: Everything else, so far.
[ House/Optional Rules ]
None Yet
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Posted: Sun Jun 30, 2013 1:52 pm
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You are going to be cubs engaging in your first quest, and technically be Rank 0. I'll look up any specific rules for it later, if there are any; otherwise, I'll make something up. It may simply be you without all your gifts yet.
The game will not SOLELY be your First Quest. It's just the first step of your journey.
The reason I'm creating this now is to get people interested and see what Tribes I have to work with (which can be accessed from the Wikipedia site or... y'know, the book). I'll type up stuff if someone is interested and needs more information, so let me know.
The rules for who will be allowed are as follows. They are listed in order of importance.
1.) KytanaTheThief has a spot reserved. 2.) No more than 5 cubs will be permitted on this quest, but we need at least 2. 3.) First come first serve - you must list your desired breed, auspice, and tribe, bare minimum. 4.) I will prioritize having 1 of each auspice if more than 5 players are interested. 5.) Recruitment ends 7/14.
What this means is if we have 3 ahroun, a ragabash, and a philodox wanting to play, and someone else pitches in that they want to play a theurge, then the 3rd ahroun no longer has priority and is "out". Changing your mind must be done via a new post, putting you at the bottom of the list for the 3rd rule.
I'm thus encouraging everyone to play one of each auspice: Ragabash, Theurge, Philodox, Galliard, and Ahroun. It is the traditional pack set-up - not because of game mechanics, but because of Garou culture.
I'll figure out more about the plot when I know which Tribes are going to be involved. There are no restrictions on how many of you can be from the same tribe. It must be part of the main 12 though.
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Posted: Sun Jun 30, 2013 4:14 pm
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Posted: Sun Jun 30, 2013 4:26 pm
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Posted: Sun Jun 30, 2013 4:32 pm
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Posted: Sun Jun 30, 2013 4:38 pm
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Posted: Sun Jun 30, 2013 5:14 pm
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Posted: Sun Jun 30, 2013 5:29 pm
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Posted: Sun Jun 30, 2013 5:52 pm
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Posted: Sun Jun 30, 2013 6:08 pm
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Posted: Sun Jun 30, 2013 6:14 pm
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Posted: Sun Jun 30, 2013 8:11 pm
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Posted: Sun Jun 30, 2013 8:14 pm
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Posted: Sun Jun 30, 2013 8:14 pm
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