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Posted: Sun Jun 16, 2013 5:54 pm
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[ Premise / Foreword ]
Simple, straight forword, dungeon delve.
[ Character Sheets ]
[ Setting Information / Background ]
SPACE Peace in the viscounty of Shasta has lasted for generations. In fact, its been nearly a hundred years since the military actually was fielded. The Great War, that happened then, had caused several of Shasta's neighboring kingdoms to become involved. It was a great alliance against an ancient evil. SPACE However these days, the only real threat to peace is the frequent bandit attacks on the roadways. Adventuring companies based out of Shasta have found great revenue dispatching mercenaries to deal with them. As of late, those sent to the Krad Hills, primarily those sent near the Red Cap Mountains, have not returned. Evidence suggests death.
[ Game Introduction / Plot ]
SPACE You are a new employee of the S&S Adventuring Company based out of the 2nd District of Shasta. You've passed the initiation and have received your orders. Your boss, Captain Johnaton Greene, has told you of the troubles in Albany, an expanding trade town, on the border of Selvia, an elven kingdom. The job is simple. Find and eliminate the bandit threat to the town.
[ Character Creation ]
Ability Scores: 5d6 Ironman In order of ability (str, con, dex, int, wis, cha) roll 5d6, drop the lowest two You must roll on this thread. No rerolls. Level: 1st Available Races: PHB only Any race in Player's Handbook 1 - 3 Available Classes: No Essentials Heroes of the Forgotten Kingdoms Heroes of the Fallen Lands Alignment: Non-Evil Pantheon: Standard Divine PCs must choose a diety Backgrounds: Optional (See PHB 2) Nothing Setting specific Themes: Optional Nothing Setting specific Gold: 100gp [ House / Optional Rules ]
Available Resources Printed Material Only. Banned Resources Dragon Magazine Anything Homebrew
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The Number Three rolled 20 6-sided dice:
4, 6, 2, 3, 4, 3, 3, 6, 2, 6, 6, 5, 4, 5, 4, 4, 2, 4, 6, 6
Total: 85 (20-120)
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Posted: Sun Jun 16, 2013 6:47 pm
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Str 14 Dex 15 Con 15 Int 16 Wis 13 Cha 13
4, 6, 4 3, 6, 6 6, 5, 4 4, 6, 6 4, 6, 3 6, 6, 1
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The Number Three rolled 10 6-sided dice:
4, 6, 3, 2, 3, 6, 1, 1, 6, 1
Total: 33 (10-60)
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Posted: Sun Jun 16, 2013 6:52 pm
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Kowsauni rolled 20 6-sided dice:
4, 5, 1, 2, 1, 4, 1, 1, 2, 4, 2, 5, 4, 6, 6, 4, 1, 1, 3, 5
Total: 62 (20-120)
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Posted: Sun Jun 16, 2013 6:55 pm
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Kowsauni rolled 10 6-sided dice:
2, 5, 1, 5, 1, 2, 4, 2, 5, 5
Total: 32 (10-60)
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Posted: Sun Jun 16, 2013 6:58 pm
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Posted: Sun Jun 16, 2013 7:21 pm
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Posted: Sun Jun 16, 2013 7:25 pm
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AlphabetFish rolled 20 6-sided dice:
5, 3, 5, 2, 2, 4, 4, 1, 5, 3, 5, 1, 5, 5, 4, 4, 1, 6, 1, 3
Total: 69 (20-120)
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Posted: Sun Jun 16, 2013 7:44 pm
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AlphabetFish rolled 10 6-sided dice:
2, 3, 5, 6, 1, 3, 1, 1, 2, 1
Total: 25 (10-60)
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Posted: Sun Jun 16, 2013 7:46 pm
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Rain Yupa rolled 15 6-sided dice:
4, 4, 6, 2, 5, 3, 3, 1, 2, 2, 6, 4, 6, 2, 4
Total: 54 (15-90)
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Posted: Sun Jun 16, 2013 8:05 pm
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Rain Yupa rolled 15 6-sided dice:
6, 6, 6, 4, 2, 2, 5, 1, 3, 1, 2, 4, 6, 6, 5
Total: 59 (15-90)
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Posted: Sun Jun 16, 2013 8:06 pm
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And the results are!
4, 4, 6, 2, 5 = 15 = STR 3, 3, 1, 2, 2 = 8 = CON 6, 4, 6, 2, 4 = 16 = DEX 6, 6, 6, 4, 2 = 18 = INT 2, 5, 1, 3, 1 = 10 = WIS 2, 4, 6, 6, 5 = 17 = CHA
Looks like I'm an Int-based class. Maybe Int an Dex? Probably gonna be a weezard.
May I trade my Charisma for Ms. Fish's?
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Posted: Sun Jun 16, 2013 8:08 pm
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Posted: Sun Jun 16, 2013 8:28 pm
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While looking up class/ability score lists, I found this, if it helps anyone:
Poit!
I'll wait until I can see if I can donate my Charisma or not before I decide anything definite. And/or hearing people go "I'm gonna play X!"
Possibilities for me are Rogue, Warlock (if I keep Cha), Wizard, Swordmage, Monk, Fighter, Paladin (if I keep Cha), Psion (if I keep Cha)... yeah, with ranged support to compensate for lack of Constitution/hit points, Warlock or Psion are probably my best bets, or wizard if I donate my Charisma.
Oh duh, I can do my ninja ranger still! I might do that!
So Psion, Wizard, Rogue (ranged), Ranger (ranged), Warlock are my likely candidates.
UPDATE: I've narrowed my choices down to Psion or Rogue. Rogues have a MP2 option that benefits from high Intelligence so I might convert my ranger over.
ALTERNATIVELY a beast ranger could work to fill in the gap from my lacking Constitution...
Eitherways, ranged martial striker or ranged psionic controller.
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Posted: Wed Jun 19, 2013 11:24 pm
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