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[Pathfinder] The City of Manus (4/4) Goto Page: 1 2 3 ... 4 6 7 8 9 [>] [»|]

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Mongooseh

Distinct Raider

8,825 Points
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PostPosted: Mon Jun 03, 2013 7:07 pm
[ Character Sheets ]


  • 1] Rain Yupa
  • 2]
  • 3]
  • 4]




[ Premise/Foreword ]
A small group of individual's group up together in the city state of Manus to do whatever they want. (That is not an excuse to be chaotic randumb).


[ Setting Information/Background ]

Manus was built from a need of the surrounding countries for a central port city. They chose a peninsula to build it upon but no one country could own it because the city had too much economical and strategic value so they agreed to elect a body of representatives to run it in their stead with alliances with all of the countries involved. It started out small but with fertile lands surrounding it they were able to gain more independence via self sustainable farming. Over time and decades later Manus became large enough that it's population contended with the other nations mostly via immigration. Eventually the population decided to secede from their respective founders, this was coincidentally at the same time that an architect discovered an arcane lab filled with constructs who were happy to obey. This gave Manus the military might to defend itself if anyone disagreed with Manus's seceding. Currently Manus is officially a city state and one of the most wealthy states around due to the large amount of trade done here.



[ Game Introduction/Plot ]
This will be decided when characters are made so I can think up something suitable


[ Character Creation ]



Available Sources: Anything sensible on the d20pfsrd if it isn't obvious link it so I can give an okay.
Banned Resources: Anything ridiculous.

ECL: 2
Gold: 1,000
Races: Core, Tiefling, Half Giant(minus the psionics but they get slow and steady speed), anything else ask
Ability Scores*:
4d6 drop lowest, re-roll ones once ex: you roll 3331 then you re roll the one and get another 1 you stop there. Also after you are done rolling you can choose to either board wipe and re roll the lot keeping the new result or re roll one ability score.*
Hit Points: Max
Alignments: No evil
Pantheon: The ******** is this s**t?
Backgrounds: Optional

[ House/Optional Rules ]

1]Don't question my sources for the setting yes I know I stole stuff heavily now shush smart arse.
2]Want more setting info? Ask.
3]Note: Choosing tiefling or half giant will tie you to the Artorias and Tarkus families respectively.
 
Rain Yupa rolled 20 6-sided dice: 1, 1, 3, 5, 2, 4, 1, 3, 2, 3, 4, 4, 3, 1, 4, 2, 5, 1, 4, 1 Total: 54 (20-120)
PostPosted: Mon Jun 03, 2013 7:56 pm
Rolling heaps of d6s with reckless abandon. No set order; however I will count each set of 4 as one "roll". I will ignore a 1, but two 1's next to each other counts as "1" as per rules.  

Rain Yupa
Captain

Enduring Member

Rain Yupa rolled 20 6-sided dice: 4, 4, 4, 1, 4, 1, 2, 1, 6, 5, 6, 5, 5, 4, 6, 4, 4, 1, 6, 5 Total: 78 (20-120)

Rain Yupa
Captain

Enduring Member

PostPosted: Mon Jun 03, 2013 7:57 pm
Two 1's to start off? Splendiferous!  
PostPosted: Mon Jun 03, 2013 8:02 pm
1, 1, 3, 5, 2, 4, 1, 3, 2, 3, 4, 4, 3, 1, 4, 2, 5, 1, 4, 1
4, 4, 4, 1, 4, 1, 2, 1, 6, 5, 6, 5, 5, 4, 6, 4, 4, 1, 6, 5

1, 1, 3, 5, 2 = 10
4, 1, 3, 2, 3 = 10
4, 4, 3, 1, 4 = 12
2, 5, 1, 4, 1 = 11
4, 4, 4, 1, 4 = 12
1, 2, 1, 6, 5 = 13

-_-  

Rain Yupa
Captain

Enduring Member

Rain Yupa rolled 20 6-sided dice: 6, 2, 3, 2, 2, 5, 4, 5, 5, 6, 2, 6, 5, 5, 2, 3, 4, 3, 4, 6 Total: 80 (20-120)

Rain Yupa
Captain

Enduring Member

PostPosted: Mon Jun 03, 2013 8:03 pm
Is this really what pathfinder is like? SUCKY STATS?  
Rain Yupa rolled 20 6-sided dice: 5, 1, 2, 1, 6, 6, 5, 6, 2, 6, 4, 4, 5, 3, 3, 3, 4, 4, 1, 2 Total: 73 (20-120)
PostPosted: Mon Jun 03, 2013 8:04 pm
And the final result is...  

Rain Yupa
Captain

Enduring Member


Rain Yupa
Captain

Enduring Member

PostPosted: Mon Jun 03, 2013 8:08 pm
HATGNOME APPROVES

6, 2, 3, 2, 2, 5, 4, 5, 5, 6, 2, 6, 5, 5, 2, 3, 4, 3, 4, 6
5, 1, 2, 1, 6, 6, 5, 6, 2, 6, 4, 4, 5, 3, 3, 3, 4, 4, 1, 2

6, 2, 3, 2 = 11
2, 5, 4, 5 = 14
5, 6, 2, 6 = 17
5, 5, 2, 3 = 13
4, 3, 4, 6 = 14
5, 1, 2, 1, 6 = 13  
PostPosted: Mon Jun 03, 2013 10:03 pm
Okay, playing a Cleric.

Am I allowed to pick two domains without a shared deity? Artifice and Water. I don't intend to do it for game-breaking stuff, just for character flavor.

I have everything but prepared spells written down on paper. Just need to transfer it to a sheet, once I know I can do those two domains.  

Rain Yupa
Captain

Enduring Member

RafeRavel rolled 12 6-sided dice: 5, 2, 3, 2, 5, 3, 5, 4, 5, 2, 2, 1 Total: 39 (12-72)

RafeRavel

Dangerous Survivor

6,100 Points
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PostPosted: Mon Jun 03, 2013 10:44 pm
I'll jump into this group, while it's fresh! Have an idea for character, but will make rolls first. I'm gonna roll my main bundle first, then re-roll any 1's after. So! First three rolls!

1.
2.
3.
4.
5.
6.  
RafeRavel rolled 12 6-sided dice: 1, 4, 5, 4, 2, 2, 5, 1, 3, 5, 5, 1 Total: 38 (12-72)
PostPosted: Mon Jun 03, 2013 10:45 pm
RafeRavel
I'll jump into this group, while it's fresh! Have an idea for character, but will make rolls first. I'm gonna roll my main bundle first, then re-roll any 1's after. So! First three rolls!

1. 5 2 3 2 - 10
2. 5 3 5 4 - 14
3. 5 2 2 1 - 8
4.
5.
6.
 

RafeRavel

Dangerous Survivor

6,100 Points
  • Member 100
  • Treasure Hunter 100
  • Dressed Up 200
RafeRavel rolled 4 6-sided dice: 4, 2, 5, 5 Total: 16 (4-24)

RafeRavel

Dangerous Survivor

6,100 Points
  • Member 100
  • Treasure Hunter 100
  • Dressed Up 200
PostPosted: Mon Jun 03, 2013 10:48 pm
RafeRavel
RafeRavel
I'll jump into this group, while it's fresh! Have an idea for character, but will make rolls first. I'm gonna roll my main bundle first, then re-roll any 1's after. So! First three rolls!

1. 5 2 3 2 - 10
2. 5 3 5 4 - 14
3. 5 2 2 1 4 - 9 (edit) 11
4. 1 4 5 4 2 - 13
5. 2 2 5 1 5 - 9 12
6. 3 5 5 1 5 - 13 15

Depending on how these 1's play out, I'll probably take the re-roll option...  
RafeRavel rolled 12 6-sided dice: 4, 5, 1, 3, 4, 3, 1, 1, 5, 3, 5, 2 Total: 37 (12-72)
PostPosted: Mon Jun 03, 2013 10:52 pm
Bleh. +6 total isn't terrible - but the option to re-roll the lot is there, so I'll take it. So, time to start this mess again... for keeps, this time!

1.
2.
3.
4.
5.
6.  

RafeRavel

Dangerous Survivor

6,100 Points
  • Member 100
  • Treasure Hunter 100
  • Dressed Up 200
RafeRavel rolled 12 6-sided dice: 1, 2, 6, 4, 6, 2, 3, 1, 3, 4, 5, 2 Total: 39 (12-72)

RafeRavel

Dangerous Survivor

6,100 Points
  • Member 100
  • Treasure Hunter 100
  • Dressed Up 200
PostPosted: Mon Jun 03, 2013 10:54 pm
RafeRavel
Bleh. +6 total isn't terrible - but the option to re-roll the lot is there, so I'll take it. So, time to start this mess again... for keeps, this time!

1. 4 5 1 3 - 12
2. 4 3 1 1 - 8
3. 5 3 5 2 - 13
4.
5.
6.
 
RafeRavel rolled 5 6-sided dice: 1, 3, 2, 6, 1 Total: 13 (5-30)
PostPosted: Mon Jun 03, 2013 10:56 pm
RafeRavel
RafeRavel
Bleh. +6 total isn't terrible - but the option to re-roll the lot is there, so I'll take it. So, time to start this mess again... for keeps, this time!

1. 4 5 1 3 - 12
2. 4 3 1 1 3 2 - 8 10
3. 5 3 5 2 - 13
4. 1 2 6 4 6 - 12 16
5. 6 2 3 1 - 11
6. 3 4 5 2 - 12


Well, same grand total. Probably what I get for disappearing for a while. razz But, I like the spread better. Will we be using traits?  

RafeRavel

Dangerous Survivor

6,100 Points
  • Member 100
  • Treasure Hunter 100
  • Dressed Up 200

Rain Yupa
Captain

Enduring Member

PostPosted: Tue Jun 04, 2013 7:51 pm
RafeRavel
Well, same grand total. Probably what I get for disappearing for a while. razz But, I like the spread better. Will we be using traits?


Welcome back. Semester over?  
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