Pathfinder: Krad Hill Encounters
Synopsis: A group of adventurers patrolling the fringes of a kingdom discover a threat to themselves and the kingdom.
Epic: Gestalt 5th lvl PCs with Racial Points
End: 8th ~ 10th level
Epic: Gestalt 5th lvl PCs with Racial Points
End: 8th ~ 10th level
(Recruitment: Open)
D&D 4.0: Underdark Complex
Synopsis: Hired to deal with a ghost, a group of adventures find themselves in the dark. The Underdark.
Standard: 1st lvl PCs
End: 3rd ~ 4th level
D&D 4.0: Shadows of Albany
Synopsis: Bandits. Deal with them. And don't die.
Standard: 1st lvl PCs
End: 5th ~ 8th level
D&D 3.x: Temple of Elemental Evil
Module: Grand daddy of dungeon crawls.
Standard: 1st lvl PCs
End: 8th ~ 12th level
D&D 3.x: Ashardalon Adventure Path
A Series of Modules: On the trail of a dangerous, ancient dragon.
Standard: 1st lvl PCs
End: 20th level
Pathfinder: Youthful Endeavors
Synopsis: In the city of Shasta, a couple rambunctious kids get in over the head.
Peasant: 0 lvl PCs
End: 1st lvl PCs
Pathfinder: Kingdom
Settlement: From an Adventurer to a Ruler and perhaps even a conqueror.
Standard: 1st lvl PCs
End: 10th ~ 20th level