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godofwar1337
Crew

Dangerous Guildsman

6,600 Points
  • Hygienic 200
  • Person of Interest 200
  • Dressed Up 200
PostPosted: Fri Apr 26, 2013 8:04 pm


Scout Weapons
Knives
Knife - A small blade used for precise strikes. 5-15 damage. 80GP

Dagger - Much larger Knife! Can still fit in armor exploits. 10-20 damage. 200GP

Wrist Blade - Just as effective as the dagger, but much stealthier. 10-20 damage. Can't be disarmed! 420 GP

Throwing Daggers - Their is some foes that you just don't want to touch. 5-10 damage. Can use one anytime during a fight. (Is not effected by any abilities.) 80gp

Short Swords

Short Blade - A strong, durable blade. Small, but trusty. 10-20 damage. 200GP

Gladius - A small but sharp sword. Can cut through some good armor! 15-25 damage. 340 GP

Kris - A swerving sword that is more like a dagger, but just as good as any blade. 15-25 damage. Causes -5 bleed for 1 turn. 500 GP

Serrated Blade - A strong blade that can dig right into an animals flesh. 15-25 damage. Causes -10 bleed for 1 turn. 850GP

Viper's Edge: A mid-sized swerved blade filled with a highly toxic poison causing Poison and Bleeding DoT's. Causes -10 Bleed and -20 Poison. 1,500GP

Knight Weapons
Short Swords

Short Blade - A strong, durable blade. Small, but trusty. 10-20 damage. 200GP

Gladius - A small but sharp sword. Can cut through some good armor! 15-25 damage. 340 GP

Defenders Blade - A nice sturdy blade. Good for protecting yourself from vicious attacks! 15-25 damage. +20 health while being used. 500GP

Blood Blade - A deadly blade that thirsts for blood. It says once it has drank some, it will empower you. However only a rumor! 15-25 damage. If you are bleeding, or have caused bleeding; you get +5 damage for the rest of the battle. 750 GP

Cobra Strike - A short sword that is thin, but durable. Its good for cutting into light armor as well as medium armor. +10 Damage and ignores up to 5 DT 1,500 GP

Long Swords

Long Blade - A nice long blade. In the right hands can be really powerful! 10-30 damage. 260 GP.

b*****d Sword - An exotic blade. Only real masters can wield this blade. 15-30 damage. 440 GP

Defenders Long Blade - A much longer version to the Defender Blade. Just in case you need a longer reach! 10-30 damage. +30 health. 700 GP

Noble mans blade - Didn't you know? All nobleman have chivalry! 15-30 damage. When using Chivalry. It will heal another 20 health. 850 GP

Desert Sidewinder Blade - A Large Thin blade enchanted with fire or poison (buyers gets to choose) If Fire +10 damage and ignores up to 5 DT, if Poison +10 damage and does a -15 Poison DoT. 1,500 GP

Pole arms

Spear - A long spear used to take down beasts from a safe distance! 20-40 damage. 340 GP

Lance - A long lance used for jousting. Even comes with a cover guard so you can't get disarmed! 25-50 damage. Can't get disarmed. 540 GP

Guardian Spear - A long spear with a wide tip. It can be used to block incoming hits. 20-40 damage. +50HP. 830GP

Spear of Teaching - A powerful spear that was used to bash unsuspecting students in the head. Not only did they get the lesson, but they also got concussions. 25-50 damage. Using Sword Butt also drains 10 stamina. 1,000GP

Death Adder Spear - A Long Slim Spear full of a deadly poison to and is sharp enough to peice through light armor and medium armor. Ignores up to 5 DT and -15 Poison DoT. 1,500 GP

Mage Weapons
Staves

Novices Staff - A nice gnarled staff used by most novices. 25 damage. 200 GP

Mages Staff - A nice staff. It is much better for channeling than the novices staff. 35 Damage. 500GP

Energy Battery - At the end of your staff is tiny battery that absorbs bits of energy. Could save your life one day. Can hold 10 charges at once. Upon use, gives you 5 mana per charge. 25 damage. 700 GP

Wyrmling Staff - It my not look much. But that baby dragon skull has some potential. 30 damage. Burn now lasts 3 turns. 785GP.

Spell Books

Novices spell book - Just covers the basic magics. Could be useful one day. 20-30 damage. 150 GP

Mages Spell book - Covers some advanced magics. Though to an untrained eye may not help much. 25-35 damage. 335 GP.

Grimoire - A powerful tool. It alone enhances you. you haven't even opened it! 30-45 damage. 745GP. You take 5 damage if you deal more than 40 damage.

Ancient Text - A powerful Tablet that has unleashed some hidden potential! 25-35 damage. It increases your stamina by 50. 745 GP

Hunter Weapons
Crossbow

Hand Bow - A small crossbow that can be used quickly and effectively. Though lacking in firepower. 10-15 damage. 160GP

Light Crossbow - A little bigger. Takes two hands this time around. Though still a little stronger. 15-20 damage. 340GP

Heavy Crossbow - Much bigger, Much heavier. Though packs a big punch! 20-25 damage. 550 GP. Using Arrows Edge deals +10 instead.

Quad Bolter - A powerful Heavy Crossbow. With 4 crossbows crafted perfectly into one trigger. Arrow HellStorm costs 25 less stamina. 780GP

Long bow

Long bow - A strong bow that in the skills hands can be a deadly weapon. 5-30 damage. 200GP

Composite Longbow - An even stronger bow than the last. Multiple materials and a stronger string. 10-30 Damage. 375 GP

Ballista Bow - An incredibly large bow. It would take inhuman strength to pull it. 20-40 damage. 650GP

Elven Composite Bow - An incredibly ornate bow. Made by elves, it emanates with magical powers. Liver shot costs 25 less stamina. 15-30 damage. 780 Damage.

Mercenary Warrior Weapons
Dual Weapons

Dual Short Swords - Two swords, twice the reliability, twice the skill. 15-30 damage. 300GP.

Dual Knives - Two deadly daggers. In the right hands can cause massive damage. Even good at slicing lunch! 7-22 damage. 120GP.

Dual Hatchets - More reliable than a sword. Though simple to use. 20-25 damage. 325 GP.

Gauntlets of the bully - Sometimes the brutish path is the fastest. These gauntlets emphasize that. 20-30 damage. Doubles EXP And Gold bonuses. 875 GP.

Paladin Weapons
Short Sword and Shield

Short Blade and buckler - A small shield and blade that with good execution can be quite effective. 10-20 damage taken from weapons. 300GP

Gladius and Small shield. - Much stronger than Short blades a Bucklers. 15-25 damage and -5 damage taken. 540GP

Searing Light and Iron Defender - A light blade that can vanquish evil effectively. Iron Defender is a strong metal shield. 10-20 damage and - 10 damage taken. Shield Slap gives an extra +5 experience. 760GP

Retribution and Steel Shield - A powerful sword coupled with a heavy shield. Known for returning damage quite well. 15-25 damage and -5 damage taken. When below half health and using Final Recoil. It will deal an extra 100% damage instead of 50%. 800GP

Long Sword and Shield
Long Sword and buckler - 10-30 damage. 340 GP

b*****d sword and Small shield - 15-30 damage. -5 damage taken. 450 GP

Fire Brand and Iron Defender - 20-35 damage. -10 damage taken. 670 GP

Scales of Justice - A two prong magical weapon. The long sword Judgement is a magical sword, 'while Innocent' defends you. When using Endurance while Scales of Justice is equipped. The damage you ignore is instead repelled back onto the caster. This damage can also be stored. To a maximum of 100 for the same combat. You can instead repel the energy onto an ally. Healing them instead. The heal cannot be used on yourself.

Templar Weapons
Spears
Spear - A common spear. 20-40 damage. 340 GP

Lance - A lance meant to be used in Jousting tournaments. Deals 25-50 damage. Can't be disarmed. 540 GP

Piercing light - A mighty spear that has been enchanted by the god of war. It can puncture through special defenses. Effects that weaken you still apply normally. It doesn't go through any effects that effect how much damage the target takes, Like endurance. 20-40 damage. 700GP

Rejuvenating Spear - Your Draining strike Drains 20 health now instead of 10. 20-45 damage. 780 GP

Long swords
Long Sword - Deals 10-30 damage. 300GP

b*****d sword - Deals 15-30 damage. 440GP

The Impaler - Deals 15-30 damage. The impaler is a strange weapon that enhances the ability to move in for a kill. If you have used 'Rush' at any point in the fight. From that point on, your initiative is 2. If someone else rolled a 2. Then you move after them. 845GP

Valor - Deals 20-30 damage. This blade commends your ability. Not only does using Valor weaken your foe. It makes you stronger. Giving you a +10 damage boost. 900GP

Magic Rings
Rusty Ring - It is an old ring that barely glimmers with any power. It can only form a small magic dagger. Deals 10 damage. Gain 15 stamina. 220 GP

Magic Ring - Much better than 'Rusty'. It emanates a magical glow as long as you wear it. When invoked, it summons a divine long sword. Deals 20 damage. Gain 30 stamina. 450 GP

Zeal - A powerful ring said to have been by a martyr. Their faith powers this ring. Allowing you to summon a Great Sword from the aether. Deals 25 damage. Gain 45 stamina. 680GP

Power Ring - It's not the best ring around. It can conjure a magical mace. Deals 15 damage. It can gain 10 charges. Charges are gained whenever abilities are used. Each charge can restore 10 stamina. Gain 60 stamina. 680GP

Bishop Weapons
Staves
Novice Staff - A basic staff for channeling magic. Deals 25 damage. 200GP

Priests Staff - A stronger staff, and easier to channel magic from. Deals 35 damage. 500GP

Bishops Staff - It takes a lot of faith and gold to earn this staff. It can grant you seemingly divine powers... Deals 25 damage. Bishop Combo damage is boosted to +20. 670GP

Blessing - As the staff's name implies. Blessing is given to those dedicated to the art of healing. Deals 25 damage. Not only does it heal 20 health now. It will only cost 10 stamina. Costs 730 GP.

Magic Rings
Rusty Ring - It is an old ring that barely glimmers with any power. It can only form a small magic dagger. Deals 10 damage. Gain 15 stamina. 220 GP

Magic Ring - Much better than 'Rusty'. It emanates a magical glow as long as you wear it. When invoked, it summons a divine long sword. Deals 20 damage. Gain 30 stamina. 450 GP

Alliance - This ring is superb for making sure that you and your team are protected. Does not conjure a weapon at all! No Damage boost. Gain 110 stamina. Your 'Heal' and 'Shell' Effect the whole party! 890 GP

Martyr - The ring is self explanatory. Gain 60 Stamina. Deal 30 extra damage. The weapon can be any of the martyr's choice. Exorcism gives 50% damage instead of 25%. Not only that... Holy Destruction deals +125 damage.


Juggernaut Weapons
War Hammer

Great club - When in doubt. Use this giant stick with nails in it! Satisfaction guaranteed. 25-50 damage. 340 gold.

War Hammer - Nothing worse than being on the receiving end of A massive block of steel. 30-60 damage. 670 gold.

Thunder Hammer - Said to be a hammer than can mimic thunder. Deals 30-60 damage. When using Sky Drop Barrage, the stun will effect another target. 1,200 gold

Enraged Menace - Your an unstoppable beast! This hammer has a series of faces on it... showing your contempt for crushing people with it. 40-80 damage. When you hit someone with it. It fuels your sadistic nature. Healing you for 10 health a hit. Costs 1,500 gold


Battle Axe

Stone Axe - A very hefty and awkward axe. Though very good for crushing skulls! 20-30 damage. 280 GP

Battle Axe - Slightly litter and not awkward! Made of steel and very sharp. Perfect for splitting skulls, or cutting watermelons. 25-40 damage. 490 GP.

Two handed Axe - Big, Heavy, Intimidating, and forged to kill. This big beast is great for cleaving through monsters like butter. 40-60 damage. 910 GP.

Spine Buster - A large axe that can be carried in one hand. The blades held together by a spine... It can show fear to enemies that they should have acted upon. When using Bull Rush. The enemy is influenced by fear. Restricting him from thinking clearly and using his abilities. 30-45 damage. 1,150 GP

Dual Axes
Dual Hatchets - A pair of hatchets that can be used as survival tools. 20-25 damage. 325 GP.

Dual Hand Axes - A pair of axes that are very capable weapons. They are durable and strong. A master of this weapon can do great things. 30-60 damage. 700 GP

Spirit and Harmony - A pair of axes that emphasize spiritual Nature. The axes together allows the user to heal 5% of the damage dealt from heavy combo. Deals 25-50 damage. 1,180 GP

Savage Cleavers - As the name implies. These to hand cleavers are for true mavericks. 30-60 damage. Bulls rush now deals 100% damage. However after such a massive attack. It stuns you for one round.

Moonlight Warrior Weapons
Long Swords


 
PostPosted: Sun May 26, 2013 9:31 am


Name: Bringer of Darkness
Race: Human
Class: Knight
Level: 3
HP: 200
Stamina: 100
GP: 290
Damage:25-75
Weapon: Long Blade +10-30

~~(( Bringer of Darkness purchased a Lance for 540 GP And sold his Longsword for 100 GP . ))~~


- Chivalry (Cost 25 Stamina) restores 15 HP
- Rage (Cost 50 Stamina) +10 damage for 2 turns
- Whirlwind Swing (Cost 50 Stamina) +5 damage & +10 exp
- Sword Butt (Cost 75 Stamina) Stun enemy for 2 turns
- Gash (Cost 100 Stamina) -10 HP from enemy for 2 turns  

godofwar1337
Crew

Dangerous Guildsman

6,600 Points
  • Hygienic 200
  • Person of Interest 200
  • Dressed Up 200

Rentachi Bloodblade
Captain

PostPosted: Thu Jul 25, 2013 11:30 am


Siera Serenity Star

legacyofzack
ツ♥ Fatalheart ♥ツ
큐 Iron Wall 큐
Lvl: 46
Guild Leader: Clan Orun
HP: 15,320
Stamina: 1,295
Damage Output: 550-750
DT: 20
Thunder Blade: 650-1,500
Exp: 101,000
Gold:173,500
User Image


▂ ▃ ▅ ▆ █ █ ▆ ▅ ▃ ▂ ▂ ▃ ▅ ▆ █ █ ▆ ▅ ▃ ▂ ▂ ▃ ▅ ▆ █ █ ▆ ▅ ▃ ▂
User Image
({Fatalheart walked in knowing his friends were close by. "I wounder if i need anything." He mubbled})
▂ ▃ ▅ ▆ █ █ ▆ ▅ ▃ ▂ ▂ ▃ ▅ ▆ █ █ ▆ ▅ ▃ ▂ ▂ ▃ ▅ ▆ █ █ ▆ ▅ ▃ ▂



Buffs:
Ice Fang: +50% Damage
Thunder Blade: Even #'s = Stun for 1 turn (Does not stack)

- Shield Slap (Cost 20 Stamina) 1 turn stun & +5 exp & +5 damage
- Sword & Shield Combo (Cost 40 Stamina) 1 turn stun & +10 damage
- Razor Friction Edge (Cost 60 Stamina) +15 damage & -10 HP for 2 turns
- Endure (Cost 80 Stamina & 10 HP) -75% damage taken for 3 turns
- Final Recoil (Cost 80 Stamina & 20 HP) +50% damage & +20 exp
- Assassin Furry: (Cost 200 Stamina) +200 Damage for 5 turns
 
PostPosted: Tue Jul 30, 2013 7:32 am


legacyofzack

Rentachi the Hunter


Hunter : Level 39
Hp: 121,175
Stamina: 755
Exp:65,000
Gold:120,950

Base Damage: 100 - 200


User Image

*** Salaria Celeste ***

Salaria walked into the shop and went straight for the bows admiring all the different ones.



-Weapon Type : Long Bow
- Leg Shot (Cost 25 Stamina) Stun for 1 turn
- Arm Shot (Cost 50 Stamina) Stun for 2 turns
- Liver Shot (Cost 75 Stamina) -25 HP for 2 turns
- Arrow Slash (Cost 25 Stamina) +15 damage
- Arrow Hellstom (Cost 125 Stamina) +20 damage and -15 HP for 5 turns
- Diamond Dust - +30 damage each turn for 3 turns. An ice arrow that shatters into hundreds of ice shards that descend upon the upon the opponent like glittering dust that damage the opponent.
+ Thunder Arrow [650-1500 Damage Range [1 Turn Stun if an even #]
+ Thunder Chest [ +20 DT, +5 Stamina]
+ Leather Boots [+ 10 DT + 10 Stamina]
+ Leather Leggings [+ 3 DT + 10 Stamina]
+ Leather Gauntlets [+ 1 DT + 5 Stamina]

[Total DT = + 34 DT]

Siera Serenity Star

Beloved Vampire

11,850 Points
  • Battle: Counterstrike 150
  • Battle: Knight 100
  • Married 100

legacyofzack

Vampire

PostPosted: Tue Jul 30, 2013 8:18 am


Siera Serenity Star

Rentachi the Hunter


Moonlight Warrior: Level: 39
Hp: 12,235
Stamina: 685
Exp: 65,000
Gold: 219,700
Base Damage 200-250
Thunder Blade: 650-1,500
[Thunder Chest DT: 20 +5 Stamina]
[Iron Helm +5 DT +5 Stamina]
[Iron Gauntlet +5 DT +5 Stamina]
[Iron Leggings +10 DT +5 Stamina]
[Iron Boots +5 DT +5 Stamina]
[DT Total: 50]



User Image



*** Dawn Shadow ***

Dawn walked in the shop as he looked around seeing all kind of different weapons. But one weapons he didn't see was the ones for the Moonlight Warrior. He looked at Fatalheart a bit confuse, "Is there weapons for my class the Moonlight Warriors?"



Moonlight Warrior:
-Weapon Type Usable: Long Sword
- Charged Dash (Cost 15 Stamina) +20 Damage
- Half Moon Dance (Cost 35 Stamina) +30 Damage
- Crescent Moon Dance (Cost 25 Stamina) +15 Damage & 2 Turn stun
- New Moon Dance ( Cost 50 Stamina) +30 Damage & 3 Turn Stun
- Full Moon Dance (65 Stamina & 25 Hp) +50% Damage & 2 Turn stun
- Thunder Blade: Even #'s = Stun for 1 turn
- Darkness Sword, his sword turn completely darkness as it increase the damage by 30 for 3 turn for 2 turn used.
PostPosted: Tue Jul 30, 2013 10:12 am


Siera Serenity Star

legacyofzack
ツ♥ Fatalheart ♥ツ
큐 Iron Wall 큐
Lvl: 46
Guild Leader: Clan Orun
HP: 15,320
Stamina: 1,295
Damage Output: 550-750
DT: 20
Thunder Blade: 650-1,500
Exp: 101,000
Gold:173,500
User Image


▂ ▃ ▅ ▆ █ █ ▆ ▅ ▃ ▂ ▂ ▃ ▅ ▆ █ █ ▆ ▅ ▃ ▂ ▂ ▃ ▅ ▆ █ █ ▆ ▅ ▃ ▂
User Image
({Fatalheart opened up a virtual screen and began checking through the forums. "It doesn't seem that the GM's have gotten to it, but im sure they will have it done in no time my friend." He replied as he closed hi screen})
▂ ▃ ▅ ▆ █ █ ▆ ▅ ▃ ▂ ▂ ▃ ▅ ▆ █ █ ▆ ▅ ▃ ▂ ▂ ▃ ▅ ▆ █ █ ▆ ▅ ▃ ▂



Buffs:
Ice Fang: +50% Damage
Thunder Blade: Even #'s = Stun for 1 turn (Does not stack)

- Shield Slap (Cost 20 Stamina) 1 turn stun & +5 exp & +5 damage
- Sword & Shield Combo (Cost 40 Stamina) 1 turn stun & +10 damage
- Razor Friction Edge (Cost 60 Stamina) +15 damage & -10 HP for 2 turns
- Endure (Cost 80 Stamina & 10 HP) -75% damage taken for 3 turns
- Final Recoil (Cost 80 Stamina & 20 HP) +50% damage & +20 exp
- Assassin Furry: (Cost 200 Stamina) +200 Damage for 5 turns
 

Rentachi Bloodblade
Captain


Siera Serenity Star

Beloved Vampire

11,850 Points
  • Battle: Counterstrike 150
  • Battle: Knight 100
  • Married 100
PostPosted: Tue Jul 30, 2013 10:38 am


legacyofzack

Rentachi the Hunter
so does the new bows damage effect my based damage or is the 15-30 damage all that bow can do?


Hunter : Level 39
Hp: 121,175
Stamina: 755
Exp:65,000
Gold:120,170

Base Damage: 100 - 200


User Image

*** Salaria Celeste ***

Salaria reached the Elven bow and smiled running a hand over it, "this one would be perfect," She tested the bows weight to make sure it wouldn't be to hard to use and smiled as she placed 780gold on the counter and stepped over to Dawn and Fatalheart.



-Weapon Type : Long Bow -
Eleven Composite Bow : 15-30 Damage - Liver shot 25 less damage

- Leg Shot (Cost 25 Stamina) Stun for 1 turn
- Arm Shot (Cost 50 Stamina) Stun for 2 turns
- Liver Shot (Cost 75 Stamina) -25 HP for 2 turns
- Arrow Slash (Cost 25 Stamina) +15 damage
- Arrow Hellstom (Cost 125 Stamina) +20 damage and -15 HP for 5 turns
- Diamond Dust - +30 damage each turn for 3 turns. An ice arrow that shatters into hundreds of ice shards that descend upon the upon the opponent like glittering dust that damage the opponent.
+ Thunder Arrow [650-1500 Damage Range [1 Turn Stun if an even #]
+ Thunder Chest [ +20 DT, +5 Stamina]
+ Leather Boots [+ 10 DT + 10 Stamina]
+ Leather Leggings [+ 3 DT + 10 Stamina]
+ Leather Gauntlets [+ 1 DT + 5 Stamina]

[Total DT = + 34 DT]
PostPosted: Tue Jul 30, 2013 11:29 am


Siera Serenity Star

Rentachi the Hunter


Moonlight Warrior: Level: 39
Hp: 12,235
Stamina: 685
Exp: 65,000
Gold: 219,700
Base Damage 200-250
Thunder Blade: 650-1,500
[Thunder Chest DT: 20 +5 Stamina]
[Iron Helm +5 DT +5 Stamina]
[Iron Gauntlet +5 DT +5 Stamina]
[Iron Leggings +10 DT +5 Stamina]
[Iron Boots +5 DT +5 Stamina]
[DT Total: 50]



User Image



*** Dawn Shadow ***

Dawn cross his arms at the answer and have a look of disappontment on his face. "Where that's bite," Then he smile at Salaria new bow.



Moonlight Warrior:
-Weapon Type Usable: Long Sword
- Charged Dash (Cost 15 Stamina) +20 Damage
- Half Moon Dance (Cost 35 Stamina) +30 Damage
- Crescent Moon Dance (Cost 25 Stamina) +15 Damage & 2 Turn stun
- New Moon Dance ( Cost 50 Stamina) +30 Damage & 3 Turn Stun
- Full Moon Dance (65 Stamina & 25 Hp) +50% Damage & 2 Turn stun
- Thunder Blade: Even #'s = Stun for 1 turn
- Darkness Sword, his sword turn completely darkness as it increase the damage by 30 for 3 turn for 2 turn used.

legacyofzack

Vampire


Rentachi Bloodblade
Captain

PostPosted: Tue Jul 30, 2013 12:13 pm


Siera Serenity Star

legacyofzack
ツ♥ Fatalheart ♥ツ
큐 Iron Wall 큐
Lvl: 46
Guild Leader: Clan Orun
HP: 15,320
Stamina: 1,295
Damage Output: 550-750
DT: 20
Thunder Blade: 650-1,500
Exp: 101,000
Gold:173,500
User Image


▂ ▃ ▅ ▆ █ █ ▆ ▅ ▃ ▂ ▂ ▃ ▅ ▆ █ █ ▆ ▅ ▃ ▂ ▂ ▃ ▅ ▆ █ █ ▆ ▅ ▃ ▂
User Image
({Fatalheart sighed as he thought of an idea. "I know of a weapons monster that drops a level 25 Weapon based on the class or classes of the player/players who killed it, its a level 25 so its not to tough, but if your not up to it i guess i understand pal})
▂ ▃ ▅ ▆ █ █ ▆ ▅ ▃ ▂ ▂ ▃ ▅ ▆ █ █ ▆ ▅ ▃ ▂ ▂ ▃ ▅ ▆ █ █ ▆ ▅ ▃ ▂



Buffs:
Ice Fang: +50% Damage
Thunder Blade: Even #'s = Stun for 1 turn (Does not stack)

- Shield Slap (Cost 20 Stamina) 1 turn stun & +5 exp & +5 damage
- Sword & Shield Combo (Cost 40 Stamina) 1 turn stun & +10 damage
- Razor Friction Edge (Cost 60 Stamina) +15 damage & -10 HP for 2 turns
- Endure (Cost 80 Stamina & 10 HP) -75% damage taken for 3 turns
- Final Recoil (Cost 80 Stamina & 20 HP) +50% damage & +20 exp
- Assassin Furry: (Cost 200 Stamina) +200 Damage for 5 turns
 
PostPosted: Thu Aug 01, 2013 7:18 am


legacyofzack

Rentachi the Hunter
so does the new bows damage effect my based damage or is the 15-30 damage all that bow can do?


Hunter : Level 39
Hp: 121,175
Stamina: 755
Exp:65,000
Gold:120,170

Base Damage: 100 - 200


User Image

*** Salaria Celeste ***

Salaria smirked and placed a hand on her hip, "hmm level 25 huh doesn't sound too bad, i think it might be okay to fight it."


-Weapon Type : Long Bow -
Eleven Composite Bow : 15-30 Damage - Liver shot 25 less damage

- Leg Shot (Cost 25 Stamina) Stun for 1 turn
- Arm Shot (Cost 50 Stamina) Stun for 2 turns
- Liver Shot (Cost 75 Stamina) -25 HP for 2 turns
- Arrow Slash (Cost 25 Stamina) +15 damage
- Arrow Hellstom (Cost 125 Stamina) +20 damage and -15 HP for 5 turns
- Diamond Dust - +30 damage each turn for 3 turns. An ice arrow that shatters into hundreds of ice shards that descend upon the upon the opponent like glittering dust that damage the opponent.
+ Thunder Arrow [650-1500 Damage Range [1 Turn Stun if an even #]
+ Thunder Chest [ +20 DT, +5 Stamina]
+ Leather Boots [+ 10 DT + 10 Stamina]
+ Leather Leggings [+ 3 DT + 10 Stamina]
+ Leather Gauntlets [+ 1 DT + 5 Stamina]

[Total DT = + 34 DT]

Siera Serenity Star

Beloved Vampire

11,850 Points
  • Battle: Counterstrike 150
  • Battle: Knight 100
  • Married 100

legacyofzack

Vampire

PostPosted: Thu Aug 01, 2013 8:29 am


Siera Serenity Star

Rentachi the Hunter


Moonlight Warrior: Level: 39
Hp: 12,235
Stamina: 685
Exp: 65,000
Gold: 219,700
Base Damage 200-250
Thunder Blade: 650-1,500
[Thunder Chest DT: 20 +5 Stamina]
[Iron Helm +5 DT +5 Stamina]
[Iron Gauntlet +5 DT +5 Stamina]
[Iron Leggings +10 DT +5 Stamina]
[Iron Boots +5 DT +5 Stamina]
[DT Total: 50]



User Image



*** Dawn Shadow ***

"Sound like a good idea to me, so where is this monster?" Dawn asked with a happy impressing on his face now.



Moonlight Warrior:
-Weapon Type Usable: Long Sword
- Charged Dash (Cost 15 Stamina) +20 Damage
- Half Moon Dance (Cost 35 Stamina) +30 Damage
- Crescent Moon Dance (Cost 25 Stamina) +15 Damage & 2 Turn stun
- New Moon Dance ( Cost 50 Stamina) +30 Damage & 3 Turn Stun
- Full Moon Dance (65 Stamina & 25 Hp) +50% Damage & 2 Turn stun
- Thunder Blade: Even #'s = Stun for 1 turn
- Darkness Sword, his sword turn completely darkness as it increase the damage by 30 for 3 turn for 2 turn used.
PostPosted: Thu Aug 01, 2013 10:36 am


Siera Serenity Star
The bow's damage is added on to your base damage, so u do a 115-230, less you change weapons

legacyofzack
ツ♥ Fatalheart ♥ツ
큐 Iron Wall 큐
Lvl: 46
Guild Leader: Clan Orun
HP: 15,320
Stamina: 1,295
Damage Output: 550-750
DT: 20
Thunder Blade: 650-1,500
Exp: 101,000
Gold:173,500
User Image


▂ ▃ ▅ ▆ █ █ ▆ ▅ ▃ ▂ ▂ ▃ ▅ ▆ █ █ ▆ ▅ ▃ ▂ ▂ ▃ ▅ ▆ █ █ ▆ ▅ ▃ ▂
User Image
({Fatalheart smiled as well. "Its in the desert if i remember correctly." He chuckled as he slowly began to head to the door.})
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Buffs:
Ice Fang: +50% Damage
Thunder Blade: Even #'s = Stun for 1 turn (Does not stack)

- Shield Slap (Cost 20 Stamina) 1 turn stun & +5 exp & +5 damage
- Sword & Shield Combo (Cost 40 Stamina) 1 turn stun & +10 damage
- Razor Friction Edge (Cost 60 Stamina) +15 damage & -10 HP for 2 turns
- Endure (Cost 80 Stamina & 10 HP) -75% damage taken for 3 turns
- Final Recoil (Cost 80 Stamina & 20 HP) +50% damage & +20 exp
- Assassin Furry: (Cost 200 Stamina) +200 Damage for 5 turns
 

Rentachi Bloodblade
Captain


Siera Serenity Star

Beloved Vampire

11,850 Points
  • Battle: Counterstrike 150
  • Battle: Knight 100
  • Married 100
PostPosted: Fri Aug 02, 2013 7:05 am


legacyofzack

Rentachi the Hunter
ok thanks

Hunter : Level 39
Hp: 121,175
Stamina: 755
Exp:65,000
Gold:120,170

Base Damage: 115 - 230


User Image

*** Salaria Celeste ***

Salaria sighed at the thought of a desert before smiling and again and turning to follow Fatalheart out with Dawn,"well lead the way."


-Weapon Type : Long Bow -
Eleven Composite Bow : 15-30 Damage - Liver shot 25 less damage

- Leg Shot (Cost 25 Stamina) Stun for 1 turn
- Arm Shot (Cost 50 Stamina) Stun for 2 turns
- Liver Shot (Cost 75 Stamina) -25 HP for 2 turns
- Arrow Slash (Cost 25 Stamina) +15 damage
- Arrow Hellstom (Cost 125 Stamina) +20 damage and -15 HP for 5 turns
- Diamond Dust - +30 damage each turn for 3 turns. An ice arrow that shatters into hundreds of ice shards that descend upon the upon the opponent like glittering dust that damage the opponent.
+ Thunder Arrow [650-1500 Damage Range [1 Turn Stun if an even #]
+ Thunder Chest [ +20 DT, +5 Stamina]
+ Leather Boots [+ 10 DT + 10 Stamina]
+ Leather Leggings [+ 3 DT + 10 Stamina]
+ Leather Gauntlets [+ 1 DT + 5 Stamina]

[Total DT = + 34 DT]
PostPosted: Fri Aug 02, 2013 7:52 am


Siera Serenity Star

Rentachi the Hunter


Moonlight Warrior: Level: 39
Hp: 12,235
Stamina: 685
Exp: 65,000
Gold: 219,700
Base Damage 200-250
Thunder Blade: 650-1,500
[Thunder Chest DT: 20 +5 Stamina]
[Iron Helm +5 DT +5 Stamina]
[Iron Gauntlet +5 DT +5 Stamina]
[Iron Leggings +10 DT +5 Stamina]
[Iron Boots +5 DT +5 Stamina]
[DT Total: 50]



User Image



*** Dawn Shadow ***

"The desert uh, sound like it going be hot." Dawn said as he follow Fatalheart and Salarina.



Moonlight Warrior:
-Weapon Type Usable: Long Sword
- Charged Dash (Cost 15 Stamina) +20 Damage
- Half Moon Dance (Cost 35 Stamina) +30 Damage
- Crescent Moon Dance (Cost 25 Stamina) +15 Damage & 2 Turn stun
- New Moon Dance ( Cost 50 Stamina) +30 Damage & 3 Turn Stun
- Full Moon Dance (65 Stamina & 25 Hp) +50% Damage & 2 Turn stun
- Thunder Blade: Even #'s = Stun for 1 turn
- Darkness Sword, his sword turn completely darkness as it increase the damage by 30 for 3 turn for 2 turn used.

legacyofzack

Vampire


Rentachi Bloodblade
Captain

PostPosted: Fri Aug 02, 2013 2:52 pm


Siera Serenity Star

legacyofzack
ツ♥ Fatalheart ♥ツ
큐 Iron Wall 큐
Lvl: 46
Guild Leader: Clan Orun
HP: 15,320
Stamina: 1,295
Damage Output: 550-750
DT: 20
Thunder Blade: 650-1,500
Exp: 101,000
Gold:173,500
User Image


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({Fatalheart grinned as he made way to the desert knowing his friends would be following right behind him.})
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Buffs:
Ice Fang: +50% Damage
Thunder Blade: Even #'s = Stun for 1 turn (Does not stack)

- Shield Slap (Cost 20 Stamina) 1 turn stun & +5 exp & +5 damage
- Sword & Shield Combo (Cost 40 Stamina) 1 turn stun & +10 damage
- Razor Friction Edge (Cost 60 Stamina) +15 damage & -10 HP for 2 turns
- Endure (Cost 80 Stamina & 10 HP) -75% damage taken for 3 turns
- Final Recoil (Cost 80 Stamina & 20 HP) +50% damage & +20 exp
- Assassin Furry: (Cost 200 Stamina) +200 Damage for 5 turns
 
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