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Posted: Sun Aug 12, 2012 8:51 am
Hey I just did my first (Well technically second but the first was just house and character creation.)
The system works well tabletop (so long as your players can stand each other.) Although unlike most fantasy RPGs instead of focusing on the players finding each other in a tavern and becoming co-workers the players are members and retainers of a noble house they make themselves. They create the house from it's culture, important NPCs, the lands surrounding it, and any investments they make (fortifications, markets etc.)
It takes away the dungeons and instead focuses on politics and intrigue. Mostly what you're trying to do is bring your house to glory using a combination of war, tournaments, diplomacy, and most importantly political manoeuvring.
Like I said I ran my first game as GM and would like to know if some of you other players are familiar with it.
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Posted: Sun Aug 12, 2012 9:19 am
/tg/'s opinion was that it is bad. I've had no experience with it.
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Gracious Conversationalist
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Posted: Tue Aug 14, 2012 4:52 pm
Been Reading through the Books. But I hate being in an established story line.
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