|
|
Do you think a battle system should be used in the upcoming battle 'light versus darkness'? |
Yes |
|
75% |
[ 9 ] |
No |
|
25% |
[ 3 ] |
|
Total Votes : 12 |
|
|
|
Lord Arkon rolled 1 10-sided dice:
5
Total: 5 (1-10)
|
|
Posted: Thu May 20, 2010 2:39 pm
|
|
|
|
|
|
|
Posted: Sun May 30, 2010 5:27 pm
|
|
|
|
|
|
|
|
|
Posted: Fri Dec 23, 2011 12:42 am
|
|
|
|
|
|
x Epriam x rolled 3 20-sided dice:
10, 11, 5
Total: 26 (3-60)
|
Posted: Wed Feb 15, 2012 6:09 pm
|
|
|
|
|
|
|
|
|
Posted: Tue Mar 06, 2012 2:33 pm
|
|
|
|
|
|
|
Posted: Wed Jun 13, 2012 12:55 pm
|
|
|
|
|
|
|
|
|
Posted: Sat Jun 23, 2012 4:23 pm
|
|
|
|
|
|
|
Posted: Mon Dec 17, 2012 10:26 pm
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Posted: Wed Dec 04, 2013 5:18 am
|
|
|
|
|
|
|
Posted: Wed Dec 04, 2013 3:50 pm
|
|
|
|
|
|
|
|
|
Posted: Wed Dec 04, 2013 5:49 pm
|
|
|
|
|
|
|
Posted: Thu Dec 19, 2013 11:15 pm
|
|
|
|
Got a system to look into.
- Roll The Dice! You must only use 20 sided dice. And use ONE dice. Only. - Take turns emoting your moves, reacting and acting, then use the dice again. - Roll 1, critical failure. Your attack fails and your rival gets +1 to their next move, since you done screwed up. - Roll 2, 3, 4 and you miss. - Roll 5, 6, 7 and it's a glancing hit! thats 5 points of damage! - Roll 8, 9 and it's a solid strike! 10 points of damage! - Roll 10, 11, 12, 13, and it's a powerful hit! 20 points of damage! - Roll 14, 15, 16. Right in their weak spot! 27 points of damage. - Roll 17, 18, 19. Critical! 32 points of damage. - Roll a 20 and that's a Critical right where it hurts the most! 45 points of damage!
Modifiers can be discussed, obviously, to both HP and Attack.
This allows for only one roll needed per post, instead of a defend/attack action. Saves time and lets the opponent dictate how they dodged, or what happens when they're hit.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|