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Posted: Fri Apr 09, 2010 5:17 pm
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i am actually WRITING a campaign as we speak (but i have to go slow - comp's overheating). The first part's monsters would take place on a coastal area of an abandoned urban setting. i DO have the map in mind, and that the first episode (the full campaign will be at least 5 or so) involve an NPC/DM and 3 or 4 PCs.
The books i want to use will be DM 1 and 2, PH 1,2, and 3, and MM 1 and 2, along with Adventurer's Vault 1 and 2. Problem is, given that this is a coastal area, i'd like to know which particular books i should use for this episode. What loot books, what expansions besides what i listed.
The map does have a forest portion - coastal forest environment - but it's primarily as follows:
Spanning north and south - beach. As the players move west, the terrain becomes more sandy and wet. As players move east, the terrain becomes more solid - a mix of gravel, sand, and sod. To the eastern edge, there are some houses to explore. To the western edge, a currently unnamed sea. Bordering the northeastern edge of the map is a patch of thick forest that extends further east and northeast - for this map, the sea blocks off further northern trekking.
To the south is more beach, a few more houses wrecked. Also abandoned, but the real urban setting is much further to the east, which won't be covered in this campaign.
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Posted: Fri Apr 09, 2010 6:41 pm
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Posted: Fri Apr 09, 2010 6:48 pm
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Posted: Fri Apr 09, 2010 6:49 pm
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Posted: Fri Apr 09, 2010 6:54 pm
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Posted: Fri Apr 09, 2010 7:00 pm
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Posted: Fri Apr 09, 2010 7:01 pm
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Posted: Fri Apr 09, 2010 7:05 pm
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Posted: Fri Apr 09, 2010 7:50 pm
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Rain Yupa Well, look at the Scorpion and Chuul entries. Replace the Sting and Reactive Sting with Double Attack (+6 vs Fort, as per Sting's previous attack). Success immobilizes. Turn the claws into straight +8 vs AC, 1d6+3 damage, or 2d6+3 damage vs an immobilized creature. BAM! Got your crawfish. Also, I think Reevinja established that anyone and everyone is welcome 3nodding I very nearly took a straight stormclaw scorpion, stripped the lightning damage, gave it a swim speed, and called it a sea scorpion for Have Sword's current sewer-bound adventure (and only didn't because I didn't want to roll with the minor giant insect sub-theme i was thinking up).
reskinning is so easy in 4e it's ridiculous not to at least try. I think the order of resources you should consider when trying to populate adventures is monsters as written in source books (i'm pretty sure all of them with multiple monster stats have a monsters by level table somewhere), reskinned monsters as written, level-adjusted monsters (following the rules for it in the DMG), templated or themed monsters, and then custom monsters if you really, seriously can't find anything vaguely like what you want (but honestly save the custom jobs for "boss" monsters).
As for seeing the MM3 first, make your decisions now and when you get the book flip through it, if anything looks cool, you'll already have an idea of how you want encounters to work, and you can pull out a couple monsters for new ones, or adjust to fit in anything really cool, and anything you can't fit in you can hold in your pocket for another occasion.
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Posted: Sat Apr 10, 2010 9:17 pm
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Posted: Sat Apr 10, 2010 10:05 pm
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Posted: Sun Apr 11, 2010 5:54 pm
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Posted: Mon Apr 12, 2010 3:29 pm
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Posted: Mon Apr 12, 2010 6:09 pm
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Posted: Mon Apr 12, 2010 10:56 pm
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