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Curse of the Dracalitch- 3.5 not recruiting at this time Goto Page: 1 2 3 ... 4 5 6 [>] [»|]

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mdbear84

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PostPosted: Thu Oct 08, 2009 12:26 pm
You are approached by a mage by the name of Targen Klem. He has asked you to gather dragon eggs from a local kobolt who has been collecting them. He will pay you handsomely for each egg you collect from the evil kobolt... but is the kobolt really evil? Or is this mage?

This is a string of 3.5 modules that i have collected for a starting level 10 campaign. 7 player limit. I am rather easy going about class and equipment. Just don't get out of hand.

And, due to experience with this campaign with other players... NO DECK OF MANY THINGS!!!!! lol Course that was my fault.... including giving it to a gnome illusionist who loves to play pranks... long story.

Anyway, this campaign is designed to take a character into epic levels, finishing off with a battle royal with all the major villains from each modual, ending with a Great Blue Wyrm Dracalitch.  
PostPosted: Thu Oct 08, 2009 2:35 pm
I'm in! Been dying to test out a new character at a high level.  

MT the Clown

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Archfiend Damio

PostPosted: Thu Oct 08, 2009 2:52 pm
Alright I am in!
^_^ What's the creation rules and restrictions?  
PostPosted: Thu Oct 08, 2009 3:51 pm
Oooh, Fire wu jen/Fire elemental savant!!  

MT the Clown

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Yurro

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PostPosted: Thu Oct 08, 2009 5:14 pm
I might be in, especially once we get more info on character creation. Will either be "reverting" back to a dragon-like character (as MT was so kind as to mention in the Night campaign about my newest "non-dragon" character), or trying my hand at a different class I've been meaning to try out.

But I'm mostly leaning on a Dragonfire Adept all the same... ninja Hopefully I won't be tempted to try and pull out the "Cheesewrought Instabold" twisted Doubtful seeing as how I don't want to ressurect that age old arguement...  
PostPosted: Thu Oct 08, 2009 5:34 pm
Dragonwroght is an awesome way to make a kobold useful esspecially if you plan to play a sorcerer and go drangon heart mage. ANd if you take the first dragonblood racial sub for sorcerer I can not at all for the other 2 on that racial sub but i find a familar gets in the way and is more of a hazard then an asset. As such the trade for a free useful feat is nice.
By the end of Dragonheart Mage I had a 27d6 line of acid for a breathweapon ^_^ And spells that can change the shape
They get pretty crazy. Oh and I have one tip for you if you going for it. 'Heavy Sickel' look into it ^_^  

Archfiend Damio


mdbear84

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PostPosted: Thu Oct 08, 2009 8:01 pm
After much consideration... and thinking... and more consideration... and even more thinking... here's what i came up with in the area of character restrictions...

in the area of race and class, you are allowed the fallowing books:

PHB
PHB II
DMG
DMG II
MM
MM II
MM III
Dragonomicon
Races of Dragon
Complete Warrior
Complete Adventurer

As for equipment, i am allotting each character 100,000 gp to play with. Again, like i said, don't go crazy. Same book limitations as above.

and though im sure i don't have to say it, im going to anyway, because there is ALWAYS someone who doesn't know... keep ECLs in mind.  
PostPosted: Thu Oct 08, 2009 8:52 pm
This is gonna be awesome! I CALL CASTER!!  

MT the Clown

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mdbear84

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PostPosted: Thu Oct 08, 2009 8:58 pm
MT the Clown
This is gonna be awesome! I CALL CASTER!!


(in Major Payne voice) Well that's one death warrant signed... Do I have any more volunteers?  
PostPosted: Thu Oct 08, 2009 9:22 pm
Well the idea I had wont work without Complete mage, Complete arcane, Complete divine and at least ebberon campain setting... infact a lot of my ideas wont.
Plus magic Items are out the window with out the Magic Item Compendium...
And yes I did just say the Magic items in the DMG Blow. ^_^ And anyone that has seen them compared to the MIC would agree.

Not to mention that kills like part of Yurro's plan. >.<

Grr book restrictions...

And Stats are done how?  

Archfiend Damio


mdbear84

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PostPosted: Thu Oct 08, 2009 10:14 pm
For that, ill give you a choice.

You can eather roll them as described in the PHB

or you can distribute these numbers

17,16,16,15,14,14

As for the other books... knew i forgot some. I ment to put the whole "Complete" series, but i couldn't remember what the other ones are.

So, now that i have found a full list of books, let me redo mine.

PHB
PHB II
DMG
DMG II
MM
MM II
MM III
Complete Adventurer
Complete Arcane
Complete Champion
Complete Divine
Complete Mage
Complete Psionic
Complete Scoundrel
Complete Warrior
Draconomicon
Magic Item Compendium
Arms and Equipment Guide
Oriental Adventures  
PostPosted: Thu Oct 08, 2009 10:47 pm
Alright, you convinced me. I'll join. xp  

bamaotaku
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mdbear84

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PostPosted: Thu Oct 08, 2009 10:51 pm
woot! that makes 3.... and a half...  
PostPosted: Thu Oct 08, 2009 11:22 pm
If I can use one feat from each Players Guide to Faerun and Ebberon Campain Setting and I would be set.

And the spell compendium would be nice. >.>  

Archfiend Damio


mdbear84

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PostPosted: Thu Oct 08, 2009 11:25 pm
DEAR GOD! ITS JUST "GIMME GIMME GIMME" WITH YOU PPL!! lol jk

alright, ill give you the spell compendium, but thats it... no more razz  
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