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Posted: Sun Nov 30, 2008 6:00 pm
:Welcome:
Hi everybody! This is Shattering Fayth; if you're familiar with the term 'fayth', then you may be clued into the origins of this story already.
Otherwise, do let me explain!
Shattering Fayth is based on and in the realm o Spira, from Final Fantasy X; the world is pre-FFX2, but post destruction of Kilika. And if you're wondering what these places are, and what in the wide world I'm referring to...it's called Google.
((Also, you could just message me for a few links.))
In this particular story, the original main characters of FFX do exist, but they are irrelevant and nonplayable. We're not replacing them per se...but we're replacing them.
As in, we are creating summoners and guardians and all other positions and races of our own, original from the originals.
As it stands, SpawnofEnmity and myself are involved, and we're aiming for three to four more 'players'. Each of us is allowed up to three characters, so that we only have a total of fifteen to eighteen people.
And alas, although we all detest them, character skeletons will be necessary. These have been premade and they must be filled out and submitted to either SpawnofEnmity or myself; they will be reviewed and you will either be accepted or asked to try again later. No hard feelings?
You know how it goes, right? Once you are approved, you may begin posting. As far as order goes, it would be helpful to keep some sort of structure going, but sometimes people must post out of order.
We also keep in mind that outside problems do arise and we all get busy sometimes; just give us a quick word or two if you find yourself unable to participate for prolonged periods of time. Otherwise we'll be unhappy, like little wet kitties!
Hehe.
Finally...thank you for your interest in Shattering Fayth!
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Posted: Sun Nov 30, 2008 6:02 pm
The world of Spira was known for many things. To name a few were the many diverse locations, each filled with an assortment of races, and the biggest factor affecting every aspect of life as it was known: Sin. This Sin, sometimes physical, sometimes metaphysical, was wrapped up in everything; it affects all matters of the world, from the shape of landscapes to the way people live their lives.
Spira's lands were all connected by the sea, as the world's surface was mostly water-covered. To the north lay Mt.Gagazet, the thru-way to Spira's holy land, Zanarkand. Zanarkand, home of the 'Final Summoning', was said to have once been the city that never slept, run all by machina; machina, or machines, were banned by Yevon, the church which sprang up out of the death of the present-day Holy Land. The entire city was destroyed by Sin 1000 years before, as punishment for the humans' effrontery and all-around laziness. Mt.Gagazet served also as the home of the Ronso, as well as the gateway to the end of a summoner's life.
Summoners were men and women who made pilgrimages to and from temples scattered throughout Spira. On these pilgrimages, they would face many trials inside as well as outside of the temples. By overcoming these tests of faith and perseverance, the summoners were rewarded with the aide of the temples' Aeon. Aeons were creatures of the fayth, holy relics used to defeat Sin, with the help of the Final Summoning; this last, most powerful Aeon, was enshrined in the Temple of Zanarkand. Although obtaining the aeons was a seemingly morbid task, as it led all summoners to their death after the fall of Sin, these brave men and women were glad to do their job, for the people they protected, for Yevon, the main religion of Spira, and for Spira itself.
The summoners did not travel alone, however. A summoner was always seen with a guardian. Guardians were the physical end of the spectrum while the summoner upheld the spiritual end. To have more than one guardian was seen as foolhardy, cowardly, or otherwise. However, how many guardians traveled with one summoner was entirely up to that particular person. The position of a guardian was a noble one, albeit pressuring; to guard a summoner meant that one was equally as responsible for the well-being of Spira, and the defeat of Sin. Generally, the clergy of Yevon would provide summoners with options for guardians.
Yevon, the dominant faith in Spira, was centered in Bevelle; Bevelle was the center of the mainland. The church of Yevon maintained and operated several sects: following this church were the Crusaders, a group of Holy Warriors with alternative methods from summoners, the summoners themselves, and the various priests and temples throughout Spira. The leader of the church, Grand Maester Mika, is unspeakably old, and no one is sure of his birth date, leaving suspicions to the weak-minded Yevonites about whether or not he is really living... Bevelle is also home to the fayth of the Aeon Bahamut.
Aeons occupied temples; there was one Aeon per temple, and one temple per section of Spira. Generally, a summoner's journey began in the south. Their itinerary usually followed this pattern: the summoner and their guardian would begin in or make their way to Besaid, home of the aeon Valefor. The pair would then travel to Kilika by way of the S.S. Liki; Kilika was home to Ifrit, although the mainland of Kilika was destroyed in one of Sin's outbursts, making the temple nearly inaccessible. From Kilika, the Summoner would travel along the mainland to Djose, temple of the fayth of Ixion. After receiving Ixion, the party's journey continued to Macalania, to obtain Shiva. From Macalania, they would trek towards Bevelle, where Bahamut slept. After this, the Summoner and her Guardian(s) would undertake the longest leg of the journey yet, crossing through the mainland, the Calm Land, and Mt.Gagazet, entering Zanarkand Ruins, where Yunalesca was said to await the summoners, to test them; if they were ready, the summoners would obtain the Final Aeon, and fight Sin to the death, win or lose.
However, not all summoners' journeys followed the same path. Just as in any work of literature, each story followed a different plot, with different twists and turns. Each character played a different role, and all had their own tale to tell. How the story was told was up to the ones who created it...
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Posted: Sun Nov 30, 2008 6:17 pm
These, my friends, are the much dreaded ChArAcTeR sKeLeToNs!
And you must fill them out, unfortunately! Make them pretty! Make them flow so well you don't even know it's a skeleton! [[Really, we're not asking for a novel; just good information!]]
Player ID:
Name:
Age:
Gender:
Race:
Weaponry:
Magical Abilities: (Spells they are able to cast; if they are specific mages, then just say which one. Example: Black, White, Red...)
Special Abilities: (Abilities non-magical; steal, cheer, etc.)
Skills:
Eye Color:
Hair Color:
Height:
Weight:
Appearance Description: (At least one paragrah.)
Personality Description: (At least one paragraph.)
Background Description: (At least one paragraph.)
Secondary Description: (Anything extra that you want to add that did not fit in any of the categories above, such as hobbies, love interests, or quirks; this is optional)
Overdrive: (Optional! If you choose to use one, name it and describe it. Obviously, it has to have its limits...)
Theme song: (Mostly for fun and better insight; OPTIONAL AS WELL.)
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Posted: Sun Nov 30, 2008 6:30 pm
:ACCEPTED CHARACTERS:
Human/Yevonite:
Quote: Player ID: Meenchi
Name: Nava Yulee Alessandra ("Nah-vah You-lee Ah-less-ahn-druh")
Age: Seventeen, soon to be eighteen
Gender: Female
Race: Human Yevonite
Weaponry: Summoner's Staff; the rod is cobalt blue with golden spirals engraved all over it. The top it capped off by a large, golden sphere, twice the size of Nava's head, and the bottom end of the staff has two smaller, golden spheres. On her left wrist she wears a bangle; the wrist attachment has the same design as her rod staff, and the shield it generates when activated resembles a flat, cascading, pink pearl.
Magical Abilities: Nava's childhood education was spent learning the customs and habits of summoners; this entailed how to behave, how to properly perform such mannerisms as the geetings, sending process, etc., and other such decorum. It wasn't until she turned sixteen that Nava became acquainted the art of magic, being first practiced in protective spells. The young summoner knows defensive spells such as the elemental nulls (Nulshock, Nulfrost, Nulblaze, Nultide), and remedial spells such as Cure, Esuna, and Scan. Only days before Sin's attack on Kilika, Nava received her first Aeon, Ifrit, the hell hound guardian of Kilika Temple.
Special Abilities: Through intensive training as a dancer and a summoner, Nava has a developed sense of Reflex, Aim, and Focus, an integral part of accurate performing and also useful tools in the art of battle. Knowing when to give up, forsaking stupidity for humility, Nava is also well aware of when to Flee.
Eye Color: Turqoise, as if containing the brightest of Spira's oceans within them.
Hair Color: Sun-bleached blonde. Also, beginning at her temples and sweeping back with her hair, Nava has bright blue streaks, as well as a large blue streak on her bangs, from the scalp to the hairs' ends.
Height: 5'4" (64 in.)
Weight: Around 125 to 130; Nava is slender, lithe, but with enough weight to soften the edges so that she's not coarse and bony. Her arms and legs are toned from daily exercise, providing most of the weight she carries.
Appearance Description: Nava, being of island origins, and a dancer by trade, is slim, with runner's legs and toned arms, while the skin enveloping her is of a sun-bronzed hue. Her hair, an extended bob, reached her collarbone at the front, with waist length blue pieces extending from her temples; the blue pieces are normally split into two braids on either side, gathered at the back like a half-ponytail, hanging down to her ribs then.
She generally wears bright blues and sea greens, with coral shades here and there. However, as her home was recently destroyed, she currently has only her summer 'uniform'; this consists of a bright blue mock-halter tunic with a ruffled hem, and lace-up sides. Beneath this short tunic, Nava sports a pair of fitted black shorts, hitting just above the halfway point between her knees and hips (spandex-like material). She wears a knee-high pair of boots when shoes are required; they're soft, light tan leather, and cap-toed with outer-side buttons. (Victorian style, and reminiscent of Penelo's boots from FFXII) If she is dancing, or if it's allowed, she prefers to wear knee high stockings, or nothing at all.
Nava's accessories are very small, usually, although accessories are generally uncommon among summoners. She wears two small, turqoise rectangle earrings, a golden arm band with opposite swirls facing outward. More often than not, Nava also wears a thin, sloping belt; strung along the woven belt are seashells of coral hue, each of varying sizes.
Personality Description: As a child, Nava was very reserved, but happy nonetheless. She tended to be a people pleaser with very little effort, and she never seemed to require much to keep smiling. The summoner was placed with the responsibilities of saving Spira before most of the children her age even knew to clean their toys up after themselves, which would have been damaging to most children. And even though Nava accepted her responsibility with no qualms, the tasks placed upon her in the manner they were left her self esteem damaged in the sense that Nava grew up not knowing how to ask for things herself, or how to complain if she were unhappy, or otherwise disturbed. The young summoner enjoys completing tasks successfully, never giving up on anything once she starts it; this was in part due to a promise made her mother, who died when Nava turned fourteen. As she got older and grew accustomed to increasingly fewer orders, Nava learned to delegate her own priorities, and function individually. Thus, she is not unfriendly, but can come across as standoffish, shy, or otherwise unless first spoken to, although she is generally pensive, and inwardly cognizant. Nava likes to entertain her friends and family.
As for Nava's outlook on others, she is very observant, taking consideration to note as many quirks and qualities about a person as she can. She neither accepts or rejects anyone based on her opinion, however, as she is more concerned with saving and defending than befriending; this is not a personal choice, but the way she was taught. Nava is naive to the ways of the world when it comes to friendship; most of her friends were the priests and priestesses in the temple, and the villagers who came to visit the temple. She has led a very dull life, really; Nava is more knowledgeable in how to perform a simple kickball change than she is knowledgeable in how to play tag, or flirt, or any other normal teenage social interaction.
Background Description: Nava's father was the priest of Kilika temple, and when Nava demonstrated that she had the capabilities she was immediately put into training. She was too young to realize what this meant, so she accepted her duties; anything to make her parents happy. As she grew up, she slowly came to realize what exactly 'her duties' entailed, and although this should have left her on a morbid note with a bleak outlook on the rest of her life, Nava actually continued on, outwardly unchanging. When Nava turned fourteen, her mother was killed by a surprise raid of the woodland feinds; as her mother was dying, Nava remained with her, trying to help her the best she could. It was then that Nava made the promise to never give up, always follow through. Since then, Nava never once quit a job she undertook, becoming much more of a busy body than ever before.
Nava's father became a traveling priest when she was fifteen, leaving Nava and her younger sister Anva in the care of the new temple priests; Nava, at the time, was only five years old. She had never really been close to her father, so it wasn't too big of a deal for her to let him go, but she still had her childlike reservations about not having her 'papa' around. Several months after Nava turned seventeen, her home and all of Kilika was violently decimated in one of Sin's outbursts, leaving few survivors in its wake. Nava, having been deep within the cloister of trials during the attack, was spared her life and quickly ferried to Luca, but she lost her younger sister among the rubble. Nava is now alone in Luca, unsure of where her sister is, or if she's even still alive.
Secondary Description: Nava loves to dance, or to move in general; she is often seen moving about in some way. When she thinks, she tends to sway, shifting her weight from foot to foot. When she's bored, she can be seen practicing with her staff, practicing her acrobatics, or doing something as simple as haphazardly sliding between the steps of a languid waltz.
Overdrive: Treacherous Tango; when Nava becomes worked up to this extent, Nava's focus increases, and an impromptu summoning occurs, with her aeon's overdrive move being unleashed. Once the aeon's overdrive is spent, the creature retreats, and the attack is followed up by a strong attack dealt by Nava; the ordeal leaves her drained however, and she has to sit out her next 'turn'. (The aeon that is summoned becomes randomized later, as she acquires more, but at first, she only has Ifrit, so he will be the one summoned.)
Theme song: Fences by Paramore.
Spawn of Enmity Player ID: Spawn_of_Enmity
Name: Dylan Winchester (Reaper)
Age: 19
Gender: Male
Race: Human
Weaponry: A metal pole which exceeds his height by a few inches, the tip of which hosting a wickedly curved blade, worldly recognized as a scythe. Shining as eerily as the moonlight, his glaive easily weighs several pounds, though he wields it with general ease and speed. Also housing a blade, akin to a dagger, on the opposite end of the scythe, he is able to defend and attack with a plethora of techniques. Having been equipped with increased strength, silence touch, and dark touch, his choice of weaponry is one meant to end lives.
Magical Abilities: Trained to do battle by his lonesome, Dylan took care to educate himself on simple White Magic spells so that he would be able to protect himself. His spells include: Cure, Shell, Protect, Slow, and Haste.
Special Abilities: Dylan’s abilities are primarily focused on the occasions that he should be partied with others in battle. He was trained to raise the fighting ability of himself and others in the case that such extraneous spells would be called for. However, he rarely uses the abilities he was taught and prefers to simply tackle through his enemies head-on. His abilities include: Flee, Cheer, Aim, Focus, Reflex, Luck, Guard, Threaten, Provoke, Entrust
Skills: Every member of Dylan’s guild is required to learn the skill, Zombie Attack. However, after obtaining the experience necessary to perform such, he never bothered to educate himself further.
Eye Color: Aquamarine
Hair Color: Orange
Height: 5’ 11”
Weight: 161
Appearance Description: Lightly tanned skin, reminiscent of layers of caramel, coast along an athletic physique and begin the foundation for a boyish face. Accented by aquamarine spheres, narrowed slightly from their wide-eyed innocence by reality’s brutal embrace, they set themselves upon others with the force of crashing waves. A pointed nose rests just on top of cherry red lips, typically set in a lopsided grin. Framed by carrot top tresses, cropped short and barely brushing the nape of his neck, the male keeps his bangs somewhat longer, allowing his features to be concealed in shadow every so often.
Upon broad shoulders rests the straps that carry the burden of his scythe, wrapped about in cloths of midnight, veiling the murderous weapon in secrets. Clothing himself modestly, the male adorns himself with little else around his torso than a simple mud shaded tunic. Short sleeves reveal his muscular though lean limbs, a demonstration of subtle power. Clinging to his chiseled physique loosely enough to allow movement, the simple tunic does not disguise his body to be flabby or lazy. Wrapping an onyx dyed sash around his waist and over the somewhat long brown fabric, the male makes certain that the material will not get in his way during a battle sequence.
Having the movements of a ranger and the reflexes of a warrior, the male’s legs seem strong enough to carry him several miles. Ebony cloth wrap about both limbs more loosely than his tunic, while Dylan keeps them up with a simple black belt, the silver buckle unseen beneath his chocolate colored top. From his belt hang the inventory of items he is sure to carry with him at all times. Housing some ten antidotes and the like of remedies as well as vices, the carrot haired male seems prepared to be a one man army.
Ebony boots to match his belt shield his feet from the unmerciful earth, sordid with dust and the many miles he has travelled. Barren of jewelry and any other accessories, the only sign of vanity resides in the shape of a silver dragon’s head, used as a brooch to clasp together a thick, billowing cloak of the darkest night. Wrapping around his shoulders and able to obscure most of his physique the cloak trails down to his ankles, effectively masking him with darkness.
Personality Description: Typically categorized as lazy and rebellious, Dylan’s resemblance to a lost puppy makes him endearing to some, though pathetic to others. Being very verbal, the male lacks any hesitance to reveal his opinion or to offer a suggestion, even if his plans are only half-baked. His rash nature often gives the impression that he is dimwitted and makes him the butt of a plethora of jokes, to which he reacts differently depending on the offender. Most of the time however, he merely shrugs off the insult, preferring not to be sensitive.
While on the onset Dylan appears somewhat uncultured, he is known to be protective of those he deems close to him, particularly his twin brother. Often viewed as a risk taker and always ready to start a fight, the male never truly grew out of his school-boy tendencies. At times he seems to act without any regard to the consequences, especially when there’s a thrill involved to make the danger worth it. Endlessly searching for challenging physical combat, at times the male seems to lose himself in the fighting. As if he was trying to fill a bottomless void.
Enjoying the simpler things in life, Dylan is willing to sacrifice his own life for his undying beliefs. Amiable with friends and strangers alike, this carrot top is apt to forget important dates and the like. Though he is always quick to apologize and compensate for whenever his memory does fail him.
Able to forgive without a second thought, his demeanor is one with slightly coarse edges, though all he really needs is a friend to help him sand them down.
Background Description: Dreams…always seem attainable when seen through a youth’s eyes.
Departing from his parents in his tender teenage years accompanied by his twin brother, Philip, the duo set out to achieve their fondest desires of independence, adventure, and fame. However, once they set foot in reality, the pair found themselves embraced by hardships and trials they could not overcome despite their youthful wishes. When death became silver blades pressed readily against their necks, the two were blessed with a savior.
This savior fell for these two, and signed his own name in blood on their transgressions. All he required as gratitude from the twin brothers…was that they would follow him, obey his word, and work for him.
Thus, they joined the Black Dragon Guild and began a new chapter in their lives.
Although not well known to the masses, the Black Dragon Guild has made itself an infamous name within the darker ranks of society, primarily categorized as a terrorist community. Although they were once apart of the Crimson Blades, they branched off and self-proclaimed themselves as the Black Dragons when Lord Mi’ihen travelled to Bevelle. Vague rumors and only glimpses of truth encompass this guild, perhaps even to those that are members of it.
Having formally trained in the sport of blitzball for a number of years, the male has secured himself in the position of an offender for his guild’s incognito team known as the Farplane Pyreflies. Now residing in Luca, the scythe-wielder has only one goal in mind, to win the tournament…and maybe have some fun while he’s at it.
Secondary Description: Dylan’s favorite food is salad…which definitely made his mother happy in his younger years. Preferring little to no dressing, this carrot top enjoys devouring the green fruits of Spira, and finds joy in the crisp “crunch” of vegetables in his mouth. Not one talented in arts, he does appreciate musicals and museums more than others give him credit for. When not given an assignment or when he finds himself with some downtime, Dylan could either be found playing blitzball or simply cloud watching. One of his favorite ways to pass the time is to help others, no matter the volunteer work. Perhaps out of the goodness of his heart…perhaps to just to relieve himself of his own thoughts for a while.
Overdrive: Grim Reaper; when in a pinch and left with substantially low health, Dylan is able to unleash his most devastating attack. Almost seeming like a different person, his demeanor becomes dark and an air of cruelty encompasses him as his strength and agility increases by time and a half. Using this newfound strength, he is able to attack his opponent multiple times, often inflicting twice as much damage than he normally is able.
Theme song: Shipwreck by Starfield
Spawn of Enmity Player ID: Spawn_of_Enmity
Name: Philip Winchester
Age: 19
Gender: Male
Race: Human
Weaponry: Clutching a childish seeming doll close to him at all times, Philip uses a Cactuar Scope for his choice of weaponry. Representing a cactuar, a humanoid-like cactus, his weapon seems befitting for one that does not often resort to physical tactics in a battle. He uses said Cactuar Scope because it is equipped with Scope, allowing him to scan enemies and to make himself aware of their health tolerance and providing him ideas as to their weaknesses.
Magical Abilities: Having trained desperately within the art of black magic, this male has learned the elementals up to the rank of Fira, Thundara, Blizzara, and Watera. In addition, he is able to cast Drain and Bio, making him a formidable opponent.
Special Abilities: Not one for to use abilities too often, Philip did make certain to equip himself with a few formidable spells including: Flee, Jinx, Doublecast, and Copycat
Skills: Being one that normally battles along side others in a party, Philip made sure to be capable of casting several other spells that affect the status of enemies, therefore making their downfall more secure. His skills include: Sleep, Silence Attack, Dark Attack, Zombie Attack, Delay Attack, Power Break, and Magic Break
Eye Color: Silver
Hair Color: Ebony, hinted with lavender
Height: 5’ 8”
Weight: 132
Appearance Description: Although Philip is a twin, he and his brother bare little resemblance to each other. Only their similar face structure of high, defiant cheekbones, full lips, and the same, pointed nose reflect that they may be in fact, related. With intense, liquid metal, oval irises matching his pale skin, the male seems like the untouchable moon compared to his radiantly shining, tanned twin.
Ebony tresses, hinted with only the darkest shades of violet, encompassing his features, the male keeps his hair rather long, extending just past his shoulders. Normally bound by a single onyx thread, the male does have a tendency to untie the knot restraining his thick lockets when he is in deep thought. Coasting along his slender arms and down a lean torso, is a simple, skin tight black material, enveloping his frame protectively. Midnight shaded fabric fall just below his wrists and brush against slender digits, his wrists accented with twin metal bracers.
Placed atop of his shirt is a deep lavender vest, the length of it uneven on either side. On his right, the deep amethyst cloth cuts off abruptly just before hid mid-thighs; to the left however, the material extends well past his knees, flaring out slightly when he walks briskly. The sleeves of his jacket are similar, in that on the right side, there are no sleeves, and on the right, the material coast just above his elbow. Whether his clothing is representative of a fad or fashionable blunder, he seems confident in his attire, and does not mind whether or not anyone else approves.
Adorning his long legs are simple, somewhat tighter ebony pants, these baring no bizarre elements. Tied up simply with a black belt, the male ends his attire with matching boots. His shoes fit well for him to run in and also are comfortable for everyday wear, making his clothing both interesting, but also well suited for battle.
Personality Description: Known for his cold shoulder diplomacy towards friends, enemies, and strangers alike, Philip is known as the Black Cat of the Black Dragon Guild. His cold heart and apathetic nature categorize him as the stereotypical silent intellectual, and he does little to evade such acidic rumors. He hardly bothers to show his emotions and his curt words are both scathing and frigid. Passion is not a foreign affair to him however as he does heatedly debate those few beliefs he clings to. Although such times are rare, there really are, quite a sight.
Preferring to spend his time in solitary with various experiments in both the scientific and black arts, Philip may easily appear shady to an onlooker. Despite such gossiping offenses, the ebony-haired male prefers his books to human company, though he does relish entertaining a select few. Though he does not intend to be rude, nor does he mean to make more foes than allies, Philip simply lacks in the social etiquette necessary to make close relations with those persons around him. This is probably due to his childhood solitude, in which he only had the company of stranger doctors, nurses, and his small family.
Although he seems irritated most of the time, and quite cynical, he actually has a long fuse and tolerance to rival a caring mother. There are few things in the world of Spira to irk him enough to anger, and even few able to unleash his misery. Known to be willing to sacrifice himself, along with the lives of others, for the greater good, Philip makes for a reliable soldier. Though in all honesty, he has a high regard for human life, and would rather see it not wasted. Especially by the likes of Sin.
Background Description: Even from the innocence of birth, Philip has played the victim to the world’s cruel hands. Sickly from his most helpless years, the ebony-haired male was forced to be brought in and out of hospitals in a perpetual cycle, spending more time in machines that within his mother’s embrace. Scrapping past Death on several occasions, this silver-eyed youth finally met his match around the age of nine when he drank of the local river water.
Although such water was appropriate for anyone to partake of, because of Philip’s terribly low immune system, he caught a bacterium and remained within the hospital for several months. Because of his feeble state and inability to participate in sports and outdoor activities, his skin became vampire pale and his muscles thin and weak. Passing the time with books, writing, philosophy, and all the manner of the classics, Philip became an inspiring intellectual, wanting to travel the world well into his teenage years.
Finally, when he was deemed well enough to take such a journey, he and his twin brother began their journey of independence. Almost immediately met with obstacles people as young as seventeen could not overcome, the two were in need of a savior to rescue them…and so they were. Saved by a miracle.
Devoting his life now to serving his savior, the silver-eyed male joined the Black Dragon Guild along with his brother, and spends most of his time taking advantage of the resources around him to conduct experiments and learn magic. Currently, he holds the position of “team manager” for the Farplane Pyreflies, his authority just under that of the team’s captain.
Although he does keep to himself most of the time, when he does open up to others, one passion he holds is certain…he wants to obliterate Sin, and will do so with whatever means necessary.
Secondary Description: Philip’s favorite food is broccoli and cheese soup with soft, fresh from the oven, bread. His heroes include philosophers of olden times and he is most intrigued by those baring opinions different from his own. During his off hours, this black mage does enjoy playing dice every now and again, though it is hardly an addiction, merely something to pass the time. And being that he is the Black Cat, his luck is typically better than those he crosses.
Overdrive: When attacked enough times to build up sufficient energy and (Stoic Overdrive Mode), Philip releases his overdrive, Vengeance. Although his personality is not one that often wrecks havoc in the name of revenge, his overdrive would make anyone fear to see such a sin. First setting his cactuar to the ground, Philip is able to channel any spell he is capable of using into the moogle. Then lifting the moogle type weapon, he is able to throw it, like a boomerang, striking the enemy multiple times both physically (though somewhat weakly in this area), and magically (somewhat more effective). Depending on Philip’s strength, the moogle will strike the enemy a various number of times and then fly straight back into its master’s awaiting arms.
Theme song: Fragrance by Gackt
Sakashiro Player ID: Sakashiro
Name: Olivia Aglaea
Age: 19
Gender: Female
Race: Human Yevonite
Weaponry: A Katana on her back. The 29 inch blade is curved, thick, and sharp. The handle is 15 inches and wrapped in a synthetic black leather, having good gripping characteristics. A flame symbol is sown into the handle.
Magical Abilities: Olivia was taught under the Crusaders, and they dealt not much with magic, if at all. Thanks though to her mother the warrior learned a few spells. Haste and Fire are what she was taught. Fire is her specialty and she quite likes the element, which is why she had a symbol for a flame put on her sword.
Special Abilities: On the flip side of magic, the Crusaders made sure Olivia had many special abilities to use. Cheer, Aim, Reflex, Focus, and Guard are what she learned. Also, even though she doesn’t use it much, Flee is also one of her abilities.
Skills: Armor Break, Power Break, and Magic Break. Katana has Strength +3% and Counterattack
Eye Color: Emerald green
Hair Color: Black
Height: 5’7
Weight: 140
Appearance Description: Olivia was born and raised in the Isle of Besaid. Unlike the other Isle residents though, her skin is not as tan. Yes, there is a slight brown tint to her skin but because of her mother, who was born in Luca, Olivia’s skin is more white then brown. Thanks to the color tint of her skin though her emerald green eyes stand out even better then they would if she was completely white like her mother. Her raven colored hair extends from her scalp down to the middle of her back. Though beautiful when it is let free Olivia prefers her hair in a braid.
Her clothes are usually always tight fit. Her father taught her that baggy clothes were too big of a risk when fighting. They could snag, or maybe you’d even be blown down by the wind. Also, she almost always wears black. If not black then other dark colors. Dark colors was another thing her dad taught her. How was a warrior to be stealthy if bright colored clothes gave them away?
Personality Description: Olivia was always an upbeat and curious child. She would always watch her father in awe when he was practicing with his sword. The same with her mother when she danced and practiced her magic. As she grew older those traits did not fade, they seemed to even grow stronger. She never shed her childish personality. Lively, always happy, and curious, sometimes dangerously curious, and she would always speak her mind, were the traits Olivia aquired and have kept.
Though her father did instill a seriousness in her. Seriousness was needed for a Crusader, her father would say. And yes, Olivia did have her serious and mature side. Always when she entered a fight or a serious situation the childish personality would fade, unless the enemy was weaker then her of course. Her childish side didn’t leave when she danced though.
Background Description: Olivia was born and raised in Besaid. Her father was a Crusader while her mother a mage and dancer. Until Olivia was old enough she learned how to dance from her mother. Her mother danced to lift the spirits of all the residents of Besaid. When she danced, everyone was happy. She made her dancing even better by using the elements. Yes, her mother was also a mage. She would dance on water, and have the water rise under her feet.
She would play with the wind and have it blow through her hair; have flowers dance around her. With fire she did not do much, but usually use it as light when she danced at night. The element fire though she taught Olivia because she knew it would aid her daughter in fighting. Then the time came though when Olivia became old enough to start learning how to become a Crusader. Her father, as well as the others, taught her how to fight and also useful abilities that would aid her.
Years passed and her mother finally died from an illness. Olivia continued her training, both fighting and dancing. She would not let dancing die with her mother. She did indeed become a Crusader and she went off to Kilika with the others. After helping out for awhile though Olivia decided to sneak away. She’d heard that the Blitzball tournament was taking place in Luca and Olivia didn’t want to miss it. Blitzball had never been big in her life, but Olivia decided she deserved to do something fun. Nothing had been fun anymore after her mother died.
So after her decision had been made Olivia made a sphere for her father, assuring her that she would be alright and to please not be angry. Then she snuk onto a ship headed for Luca, and off she went. Now in the great city Olivia is headed towards the stadium. Her only hope is that she won’t get lost.
Secondary Description: Olivia tends to bring her dancing into battle as well as when she’s walking or just standing still. Olivia can’t just stand still after all. In battle she likes to dance away from attack, and even attack with her sword in a dancing manor. When standing still she may sway a little, or even do a few dance steps. When walking she likes to do all sorts of jumps and turns and other such movements.
Overdrive: Vicious Strike. This overdrive is just as it sounds; Vicious. When this move goes into effect Olivia’s blade deals a striking amount of damage to her foe. Depending on her strength and health at the time the damage varies. With such damage though comes a lot of stamina. So after the overdrive Olivia may rest. The rest time also varies with the damage of the attack.
Theme song: None right now
-- I still may come up with a theme song.
Al Bhed:
SilentBreeze90 Player ID: SilentBreeze90
Name: Kaiya Eshana Lodifar
Age: 17
Gender: Female
Race: Mixed Al Bhed/Human
Weaponry: Kaiya owns four daggers, two for hand-to-hand fighting, and two to use as projectiles to attack from afar.
Magical Abilities: (um... none? I put them all under special abilities...)
Special Abilities: From years of physical training in blitzball games and also through self-defense training with her knives, Kaiya has developed a good eye, which allows her to Aim, experience and attention to detail which gives her Reflex, and the ability to be a Copycat, and imitate the actions of others with a limited efficacy. From her mother’s teachings, she also has Use, and can Mix, though it can sometimes backfire and cause an explosion in her face instead since she hasn’t had much practice.
Skills: Because of her agility, she's able to make Quick Hits, and from her knowledge of how armor is put together, she is also able to rid enemies of armor with Armor Break.
Eye Color: Lavender
Hair Color: Black
Height: 4’10”
Weight: 93 lbs.
Appearance Description: Kaiya has a heart shaped face with large, frank eyes, a pert, upturned nose, and a small mouth. From her Al Bhed heritage, she has spiral-shaped pupils, instead of the normal round-shaped ones, but has somehow not retained the green eyes that would be expected from her race. Hours in the sun and the water have given her skin a healthy tan, and her hair, although actually black, has been sun-bleached so that, with her natural highlights, it often looks dark brown with streaks of gold, red, and orange. Her hair is rather curly, reaching down to mid-back, but is usually held back in some shape or form (braids, clips, ponytails, etc…) Thin and fit, most of her body weight is made up of muscle, though there’s not enough to be seen unless people are looking for it in particular. She moves with a lithe grace that belies an awareness of her body that only athletic people have.
Generally, she wears bold-colored, formfitting, short-sleeved shirts, with dark, loose, free-flowing pants or capris that look much like a skirt. She is also known to wear tight, formfitting bodysuits to increase her aerodynamics in the water when playing blitzball (or would that be hydrodynamics?) She has four piercings in her right ear, with three small hoops and a small white opal with a chocobo feather hanging below in her right ear, and only one piercing in her left ear which has an opal and chocobo fether to match the piercing in her right ear, and she only removes them for blitzball.
Personality Description: Quiet and unassuming, Kaiya is very generous and rather naïve, willing to give to almost any person who requests her help or who seems to be in need, which makes it a very good thing that she has fairly wealthy parents and brings in a goodly sum with her blitzball playing. Having never seen hardship herself, she tries to help others from their hardship in an effort to “make life fair.” With very strong ideals on how the world should be, she hates seeing others suffering, especially when it seems that they are suffering from events not of their own doing, and will do everything in her power to help those she sees as worthy of her help. However, she has no patience for those who believe that they are too far above others to work for a living, and also has very little patience for the ignorant and just plain stupid.
Rather shy from years of being shunned for the eyes that show her race, she isn’t one to talk much to people she doesn’t know. She tends to keep to herself in general, and is more likely to hide her feelings rather than sharing them with others. Her experience has also led her to despise close-minded and biased people who judge based on stereotypes alone.
Although not normally very aggressive, she is highly competitive and will, within the limits of honest methods, do whatever it takes to achieve her goals. This makes her a valued blitzball player, as she tends to help her team to victory with her aggressive style of playing and her refusal to admit defeat even in dire circumstances. This also applies to her fighting skills, as she has honed her dagger-wielding skills, which were initially only for protection, until they are better than almost all of the street toughs she knows of.
Background Description: Kaiya’s father was a half-Al Bhed, half-human born and raised in Luca, who eventually fell in love with and married a pure Al Bhed woman who decided to stay with him in Luca rather than forcing him to leave his business and everything he knew behind. Because of this, Kaiya was also born and bred in Luca, and grew up multi-lingually (erm… I don’t think that’s an actual word, but you get the point, yes?) with her father teaching her English and her mother teaching her the Al Bhed language. Drawn by her heritage to the water, she learned to swim early, possibly even before she learned to walk, and began playing blitzball at an early age as well. Consequently, she is a very good blitzball player, and makes a lot of money playing for various teams as they hire her.
Besides that, her mother also gave her the knowledge of how the machina work, and although she has had little experience with building and taking them apart (since she lives with Yevonites) she knows the theory behind how to use, take care of, or destroy them.
Born an only child, her parents doted upon her, spoiling her, though she never turned haughty or condescending towards others despite their care. At the age of fifteen, her parents found a young chocobo on their journeys and brought it home for her as a pet, and she has raised it since then.
Secondary Description: (Anything extra that you want to add that did not fit in any of the categories above, such as hobbies, love interests, or quirks; this is optional)
Overdrive: Competitive Edge: When under extreme or strained conditions, she becomes far more concentrated, which allows her to remember far more about machinery and gives her the focus needed to increase the efficacy of her attacks, giving them a 1.5x boost.[
Ronso:
Guado:
Hypello:
Other:
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Posted: Sun Nov 30, 2008 6:41 pm
wahmbulance RULES wahmbulance
1. Follow all Koiji Romansu rules!
2. No god-modding; although I'm sure you're all well aware of what this is, I'll define this anyway. Do not think, speak, or act for another character, do not kill another character (unless the player of the character consents and we know of it), etc. Just be your own characters.
3. Don't be obnoxious. This does not apply to in-game action; your character may be, but that's something entirely different from being obnoxious outside of the story.
4. Try to keep outside chatter to a minimum. If you have a message for EVERYONE, make it a double-bracketed OOC either as the post header or footer. If it's personal messages to individuals, just PM them? Please? Too many OOC posts looks messy, and gets annoying.
5. Do not use smilies outside of OOC posts, please. Try not to use them at all if it's not necessary...
6. Use different colored fonts for your different characters. Let's try and use different colors from each other also; first come first serve.
6. Have fun; any questions, ask me or SpawnofEnmity. Also, if you have questions about the story, ask me; I have plenty of links you can use.
UPDATES TO THE RULES CAN AND WILL BE MADE AT ANY TIME, BY MYSELF OR SPAWNOFENMITY.
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Posted: Sun Nov 30, 2008 6:46 pm
:RESERVED:
This is for any important updates, or things such as BlAcKlIsTs! Although surely none of you lovely people will be put on such a thing.
This will remain untouched until further notice.
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Posted: Sun Nov 30, 2008 11:27 pm
Luca's main district bustled with people, the white marble-mimic walkways barely visible beneath the stampede of feet. Banners hung from shop spirals and entrance friezes, sporting colorful designs, names and slogans; the threaded hangings all lead to the point above the grand archway into which the turbulent crowd flowed. Across the top of the arch, the largest sign in the city could be read: “Spira's Blitzball Tournament!" Music could be heard from the open-air Colosseum building, with grand brasses and woodwinds thrumming along in a blaring cheer as if to pump up the incoming crowd; the music effectively carried out its purpose, with people cheering and chanting, rooting for their favorite team. However, not everybody was heading for the upcoming games.
Off to the side of the flow was a large sign: "Performing! Help needed!" Written in bold-faced blue letters, the advertisement was propped against a rickety old box with fading letters; this sight was the first thing visible, next to the golden glint of a sunny, golden sphere dancing through the air. The orb, bobbing around in a jig, capped a staff wielded by a young woman unlike the majority of the crowd. With bronzed skin, sun-bleached, blue-streaked hair, and an apparent knack for folk dances, the dancer was most definitely of island origins. The islander, who appeared to be around seventeen to nineteen, in between smooth acrobatic feats and upbeat two-steps, paused a beat to warily cut a glance at the passers-by, checking for donations; her eyes, lined with thick lashes, were an astonishing turquoise hue as if containing Spira's bright oceans within themselves.
“Thank you!” the performer finished her routine with a bow as a few gil were tossed casually into her box. Straightening up, the staff-wielding woman glanced meekly at her collections, her thoughts bleak. She seemed to have some strange financial need, as she had been performing since daybreak and without break. Indeed, the strange dancer was in dire need; the Liki had recently docked in Luca to deliver their capacity of Kilikans, refugees of the destruction left in Sin's wake. Nava, the little acrobatic islander, had been one of them. Even worse than the fact that she was in possession of nothing more than a sign, a money box, her staff and the clothes on her back was the fact that Nava was a summoner. Her job was to protect the people of Spira, and defeat Sin. And yet... Brilliant eyes flashed across the crowd again with a pang of guilt and inferiority as she kicked the top ball of her staff, swinging it up above her head as she began to dance once more.
A few routines later, Nava slowed to a halt; collapsing onto the main sphere of her staff, the islander had to take a rest as her body ached from hours of nonstop activity. Nava propped her legs, long and tan from unending sunny days, out before her comfortably, grasping the ornamental, cobalt staff rod with her hands and upper arms, leaning on it as she glanced at her dingy money box.
...Growl...
Oh dear... Nava's gaze quickly shifted from calculating to intense; it had been a day or two since she'd had any real food, and that money was just enough to get her a scrap of a meal... But she needed that money for boat fare. How else would she continue her journey to Besaid...? Sighing heavily, she slumped against the staff, pouting to herself. Things were going wrong left and right, and she was failing the people of Spira miserably. What would Yevon think of her...? A destitute summoner with no money, no guardian, no means of getting to and from temples; what a pathetic summoner.
Idly, Nava eyed the passers-by; they were all headed for the Blitzball tournament, it seemed... She had never been to one herself, as Blitzball was more of a secular pastime and all of her time had been devoted to a summoner-in-training's duties. Even so, she had still always wondered what it would be like to enjoy a game... Perhaps her luck would change there? And even if it didn't change, it wouldn't hurt to see the game, seeing as almost all of Luca would be crushed into the dome as soon as the game started, leaving her no profit... Standing, Nava swept her staff up into her hands, twirling it like a baton as she weighed her options, doing a trick here and there for interested onlookers.
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Posted: Tue Dec 02, 2008 6:47 pm
A small girl who looked to be around 14 or 15 pushed through the crowds milling around in the streets and moving painfully slowly towards the stadium, “C’mon, people! I’m late! I need to get to the tournament! Could y’all move it along, already?” she shouted at a human road-block, a large group of adults who stood chatting in the street. Unfortunately, nobody seemed to want to pay attention to the girl in her loose flowing capris and an off-the-shoulder crimson tunic which showed the straps of some type of garment beneath it. One man who seemed to be in his mid-forties or fifties, glanced toward her with a laugh and a jovial shout in return, “We’re all in a hurry, little girly, why don’t you just wait with the rest of us here?”
The girl huffed in irritation, her sun-warmed skin turning red as she became angry, “I’m already late this morning, so get out of my way, or I’m going to miss my game and the Cap’n is gonna kill me! C’mon, please!” She pleaded with the man to leave, but he only laughed with a rude comment about her mental health if she thought such a short, young kid would actually be in the tournament. Clenching her fists, the girl made a rude gesture toward the man and harshly shoved past him, feeling no qualms after the insult to her stature and her age, and used her strength to bodily push him out of the way. Surprised at her sudden aggressive behavior, the man was easily moved aside, and she ran off, losing him in the crowd before he could try to stop her.
Tired, Kaiya stared in despair at the multitudes of people crowding the street. There had to be a way to get through all these people. Cursing, she pushed her way to the edge of the street, hoping there’d be just enough room for her slim figure to slip along the edge and make faster time than weaving through the crowd in the middle of the street. She was going to be exhausted by the time she got to the coliseum. How was she going to play through the tournament after all this tiring pushing and shoving? She knew she should have woken earlier and left before the crowds gathered. With a sigh she made it to the edge of the road to see a girl, looking hungry and tired, performing for meager change from the passing crowds. Her captivating sea green eyes looking slightly distracted, she was performing little tricks in hopes that the milling people would toss some money into the small box before her with a bit of change standing in the bottom.
Biting her lip, the black-haired girl glanced around her curls bouncing up and down with the movement, and saw that few, if any, were paying attention or giving to the poor dancer, and she felt her heart go out to the unfortunate girl, who looked to be around her own age. She pulled out the pouch that held her money, hoping her parents wouldn’t find out that she’d been giving to charity again, and overturned the pouch into the dancer’s box, with a quick smile. “You should get some food and rest. Maybe you can come see the blitzball game and enjoy yourself for a bit later,” she said kindly before turning and running off toward the stadium once more, leaving more than 300 Gil and a first class ticket to the blitzball tournament in the little box at the dancer’s feet.
Running full out now, and barely avoiding the other pedestrians, she made it to the coliseum just in time to see the Captain going into a fit about her whereabouts, “Kaiya here and reporting for duty..” she gasped out as the man looked her up and down with a shake of his head, knowing just by looking that her lateness was due to having slept in that morning instead of waking instantly. With a pointed look that had her smiling sheepishly and a resigned sigh, he sent her off to the locker room to get ready for the game. She grinned, knowing that unlike any of the other late players she wouldn’t get any punishment other than an earful of lectures. She made her way to the changing room and shed her extra clothes, leaving them in a careless heap in one of the containers with her chocobo feathered earrings carefully laid on top and closed the container, putting it in the storage area left for the players’ belongings. Now only wearing her uniform, a clinging body suit in the colors of her current team: violet and blue, she went out to the arena, receiving a few bear hugs from her team mates as she entered just in time for her first match.
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Posted: Tue Dec 02, 2008 7:06 pm
Olivia groaned in frustration. She had forgotten how big Luca was! Her mother had taken her before to see a few blitzball games, and she had completely forgotten how big and busy the city was. The young woman sighed as she stretched her arms up above her head. At least she wasn't wearing all of that armor anymore. Under the armor she wore a sleeveless black tunic and a pair of black pants; a pair of black boots were worn on her feet. Also, of course her, katana was sheathed across her back.
She was jerked out of her stretching when she heard shouting. Ears perked in curiosity Olivia's eyes rested on a young looking girl who was shouting at a man. Walking a bit closer the warrior was able to catch bits and pieces of the girl's words. Olivia quickly confirmed that the girl was a blitzball player. Expression forming in to one of complete relief Olivia quickly began to follow the girl, of course making sure her presence was unknown by her.
When the blitzball player stopped to give money to a tired and hungry looking girl Olivia hesitated in following the girl after she began to run again. That girl looked like a.. a summoner! Olivia's eyes widened in awe. Her mother had told her stories of summoners and their pilgrimages. Olivia had always been fascinated by summoners and their guardians. She'd actually dreamed of becoming a guardian once or twice.
The blitzball player completely swept away from Olivia's mind as she approached the girl. "Hello, pardon me if I'm being rude and wrong, but.. Could you happen to be a summoner?" Olivia's eyes were swimming with curiosity and excitement. To think that maybe she was actually in the presence of a real summoner!
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Posted: Wed Dec 03, 2008 2:10 pm
“I’m open! Pass it here!”
Jovial laughter fell from smiling lips as a bronzed hand was waved high in the air, attempting to gain attention. Weaving expertly through the massive crowd of blitzball fans, a male youth made eye contact with the one he called to several meters away. Noticing his companion’s smirk even from the distance, the male prepared himself with clenched fists...he could do this.
Watching as his friend threw a blitzball into the air and jumped up to collide it with a trained kick, the male felt his heart begin to race. Squinting eyes reminiscent of the ocean, the male followed the ball with an apt stare, running about to position himself appropriately. Bending at the knees, the blitzball player never removed his gaze from the ball, preparing himself in three…two…one…
Jump!
Launching into the air with a huff of effort, the male pulled back his fist as time seemed to slow down all around him. Sucking in his breath, the male rose above the crowds, oblivious to the stares now set upon his athletic physique. Only concentrated on the round object sailing towards him, the azure-eyed male suddenly released all his pent-up energy in a single punch, aiming at the blitzball as if his life depended on it.
…Only to miss.
His face the perfect depiction of disappointed shock, the male’s forward momentum sent him tumbling towards the unmerciful ground. Emitting a yelp of surprise, he was lucky that those around him were aware of his situation and moved away, giving him a clear landing spot. Repositioning himself in the air, the male managed to land with his arms wrapped protectively around his head with the rest of his lanky body curled into a ball. Performing a decent roll, the blitzball player extracted himself from his shell-like posture and jumped into something of a fighting stance. Such movements seemed as natural as breathing, as if he’d achieved such grace through rigorous training.
Ignoring the fact that his simple brown, short-sleeved shirt was now caked with dirt and dust, the male turned his gaze immediately to the still sailing blitzball. Azure irises widening as a another curse word fell from his slightly dry lips, the male put his long legs into motion as he began running through the crowds. Pushing his way through rudely and without any whisper of a “Pardon” or “Excuse me,” the male preferred to simply tackle his way through.
“Look out!” He cried, at the top of his lungs, fearing that the ball might fall upon a child or the elderly. That’s just what he needed right now…some crying baby or injured grandma.
He could hear the lawsuits already.
Pushing past the multitude crowding the streets closer to the tournament site, the male’s features gained and irritated edge, his eyes set solely on the blitzball falling closer and closer towards the ground. Carrot top tresses were tussled with the sea breeze so typical of Luca, as well as matted to his bronzed face due to sweat. Kept short with a few lengthy bangs to poke his chiseled features, the male currently found his choice of hairstyle more annoying than anything else. Brushing away his orange shaded lockets with an agitated huff, the male’s black clad legs were forced to slow down as the crowds grew more plentiful, the shoppers and gossipers doing little to aid in his speed.
Only a few meters from the ball’s presumed landing site, oceanic orbs caught site of a female, wielding some sort of staff…with some sign situated next to her. Adjacent to this sandy blonde, the carrot top noticed an ebony haired one, of whom, the male took care to notice observe, was adorned in some type of armor. Glancing upwards again at the descending blitzball, the male released a frustrated growl deep within this throat, being halted by an uncaring crowd. “Hey lady! Watch out!” He cried, hoping that at least one of them would hear him. He was uncertain as to which the ball was directly headed towards, but if he had to guess, he would assume it was making a beeline toward the raven haired female. Hopefully, she would hearken to his cry.
Whether or not the ball actually hit the female, the blitzball player knew enough about manners that he would owe her a sincere apology. However, that thought was more nerve wrecking than participating in the blitzball tournament…oh no.
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Posted: Wed Dec 03, 2008 6:32 pm
Nava rocked from side to side on the main sphere of her staff, eyes out of focus as she stared into space through the throng of people. Blues, greens, and all the colors in between flashed before her as people milled onwards, in course to the Blitzball Colosseum. It wasn't until a bright spot of crimson lit up her vision did she actually realize someone was talking to her; glancing up, she barely had time to notice the child-like female dump a satchel of gil into her box before the girl took off like lightning, leaving Nava very stunned, and slightly mortified.
Of course, she was thankful for the money...And whatever else that...papery thing was, but...-
Nava's thoughts were interrupted as yet another female directed her attention towards her. Nava's head drifted slowly towards the newcomer as her wide, oceanic eyes reluctantly tore away from the last place the crimson girl had been.
Realizing that this young, black-clad woman recognized Nava as a summoner, she winced slightly, standing and bowing formally...
Only to have something...round, and hard-hitting strike her smartly on the top of her head; the sudden impact and force knocked her flat on her rear as whatever it was that had hit her crashed into her little bin of money and the lone slip of paper. Nava looked up at the katana-bearer with comically confused eyes, cutting her eyes at the crowd.
"U-um, y-yeah...er..." Nava mumbled her reply as she noticed an odd, red-haired young man come running up to him, shouting and shoving... Pulling herself up and glancing to her box, Nava realized what had hit her.
Oh.
Rubbing the top of her head sorely, she smiled sheepishly at the young woman who had asked about Nava being a summoner... "Yes, I am a summoner. As you can see though, I'm not doing a very good job at it...."
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Posted: Wed Dec 03, 2008 6:56 pm
Olivia's eyes widened when the blitzball hit the girl and she fell. She wanted to help the girl up but she seemed to have gotten up herself. Frowning Olivia picked up the blitzball and looked over her shoulder. Seeing the boy who had shouted Olivia turned her back on him. "Hmph," she said as she secured the blitzball under arm. If he wanted it back he could come get it.
"How rude, practicing among a crowd of people.." Olivia growled and shook her head. Hearing the girl reply to her question though Olivia's eyes lit up and she lost any annoyance she had, and in it's place was excitement. "You are; Really!?" Olivia did a quick dance step in place. "That's awesome!"
At the second part of the girl's answer Olivia's face held concern. "Are you okay? Besides your head, you don't look like you've eaten. Where are your guardians?" Surely her guardians should be taking care of her. How could any guardian let their summoner come to this state? Something wasn't right.
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Posted: Wed Dec 03, 2008 7:26 pm
Fighting his way through the crowd, the orange haired male only managed to make his way to the female strangers after the ball had landed. A tanned face, accented with deep ocean eyes and a pointed nose, had enough sense to appear sheepish as calloused digits were brought to his short auburn lockets, scratching the back of his neck in embarrassment. His expressively sorrowful gaze downcast at first, the male seemed to have lost his tongue for a moment, like a little school-boy trying to give a girl a love letter.
Finally managing to raise his gaze to meet those of the performing female’s eyes, he pulled his dry lips into a lopsided smile. Opening his mouth to speak, his tone was somewhat ragged from attempting to suppress his panting, “Hey…um…sorry about the…the blitzball thing. My friends and I…well, I didn’t catch it and…yeah…sorry.”
Deviating his gaze once again to the ground, the male didn’t dare look up, though out of plain shyness or shame was uncertain. Though he had been somewhat surprised that the blitzball had hit the performing female rather than the armor bearing one, the darkly clad male supposed that such made no difference. Either way, he had offended someone with his antics, and he should have known better.
Aquamarine irises glanced repeatedly from the floor to the ball held in the raven haired woman’s hands, unable to decide his next course of action. He would feel guilty to simply ask for the blitzball back…he had to make it up to them somehow…
“Hey um…are you two blitzball fans?” Raising his azure gaze to meet, for the first time, the emerald irises of the ebony clad female, a bronze hand was suddenly tucked into a pocket within his pants. Ferreting through his pocket for only a moment, the tallest of the trio suddenly produced two, somewhat crumbled, bright blue pieces of paper. “Do you guys…want these? To make up for…you know, hitting you with the ball? They’re tickets…to the game. And they’re pretty good seats too.”
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Posted: Wed Dec 03, 2008 7:32 pm
((I hate to do this now, since we just got started, but I don't have time for a real post right now, and I will probably be MIA until Saturday, since I’ve got a final tomorrow and another on Friday. So you can assume my player is playing blitzball in the tournament until then.))
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Posted: Fri Dec 05, 2008 12:33 pm
Humming happily to herself as she stretched, easing her muscles and beginning her warm-up so that she wouldn’t cramp after the game, Kaiya grinned as she looked around the stadium. They had quite a crowd today; hopefully, if she played well, she’d be getting a few more offers to join other teams. Being able to choose between teams and paychecks would be nice. Not that she really needed a new team or any more money, she had always been rather well off financially, and if she ever really found herself in a pickle, her parents would be happy to bail her out of any situation. Well, maybe not happy, but they wouldn’t really mind, especially since they knew that most of her financial problems came from her generosity to others who seemed in need of charity. She grinned, thinking about the girl she’d given her money to, and wondering if she’d be around later to watch the games. She hoped the girl would come for a break. Dancing all day must be tiring; knowing that, she’d given enough money to hold her over for a while if she didn’t waste it all, and somehow she suspected that the girl would be one of the last people to waste money. There was just something about her… “Think fast!” she heard just before a blue ball came flying toward her face. By reflex, her hands popped up and caught the ball that her captain had thrown at her. Balls were made to be caught, not to hit people in the faces or be hit out of the way.
“What was that for, you meanie?” she complained at the brown-eyed, dark haired man, who smirked at her reaction.
“Oh, you deserved it, Kai. If you’re late again, I’ll kick you off my team, even if you are my little cousin.” Kaiya pouted at him, giving him puppy eyes that she knew would have him broken down within five minutes. Despite her pout, she wasn’t worried by his threat. It was an empty bluff; he wouldn’t kick her off the team and they both knew it. She was too good a player to get rid of, even if she was late to more than half the practices, and barely showed up in time for the games. Before the expected five minutes were up, he sighed and waved her back to her stretches and her mouth curved up into a smile once more. Ha! She knew he couldn’t resist her sadly pleading face.
As she savored her success and his defeat, a horn sounded, signaling that the players should enter the pool and begin their warm-ups for the five minutes before game play started, and she jumped in with the rest of the players.
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