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User Image
                        ▰ PERSONAL DATA

                        Full Name:Tsumugi Uzumaki
                        Nickname:tsu, tsuzie, mugi... whatever she responds to in all honesty
                        Age: 16
                        Birthdate: August 10
                        Gender: female


                        ▰ PHYSICAL CHARACTERISTICS

                        Body Rank: D

                        Hair Color: light pink
                        Eye Color: viridian green
                        Height: 5"2
                        Weight: 150 pounds

                        Bloodline: uzumaki/ senju

                        Non-Combat Outfit:Black skinny jeans, white tank top, and a white with teal jacket. Or while sundress.
                        Combat Outfit: Well-fitted white bodysuit with black accents and detailing.


                        ▰ SOCIAL AND PERSONALITY

                        Nindo: To surpass all expectations and be the best me I can be!
                        Personality: Tsu is a highly charismatic and outgoing girl. not a lot of things will put her off a task or whatever she sets her mind to. headstrong and determined to be the best version of herself she can be, tsu won't stop improving herself. her emotions can switch on a dime but that's all down to outside influences. its very rare she is shy around others. this can tend to happen around people she likes or fears. that's it. no middle ground. all the rest of the time she is akin to a labrador in personality.

                        A strong will has gotten this girl into much more trouble than would be necessary for a girl like her but with a painful amount of curiosity in her bones to boot it usually spells a recipe for disaster. If she has no respect for someone then she will not listen to a bean they say but on the flip side, she will unquestionably follow the orders of someone she holds in high regard. Brash and too the point, although she dosent like to hurt people's feelings tsu will say things straight. Lies tick her off just as much as two faced people. Her sunny disposition is enough to make a lot of people annoyed but she dosent really care as in her mind, 'if they don't like her they can leave."

                        Village: Konohagakure
                        Title: Genin
                        Local Reputation: 0 Fame/Infamy {starts at 0}
                        Global Reputation: 0 Fame/Infamy {starts at 0}

                        Biography: Tsumugi was born to tsumimi uzumaki and kento Senju. Both working as researchers on the way charka affect non humans, they never expected a child and when little tsu came along though she was loved terribly.... she was left with family. Growing up eventhough tsu knew her parents loved her, she would always wonder why they didn't love her enough to keep her. The older she got the more mischievous she became until her aunt pushed tsu to anotherfamily member. Her attitude and actions only seemed to worsen until sofa hoping was a regular thing between both sides of her parents family. She didn't feel she belonged anywhere but that was okay. At least that was what she though until she was pushed into the ninja academy.

                        There she was able to catch glimpses of why she could be. Someone standing tall, proud and recognised. Working hard Tsumugi got out of the academy and became a genin. Only problem is she's been a genin for some while. Time after time she was given the chance to excell to a chunin and failed. He issues with authority and that smart mouth being the reason.

                        It was after the event of the black sun and the fact she was summoned to fight as a warrior and not as a child, well this put things in perspective. Doing her best to temper her attitude and bite her tongue Tsumugi moved herself into her own little bedsit and took to doing all she could to improve herself.


                        ▰ CLASSES AND STATS

                        First Class: Scholar
                        ▱▰▱ Erudite academic: Instead of excelling at sensory or summoning abilities, you prefer pure sealing arts. The Academic's body is considered a scroll so seals can be used and stored on your direct body. Your body may be treated as three scrolls equal to your body rank. Fuuinjutsu and sensory skills do not require handseals and are one rank less in chakra cost (Following the one rank max reduction rules). All three of your actions can be used on fuuinjutsu and/or sensory for one post every three posts in combat. In addition, the duration of all sealing techniques and all sensory techniques are increased by two posts. Your expertise makes your seals innately intricate, meaning attempts to hijack your seals invoke a turn of neutralization where the seal is unusable to everyone before it falls under the hijacker's control. You automatically inflict one tier higher of Hex status (maximum of tier 4).
                        SecondClass: Taijutsu
                        ▱▰▱ Brawler Your taijutsu is just one side of your skill, as you are also versed in utilizing ninjutsu as well. Your Speed and Agility are enhanced by [+1] and you gain an additional [4] ninjutsu slots per rank. Once every other post all three of your actions in a post can be used for offensive taijutsu. Additionally, the user gains a keystone technique and two additional custom slots for taijutsu. Refer to the Keystone Guideline for more information.
                        ▱▰▱ Cross Class or Specialization:Scholar – Taijutsu: The user is able to combine 1 taijutsu and 1 sealing technique together for one action every three posts for the resource cost of both. In addition, the user is able to learn the user's elements, special charka types ( demon, sage, curse ), body rank and resource totals by physical contact. Finally, these users are uniquely able to resist seals being put on their person by expending an activation and paying the cost of the attempted seal.

                        Chakra Pool: 300
                        Stamina Pool: 300
                        Chakra Element: Earth, fire
                        Chakra Color: pale pink
                        Chakra Materialization: pastel pink clouds.

                        Stats:
                        • Strength ► 0
                        → N/A
                        • Speed ► 0
                        → N/A
                        • Agility ► 0
                        → N/A
                        • Endurance ► 0
                        → N/A

                        Strengths:
                        • Tsumigi can be really convincing when she wants to be. When in the right mindset she can sell a ice cube to an Eskimo.
                        • excellent at thinking on her feet, her knee jerk reactions tend to be more useful than something she spent time formulating a plan on.
                        Weaknesses:
                        • her temper and mouth, these can often be seen as one weakness due to how she is.
                        • her narutal ability to run into things headfirst without weighing out the situation or possible outcomes.
                        Fears:
                        • extremely enclosed spaces. They set off panic attacks.
                        • finding out she dissapointed or hurt someone she cared about.

                        Modifiers:
                        • { List your modifiers here. This should include things like "Bloodline techniques cost N less chakra" }

                        Personal Attributes:
                        {Each RPC gets two personal attributes by default, with options for more depending on their choice of classes and bloodlines. Read carefully and consult the Personal Attributes System for more information.}
                        ▱▰▱ Chakra Chains: Armed [ Kemono Fuuin: Shitai ] | Rank D l Variable | From the user's body sprouts dozens of metal chains which are molded solely by chakra. Despite their metal look they are not magnetic. The chains move to the whims of the user and can be used offensively or defensively. If the chains come into collision with a ninjutsu of equal or lower rank to the chains then the chains may envelop the technique and seal it away, causing the technique to manifest into one of the user's scrolls. The user can then fire the technique back at the opponent by paying the same cost of the technique sealed. If these chains bind an opponent then the opponent is drained of chakra and stamina equal to half of the rank the chains are used at. Equal rank of chakra is then required to break free from the chains. These chains last for two post per rank used.
                        ▱▰▱ Naturalisation | While in the clan's unique sage mode, any techniques the user's attacks collide with which carry the overwhelming from a property outside of sage mode and golden dragon lose their overwhelming quality. This includes disciplines, curse marks, and demons. In addition, the user's ability to mold their senju techniques through somantic gestures now applies to all ninjutsu techniques, including medical techniques if applicable.


                        Non-Bloodline Personal Attributes (Pick One):

                        ▱▰▱ Loyalty | Grants One Keystone, can be used to acquire Two Keystones even if the user has a Keystone granted by a Discipline. A second keystone acquired this way makes it so the user cannot ever use the Genetic Palette PA to acquire an additional implant. This additional keystone cannot be attained by Human Sages in anyway. Additionally, the user acquires +10 Techniques Slots or +1 Style of the user's preference. 50% XP is awarded from every specifically assigned missions completed at or below their body rank that is in service to their place of origin -- be it Hidden Village or Faction.

                        ▱▰▱ Duty | The user acquires +2 PAs. They are able to claim S+ Ranked Techniques without Village or Faction leader permission. The user can also become a sage of a summoning contract even if the normal alloted sages are full, additionally the user gains +100 senjutsu to their natural energy pool, curse or sage mode applicable. Human Sage cannot be acquired in this manner.

                        ▱▰▱ Respect | Grants +5 Custom Slots and +10 Jutsu Slots or +1 Style. The user receives one less paragraph count to each profession or mission per Body Rank with a minimum of one paragraph per mission. With crafted professions, the user may also make one additional of any item created below legendary; this can stack with Worker Profession and Tinkering Teammates.

                        ▱▰▱ Selfless Service | Grants the user 2 PA and 5 custom points. Any ninja the user performs a profession or mission with is given an additional 50% XP for missions at or below the user's body rank. Additionally, the user is accustomed to teamwork and can utilize Korabo with one other Shinobi at no activation cost from the parner (clones, pet and summons do not count), the user must still utilize an activation themself to use the combined technique. This has a cooldown of 2 posts and cannot be stacked with another user's "Selfless Service" and can only be done with one other person at a time.

                        ▱▰▱ Honor | Grants 1 PA and a +2 increase in any desired stat, this can exceed the normal class cap but this cannot boost a stat beyond 10 in any circumstance. The user is capable of also carrying an additional free custom (non-crafted) item (weapon or armor) of their choosing that does not count to their total.

                        ▱▰▱ Integrity | Grants the user 2 PAs, +5 Technique slots and +25 Chakra and Stamina per Body Rank starting at D. They are able to reduce a single status effect excluding mental statuses and trauma by one tier, to a minimum of Tier 1. Additionally, the user can utilize the Block/Dodge system for one rank lower than a single incoming collision once every two posts - This does not stack with the Scholar's Discipline Infinite Perception and cannot be used at the same time as it unless used for a separate collision.

                        ▱▰▱ Personal Courage | Grants +2 PA and +10 Technique slots or +1 Style. The user gains the option to make a single jutsu type the Overwhelming trait barring Bloodline, Genjutsu, Kugutsu and S+ abilities, the user must specify an element for elemental ninjutsu. Additionally gain +50 Chakra and Stamina per body rank starting at D.

                        ▰ PROFESSIONS AND MISSIONS

                        Ryo: 両0 {starts at 0}
                        XP: 0 {starts at 0}
                        Passive XP: 0 {starts at 0} {use for tracking your passive xp accumulation} {add this number to the number above}

                        Shinobi Missions Complete: {all start at 0}
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Crafting Trees
                        • {First Tree Here} || → {Current Title}
                        • {Second Tree Here} || → {Current Title}
                        • {Third Tree Here} || → {Current Title}
                        • {Fourth Tree Here} || → {Current Title}

                        Crafting Profession Missions Complete: {all start at 0, remove this}
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Career Profession Titles
                        • {Profession} || → {Current Title}
                        • {Profession} || → {Current Title}

                        Career Profession Missions Complete: {all start at 0}
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Mission, Training, Events, Endgame, and Profession Claims

                        {This spoiler is where you'll link to your character's relevant claim posts for missions, training, holidays/events, and professions.}
                        Missions Claim: [ x ]
                        Training Claim: [ x ]
                        Professions Claim: [ x ]
                        Events Claim: [ x ]
                        Endgame Claim: [ Post how much narrative XP was used here ]


                        ▰ INVENTORY








                        Weapon Specs

                        {Only required for custom weapons, copy paste custom description. Standard weapons may have details listed here as well, but it is not required.}

                        ▰ TECHNIQUES

                        Limitations: {How many of each technique you can learn. Refer to class info, remove if you don't have access to jutsu. Remember that E rank nin/gen/iryojutsu do not count towards these limits.}
                        • Ninjutsu | 00 / 00
                        • Genjutsu | 00 / 00
                        • Iryojutsu | 00 / 00
                        • Taijutsu Styles | 00 / 00
                        • Bukijutsu Styles | 00 / 00

                        Maruton: {Everyone starts with the jutsu listed below, except Academy students. Do not remove them from the profile if starting as an Academy student, simply replace the "Default" designation with a training link if you choose to train them before taking your graduation exam.}
                        • Kai | Rank X | Default
                        • Henge no Jutsu | Rank E | Default
                        • Bunshin no Jutsu | Rank E | Default
                        • Substitution Technique | Rank E | Default
                        • Art of Walking on Water | Rank D | Default
                        • Art of Walking on Walls | Rank D | Default
                        • Body Flicker Technique [ Shunshin no Jutsu ] | Rank D | Default

                        {Replace this with Element 1}


                        {Replace this with Element 2}


                        Bloodline
                        • {Remove if none}

                        Genjutsu

                        Illusory
                        • {Remove if none}

                        Enchantment
                        • {Remove if none}

                        Instance
                        • {Remove if none}

                        Chain
                        • {Remove if none}

                        Taijutsu {Remove if none}
                        {Style name here}
                        • {Stage progression / techniques learned}

                        Bukijutsu {Remove if none}
                        {Style name here}
                        • {Stage progression / techniques learned}


                        ▰ ACADEMY STUDENT

                        Learned E Rank Technique