Nindo: "The hunger guides our path." Personality: Homicidal, psychotic, and misfit for human society... Uemure was raised most of his life away from human contact and it shows in his misguided, self-taught upbringing. His lack of concern for others and cannibalistic tendencies are clear examples of that. Mix in a large dose of childhood trauma with mistaken identity as a member of the swarm he hosts, as well as zealous religious pursuits, and you've concocted a bad brew called Uemure.
Village: N/a Title: N/a
Background:
▰▰▰ CLASSES AND STATS
Body Rank: D
Class: ▱▰▱ → ▱▰▱ → ▱▰▱ Cross-Class Perk → |
Chakra Pool: (Base) + (Bonus) = Stamina Pool: (Base) + (Bonus) = Chakra Element: Chakra Color: Chakra Materialization:
____• Henge no Jutsu [ Transformation Technique ] | Rank E | [Basic] ____• Kawarimi no Jutsu [ Substitution Technique ] | Rank E | [Basic] ____• Suimen Hokou no Waza [ Act of Water Surface Walking ] | Rank X | [Basic] ____• Kinobori no Waza [ Act of Tree Climbing ] | Rank X | [Basic] ____• Kai [ Release ] | Rank X | [Basic]
▰▰▰ FORMLESS STYLES → 04 / 00 Formless Proficiencies ____• Soft Physical Formless _______○ Training Level: E ____• Hard Physical Formless _______○ Training Level: E ____• Soft Mental Formless _______○ Training Level: E ____• Hard Mental Formless _______○ Training Level: E Formless Techniques ____• | Rank
▰ [b]English Technique Name [ Japanese Technique Name ] | Rank X | Class [ Element ]| Cost [ Spritual/Complex/Simple ][/b] Technique Description Goes Here
▰ [b]English Technique Name Here [ Japanese Technique Name Here ] [/b] [color=transparent]▰[/color][b]Category:[/b] [ Illusory, Enchantment, Instance, Chain ] [color=transparent]▰[/color][b]Rank:[/b] [ Rank ] [color=transparent]▰[/color][b]Primary Sense:[/b] [ Sight, Scent, Sound, Touch, Taste, Chakra ] [color=transparent]▰[/color][b]Additional Senses:[/b] [ Sight, Scent, Sound, Touch, Taste, Chakra ] [color=transparent]▰[/color][b]Base Duration:[/b] ? Posts [color=transparent]▰[/color][b]Upkeep:[/b] ? Chakra [color=transparent]▰[/color][b]Trigger:[/b] Handseal or Other [color=transparent]▰[/color][b]Source:[/b] Sensory Phantasm or Other [color=transparent]▰[/color][b]Status Effect:[/b] Mental Stress or Insanity or Other or None [color=transparent]▰[/color][b]Description:[/b] Insert technique description here.
▰ [b]Weapon Name:[/b] Give it a name! ▰ [b]Weapon Type:[/b] What is it? ▰ [b]Weapon Size:[/b] Length/Width ▰ [b]Weapon Weight:[/b] How heavy is it? ▰ [b]Stat Increase:[/b] [ How many stats does it gain under the crafting rules? ] ▰ [b]Elemental Affinity:[/b] [ What element does it gain under the crafting rules? ] ▰ [b]Description:[/b] Describe what it looks like (and/or link to a picture for reference) ▰ [b]Ability Summary:[/b] [i]English Technique Name [ Japanese Technique Name ] | Rank X | Class [ Element ]| Cost [ Spritual/Complex/Simple ][/i] Technique Description Goes Here [i]English Technique Name [ Japanese Technique Name ] | Rank X | Class [ Element ]| Cost [ Spritual/Complex/Simple ][/i] Technique Description Goes Here
Full Name: Kihone Nickname: N/a Age: 8 Birth Date: 8/29 Gender: Male
▰▰▰ PHYSICAL CHARACTERISTICS
Body Rank: E
Hair Color: Brown w/ midnight blue highlights Eye Color: Hazel Green Height: 52" Weight: 53lbs
Bloodline: Jiton Non-Combat Outfit: Tattered green/tan robe, cloth scarf and sandals [x] Combat Outfit: Wields a bamboo stick
▰▰▰ SOCIAL AND PERSONALITY
Nindo: "These bonds between us are precious." Personality: Kihone is an analytical and curious spirit by nature. His starved passion for knowledge can, at times, get him into trouble. He is well-spoken at most times- sometimes giving himself time to find the words he wants to convey his point with rather than just saying how he feels in the moment. Kihone has a caring heart because of how much he has lost and precious little he has left to lose.
Village: None Title: None Local Reputation: 0 Fame/Infamy Global Reputation: 0 Fame/Infamy
Biography: Kihone is a young boy who became a war orphan after the devastating destruction of Sunagakure by the hands of the UHV controlling the tailed beasts. With the Hidden Village annihilated, surrounding villages like Hayasi were left unprotected from wicked desert fauna and opportunistic banditry. Hayasi village was where Kihone called home in the first few years of his life, until it was assailed with mass murders by the blades of Jashinist cultists. Kihone's mother sacrificed herself for him to escape the initial attack, only for his father to give his life so that he and his older sister, Yuna might miraculously escape being sacrifices for the God of Death. Kiho and Yuna would, unfortunately become separated in the chaos but he managed to escape with a few handfuls of other refugees. He was relocated to an orphanage in a nearby village, Sorai, where he has been growing up ever since.
Despite the hardships he has faced, Kihone has found a new sense of family and belonging with two other orphans, Izanagi and Koroto. The trio has formed an unbreakable bond, supporting each other through thick and thin. They share a deep understanding of loss and resilience, which has only strengthened their friendship.
Kihone’s days are filled with adventure and discovery. He and his newfound brothers often embark on daring escapades, exploring the remnants of Sunagakure and the surrounding desert. Whether they’re uncovering hidden treasures, drawing intricate diagrams in the sand, or practicing their ninja skills, every moment is precious to Kihone. His magnetic powers add an extra layer of excitement to their adventures, allowing him to manipulate metal objects and create unique strategies during their playful battles.
Living with little, Kihone has learned to appreciate the simple joys in life. He cherishes every laugh, every shared meal, and every sunset watched from the orphanage rooftop. His innocent and smiling demeanor hides a deep well of determination and bravery. He dreams of one day rebuilding Sunagakure and restoring it to its former glory, a goal that drives him to train harder and become stronger.
Kihone’s kind-hearted nature and unwavering focus make him a beloved figure among the other orphans and villagers. He is always ready to lend a helping hand, whether it’s fixing a broken toy or comforting a friend in need. His magnetic abilities, combined with his ninja training, will make him a formidable yet compassionate protector of his new family.
▰▰▰ CLASSES AND STATS
First Class: Scholar Specialist ((Locked till D-rank)) ▱▰▱ Erudite Academic → Instead of excelling at sensory or summoning abilities, you prefer pure sealing arts. The Academic's body is considered a scroll so seals can be used and stored on your direct body. Your body may be treated as three scrolls equal to your body rank. Fuuinjutsu and sensory skills do not require handseals and are one rank less in chakra cost (Following the one rank max reduction rules). All three of your actions can be used on fuuinjutsu and/or sensory for one post every three posts in combat. In addition, the duration of all sealing techniques and all sensory techniques are increased by two posts. Your expertise makes your seals innately intricate, meaning attempts to hijack your seals invoke a turn of neutralization where the seal is unusable to everyone before it falls under the hijacker's control. You automatically inflict one tier higher of Hex status (maximum of tier 4). ▱▰▱ Infinite Perception → Your specialty is more in sensory than in sealing or summoning. You are able to discover things such as demon chakra, or the type of technique that is about to be active (Ninjutsu, Genjutsu, etc.), even specifics such as Bloodline type and rank from any active sensory technique. This discipline allows the user to be able to sense their enemy’s ninjutsu attacks and their composition, which grants a -2 rank reduction to dodging with the dodge mechanic X-ranked skill so long as it was used within the range of the user’s sensory abilities. You can release yourself from genjutsu at one rank lower in kai chakra release but with no benefit in pain release. In addition, the user's sensory abilities are extended fifty feet per rank of the technique. As a master tracker, you can advance in the ninja hunter and special ops careers for half as many Oinin Butai and ANBU missions completed. Upon reaching Initiate in Oinin Butai, you gain the Eagle Eye perk innately so you can choose one other Oinin perk as well. When you use a sensory technique with jamming you can double the jamming effect, this ability applies to one technique per three posts. ▱▰▱ Specialization: → Scholar: You may pick 2 of its disciplines. Additionally, fuuinjutsu and sensory techniques used by this specialization are reduced in chakra cost by five per rank with a minimum of five chakra. Your seals and summons cannot be hijacked. Seals that require multiple activations will require one less so long as you're contributing at least one activation to the seal in question.
Chakra Pool: 300 Stamina Pool: 100 Chakra Element: Doton | Raiton Chakra Color: Emerald Green Chakra Materialization: Emerald green sparks
Stats: →• Strength ► 0
→→→ +0 | Source
→• Speed ► 0
→→→ +0 | Source
→• Agility ► 0
→→→ +0 | Source
→• Endurance ► 0
→→→ +0 | Source
→• Chakra ► +200
→→→ +200 | Deconstructed Essence PA
→• Stamina ► +0
→→→ +0 | Source
Strengths: →• Avid Reader: Kihone is very literate for his age and always eager to read something new. A budding bibliophile. →• Loving Life: Kihone is respectful and reverent of living things after witnessing so much destruction at a young age →• Strategic: Kihone is methodical about how he approaches any task, ranging from menial to dangerous. →• Resilience: Despite the loss of his home and family, Kihone has shown remarkable resilience. He bounces back from adversity with a positive attitude and determination. →• Kind-heartedness: His gentle and caring nature makes him a beloved figure among his peers. He’s always ready to help others and show compassion. →• Curiosity: Kihone’s adventurous spirit drives him to explore and learn. His curiosity often leads to new discoveries and creative solutions. →• Magnetic Powers: His unique ability to manipulate metal objects gives him an edge in both play and combat, allowing him to devise clever strategies. →• Loyalty: He is fiercely loyal to his friends, Izanagi and Koroto, and would do anything to protect them. Weaknesses: →• Impulsiveness: Kihone’s adventurous nature sometimes leads him to act without thinking, which can get him into trouble. →• Overconfidence: His magnetic powers and ninja skills sometimes make him overestimate his abilities, leading to risky situations. →• Emotional Vulnerability: The trauma of losing his family and home still affects him deeply. He can be emotionally sensitive, especially when reminded of his past. →• Stubbornness: Once he sets his mind on something, it’s hard to change his course, even if it’s not the best decision. Fears: →• Losing Loved Ones: Having already lost his family, Kihone’s greatest fear is losing his newfound brothers, Izanagi and Koroto. →• Failure: He fears failing in his goal to rebuild Sunagakure and letting down those who depend on him. →• Isolation: The thought of being alone again terrifies him. He values his connections deeply and fears being isolated from those he cares about. →• The UHV: The organization responsible for the destruction of his village is a source of fear and anger for Kihone. He dreads encountering them again.
Modifiers: →• N/a
Personal Attributes: ▱▰▱ Bloodline PA :: Martial Magnetism | After establishing direct physical contact and using the Magnetizing Technique on an enemy, the magnetic attraction between the Jiton user and the enemy becomes so strong that the enemy's agility is reduced by [1] point per body rank of the user for a maximum reduction of [6] points at S+ rank. Physical contact can include using a melee weapon. You also learn [2] additional taijutsu or bukijutsu styles, one at D-Rank the other at B-Rank. ▱▰▱ Starting PA :: Magnetic Sensory | While the Magnetic Manipulation technique is active the effects of sensory/jamming techniques may be applied to it. A sensory/jamming technique may be activated simultaneously with the activation of Magnetic Manipulation, but all techniques must have costs paid normally. ▱▰▱ Starting PA :: Sealing Sands | Contact-based fuuinjutsu can be cast through iron sand/construct(s) that is controlled and/or created via jiton. Fuinjutsu cast through this method cost 10 additional chakra per rank. ▱▰▱ Event PA :: Deconstructed Essence | When custom metal armors, weapons, and items are successfully reduced to iron sand by the deconstruction ability, the jiton user is able to retain [1] of the custom abilities of the original item in their iron sand for the duration of the battle. Up to [3] custom abilities from [3] separate weapons can be obtained in a single battle. Additionally, you receive 200 extra chakra to your pool, which is useful for deconstruction. ▱▰▱ Event PA :: Electromagnetism | For an additional 10 chakra, all Raiton techniques can magnetize the target individual(s) or object(s) on direct contact and apply T1 burns from E-B Rank and T2 burns from A-S+ Rank. Using this method also allows Raiton techniques to turn the magnetic field created by the Magnetic Manipulation technique into an electromagnetic (EM) field. The result of this is that the Raiton technique can instantly travel over the area of the EM field while being manipulated by the user around allies. Doing this does not consume a combat action. Finally, you are granted [10] ninjutsu slots exclusively for Raiton techniques. ▱▰▱ Event PA :: Magnetic Sculpting | Magnetically crafted objects may retain their form until destroyed/deconstructed.
▰▰▰ PROFESSIONS AND MISSIONS
Village: Sorai Village Title: Resident Local Reputation: • 0 Fame • 0 Infamy Global Reputation: • 0 Fame • 0 Infamy
Crafting Jobs Complete: D Rank :: 00 C Rank :: 00 B Rank :: 00 A Rank :: 00 S Rank :: 00
Job Titles • Job || → Title
Job Missions Complete: D Rank :: 00 C Rank :: 00 B Rank :: 00 A Rank :: 00 S Rank :: 00
Character Claims
Endgame Claims: [ -0 XP ] • 3rd Class | -20000 XP • Bonus PA [x0] | -0 XP • 5 Custom Slots [x0] | -0 XP • 30k Ryo [x] | -0 XP • Variable Jutsu [x0] | -0 XP • Tech. Scroll [ +10 Nin/Gen or +1 Buki/Tai Style | -0 XP ] _[24] +0 Nin Slots _[11] +0 Gen Slots _[18] +0 Buki Styles _[16] +0 Tai Styles • Energy Expansions [x0] | +0 Chakra | +0 Stamina | -0 XP
Event Claims
• Soul of the Tiger, Mk. II [ Legacy Reward ] __○ -1 rank reduction to Yang Alteration style usage (affects Bukijutsu instead) __○ +50 Chakra and Stamina __○ +1 Alteration Style (+1 Buki Style instead) • SN Alteration Contest 2017 Participation Reward [ Legacy Reward ] __○ +1 Buki Style __○ +5 Custom Slots • SR Member Appreciation Event (M.A.E.) 2018 - 3rd Place Prize [ Legacy Reward ] __○ +50 Chakra __○ +50 Stamina • SR April Fools ( 2019 ) __○ +50 Chakra & Stamina • SR Easter ( 2019 ) __○ +1 Tai Style • Jashin Arc Finale/10 Year Time Skip Rewards (11/10/2024) [x] __○ 2,000 XP (10y Time Skip) __○ +1 PA (New Post Time Skip RPC) __○ May choose 1 technique to become variable ranked. This must be approved in the profile approvals thread separately from the RPC's profile. (New Post Time Skip RPC) __○ 8,000 XP (Zhi Event Participation) __○ 8,000 XP (Sandayu Event Participation) __○ 8,000 XP (Ada/X Event Participation) • Holiday Event (11/28/2024) [x] __○ New PA: Can be one of your optional PAs from your bloodline if applicable as well as a custom-written one. A custom PA must be approved in the profile approval thread posted separately from the RPC's profile. (x2) __○ May choose 1 technique to become variable ranked. This must be approved in the profile approvals thread separately from the RPC's profile. (x2) __○ +5 Custom Tech Slots (Veteran PA)
▰▰▰ INVENTORY • Bamboo Stick
Weapon Specs
{Only required for custom weapons, copy paste custom description. Standard weapons may have details listed here as well, but it is not required.}