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Enkou Jihn
Captain

Ursine Shapeshifter

7,650 Points
  • Treasure Hunter 100
  • Bunny Spotter 50
  • Unleash the Beast 100
PostPosted: Sat Mar 29, 2014 6:21 pm


..::RACES::..

..:: Dragonslayers ::..

Dragonslayers are humans that have come to be in tune with nature over the course of centuries past, they are the masters of the Wildlands and commonplace in certain places within the Rin Archipelago.

((Dragonslayers receive boosts of +05 to two different stats every 50,000 Exp.))

((Click the link below to go directly to the animal form submission thread.))


-> Primal Form Submission thread <-

..::Humans::..
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Humans receive only base stat bonuses to one stat and are capable of learning most magics, weapon styles, and earning most feats.

((Humans receive +3/+3/+4 to three stats of their choice every 50,000 Exp.))


..::Ohlu::..
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The Ohlu are a race of beast-folk that are not at all consistent in their looks nor lifestyles.

((Ohlu receive +05 to Defense and one other stat of their choice every 50,000 Exp.))



..::Valkyrie::..
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The Valkyrie are a nomadic race of men who were blessed with wings by the gods of the sky, very versatile in aerial combat and a race often called 'The Ascended" by the Zealots and known to others as Harpies.

((Valkyrie receive boosts of +05 to speed and one other stat of their choice every 50,000 Exp.))
PostPosted: Sat Mar 29, 2014 7:23 pm


..::CLASSES::..

Choose your class wisely, for the class you choose will determine how and what you can fight with effectively.



..::Beast Master::..
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Beastmasters tend to let their friends fight for them with tooth and claw but are nearly as fierce as their animal companions when forced to fight themselves.
((+05 Strength & Intelligence))


..::Mage::..
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Mages manipulate the elemental energies of the world about them in their pursuit of knowledge as a higher power.
((+05 Intelligence & Spirit))


..::Marksman::..
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Marksmen pick off their enemies at a distance with ranged weapons, their accuracy and range a bane to their foes.
((+05 Accuracy & Intelligence))


..::Ranger::..
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Rangers tend to use whatever they can to their advantage, picking off enemies from a distance if they can, but holding their own in melee combat as well.
((+05 Speed & Strength))


..::Warrior::..
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Warriors fight with great ferocity, their armor and heavy blades cleaving enemies with ease, they are a favorite of warfare for their unflinching courage and calm demeanor even within the tumult of battle.
((+05 Strength & Defense))







Enkou Jihn
Captain

Ursine Shapeshifter

7,650 Points
  • Treasure Hunter 100
  • Bunny Spotter 50
  • Unleash the Beast 100

Enkou Jihn
Captain

Ursine Shapeshifter

7,650 Points
  • Treasure Hunter 100
  • Bunny Spotter 50
  • Unleash the Beast 100
PostPosted: Sun Mar 30, 2014 3:01 pm


..::CLASS PROGRESSION::..
((Prestige Classes))

Subclasses determine many different things for your character, each subclass has a specific way in which they fight or are designed.



..::Beast Master::..
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Beastmasters have the opportunity to become Beast Tamers, Soothsayers, or Druids

Upon reaching 200,000 Experience A character of the Beastmaster class could choose to advance in their profession by choosing one of the following:
The Way of the Beast Tamer
The Way of the Soothsayer
The Way of the Druid


..::Mage::..
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Mages have the opportunity to become Wizards, Spellblades, or Summoners,

Upon reaching 200,000 Experience A character of the Mage class could choose to advance in their profession by choosing one of the following:
The Way of the Wizard
The Way of the Spellblade
The Way of the Summoner


..::Marksman::..
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Marksman have the opportunity to become Sharpshooters, Flurry Archers, or Crossbowmen.

Upon reaching 200,000 Experience A character of the Marksman class could choose to advance in their profession by choosing one of the following:
The Way of the Crossbowman
The Way of the Flurry Archer
The Way of the Sharpshooter


..::Ranger::..
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Rangers have the opportunity to become Assassins, Thieves, and Marauders.

Upon reaching 200,000 Experience A character of the Ranger class could choose to advance in their profession by choosing one of the following:
The Way of the Assassin
The way of the Marauder
The Way of the Thief


..::Warrior::..
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Warriors have the opportunity to become Guardians, Knights, and Trojans

Upon reaching 200,000 Experience A character of the Warrior class could choose to advance in their profession by choosing one of the following:
The way of the Guardian
The Way of the Knight
The Way of the Trojan
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