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[4C] Testing the Waters (Recruiting)

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Lord of the Vine

Dapper Codger

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PostPosted: Tue Sep 25, 2012 10:28 am
[ Character Sheets ]


  • 1]
  • 2]
  • 3]
  • 4]




[ Premise/Foreword ]

I discovered this tabletop system and I'm intrigued to find out just how it works. If you want to give it a shot, awesome. If not, well watch anyway.

[ Setting Information/Background ]

From the reading, it seems to fit best in a superhero setting, so it will take place in an urban setting. Think Metropolis or Gotham or what have you...only, you know, not Metropolis or Gotham.

[ Game Introduction/Plot ]

[Insert Villain Name Here] has escaped from prison and is looking to terrorize the city. You are superheroes recruited for the purpose of taking down the villain and his henchmen. Pretty cut and dry; no need for a complicated plot.

[ Character Creation ]

Available Sources: As far as I've found, the only source for this particular game is here. Nothing to worry about; its free. You can also find a fillable character sheet on that website as well, for the same low price of free. Just make an account.
 
Southern Cross Nemesis rolled 2 10-sided dice: 1, 6 Total: 7 (2-20)
PostPosted: Tue Sep 25, 2012 12:17 pm
don't know why, but I will try...  

Southern Cross Nemesis
Vice Captain

Southern Cross Nemesis rolled 14 10-sided dice: 2, 1, 3, 10, 10, 1, 4, 4, 2, 5, 1, 4, 10, 2 Total: 59 (14-140)

Southern Cross Nemesis
Vice Captain

PostPosted: Tue Sep 25, 2012 12:25 pm
Traits, if I am reading right  
Southern Cross Nemesis rolled 2 10-sided dice: 6, 9 Total: 15 (2-20)
PostPosted: Tue Sep 25, 2012 12:41 pm
Repute

Not sure how to do lifestyle...  

Southern Cross Nemesis
Vice Captain

Southern Cross Nemesis rolled 2 10-sided dice: 1, 2 Total: 3 (2-20)

Southern Cross Nemesis
Vice Captain

PostPosted: Tue Sep 25, 2012 12:48 pm
Skills  
Southern Cross Nemesis rolled 2 10-sided dice: 5, 8 Total: 13 (2-20)
PostPosted: Tue Sep 25, 2012 12:50 pm
powers  

Southern Cross Nemesis
Vice Captain

Southern Cross Nemesis rolled 6 10-sided dice: 6, 1, 2, 5, 1, 9 Total: 24 (6-60)

Southern Cross Nemesis
Vice Captain

PostPosted: Tue Sep 25, 2012 12:52 pm
Southern Cross Nemesis
powers
 
Southern Cross Nemesis rolled 6 10-sided dice: 10, 6, 2, 7, 5, 1 Total: 31 (6-60)
PostPosted: Tue Sep 25, 2012 1:04 pm
Southern Cross Nemesis
Southern Cross Nemesis
powers
 

Southern Cross Nemesis
Vice Captain

Southern Cross Nemesis rolled 4 10-sided dice: 10, 6, 5, 9 Total: 30 (4-40)

Southern Cross Nemesis
Vice Captain

PostPosted: Tue Sep 25, 2012 1:45 pm
missrd two  
PostPosted: Tue Sep 25, 2012 2:05 pm
and officially I don't like the randomness of the character creation  

Southern Cross Nemesis
Vice Captain


Lord of the Vine

Dapper Codger

7,825 Points
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PostPosted: Tue Sep 25, 2012 2:31 pm
Southern Cross Nemesis
and officially I don't like the randomness of the character creation


If it helps, I figure it'd be best to use advanced settings. Also, I'm gonna go on the trust system for making rolls; don't worry about doing them here.  
PostPosted: Wed Sep 26, 2012 8:05 pm
I know its scary-looking, but I'd like at least a few people to help out with checking this thing out.  

Lord of the Vine

Dapper Codger

7,825 Points
  • Tycoon 200
  • Forum Regular 100
  • Peoplewatcher 100
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