|
|
|
|
|
|
Posted: Mon May 14, 2012 8:25 am
|
|
|
|
|
|
|
Posted: Mon May 14, 2012 8:30 am
|
|
|
|
|
|
|
|
|
Posted: Mon May 14, 2012 8:17 pm
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Posted: Mon May 14, 2012 8:33 pm
|
|
|
|
|
|
|
Posted: Mon May 14, 2012 8:43 pm
![](//graphics.gaiaonline.com/images/s.gif) |
![](//graphics.gaiaonline.com/images/s.gif) |
![](//graphics.gaiaonline.com/images/s.gif) |
![](//graphics.gaiaonline.com/images/s.gif) |
frog_mage The dm will ether make a map, steal one, or throw the map out the window and do his best to describe the scene... Maps can look like This: http://www.dndadventure.com/images/pt_dwarven_mine.jpgthey can look as simple as this text art... or they can be like you enter a dimly lit small room, the smell of death emulates from the damp walls...
That's far more helpful. Thank you.
|
![](//graphics.gaiaonline.com/images/posts/say/say_b3_p.gif) |
![](//graphics.gaiaonline.com/images/s.gif) |
![](//graphics.gaiaonline.com/images/s.gif) |
![](//graphics.gaiaonline.com/images/s.gif) |
|
![](//graphics.gaiaonline.com/images/template/s.gif) |
![](//graphics.gaiaonline.com/images/template/s.gif) |
|
|
|
|
|
|
|
|
|
Captain Ragnar Devonin Crew
|
Posted: Mon May 14, 2012 9:01 pm
![](//graphics.gaiaonline.com/images/s.gif) |
![](//graphics.gaiaonline.com/images/s.gif) |
![](//graphics.gaiaonline.com/images/s.gif) |
![](//graphics.gaiaonline.com/images/posts/say/say_b1_p.gif) |
Xing Lynx ...And frankly, it doesn't look very fun... I'd say this right here says most of it. Play-by-post isn't for everyone, and it requires one thing in abundance more than anything else: patience. I'd say give it a shot regardless, but one thing I'd ask you to keep in mind - if it turns out it isn't for you, let the DM of the game you join know that. Don't just up and disappear on them. This might be only my preference, but I prefer a player tell me they've lost interest or can no longer continue as opposed to just disappearing, and I know quite a few DMs who feel the same way.
That being said...
Take a look through each of the subforums, and check their game threads. It should give an idea of how the game is played, more or less like roleplaying over a forum (certainly, you've done that if you've been around Gaia for a few years? I know RPing was pretty much the reason I joined Gaia back in 03') just with mechanics to back-up the fights rather than people throwing accusations of godmodding left and right. biggrin
The DM makes a post, the players respond when able (the benefit of play-by-post; people with scheduals horrible for IRL/real-time games can still enjoy the game), the DM responds to them, and so-on and so-forth until a given situation is resolved. Play-by-post tends to be more roleplaying oriented than combat, due to the fact that combat really tends to bog games down in play-by-post, but that isn't to say there isn't any - most games I've been a part of try to give a fair mixture of time to RP, and fights.
If you're considering the DM seat, something I'll say from my own personal experience: DMing play-by-post is A LOT different than a real-time game over something like AIM or IRC (which in itself is different from tabletop). I could provide some advice in this regard, but I'll save it for if it is actually necessary.
Back to the subject of patience (realizing I should have said this sooner) - an example of the key differences here, in speed, is that a game that can take 1-3 IRL/real-time sessions to resolve can take anywhere from a few months, to several, to a year in play-by-post (depending on player/DM post rates). This can be a big turn-off to some people, so I'm stating it up-front. As well, despite what you may see if you've been browsing the forums, play-by-post games do work, but I'd say you should focus more on the journey than the ending. I've only seen a few games actually reach what could be considered a 'campaign ending,' though plenty have reached the end of adventure arcs. Me? I find the journey the fun part, and I always hate when things end, so I'm happy to put that end off for years. biggrin
A new adventure every little bit helps too. Honestly, in play-by-post, I'd say any game that lasts at least 6 months is a good game (unless they're my games, then they need to last at least 2 years before I consider them 'okay'... )
|
![](//graphics.gaiaonline.com/images/s.gif) |
![](//graphics.gaiaonline.com/images/s.gif) |
![](//graphics.gaiaonline.com/images/s.gif) |
![](//graphics.gaiaonline.com/images/s.gif) |
|
![](//graphics.gaiaonline.com/images/template/s.gif) |
![](//graphics.gaiaonline.com/images/template/s.gif) |
|
|
|
|
|
|
|
|
Posted: Tue May 15, 2012 8:14 am
![](//graphics.gaiaonline.com/images/s.gif) |
![](//graphics.gaiaonline.com/images/s.gif) |
![](//graphics.gaiaonline.com/images/s.gif) |
![](//graphics.gaiaonline.com/images/s.gif) |
Captain Ragnar Devonin Xing Lynx ...And frankly, it doesn't look very fun... I'd say this right here says most of it. Play-by-post isn't for everyone, and it requires one thing in abundance more than anything else: patience. I'd say give it a shot regardless, but one thing I'd ask you to keep in mind - if it turns out it isn't for you, let the DM of the game you join know that. Don't just up and disappear on them. This might be only my preference, but I prefer a player tell me they've lost interest or can no longer continue as opposed to just disappearing, and I know quite a few DMs who feel the same way. That being said... Take a look through each of the subforums, and check their game threads. It should give an idea of how the game is played, more or less like roleplaying over a forum (certainly, you've done that if you've been around Gaia for a few years? I know RPing was pretty much the reason I joined Gaia back in 03') just with mechanics to back-up the fights rather than people throwing accusations of godmodding left and right. biggrin The DM makes a post, the players respond when able (the benefit of play-by-post; people with scheduals horrible for IRL/real-time games can still enjoy the game), the DM responds to them, and so-on and so-forth until a given situation is resolved. Play-by-post tends to be more roleplaying oriented than combat, due to the fact that combat really tends to bog games down in play-by-post, but that isn't to say there isn't any - most games I've been a part of try to give a fair mixture of time to RP, and fights. If you're considering the DM seat, something I'll say from my own personal experience: DMing play-by-post is A LOT different than a real-time game over something like AIM or IRC (which in itself is different from tabletop). I could provide some advice in this regard, but I'll save it for if it is actually necessary. Back to the subject of patience (realizing I should have said this sooner) - an example of the key differences here, in speed, is that a game that can take 1-3 IRL/real-time sessions to resolve can take anywhere from a few months, to several, to a year in play-by-post (depending on player/DM post rates). This can be a big turn-off to some people, so I'm stating it up-front. As well, despite what you may see if you've been browsing the forums, play-by-post games do work, but I'd say you should focus more on the journey than the ending. I've only seen a few games actually reach what could be considered a 'campaign ending,' though plenty have reached the end of adventure arcs. Me? I find the journey the fun part, and I always hate when things end, so I'm happy to put that end off for years. biggrin A new adventure every little bit helps too. Honestly, in play-by-post, I'd say any game that lasts at least 6 months is a good game (unless they're my games, then they need to last at least 2 years before I consider them 'okay'... )
Thank you for the novel, no sarcasm implied. I'l definitely wanna look into playing some play-by-post games to try it. And If I really enjoy it, I'll look into DMing possibly. Part of the reason I wanted to join this guild was so I could play as a PC more often, I always get stuck as the DM in my RL sessions...
And from what you said, I gathered that you DM. (Clearly) So are there any games you're accepting players into currently? It would be a nice benefit for me to play my first play-by-post with someone who has a little tolerance to someone learning the mechanics.
|
![](//graphics.gaiaonline.com/images/posts/say/say_b3_p.gif) |
![](//graphics.gaiaonline.com/images/s.gif) |
![](//graphics.gaiaonline.com/images/s.gif) |
![](//graphics.gaiaonline.com/images/s.gif) |
|
![](//graphics.gaiaonline.com/images/template/s.gif) |
![](//graphics.gaiaonline.com/images/template/s.gif) |
|
|
|
|
|
|
|
|
|
Captain Ragnar Devonin Crew
|
Posted: Tue May 15, 2012 11:00 am
|
|
|
|
|
|
|
Posted: Tue May 15, 2012 10:04 pm
|
|
|
|
|
|
|
|
Southern Cross Nemesis Vice Captain
|
Posted: Tue May 15, 2012 10:53 pm
|
|
|
|
|
|
|
|
|
|
|
![](//graphics.gaiaonline.com/images/template/s.gif) |
|
|
|
|
|