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Posted: Fri Apr 27, 2012 3:25 pm
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Posted: Fri Apr 27, 2012 3:41 pm
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kittykatmeowofdeath Cherry Atomic Cupcake My husband taught me D&D when we first got together. It's really not much different from 3e. Fewer options but the dice are and system are pretty much the same. Then you know how to run orginal?
I know how to play. My husband is a DM.. not me... I've done AD&D and 3e.
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Posted: Fri Apr 27, 2012 3:54 pm
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Cherry Atomic Cupcake kittykatmeowofdeath Cherry Atomic Cupcake My husband taught me D&D when we first got together. It's really not much different from 3e. Fewer options but the dice are and system are pretty much the same. Then you know how to run orginal? I know how to play. My husband is a DM.. not me... I've done AD&D and 3e.
Okay. So do you think you could get him to help?
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Posted: Fri Apr 27, 2012 4:28 pm
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Posted: Fri Apr 27, 2012 6:54 pm
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Posted: Sat Apr 28, 2012 6:32 am
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WoD is a completely different system than what Wizard's uses for their games.
D&D hasn't chagned the game mechanic's that much, but the core elements of game play really haven't changed.
In OD&D initiative was a 6 sided die - keep in mind that at the time it was created there were only 6 sided dice. But the basic principles were the same, roll the die, add modifiers.
While new weapons have been added, again, the mechanics are the same. Roll your attack dice, add modifiers.
Character creation hasn't changed much either.
If you can play the newer versions of D&D, then any of the older versions will be easy.
I started playing D&D after spending years playing Vampires: The Masqurade (WoD). So it was easy for me to catch on, since VtM, while still a d20 game, did have similar concepts but was much harder to learn.
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