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Jun Valson rolled 6 10-sided dice:
10, 2, 8, 4, 4, 8
Total: 36 (6-60)
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Posted: Mon Dec 19, 2011 12:20 am
now rolling HP lvls 2-4
10, 2, =10 8, 4, = 8 4, 8 = 8
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Posted: Mon Dec 19, 2011 1:26 am
http://www.myth-weavers.com/sheetview.php?sheetid=354462not quite done yet, but it's far enough that you can prolly tell me if I've boffed the whole thing up >.>; still gotta work on gear, and may change minor things as I read more or if I find a prestige class I want to aim for...
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Posted: Mon Dec 19, 2011 1:35 pm
A little fluff would be nice. But other than that, looks good.
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Posted: Mon Dec 19, 2011 8:11 pm
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Posted: Tue Dec 20, 2011 1:27 am
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Posted: Tue Dec 20, 2011 1:21 pm
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Posted: Tue Dec 20, 2011 6:01 pm
So um...
How do you play star wars? ._.
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Posted: Tue Dec 20, 2011 6:48 pm
Suicidesoldier#1 So um... How do you play star wars? ._. Are you familiar with D&D 3.5?
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Posted: Tue Dec 20, 2011 7:27 pm
Seph Baelzara Suicidesoldier#1 So um... How do you play star wars? ._. Are you familiar with D&D 3.5? Barely. xp
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Posted: Wed Dec 21, 2011 4:55 pm
Suicidesoldier#1 Seph Baelzara Suicidesoldier#1 So um... How do you play star wars? ._. Are you familiar with D&D 3.5? Barely. xp It's fairly streamlined... if you're familiar with any d20 system you should be able to pick it up fairly quick
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Posted: Wed Dec 21, 2011 8:42 pm
The core, as a standalone, is fairly easy and simplistic to learn. Even just to pick up for a newbie. There's no real "what-ifs" or major anythings to learn. The biggest thing, perhaps, is the Force Powers. Which, by all standards, is just really a beta for 4e Although prior knowledge of any d20 system does help plenty . . . The whole thing, is what I view to be WotC's D&D 4e beta.
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Posted: Wed Dec 21, 2011 9:19 pm
Seph Baelzara The core, as a standalone, is fairly easy and simplistic to learn. Even just to pick up for a newbie. There's no real "what-ifs" or major anythings to learn. The biggest thing, perhaps, is the Force Powers. Which, by all standards, is just really a beta for 4e Although prior knowledge of any d20 system does help plenty . . . The whole thing, is what I view to be WotC's D&D 4e beta. Actually- I hadn't really thought of it that way until you mentioned it, but given the way talents and force powers, and their ilk evolve really did lay the foundation for the total rehaul they did for 4e... and while I'm still not a big 4e fan, seeing a bit of the where-fors of how they got there still gives me a greater understanding and appreciation of the system- even if I still prefer others...
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Posted: Wed Dec 21, 2011 9:42 pm
I'm not really a fan of 4e, either. But after playing a few games of it, I can definitely understand where it came from, and how it evolved.
SWSE is just enough d20 to make me love it, and yet continues to amaze me by its simplicity even today. For a while now I've been trying to figure out how to break the 3.X classes into the same niches that SWSE does. The non-caster classes are easy, as is Bard to a point. It's the tier 1 and 2 classes... >.o
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Posted: Sat Dec 24, 2011 7:09 pm
I've not forgotten about this. I just haven't gotten any other applications other than just these two.
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