I've been working as a 3D artist for a gaming company for the past 3 years and a half now. Just recently I've been considering leaving the company I work for and trying to get a job with different company, but I'm hitting a slight down at the moment.
Allow me to explain. The company I work for, makes very very VERY low res games. (equivilant to play station 1 or less) We make game for in flight entertainment... namely air plains. And because we don't decide what technologies or machines the airlines put in their air-plains were forced to make games that are compatible with any air-plans consoles. (which quite often aren't even gaming consoles but multi media consoles (designed for films... and were running games off of what ever little space is left... which isn't a lot... and if your any kind of gamer you'd know that gaming requires much more juice from consoles then films do, so working the opposite way and making games for film consoles... well >.> lets just say its a challenge by itself.)
The thing is... airlines equipement is very expensive, so often airlines won't update there technologie if they don't have to. This means were running games on consols that can easoly date back 15-20 years.
With that said. The 3D models I make for our 3D games are very low res models.... to the point even cell phone games have higher resolution in there models then what we can afford. And the more I work on my portfolio, the more I get discouraged because the stuff I have to offer isn't even considered low res in todays industrie.... its like super low res. I'm making characters out of less than 500 triangles when todays industrie, low res models consist of 1500 triangles per character. I feel like my portfolio looks like crap ._. and its because of the technical limitations I've been working with for the past 3 years. And now... I just feel bad... I feel like I have a very slim chance of finding another job in the industrie because of the work I've done to date isn't up to date with what they do. That my portfolio wouldn't be very visually appealing for anyone in today's industries just because of how low the resolution of work is.
And its mostly because of the technical limitations... there's nothing our company can do about it... its just the consols we make games for are frigen toaster ovens -.-
I'm working after work on making new assets to add to my portfolio... stuff that's more along today's standard... but I feel like it will take me a year to build up a half descent portfolio... and even there... its very discouraging to always be working all the time. I go to work during the day, come home and work for another 6-7 hours building new assets for my portfolio this way, just to have the possibility of getting a job else ware... *sigh* I just feel compleatly down right now... like my chances of leaving this industries are minimum.
An Artist And Art Collectors Paradise
art, artists, aviart, collector, 100 days
![]() |
![]() |
![]() |
||||
|
![]() |
|
![]() |
![]() |