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Posted: Sat Apr 04, 2009 9:49 am
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Posted: Fri Apr 10, 2009 12:05 pm
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Posted: Fri Apr 10, 2009 6:23 pm
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Posted: Fri Apr 10, 2009 6:40 pm
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Posted: Wed Apr 15, 2009 4:57 pm
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Posted: Thu Apr 16, 2009 12:22 pm
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King_Ace D A Pharmaceutical Bandit No, that is not even close to stalling. Olimar is still vulnerable; very vulnerable in fact. How so? the dude was rolling and throwin pikmin. I tried to grab with Marth (in typical melee fashion) but it wasn't working. Help? Yes, he's rolling and throwing Pikmin. So what? First off, you can kill the Pikmin. Second, rolling - especially excessive rolling - is easy to punish. Not to mention that Olimar's roll travels the least distance, if I recall correctly. Punish the rolling, it's not hard, especially as Marth. Be more aggressive. I could give more help if you had any videos of yourself playing, but at this point all I know is that Olimar is rolling and throwing, and you are... I don't know what you're doing.
Not stalling, at all. Camping? Pretty much, but not stalling at all.
Yes, part of the definition is that stalling makes the game unplayable for the opponent. How does this situation make the game unplayable for you? He is reachable and vulnerable.
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Posted: Tue Apr 21, 2009 1:00 pm
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A Pharmaceutical Bandit King_Ace D A Pharmaceutical Bandit No, that is not even close to stalling. Olimar is still vulnerable; very vulnerable in fact. How so? the dude was rolling and throwin pikmin. I tried to grab with Marth (in typical melee fashion) but it wasn't working. Help? Yes, he's rolling and throwing Pikmin. So what? First off, you can kill the Pikmin. Second, rolling - especially excessive rolling - is easy to punish. Not to mention that Olimar's roll travels the least distance, if I recall correctly. Punish the rolling, it's not hard, especially as Marth. Be more aggressive. I could give more help if you had any videos of yourself playing, but at this point all I know is that Olimar is rolling and throwing, and you are... I don't know what you're doing. Not stalling, at all. Camping? Pretty much, but not stalling at all. Yes, part of the definition is that stalling makes the game unplayable for the opponent. How does this situation make the game unplayable for you? He is reachable and vulnerable.
I'll try to be more aggresive.
I hate how in Brawl it's so easy to react to attacks compared to Melee. I remember in Melee all I had to do was SH Marth's F-air and N-air and grab spam and it was over.
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Posted: Wed Apr 22, 2009 11:49 am
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King_Ace D A Pharmaceutical Bandit King_Ace D A Pharmaceutical Bandit No, that is not even close to stalling. Olimar is still vulnerable; very vulnerable in fact. How so? the dude was rolling and throwin pikmin. I tried to grab with Marth (in typical melee fashion) but it wasn't working. Help? Yes, he's rolling and throwing Pikmin. So what? First off, you can kill the Pikmin. Second, rolling - especially excessive rolling - is easy to punish. Not to mention that Olimar's roll travels the least distance, if I recall correctly. Punish the rolling, it's not hard, especially as Marth. Be more aggressive. I could give more help if you had any videos of yourself playing, but at this point all I know is that Olimar is rolling and throwing, and you are... I don't know what you're doing. Not stalling, at all. Camping? Pretty much, but not stalling at all. Yes, part of the definition is that stalling makes the game unplayable for the opponent. How does this situation make the game unplayable for you? He is reachable and vulnerable. I'll try to be more aggresive. I hate how in Brawl it's so easy to react to attacks compared to Melee. I remember in Melee all I had to do was SH Marth's F-air and N-air and grab spam and it was over. Yeah, it's a different game. Much more campy and defensive.
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