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Posted: Sat Sep 05, 2009 9:57 pm
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Posted: Sun Sep 06, 2009 1:22 am
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Posted: Sun Sep 06, 2009 9:08 am
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Posted: Sun Sep 06, 2009 7:59 pm
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Quotable Conversationalist
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Posted: Mon Sep 07, 2009 9:20 am
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Posted: Mon Sep 07, 2009 4:01 pm
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Posted: Mon Sep 07, 2009 4:12 pm
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Posted: Sun Sep 13, 2009 6:29 pm
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Posted: Mon Sep 14, 2009 10:16 pm
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Quotable Conversationalist
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Posted: Wed Sep 16, 2009 9:23 am
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Posted: Wed Sep 16, 2009 10:10 pm
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Posted: Fri Sep 18, 2009 10:27 am
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Map.
Round 2. Initiative: 1. Ankheg: 28 damage, action point expended, grabbing Kreil. 2. Kardenn: 17 damage, slowed and ongoing 5 poison (save ends both). Bloodied. Initiative 3. Kreil: 14 damage, ongoing 5 poison (save ends), grabbed. Bloodied. 4. Bebeh Ankhegs: 5. Sovelian: Slowed and ongoing 5 poison (save ends both), +2 to all defences. 6. Vince: 17 damage, slowed and ongoing 5 poison (save ends both). 7. Rorrick: 8: Worm things: 15' in the air.
The Wizard, somewhat in shock from actually taking damage, managed to overcome his surprise to get a decent hit in on the big bug. The Fighter on the other hand couldn't seem to deal with all the goo, missing just short of the mark. As the acid continued to burn away at our hero's skin, the warlord spoke words of encouragement to the wizard. Healing him of all his damage!
But the Ankheg didn't care about the wizard. Looking down upon it's closest victim, it wrapped it's great claws around Kreil in a way Vince would remember only too well. Once the Avenger was in the air, the bug would again dig into his ribs before scuttling out of reach. The giant bug moved so fast you didn't even get a chance to hit it as it left! Son of a Beholder!
Kardenn! Kreil! You're up! mrgreen
[[Side notes:
Kardenn, I forgot to roll a save for you last turn, so you can roll a save at the begining of your turn Warden-styley.
Rorrick, few mistakes this round. Firstly, you only have one save for a (save ends both) condition, which has already been bought up in the OoC thread. Secondly, you forgot to mention your inspiring prescence class feature - meaning Sovelian gained 4hp for using an action point. Thirdly, second wind is +2 to all defences, but you weren't hit by the acid, so there's really no need to secondwind since you were on full HP. If you just wanted to gain the +2 then you could use total defence. I can see how you made the mistake since I wrote it as Rorrick/Vince so I'll let you change your standard action to a ranged attack if you have any. Either way, there was no place for to move forward to to use a melee attack so I suggest just using total defence.]]
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