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Psychofish rolled 4 20-sided dice:
8, 6, 17, 15
Total: 46 (4-80)
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Posted: Tue Aug 18, 2009 12:04 am
((Damage knocks off temp HP first I think, which should put me at 30.))
"...all my new friends are dead,"
Vanguard noted quietly with a small inflection of sadness. This was quickly waylayed when he looked up and saw something looking back at him, large and rounded oddly. The clay looked very strange now, and socially awkward and lacking in mirrors as he was, Vanguard completely missed the point of the transformation, even as it shot its vines after him.
"But you are not a warforged,"
He corrected it levely, twisting hard to try and distance himself, and channeling power of earth th mark the creature and power his thrust toward it again.
[Font of Life: 1d20vs Weakened= Failure] [Mark Envelopers] [Athletics: 1d20+9=15vsFort, shift 1SE if successful] [Strength of Stone: 1d20+10=27vsAC, gain 4tempHP if successful] [Saving Throw(if Font of Life fails): 1d20vs Weakened= Success]
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Psychofish rolled 1 10-sided dice:
3
Total: 3 (1-10)
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Posted: Tue Aug 18, 2009 12:15 am
[Strength of Stone: 1d10+5, halved=4]
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Posted: Tue Aug 18, 2009 12:40 am
Psychofish ((Damage knocks off temp HP first I think, which should put me at 30.)) ((right you are, missed your gaining of Temp HP.)) initiative: 24- Fawks - 15 damage, slowed for a turn, weakened (Save ends), grabbed. 20 - Sylvanis - 24 damage 17-enveloper1 - 16 damage, big hug spent, Marked by van, can use cleave 17-enveloper2- 35 damage, cursed, big hug spent, marked by van 12-Vanguard - 12 damage, 4 temp HP, grabbed 6-Colbertron - 5 damage, 4 temp HP 4-Mercutio Van still doesn't manage to break free of the mass clinging to him, but the well placed spear does disrupt his opponent's impression of him. ((Colbertron, mercutio, fawks and sulyvanis, initiative in that order, should've mentioned earlier.))
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Arc Vembris rolled 1 20-sided dice:
16
Total: 16 (1-20)
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Posted: Tue Aug 18, 2009 1:12 am
Colbertron gesture in the direction of Enveloper one, drawing the attention of invisible eyes that does not exist to it ((cursing Env1))
"Mister Clay thing same question. What about your fellow-clay-man-thing?" Colbertron's eyes glow red ((Eyes of the Vestige +10 vs Envloper 2's will, dealing curse damage to Env 1))
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Arc Vembris rolled 2 6-sided dice:
4, 4
Total: 8 (2-12)
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Posted: Tue Aug 18, 2009 1:19 am
9 psychic on Enveloper2, 4 psychic on enveloper 1
"We'll be right back after this!" Colbertron whisk away again, trailing truthiness behind him ((E 3 squares))
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Rain Yupa rolled 1 20-sided dice:
4
Total: 4 (1-20)
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Posted: Tue Aug 18, 2009 8:55 am
Being the first time Brother Mercutio heard the Carbunkles, he looked a tad bewildered. "... what in the abyss was that?" looking around. One of the golden armadillos just... melted? Not very far away, so apparently, whatever said that must have hurt the creature. He'd figure it out later. "WAIT!" Brother Mercutio shouted at the top of his lungs. MOVE ACTIONThe missionary would huff it from his current position, S3, SW2, W1, trying to get as close to both Clay Monsters as possible. If Enveloper 1 has threatening reach, I provoke. MINOR ACTIONHe would use summon up all his divine missionary goodness, and speak on behalf of his God. Emissary of the Gods! STANDARD ACTION"FRIENDS! COUNTRYMEN! CLAY THINGS! We must stop this bickering, this senseless violence! I have seen the light of truth, for Pelor has graced me with it! We are accomplishing NOTHING by killing each other! Has there not been enough loss of life this day? Let us lay down our arms - material, or clay, as they may be - so that we may speak! Obviously, these beings' transfigurations are their attempts to communicate with us, and WE'D be the savages, the monsters, if we ignored these facts! What say you all?"Quote: Diplomacy - +6, +5 Power, +1 Racial = +12 = 16 total
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Posted: Tue Aug 18, 2009 10:39 am
Vanguard would have frowned, but his face seemed impaired to such expressions, instead just producing a blank pause as he thought it over.
"It will not let go of me," he noted in plaintive deadpan, his only objection to the sentiment. It would be nice if the clay thing could still be his friend. Just as long as it let go.
Vanguard had yet to understand the friendly social grappling phenomenon of hugging.
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Posted: Tue Aug 18, 2009 11:19 am
Fawks Yells "Frostbite!' activating his hammers frost ability and throws it at Enveloper 1.
Fawks shifts 1 SW attacks State Puff Marshmallow-man 1
"Lets see how gooey you are."
Reaping Strike-
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Oshi the Killer rolled 1 20-sided dice:
17
Total: 17 (1-20)
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Posted: Tue Aug 18, 2009 11:21 am
Reaping Strike Now With Limited Edition Dice
25 VS AC + I want to mark it.
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Oshi the Killer rolled 2 6-sided dice:
2, 1
Total: 3 (2-12)
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Posted: Tue Aug 18, 2009 11:23 am
Damage 12 - 1/2 for weaken= 6
EDIT: I suck at math 11 damage so 5 damage total
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Oshi the Killer rolled 1 20-sided dice:
16
Total: 16 (1-20)
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Posted: Tue Aug 18, 2009 11:25 am
Now Time to Save
I think I can assume I'm no longer weaken or slowed.
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Posted: Tue Aug 18, 2009 11:57 am
((Fawks will need to escape the grab before you can move, but if successful you can shift as part of the same action and follow-through with your turn.))
The faux-Fawks turns to Mercutio and replies to his pleas for peace with "Fawks crush shouty man!" The other enveloper mutely continues enveloping Van.
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Posted: Tue Aug 18, 2009 12:00 pm
Your just jealous that I can pull off a Reaping Strike. 4laugh
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Posted: Tue Aug 18, 2009 12:03 pm
Oshi the Killer Your just jealous that I can pull off a Reaping Strike. 4laugh not from five feet away you can't, now pick your skill, roll, and stop antagonizing the DM.
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Oshi the Killer rolled 1 20-sided dice:
14
Total: 14 (1-20)
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Posted: Tue Aug 18, 2009 12:06 pm
I choose you Athletics!
+10
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