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Posted: Mon Nov 08, 2010 3:21 pm
What a fun group we are. Most of our characters are in bed already.
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Posted: Mon Nov 08, 2010 3:23 pm
Seichiro is still around, doing... nothing in particular.
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Posted: Mon Nov 08, 2010 3:37 pm
Plainsfox What a fun group we are. Most of our characters are in bed already. Well I'm going to stay up all night and drink tea! I'm a Gosh darned party animal.
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Posted: Mon Nov 08, 2010 3:40 pm
Well, lots of people to talk to. I'm surprised that Grampa Hida has no guests to talk with him among the PCs. Kojiro would, but he's busy placating Maru.
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Posted: Mon Nov 08, 2010 3:56 pm
Plainsfox Well, lots of people to talk to. I'm surprised that Grampa Hida has no guests to talk with him among the PCs. Kojiro would, but he's busy placating Maru. Sadly, Seichiro is not a very sociable feller. If Kan joins us, I might strike a convo with him, however.
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Posted: Mon Nov 08, 2010 8:03 pm
Zanzen goes to events, then takes a walk about if there's time before heading to the crane tent. He only adverts this norm if he's invited to do something.
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Posted: Mon Nov 08, 2010 8:27 pm
We're all apparently dark, mysterious, badass samurai with little regard for social etiquette and all about hacking fools into pieces.
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Posted: Tue Nov 09, 2010 7:52 am
OK. Denbe has two actual legs here. Who wants the other one?
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Posted: Tue Nov 09, 2010 7:58 am
Careful. I'm pretty sure Denbe's luck also brings along a curse on all combat rolls.
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Posted: Tue Nov 09, 2010 7:59 am
Denbe's Unlucky disadvantage applies to all parts of him. Just warning you now.
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Posted: Tue Nov 09, 2010 8:12 am
Rain Yupa Denbe's Unlucky disadvantage applies to all parts of him. Just warning you now. Giggidy.
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Posted: Tue Nov 09, 2010 8:18 am
Rain beat me to the third leg joke.
But since my criteria on deciding where XP goes so far is half what I'd like to improve/buy, and half what Denbe uses often or is successful at... I'm pretty sure Perception is getting a bump soon.
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Posted: Tue Nov 09, 2010 8:32 am
In combat, Strength, Agility, and Reflexes are important, followed by Void.
In noncombat, Perception, Intelligence, and Awareness are important, followed by Void.
Stamina and Willpower are useful in both. One of those things that so few rolls are based off of to justify improving, but you'll never regret doing so. You'll be surprised how often you'll say "Wow, now I'm really glad I bumped my to X".
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Posted: Tue Nov 09, 2010 8:34 am
Seriously. I should be saving up for Willpower...but some things are too tempting to take!
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Posted: Tue Nov 09, 2010 8:58 am
Yeah. I realized a while ago how massive a difference just going from 2 to 3 stamina is for your survivability. Haven't seen much go after Willpower yet though.
I think my issue, though, will be that I'm not playing Denbe straight up on any one skill, but mixing and matching a bit of everything.
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