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Posted: Mon Jun 04, 2018 9:13 pm
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Posted: Mon Jun 04, 2018 10:56 pm
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Posted: Mon Jun 04, 2018 11:44 pm
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Posted: Tue Jun 05, 2018 1:47 am
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Posted: Tue Jun 05, 2018 1:51 am
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Posted: Tue Jun 05, 2018 2:27 am
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Posted: Tue Jun 05, 2018 2:35 am
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Posted: Tue Jun 05, 2018 9:50 am
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Posted: Tue Jun 05, 2018 8:41 pm
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Posted: Tue Jun 05, 2018 9:27 pm
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Yeah should be interesting to rp about. One of my favoritetie little bits of rp I ever did was when I played a Drider and had to convince the party not to kill her, let alone join them. I think Irene will be a little bit easier of a sell but it will be interesting when she has to explain her endless hunger ability to consume copious amounts of meat. Why did she linger with that body of the bandit after everyone else left the room? At first level she will mostly fight using weapons but by level two she's going to be all tooth and claw.
There are some interesting variant rules put forward in Libris Mortis the DM can use for her diet dependency. I will post them below.
Diet Dependent: Some undead must feed on the living to retain either their mobility or some of their other abilities. The link to the Negative Energy Plane for undead of these sort grows increasingly tenuous the longer they are denied the necessary food. At some point, their mobility or one or more specific abilities are suppressed until they can feed again. However, no matter how enervated by lack of feeding, undead cannot be starved to the point of permanent deanimation. A fresh infusion of their preferred food can always bring them back to their full abilities. Most diet-dependent undead can go for 3d6 months before losing all mobility. If a player controls an undead with a diet-dependent existence, use the Variant Rule: Handling Undead Hunger sidebar on this page.
VARIANT RULE: HANDLING UNDEAD HUNGER This variant rule is best applied to undead player characters that are diet dependent or have inescapable cravings. These rules work less well for undead that spend years or more locked away in tombs before getting a chance to feed. However, the DM may decide to use these rules on a case-by-case basis for NPC or monster undead as well. The hunger felt by an undead with the need for sustenance is akin to an addiction. Like living creatures with an extreme craving for some chemical substance, hungry undead are prone to erratic, violent, and sometimes self-destructive behavior if they are denied their preferred morsels.
Hunger Type Satiation Will DC Damage
Inescapable craving 1 day 25 1d6 Wis
Diet dependent 3 days 15 2d4 Wis
Satiation: An undead with an inescapable craving takes ability damage each day unless it makes a successful DC 25 Will save. A diet dendent undead takes ability damage every three days unless it makes a successful DC 15 Will save. Each time an undead feeds on its preferred morsel, it is satiated and need not make these saving throws for the satiation period noted on the table. After the satiation period wears off, the undead once again grows hungry.
Damage: An undead’s need to feed is like a mental spike boring into its awareness, dealing the indicated damage each day unless the undead succeeds on the saving throw or feeds. An undead immediately gains back all of the ability damage it has taken if it manages to feed. As the undead goes longer and longer without feeding, potentially losing Wisdom all the while, the undead grows increasingly unbalanced. It mulls over plans that would allow it to feed plans it would likely consider too risky were it completely sane. When the undead reaches 0 Wisdom, it retains no volition of its own, no judgment to deter it from seeking its preferred morsel, even if the undead’s utter destruction seems likely thereafter. (A player character who reaches 0 Wisdom from a failure to feed is temporarily remanded to the DM, who plays the undead as a ravening beast until the character has fed.) An intelligent undead sometimes plans for this eventuality, even arranging to have itself locked away in a self-constructed vault from which it is unable to escape. It will stay there until a prearranged third party provides the undead with its preferred morsel (presumably in a fashion that does not endanger the third party, though accidents do happen).
Ghouls fall into the Diet Dependent category which means they are erqured to eat flesh every three days or risk wisdom damage, if the DM wanted to utilize these rules.
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Posted: Tue Jun 05, 2018 11:08 pm
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Posted: Wed Jun 06, 2018 1:57 am
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Posted: Wed Jun 06, 2018 4:40 am
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Posted: Wed Jun 06, 2018 5:10 am
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Posted: Wed Jun 06, 2018 4:53 pm
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