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RafeRavel rolled 1 20-sided dice:
4
Total: 4 (1-20)
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Posted: Fri Apr 20, 2012 10:59 pm
Seeing how little his strike did before, the smith drew his arm back and swung with even more force than the first time. He had worked with crystal before, you just had to be patient... unfortunately, patience means little if you don't make contact with the stone.
9+4 = 13
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Posted: Tue Apr 24, 2012 4:21 am
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jennibert rolled 3 20-sided dice:
14, 12, 13
Total: 39 (3-60)
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Posted: Wed Apr 25, 2012 7:30 pm
Sable wrinkles her nose in disgust at the damage the creature did to her. Well, no choice but to give better than she got. The shadows around her fade and she slips into a flanking position with Aggre before she suddenly leaps into the air, aiming for the creatures upper torso.
{Sable shifts into her assassin's stance, tumbles to get into the above-mentioned flank, and then attempts her Claw at the Moon maneuver.}
{Acrobatics check at +12 to tumble, Acrobatics at +12 for the jump for the maneuver, Attack rolls with her short sword at +11 (9+2 for flank)}
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jennibert rolled 5 6-sided dice:
3, 1, 5, 5, 2
Total: 16 (5-30)
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Posted: Wed Apr 25, 2012 7:32 pm
{Well, since those at least likely hit, I'll roll damage. d6+2d6 sneak attack+2d6 claw at the moon+6. If the jump check failed, please ignore last 2 d6s.}
{22 damage if the maneuver was successful.}
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Posted: Thu Apr 26, 2012 5:36 am
Sable's acrobatic flourishes cut a deep gash in the frigid foe, sending chunks of ice scattering across the cavern's floor.
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InsaneKatKing rolled 1 20-sided dice:
3
Total: 3 (1-20)
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Posted: Thu Apr 26, 2012 8:35 am
Veliosia smiled, moving in a circle around the creature (as far as he can without entering its range), commanding the spectral hand he had summoned to move close to the creature, pressing its ghostly fingers against it, casting the spell Veliosia casts after stopping.
Standard Action: Inflict Serious Wounds Ranged Touch (+2 from Hand) if it hits, 3d8+5 damage. Will Save Halves damage.
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Posted: Thu Apr 26, 2012 5:21 pm
InsaneKatKing475 Standard Action: Inflict Serious Wounds Ranged Touch (+2 from Hand) if it hits, 3d8+5 damage. Will Save Halves damage. The ghostly hand fails to lay its negative-energy-charged fingers on the icy construct, instead grasping the chill air.
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iLL iNTENT rolled 2 20-sided dice:
14, 2
Total: 16 (2-40)
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Posted: Thu Apr 26, 2012 5:33 pm
"This is getting tiresome!" the eidolon roars, striking the construct with his fangs and lashing out with his tail as well.
Bite +6
Tail Slap +1
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iLL iNTENT rolled 1 6-sided dice:
1
Total: 1 (1-6)
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Posted: Thu Apr 26, 2012 5:37 pm
(Gonna HOPE that bite hits and roll damage)
1d6+2 = 3 damage
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iLL iNTENT rolled 1 20-sided dice:
13
Total: 13 (1-20)
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Posted: Thu Apr 26, 2012 5:41 pm
And if the bite hits, Faolan attempt to grapple as a free action and does not provoke an attack of opportunity
CMB +10 to grapple = 23
If Faolan successfully grapples, he constricts for an additional 3 damage.
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Disciple of Sakura rolled 2 6-sided dice:
4, 6
Total: 10 (2-12)
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Posted: Fri Apr 27, 2012 5:59 pm
iLL iNTENT And if the bite hits, Faolan attempt to grapple as a free action and does not provoke an attack of opportunity CMB +10 to grapple = 23 If Faolan successfully grapples, he constricts for an additional 3 damage. Faolan's bite hits, but his fangs fail to penetrate the toughened frosty hide. Likewise with his constricting grapple. Unfortunately, the bitter cold of the enemy freezes the eidolon's flesh. {Faolan takes 1d6 cold damage from connecting with his bite, and 1d6 from grappling.}
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Disciple of Sakura rolled 2 20-sided dice:
15, 9
Total: 24 (2-40)
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Posted: Sat Apr 28, 2012 5:44 am
The icy foe raised its crystalline fists again, swinging them down to slam into Sable.
{Two slams, +7 to hit thanks to being grappled.}
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Disciple of Sakura rolled 2 6-sided dice:
5, 3
Total: 8 (2-12)
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Posted: Sat Apr 28, 2012 5:49 am
Sable's dexterity isn't enough to save her from another slam by the foe, its cold, hard fist striking her square in the shoulder. {1d6 + 3 + 1d6 cold = 11}
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Posted: Sat Apr 28, 2012 3:18 pm
"Faolan, this seems to be the worst possibly match-up for you, I'm tagging you out."
"Yess, that might be best." the eidolon hisses, still clutching the icy construct in his coils.
Aden waves his free hand, uttering a ritual and dismisses Faolan back to his home plane.
((Dismissing an eidolon is a standard action, so that's all I'm able to do, unfortunately.))
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Posted: Sun Apr 29, 2012 9:38 am
The serpentine eidolon disappears, freeing the foe from its clutches.
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