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Reply [Pack] The Murkwood Court (Bluestone)
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belloblossom generated a random number between 1 and 22 ... 15!

belloblossom

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PostPosted: Sat Aug 29, 2020 5:23 am


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    Character Name: Stag Jump
    Hour Rolled: 5:00AM PST

    Of course, of COURSE it was just when he had let his guard down, that blasted chittering was back and despite the fact that Stag Jump had whirled around and charged after where the chittering had disappeared in the direction of, when he returned to the bag, two herbs were gone. He flattened his ears and let out a groan of frustration. He took a deep breath and let out a slow sigh, his eyes falling closed, yet his fur still bristled. Near where he'd chased the little pest, was a smelly plant. Better than nothing, he reasoned as he began to dig it up.

    (WC: 105 )
    (Total: 816 )


    Number Rolled + Plant Discovered/situation encountered: [15 - Random Encounter] A Steal!: Something chittered at your back but you ignored it. You think you heard it again but chose to keep your nose to the soil. Oh look! You found a good one! But when you finally look back at your satchel you realize that a bundle of something else has gone missing... A small furry critter has taken a liking to your find and swiped it! Choose one of any plant on the list, and two of your own. You gain the new herb and lose two from your stash. Please note how you have resolved this in your stash!
    Medicinal Stash Count: 2
    1x Lavender
    x1 Sage
belloblossom generated a random number between 1 and 22 ... 9!
PostPosted: Sat Aug 29, 2020 6:12 am


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    Character Name: Stag Jump
    Hour Rolled: 6:00AM PST

    Since the pest that was following him so determinedly seemed to be attracted to him since he was going after plants, Stag Jump opted to switch it up a bit. He moved closer to the meadows and found a very unusual changing plant. At least, he thought it was a plant initially, but upon closer inspection he suspected it was a...mushroom? Well, he scooped it up into his sack anyway. Some mushrooms were poisonous, right? Maybe it would kill the pest that was persistently tailing him.

    (WC: 86 )
    (Total: 902 )


    Number Rolled + Plant Discovered/situation encountered: [9 - Unknown] A mushroom: An otherwise tiny bit of fungi that is brown when undisturbed but changes color and size when threatened. Upon your approach it grew twice as large and morphed before your very eyes. Upon closer inspection, the surface appears to be shimmering with an assortment of colors that, from afar, give the illusion of a poisonous mushroom. They can be found in the meadows where moisture gathers, or in the caverns along the beach.
    Medicinal Stash Count: 2
    1x Lavender
    x1 Sage

belloblossom

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belloblossom generated a random number between 1 and 22 ... 14!

belloblossom

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PostPosted: Sat Aug 29, 2020 4:24 pm


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    Character Name: Stag Jump
    Hour Rolled: 4:00PM PST

    Stag Jump looked at the herbs in his bag. He had two, which was typically when the little critter would sneak around and grab some of his things. With a deep breath, he tentatively began to dig up the roughly textured plant. Any sound nearby sent him into a low growl. He much preferred dealing with new wolves than chittering beasties.

    (WC: 61 )
    (Total: 963 )


    Number Rolled + Plant Discovered/situation encountered: [14 - Decorative/Aromatic] Beargrass: Leaves are long, grass like in appearance, dull green, and rough to the touch. Flowers are white or cream in color and slightly fragrant. Typically used as decoration for items or dens. There are clusters that tend to grow closer to the Coastal Causeway.
    Medicinal Stash Count: 2
    1x Lavender
    x1 Sage
belloblossom generated a random number between 1 and 22 ... 2!
PostPosted: Sat Aug 29, 2020 5:51 pm


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    Character Name: Stag Jump
    Hour Rolled: 5:00PM PST

    Stag Jump eventually moved into the meadow and found more of the purple flowers he'd found earlier. Well, more purple was better than no purple, right? Besides, they smelled nice. If nothing else, they could be used for some nice decoration.
    Something is better than nothing. He told himself again. Anything is better than nothing.

    (WC: 55 )
    (Total: 1018 )


    Number Rolled + Plant Discovered/situation encountered: [2 - Medicinal] Lavender: A fragrant plant with violet/lilac/gray-green foliage, upright flower spikes, and a compact shrub form. One can find Lavender in the meadows.
    Benefits: Oils can be extracted to use this plant orally, although healers would advice against frequent and heavy use in this fashion. Oils are also used topically. The plant in its raw state is also beneficial. It is known to be antibacterial/fungal, anti-inflammatory, antispasmodic, pain relieving, and calming, depending on how it is used. Most healers carry a small pouch filled with the flower pods, dried and lightly crushed, to aid in the soothing of worried minds and will often give pinches to individuals who struggle with sleep.
    Medicinal Stash Count: 3
    2x Lavender
    x1 Sage

belloblossom

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belloblossom generated a random number between 1 and 22 ... 1!

belloblossom

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PostPosted: Sat Aug 29, 2020 6:20 pm


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    Character Name: Stag Jump
    Hour Rolled: 6:00PM PST

    Moving away from the meadows, Stag moved into the darkness of the forest. Like the mushroom, he found an unusual specimen. He didn't know if it was unusually colored, but weren't plants - with vines in particular, typically green or brown? Maybe Salvation could find a use for this. At the very least, they looked neat, right?

    (WC: 56 )
    (Total: 1074 )


    Number Rolled + Plant Discovered/situation encountered: [1 - Unknown] A vine: Earth-bound vines. It's base color is a deep purple, almost black, with lightly glowing leaves that pulsate. They give out a very soft sound that can be heard in pure silence; like hearts beating. The leaves, due to the glow, appear lilac in color while alive and attached to the main stem. When you remove a leaf, the glowing within it fades and it withers immediately. Shortly afterward, there is a moment where the rest of the plants' light dims and the sound of beating hearts stalls... then just as suddenly as it all seemed to stop, it resumes glowing and pulsating without issue. You manage to pull a cluster of vines from the root and that seems to keep the plant alive. For now. These can be found in the dark recesses of the forest, where little to no light is found.
    Medicinal Stash Count: 3
    2x Lavender
    x1 Sage
    (Editing in the non-medicinal herbs: x1 Mushroom, x1 Vine)
belloblossom generated a random number between 1 and 22 ... 21!
PostPosted: Sat Aug 29, 2020 7:08 pm


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    Character Name: Stag Jump
    Hour Rolled: 7:00PM PST

    Stag Jump was beginning to wonder how long it would be until he found the chittering beast around him again. He hoped it would take the mushroom and choke on it, or the vine that seemed so unusual and find out it was some level of poisonous. Twitching with paranoia, Stag had found some pine needles to scoop up into the sack. His mantra was becoming evident. Something is better than nothing. The more things he had in the bag, the less it would bother him if he had things stolen from him... Though ideally nothing more would be stolen from him without some manner of revenge.

    (WC: 107 )
    (Total: 1181 )


    Number Rolled + Plant Discovered/situation encountered: [21 - Decorative/Aromatic] Pine Needles: Thin green needles which fall from the great pine tree and can be found anywhere the pine tree is located. They are sharp, firm, and fragrant when crushed. Their uses vary, from aromatic mixtures to fire kindle. Thick bundles can be rather sturdy when fastened well enough.
    Medicinal Stash Count: 3
    2x Lavender
    x1 Sage
    (Editing in the non-medicinal herbs: x1 Mushroom, x1 Vine x1 Pine Needles)

belloblossom

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RozeyBear generated a random number between 1 and 22 ... 8!

RozeyBear

Naughty Bear

PostPosted: Sat Aug 29, 2020 7:11 pm


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    Character Name: Gossip Mink
    Hour Rolled: 9:00PM CST



    [ wc: ]
    [ total wc: ]

    Number Rolled + Plant Discovered/situation encountered: [8 - Medicinal] Comfrey: A tall, tuberous-rooted clumping perennial. It has pale flowers and dark green leaves. Clusters of these plants can be found near the Hidden Pass and the Coastal Causeway.
    Benefits: Known for its fast tissue healing. Generally applied topically to help heal flesh wounds. When applied to a bleeding injury, it can help to stop the flow rather quickly. When used as a salve or a tea, it can help the process of alleviating sore joints and swelling.
    Medicinal Stash Count: 19

    Decorative/Aromatic:
    • Twin Flower x1
    • Woods' Rose x2
    • Beargrass x2
    • Lupine x1
    • Pine Needles x1


    Medicinal:
    • Mint x5
    • Sage x1
    • Lavender x2
    • Evening Primrose x3
    • Plantain x1
    • Aloe Vera x2
    • Yarrow x2
    • Comfrey x3


    Poisonous:
    • Bishops Weed x1


    Unknown:
    • Vines x2
    • Mushroom x1

belloblossom generated a random number between 1 and 22 ... 7!
PostPosted: Sat Aug 29, 2020 9:54 pm


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    Character Name: Stag Jump
    Hour Rolled: 9:00PM PST

    More flowers went into the bag, but Stag Jump wasn't letting his guard down any time soon. The creature had stolen from him so many times and it was always when he finally thought it was gone. Well not this time, he thought as he kept a careful watch on the bag, digging up more of the flowers. Not this time.

    (WC: 61 )
    (Total: 1242 )


    Number Rolled + Plant Discovered/situation encountered: [7 - Medicinal] Calendula: A bright yellow/orange Marigold with several thin petals stacked atop one another. Where there are clearings in The Forest of Eternal Life, you will find Calendula's.
    Benefits: When used topically, crushed and made into a paste, it can generally heal most open wounds. Cuts, scrapes, burns, etc. Orally, it can help improve the immune system and has a calming effect on the nervous system. It is known to be pain reliving, with antimicrobial, antibacterial, antiviral, antifungal and astringent properties. As a fun note, Calendula's are often the plants used to provide yellow and orange dye to wolf pelts and cloths.
    Medicinal Stash Count: 4
    2x Lavender
    x1 Sage
    x1 Calendula
    (Editing in the non-medicinal herbs: x1 Mushroom, x1 Vine x1 Pine Needles)

belloblossom

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belloblossom generated a random number between 1 and 22 ... 13!

belloblossom

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PostPosted: Sat Aug 29, 2020 10:06 pm


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    Character Name: Stag Jump
    Hour Rolled: 10:00PM PST

    Stag Jump sighed through his nose as he circled back around and dug up anything he could find. He wished that he remembered more of what Salvation had told him before he went off on his gathering adventure. Oh well, he would do what he could to make his journey worthwhile now.

    (WC: 52 )
    (Total: 1294 )


    Number Rolled + Plant Discovered/situation encountered: [13 - Medicinal] Yarrow: Many tiny, tightly-packed flowers rising above clusters of ferny foliage. The flowers may be yellow, red, pink, or any shade in between. These plants can be found anywhere within the valley.
    Benefits: When used as a salve, Yarrow is a great anti-inflammatory. Like Calendula it can help stop bleeding as well as build new tissue. Generally used to treat bruises, sprains, and strains. It also has antibacterial/fungal properties, so it benefits cuts, bites, burns, and stings.
    Medicinal Stash Count: 5
    2x Lavender
    x1 Sage
    x1 Calendula
    x1 Yarrow
    (Editing in the non-medicinal herbs: x1 Mushroom, x1 Vine x1 Pine Needles)
belloblossom generated a random number between 1 and 22 ... 4!
PostPosted: Sat Aug 29, 2020 11:11 pm


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    Character Name: Stag Jump
    Hour Rolled: 11:00PM PST

    Stag was trying not to let himself get too relaxed. The chittering beast, whatever it was, hadn't made another appearance in front of him for a while. He couldn't predict when it would be back, because of course it would be back, at some point. Still, for the time being he was doing fairly well. Anything helped. Every little bit helped. Assuming he hadn't just dug up poisons, anyway.

    (WC: 69 )
    (Total: 1363 )


    Number Rolled + Plant Discovered/situation encountered: [4 - Medicinal] Mint: A perennial with very fragrant, toothed leaves and tiny purple, pink, or white flowers. It has a fruity, aromatic taste. Mint can be found anywhere within the valley.
    Benefits: It has powerful antioxidant, antibacterial, antiviral, antimicrobial, and antifungal properties. It is also a natural decongestant that helps break up phlegm and mucus. Mint has also been known to soothe an upset stomach, reduce gas, and stave off nausea and motion sickness. As a bonus, it can help to freshen one's breath.
    Medicinal Stash Count: 6
    2x Lavender
    x1 Sage
    x1 Calendula
    x1 Yarrow
    x1 Mint
    (Editing in the non-medicinal herbs: x1 Mushroom, x1 Vine x1 Pine Needles)

belloblossom

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belloblossom generated a random number between 1 and 22 ... 12!

belloblossom

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PostPosted: Sun Aug 30, 2020 12:44 am


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    Character Name: Stag Jump
    Hour Rolled: 12:00AM PST

    Stag Jump had been sniffing around flowers when he came across the bee. Buzzing creatures were just as bad as chittering creatures, Stag soon realized and after frantically scooping up his sack, he hurried away and went to nurse his nose. No more flower sniffing for a while, that's for sure.

    (WC: 51 )
    (Total: 1414 )


    Number Rolled + Plant Discovered/situation encountered: [12 - Random Encounter] BZZZ: You didn't hear the bee during your hunt, so why would you have seen it? All tucked up and sleeping sweetly in a flower... your giant nose snort-snort-snorting in its tiny bee face, why, you would panic too, wouldn't you?! You have been stung by a bee! But don't worry, it's the kind that keep on living long after they've left their mark... Your next roll is forfeit. Players must skip the next hour of play!
    Medicinal Stash Count: 6
    2x Lavender
    x1 Sage
    x1 Calendula
    x1 Yarrow
    x1 Mint
    (Editing in the non-medicinal herbs: x1 Mushroom, x1 Vine x1 Pine Needles)
belloblossom generated a random number between 1 and 22 ... 12!
PostPosted: Sun Aug 30, 2020 2:26 am


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    Character Name: Stag Jump
    Hour Rolled: 2:00AM PST

    Was it the same bee? After a while of not sniffing flowers for a while, Stag Jump had gotten back into it, only to find a bee again and get a new sting. Again, he scooped up the bag and shuffled off. Maybe he could find a water pool to stick his sore nose into. He was having a hard time deciding which was worse. A thief he couldn't see, or a bee that attacked him time and time again.

    (WC: 80 )
    (Total: 1494 )


    Number Rolled + Plant Discovered/situation encountered: [12 - Random Encounter] BZZZ: You didn't hear the bee during your hunt, so why would you have seen it? All tucked up and sleeping sweetly in a flower... your giant nose snort-snort-snorting in its tiny bee face, why, you would panic too, wouldn't you?! You have been stung by a bee! But don't worry, it's the kind that keep on living long after they've left their mark... Your next roll is forfeit. Players must skip the next hour of play!
    Medicinal Stash Count: 6
    2x Lavender
    x1 Sage
    x1 Calendula
    x1 Yarrow
    x1 Mint
    (Editing in the non-medicinal herbs: x1 Mushroom, x1 Vine x1 Pine Needles)

belloblossom

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belloblossom generated a random number between 1 and 22 ... 3!

belloblossom

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PostPosted: Sun Aug 30, 2020 4:04 am


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    Character Name: Stag Jump
    Hour Rolled: 4:00AM PST

    There weren't any buzzing bees in these flowers, but after his last two encounters, Stag Jump hadn't been sticking his nose anywhere it didn't belong. It was still throbbing now, but he knew that he had to keep going. Had to keep gathering more plants, for the benefit of the Court, and to, well, make all of this effort and struggle worth it.

    (WC: 63 )
    (Total: 1557 )


    Number Rolled + Plant Discovered/situation encountered: [3 - Poisonous] Amaryllis: Bulbous flowered plants with strap-shaped, green leaves that come in shades of red, white, pink, salmon and orange. Occasionally one might find a striped and multicolored variation, usually combining shades of pink or red with white. The valley has an invasive strand of Amaryllis (not necessarily native to this region) that has sprouted near the base of the Bleeding Earth.
    Uses & Symptoms: Multiple bulbs are smashed and liquefied into a poison to create respiratory distress. At higher doses, Amaryllis is thought to purge the body while simultaneously suffocating its victim.
    Medicinal Stash Count: 6
    2x Lavender
    x1 Sage
    x1 Calendula
    x1 Yarrow
    x1 Mint
    (Editing in the non-medicinal herbs: x1 Mushroom, x1 Vine x1 Pine Needles x1 Amaryllis)
RozeyBear generated a random number between 1 and 22 ... 22!
PostPosted: Sun Aug 30, 2020 5:21 am


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    Character Name: Gossip Mink
    Hour Rolled: 7:00AM CST



    [ wc: ]
    [ total wc: ]

    Number Rolled + Plant Discovered/situation encountered: [22 - Medicinal] Sage: An aromatic herb with an earthly flavor. Two types found in the valley will either have long stems topped with red flowers or are bushels of long, soft, grey-green leaves. They tend to grow in the Hidden Pass.
    Benefits: When used topically, crushed and made into a paste (often with honey in the mix) before boiled (and then cooled), it can reduce redness and inflammation as well as healing skin infections. When crushed and digested, this plan can also help alleviate gas or bloating and treat gastrointestinal tract infections. Additionally, they are a natural anti-inflammatory and when digested, can help alleviate the pain caused by arthritis. Healers often warn against heavy use of this herb and advice an 'over time' approach.
    Medicinal Stash Count: 20

    Decorative/Aromatic:
    • Twin Flower x1
    • Woods' Rose x2
    • Beargrass x2
    • Lupine x1
    • Pine Needles x1


    Medicinal:
    • Mint x5
    • Sage x2
    • Lavender x2
    • Evening Primrose x3
    • Plantain x1
    • Aloe Vera x2
    • Yarrow x2
    • Comfrey x3


    Poisonous:
    • Bishops Weed x1


    Unknown:
    • Vines x2
    • Mushroom x1


RozeyBear

Naughty Bear

belloblossom generated a random number between 1 and 22 ... 11!

belloblossom

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PostPosted: Sun Aug 30, 2020 3:14 pm


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    Character Name: Stag Jump
    Hour Rolled: 3:00PM PST


    Stag Jump wasn't completely certain what why he was choosing to dig up the fleshy green plant, but he had decided that it couldn't possibly be useful. Therefore, it couldn't possibly matter if WHEN that chittering beast returned, that it could be stolen. He sighed, flattening his ears as he did his best to avoid getting poked by it. This was not at all how he had hoped his day would go.

    (WC: 72 )
    (Total: 1629 )


    Number Rolled + Plant Discovered/situation encountered: [11 - Medicinal] Aloe vera: A stemless or very short-stemmed succulent with thick, greenish, fleshy leaves that fan out from the plant’s central stem. The margin of the leaf is serrated with small teeth. Clusters of Aloe plants line the Hidden Pass.
    Benefits: When worked into an salve, it can sooth irritated skin, heal burns, and reduce pain or inflammation. Rarely used on deep wounds or severe burns. Apply directly from the plant. Avoid consumption.
    Medicinal Stash Count: 7
    2x Lavender
    x1 Sage
    x1 Calendula
    x1 Yarrow
    x1 Mint
    x1 Aloe Vera
    (Editing in the non-medicinal herbs: x1 Mushroom, x1 Vine x1 Pine Needles x1 Amaryllis)
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[Pack] The Murkwood Court (Bluestone)

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