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Interested? And what name is better?
  Yes, "The Inquisitors"
  Yes, "The Invaders"
  No, "The Inquisitors"
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Lord Sithious

Dangerous Businessman

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PostPosted: Mon Jan 13, 2014 4:00 pm
So, I've actually decided I may also throw a gang leader into the mix. Not sure how much I'll use him, he may just end up as a supporting character in a way, but still thought it would be cool to throw him in.

Username: Lord Sithious
Name: "Black" Jack MacDonagh
Age: 37
Gender: Male
Race/Nationality/Species: Craydonan/Dalcarian/Human
Orientation: Straight
Personality: Tough as nails and willing to smash you like a hammer. At least, that's what everyone thinks. This is a man who has robbed people, beaten people up, and even killed a few, and yet some say in hushed tones that he's got a soft side. In fact, some even think he's an anti-racist (funny thing for a criminal), and even that he's let a few of his victims walk away with their lives. Of course, if you value your teeth, you won't mention this to him.

Rank: No political power, financial power, or military power, but has huge influence in the criminal underworld.
Occupation: Leader of his fine gang of men and women (need to name it still)
Education: Growing up, not very good, but once he moved into Durelieus and started running with bad groups, he picked up a number of good reads and slowly educated himself to the point of your average middle class working fellow.
Factions: His gang, the "Old Town Butchers", but he did also take to the streets and gave a little support to the factions that helped the New Grand Chancellor (but he'll never admit it).
Religion/Philosophy: Punched a man square in the face for asking once. Doesn't like to talk about this side of his life, but some say they can hear him praying some nights.
Political Ideals: Thinks the New Grand Chancellor is an okay bloke, hates the fact that he keeps getting arrested though.

Biography: Jack grew up in the navy industry city of Dereham. His mother and father were poor, his father working at the ship building yard and his mother working at home to raise the kids. After Jack turned 10 though, his mother started going to work at the ship yard too, trying to help the family get a stable financial base. During this time, Jack spent his time with the neighbourhood boys and girls, and it wasn't long before he was learning street smarts. Times were hard on his family, and by the time Jack was 12, his father had had a work injury that left him incapable of working at the ship yard anymore, so Jack's mother had to do more work. Of course, this wasn't enough for the family, and there was virtually no where that Jack could work to get enough money, so he started hanging out with the gangs. After some ups and downs, he was starting to pull in some money, which he gave to his mother, who thought he was working as a butcher's apprentice. In reality though, he was helping a butcher, the butcher just also happened to be a very important man in the criminal underworld. Jack kept going with the gangs in Dereham until he turned 17 and decided it was time to find greener pastures. His mother and father were well enough looked after at the moment, and he could always send more money back later. So he headed off to Durelieus to start his own gang, taking some of his childhood friends with him. He wasn't prepared for how tough the gangs here were right off the bat, and territorial for that matter. But he played his cards right, and always kept them as close to himself as he could. That may be why he got the name "Black Jack". By the time he was in his mid-twenties, his gang, The Old Town Butchers, was running a pretty good thing in the city, and they even managed to steal a ship. Funny thing about that ship, the person they stole it from, some shipping mogul, had tried desperately to get it back, but eventually he claimed the ship as "destroyed" and collected the insurance to buy a new one. Once that happened, Jack somewhat reluctantly went and got the ship renamed and registered to him. During the Civil War, Jack and his gang suffered quite a bit. The new government didn't take kind to him, or the non-Dalcarians that were in his gang. They had had more than a few brushes with the law, but they managed to scrape on by safely. But when the Civil War finally got violent in the last few months of the war, the more racist gangs of Dalcaria took to the streets to "purge" the impures. Well, Jack didn't take too kindly to that, so he was just was quick to lash back at them for it. It was a bloody fight, but the more racist gangs were left dead in the streets or were sent running out of the city. Jack and his gang were now one of the top gangs of the city, something he said was his plan all along. He always says that he went out to fight the racists because it was "good for business", but some people say the fire he showed in his eyes during those fights was more than just for business, it was the kind of fire that showed when a person was protecting someone. Since the New Grand Chancellor has taken power, Jack and his gang have been tolerated, but there have still been a number of arrests here and there. Still, Jack and his gang are, to many people, the diamonds in the rough, the reluctant heroes that helped save hundreds of innocent lives. Jack hated being looked at like a hero, so people tend to keep the admiration out of their eyes and in their hearts.

How did he end up at the Palace: Arrested and whisked away to the Palace, not sure why he ended up here.

Skills: Can take punches and give punches like an animal. Also a decent shot with a gun and can swing a sword as good as any Police Officer.
Transportation: As varied as they are stolen. A ship that he and his gang stole named the "Dirge".
Home: An abandoned shack (or maybe a manor, or maybe a factory at some point) in Durelieus.

Likes: Drinking, punching, shooting, stealing, and women. Also has a soft spot for foreigners, but don't talk to him about it. Also might have a soft spot for the One, also don't talk to him about this.
Dislikes: People poking into his personal life, getting ripped off, getting arrested.

Weapons: .454 Revolver (Another pic) with six cylinders and a round in each one (I know it only shows four, but for him it'll have six, plus no ring at the bottom of the grip. As for the size of this revolver, it's close in size to an average pistol, like a Beretta, or a Walther PPK, despite the fact it seems a little small in this pic), Butchers Machete, and an Assault Rifle with a 50 round magazine (for extreme situations).
Clothing/Armor: Just the clothes he usually wears. (in the pic)
Powers: Some slight magic, but nothing beyond the basics that most Dalcarians know.
Picture: Jack (Basically what he looks like.)
Theme Song: Shipping Up To Boston


Sorry I didn't finish it, but I was in a rush. I'll see what I can get later though!  
PostPosted: Tue Jan 14, 2014 2:32 pm
Username: The_Sane_Hatter
Name: Robert Lowsley
Age: 38
Gender: Male
Race/Nationality/Species: Cursed Human Clarendon(ian?)
Orientation: Disinterested.

Personality: Robert is a very dry person. He’s detached from society and it’s norms, an outcast amongst men, an abnormality that shouldn't exist. That’s mostly the paranoia and slipping mental state speaking, but to be fair, he does have a slight point. He’s cold and uncaring for the most part towards people, except Samuel and a few other acquaintances. He’s the type to casually point out that you’re wrong, and an idiot, before correcting you with his carefully thought out plan. He’s isn't much for formality though, he much prefers the common sense of practicality.

Rank: Lieutenant Colonel
Occupation: Currently unemployed for the most part, as there seems to be a lack of war going on. Consultant on where some of the nastier members of House Black went.
Education: : Robert received an education from Moncello University in Clarendon. He graduated fifth in his class, before moving on to study military tactics under individual study and on his own. Most of his knowledge beyond standard education is self-taught or gleaned from one-on-one sessions with experts in the field.
Factions: Ex-House Black member, currently loyal to New Grand Chancellor.

Religion/Philosophy: Not one for religion, especially that silly old-regime racial superiority nonsense, Robert is a bit hollow, spiritually. He does however, think wonders of the human spirit, and it’s resilience, strength, and capacity to achieve. In terms of morality, that’s… Not something he’d like to talk about.
Political Ideals: Robert has always tried to stay away from politics, leaving the political bickering and scheming to his more diabolical family members. However, he for one welcomes the New Grand Chancellor and his new policies on government. Possibly because he’s not been executed yet. He does have some strong opinions on policy towards the Southern Islands, but he’s already caused enough problems there.

Biography: The Lowsley family has been a prominent family in the Clarendon region for generations upon generations. Starting in the lumber and shipbuilding industry, the Lowsley family worked its way into the politics of the region, and slowly of the Empire. Somewhere along that transition, one of its members, Robert’s grandfather Edward Lowsley, got involved in the activities of House Black, and we pick up there. Robert was born the eldest child of Richard Lowsley and Caroline Trinstin(No, no inbreeding here, sorry). Despite this, he never was the ‘favorite’ among his siblings, Jack, Christopher, Lewis, and Elizabeth. Where as they were all dutiful sons and daughters, who fell in line with the order of the House Black ideals and the families standards for social order, Robert was more inclined to disagree. Since he was only really paid any attention to for a year (The period in which he was an only child), he managed to escape the early imprinting of his parents ideas on him at a young age, and while his parent’s tossed the veil over his sibling’s eyes, he gazed behind it, and decided he should just stay away, for the most part. He managed to keep his distance from House Black activities, except when it benefitted him. He took full advantage of his family’s access to technology and mystical knowledge, and studied for a career in the military, a career path he hoped would send him far from the rest of his family, something that could be achieved using his wit and hard work as opposed to his family’s influence. He excelled in tactics and swordsmanship, and learned a few magical tricks and principles he probably shouldn't have. It seemed that Robert would be able to break away from his family, and sever the dysfunctional ties that bound him. Lewis went into the Office of Science and Magic, Christopher into political arena in the noble’s parliament, and Elizabeth stayed close to home to manage the lumber business. But Jack, who else but the nasty brutish brother went into service as a general, using family ties to skip to the front of the pack. That complicated things for Robert, who became fairly certain, due to strained ties with his siblings, that if he simply went in at the bottom Jack would find a way to get him serving under him. Things were also beginning to heat up politically in Dalcaria, putting strain on him to leave. So, he pulled all the favors he could, and snagged a commission as a Lieutenant Colonel in charge of an expeditionary force to the Southern Islands, to secure a base of operations with which to facilitate larger strikes on the increasingly hostile nation to the North. It was a fairly decent force, seemingly adequate air and sea support. What they encountered however, was a bit more intense than expected. The islands had already been dug into by the opposing forces, and it was a struggle simply to make it ashore. After a few weeks of grueling fighting up the beach and into the jungle’s and forests, most of the force was either killed or demoralized, and much of the support had been scrapped. The Civil war back at home meant that there was a shortage of reinforcement for the most part, at least on Robert’s island. Desperately in need of a way to hold the line against the enemy, he turned to the dark magic’s he’d learned at home, and began experimenting on himself, and a group of soldiers under the command of Captain Samuel Morris, with whom he became close acquaintances with. He admired his ability to lead in a limited capacity, and inspire confidence in his men. As the experiments dragged on, there was limited success. Morris’ Company of a hundred men became the spearhead of the expeditionary forces, wreaking havoc and death across the island. The enemy was both terrified and horrified by the tactics used by the men, and took to thinking of them as demons out of a child’s nightmare. Unfortunately, the same effect worked on his own men as well, with most of the subjects not being able to handle life anymore, and suicide rates went through the roof. By the time reinforcement began steadily arriving, most of the men left were traumatized, and sent back, Lowsley and Morris included. Near the end of the war, Robert was gravely injured leading a charge against a trench of enemy soldiers. An incendiary mine exploded near his face, burning a good chunk of flesh of the left side of his face, and necessitating removal of his left eye. His left arm and chest were badly burned as well, wounds that continue to heal currently. Needless to say, he has a bit of a checkered reputation.

How did you end up at the palace?: Invited cordially. Robert is never one to turn down an invitation.

Skills: Robert’s skills lay primarily in his leadership ability, and his strategic planning. He’s pretty good at chess, and riddles. In combat, he excels with a sword or his magic, but probably isn't the person you want to carefully shoot an assailant out from behind a hostage.

Transportation: Either burned or stolen when the family manor burnt to the ground.
Home: Lowsley family manor was, as a refuge for House Black, burned sometime during the war. It still stands, the fire doing little structural damage except to some of the further wings, but the interior is burnt and ransacked, hardly livable in. His sister Elizabeth died in the blaze, and the hired help have since moved on, so Robert has little interest in returning.

Likes: War, self-made men, his subordinates, straight lines, classy things, the fine arts, swordplay, strategy.
Dislikes: His family, himself, deserters, the old regime, food, sleep, people who rush things, gossip.

Weapons: A man of mystical ability, Robert isn't armed much beyond the standards of an officer of his rank. An adept swordsman, he carries with him his officer sword (Model 1735 Derfflinger Saber), and has furnished a cartridge conversion revolver (Colt Walker) for his purposes. The later is more of a formality, as he’s not that great of a shot. Though, having only one eye hasn't had as much of an effect on his accuracy as he feared.

Clothing/Armor: Being the proper person he is, Robert is hardly ever seen not wearing his uniform. Being as non-feeling as it is, it’s comfortable solely based on its consistency. The gas mask does serve as a sort of armor against chemical attacks though, so it is useful in some way.

Powers: Using House Black’s resources, and some research papers snagged from Lewis when he wasn't looking, Robert has gained a fairly good grasp of dark magic, enough to curse himself and groups of soldiers into monsters. Robert hardly feels pain, fear, or fatigue. But his body can still be damaged, and heals at a much slower rate. He still needs to eat, but food tastes of ash and water of salt. Still needs to sleep, but is haunted by horrible nightmares whenever he closes his eyes. It’s a trade-off, equivalency. Your happiness in exchange for strength. He’s not sure whether the fact he hasn't gone insane yet a miracle or damnation. Besides that, he’s quite good at creating masses of shadow tendrils to grasp, drag, and toss opponents, and is adept at the art of radiating and aura of fear and malice, especially if you gaze into his hollow left eye socket. Avoid doing that, not only is it rude, it’s just detrimental for your health. "Battle not with monsters lest ye become a monster; and if you gaze into the abyss the abyss gazes into you."
Picture: Lieutenant Colonel Lowsley
Theme Song: Sherlock Holmes: A Game of Shadows OST - Romani Holiday (Antonius remix)


Username: The_Sane_Hatter
Name: Samuel Morris
Age: 23
Gender: Male
Race/Nationality/Species: Cursed Human Kragdarrochian
Orientation: Straight

Personality: Samuel is a people person, well likable, and likes pretty much everyone. He’s got social skills and a sense of humor, which serve him well as Lowsley’s…. Bridge? Let’s call it a bridge, to everything else in the world. A decent leader, not the brightest star in the sky, but bright enough to know when someone brighter comes along and to get their help. However, he can be aggressive at points, like a battering ram. The type of guy that just won’t quit.

Rank: Captain in the Dalcarian military
Occupation: Soldier, Lieutenant Colonel Lowsley’s assistant
Education: Samuel isn't all that well educated. He received your average know-how from his parents and grandparents, reading, writing, and math, but not much else. He’s got more practical knowledge in the mining field, so he knows a good deal about rocks and how structures that hold up weight work. He also went through some basic training in the military, graduated near top of his class there.
Factions: The Military

Religion/Philosophy: “There are few things on this Earth that can withstand a full-out frontal assault. Fewer still are those mental enough to consider undertaking such a thing. Truly blessed is he who, when his brethren laying dead and dying left and right, finds the courage and will to continue to charge into this sea of fire.” (If nobody’s said that, which I doubt, I call dibs.)
Political Ideals: Thinks the New Grand chancellor has his work cut out for him, it’d be pretty hard to run a country worse that the last Grand Chancellor.

Biography: Born the average high-lower class parents in the North of Kragdarroch, Samuel was the youngest and last child in his family. He had two older brothers, Will and Scott, and a large number of extended family members. Raised as a miner by trade, he figured he’d never need to see anything outside the small town he lived in, here was just fine. But then the mineral veins started to empty. There was still work, just not as much as before. And then his parents got sick, so obviously money was a bit tight. Samuel, not having much luck with any of the odd jobs he could find in town, made the decision to go into the military, and send money back. He did better than he expected in the army however, and after being promoted to Captain, figured this could actually be a decent career. When he got deployed to the Southern Islands, unlike the other men, he thrived in the danger. He earned the trust and acquaintance of the Lieutenant Colonel, and in essence became his right hand man (Left-hand actually… Lowsley wanted someone on his left. Good thing that was the eye that got destroyed, eh?). He took part in his experiments, and helped rally the men. Unlike some of the others than went insane, Samuel didn't’t really feel much different. A little, but then again, he really never needed the boost to begin with. He served on the front line with Lowsley until the final days of the war, and was shipped back with him.

How'd you arrive at the palace?: Followed Lowsley as a plus-one. They both assumed those were part of the invite.

Skills: People skills, hard labor, mining, holding vast quantities of liquor, breaking things, hand-to-hand combat, pretty decent shot, making things work. Practical know-how.

Transportation: He’s still got his legs, and legs are all you need.
Home: He does have family still living in Kragdarroch, but he hasn’t gone back. They live in a mining town not too far from the Northern border of the province.

Likes: Liquor, fighting, war, a majority of people, promotions, The One, the Temple, his home, hard dry land.
Dislikes: Snobs, the wealthy, nobility, the ex-Grand Chancellor, politics.

Weapons: Samuel has taken advantage of the perks of being both a Captain and Lowsley’s Assistant, and is outfitted with what was a late-model prototype of a House Black automatic rifle (FG-42). It’s served him well charging enemy fortifications, except when it jams up. Additionally, he is armed with a sawed-down lever action shotgun (Winchester Model 1887) for close-up jobs, hooking to his webbing when not in use. It holds four rounds, three in the tube and one in the chamber. When all else fails, a good solider is never without his knife (Model 1905 Bayonet).

Clothing/Armor: Samuel has found that in working with Lowsley, it’s best to just continue wearing his uniform. It’s not all bad, he doesn’t need to work about chemical attacks, and he’s got a good deal of pocket space and storage webbing.

Powers: Besides being cursed like Lowsley is, Samuel has no real mystical ability to speak of. Granted, the effects of the curse on him are less both ways. He still feels most things; everything is just dulled for the most part.

Picture: Captain Samuel Morris
Theme Song: Sherlock Holmes: A Game of Shadows Soundtrack - The Congress Reel

(( Both bios with stuff added. And thanks for the Monarchy bit, meant to put Ex-Chancellor. ))
(( Hopefully there will be enough characters..... Or I'm going to start writing more. ))  

The_Sane_Hatter

Wheezing Shade

8,200 Points
  • Marathon 300
  • Millionaire 200
  • Partygoer 500

Lord Sithious

Dangerous Businessman

7,700 Points
  • Brandisher 100
  • Tycoon 200
  • Wall Street 200
PostPosted: Tue Jan 14, 2014 3:26 pm
The_Sane_Hatter
(( Both bios with stuff added. And thanks for the Monarchy bit, meant to put Ex-Chancellor. ))
(( Hopefully there will be enough characters..... Or I'm going to start writing more. ))

Excellent, love it all! Oh, I only brought up the monarchy bit so people didn't go around thinking they were supposed to hate them. It's okay to be anti-monarch in this (I certainly won't stop anyone), I just wanted everyone to have a good idea of what the situation actually had been. But the Old Grand Chancellor was a pretty big jerk. xd

Yeah, I may start writing more too. xp I'm considering making the main page for the RP soon, but I kind of want to hold off because I want people who are more dedicated to join.  
PostPosted: Tue Jan 14, 2014 5:10 pm
Lord Sithious
The_Sane_Hatter
(( Both bios with stuff added. And thanks for the Monarchy bit, meant to put Ex-Chancellor. ))
(( Hopefully there will be enough characters..... Or I'm going to start writing more. ))

Excellent, love it all! Oh, I only brought up the monarchy bit so people didn't go around thinking they were supposed to hate them. It's okay to be anti-monarch in this (I certainly won't stop anyone), I just wanted everyone to have a good idea of what the situation actually had been. But the Old Grand Chancellor was a pretty big jerk. xd

Yeah, I may start writing more too. xp I'm considering making the main page for the RP soon, but I kind of want to hold off because I want people who are more dedicated to join.


Only problem for me writing more characters is I can hardly ever find images that match the mental picture I have, and I can never draw anything decent enough to put my mind at ease.

Why can nobody else have my weird sense of style and subjects?  

The_Sane_Hatter

Wheezing Shade

8,200 Points
  • Marathon 300
  • Millionaire 200
  • Partygoer 500

Lord Sithious

Dangerous Businessman

7,700 Points
  • Brandisher 100
  • Tycoon 200
  • Wall Street 200
PostPosted: Wed Jan 15, 2014 8:00 pm
The_Sane_Hatter
Only problem for me writing more characters is I can hardly ever find images that match the mental picture I have, and I can never draw anything decent enough to put my mind at ease.

Why can nobody else have my weird sense of style and subjects?

I know EXACTLY what you mean! I got off lucky finding a few pics for some characters that seem to fit pretty well, but honestly it is never easy. Lucky thing with this rp is some of the characters in it are incarnations (ancestors or predecessors to be accurate) or other characters I have, where as some of the other characters I made I ended up finding the picture FIRST and that was what ended up inspiring most of the characters. The Old Grand Chancellor is one of those characters I found the pic for first. xd

That's what I sometimes wish, but then again if there was someone like that, they might steal what little popularity I have. xp  
PostPosted: Wed Jan 15, 2014 9:52 pm
So, added a bit more to Jack, but I'm still more or less waiting for other people to start doing things. Any tips on how to get this page more views/people actually posting? xd  

Lord Sithious

Dangerous Businessman

7,700 Points
  • Brandisher 100
  • Tycoon 200
  • Wall Street 200

Lord Sithious

Dangerous Businessman

7,700 Points
  • Brandisher 100
  • Tycoon 200
  • Wall Street 200
PostPosted: Thu Jan 16, 2014 3:01 pm
Bump. Still need more people before we can start ladies and gents! Oh, and I added a bit more to Jack in case any one is interested in seeing.  
PostPosted: Fri Jan 17, 2014 4:01 pm
I'm bumping this again because I may not be available on the weekend, trying to buy a new laptop actually, so fingers crossed I can get something good! 4laugh Hopefully this will mean more time on Gaia, and more time to finish home work, but we'll see how things pan out.  

Lord Sithious

Dangerous Businessman

7,700 Points
  • Brandisher 100
  • Tycoon 200
  • Wall Street 200

The_Sane_Hatter

Wheezing Shade

8,200 Points
  • Marathon 300
  • Millionaire 200
  • Partygoer 500
PostPosted: Fri Jan 17, 2014 9:57 pm
Lord Sithious
I'm bumping this again because I may not be available on the weekend, trying to buy a new laptop actually, so fingers crossed I can get something good! 4laugh Hopefully this will mean more time on Gaia, and more time to finish home work, but we'll see how things pan out.


New computers are nice. Hopefully I can finish building the gaming computer I got for Christmas this weekend.

In the meantime, I found as close a picture close to a character concept, so I'm writing up a Ex-Temple (Too loose-cannony) Demon hunter/Gunslinger for 'Hire'. Because why not?


Username: The_Sane_Hatter
Name: Pendleton C. Moore
Age: 46
Gender: Male
Race/Nationality/Species: Human Whitehavenan
Orientation: Straight, but being the religious man he is, he’s disinclined to such dispositions.
Personality: Pendleton is a figure you either hate, or love. There is hardly a middle group. Regarded mostly as a dangerous religious nutcase, he is driven by the fanatical zeal for The One, and can change from a calm level-headed man into a maelstrom of righteousness in a matter of seconds. A man for the most part without a plan, he relies on “guidance from The One” for his decisions. Deep down, as long as you’re a good person, he’ll be a good person to you.

Rank: Not much in the way of wealth or power, Pendleton is somewhat of a minor folk hero. Liberator and savior to some, violent rebel without a cause to others (Mostly the nobility, the Temple, the guys in charge).
Occupation: Demon Hunter, “The Executioner of The One”
Education: Pendleton was taught and trained by the Temple as a Templar. He did excellent in his training, learning a decent grasp of your standard education(Math, reading, writing, anatomy, geography, history), and excelling in his somewhat unique use of magic and sharpshooting.

Factions: Pendleton was one of the Temples best assets, until he left/was forced out during the old regime, before the violence started. He was simply too…. Extreme. Eccentric. Unstable. He went solo, continuing his career under guidance from The One, and played a role in the Civil War on the side of the New Grand Chancellor, striking down members of the nobility, House Black, the Office of Science and Magic, the Army, basically all the groups, because they “strayed from the path of The One.”

Religion/Philosophy: Deep belief in The One. Is said to derive his powers from Him.
Political Ideals: Pendleton takes no real side. Humans are mortal and their constructs equally so. Advocates for a de-structured society, free from any control other than divine rule by The One through individual personal interpretation. So Anarchy.

Biography: Pendleton was abandoned at the age of six months. Taken in by the Temple, they became his family, preparing him for a life of fighting evil and instilling in him a sense of moral responsibility. For years he stood at the front of his profession, with minimal eccentricity interfering with his work. But he slowly began to get more and more eccentric, claiming to “See the will of The One”, and he was labeled as insane. The Temple let him go at that point, for he was attracting too much attention from the regime. He went out into the world, growing ever the more eccentric, but never neglecting his duty to protect the living children of The One. He sustained himself of charity, and a bit of freedom-fighting against the corruption and evils of the Regime. When the New Grand Chancellor took charge, he probably could have been forgiven and taken back into the Temple, but unfortunately, there were still ‘wicked’ people in high places, who kept on getting shot. So he blew that chance. He’s been good at not getting caught, until recently. But then again, things are a stirrin’ and the Chancellor could probably use some advice from the Demon Hunter still good at the game.
How did you end up at the Palace: Arrested on twenty-six counts of murder, destruction of property, vandalism, arson, threatening public safety, all the good stuff. But apparently there’s a Demon issue or something.

Skills: Religious worship, quoting passages, shooting, “Special Eyes”, living off the land, hunting evi monsters, hunting questionably evil people.

Transportation: His feet.
Home: Pendleton lives in the House of The One, taking shelter under His roof. So homeless.

Likes: The One, good people, life, mint, trust, tea, meditation and prayer
Dislikes: Heathens, liars, Demons, those that try to oppose the will of The One, House Black

Weapons: Pendlton has retained his trusty dual percussion cap revolvers, crafted for accuracy and .44 stopping power. He also is outfitted with his trusty scoped rifle,for dealing with longer range foes. Also chambered for a .44 round, it holds ten in its tube magazine.
Clothing/Armor: Just some traveling clothes. He forwent his Temple attire long ago. It’s not very well protective. Except against the cold and rain, maybe.
Powers: Pendleton learned a basic grasp of magic that has over the years compounded into a sort of super-heightened state of awareness, and ocular examination. Basically, at any given point he’s analyzing everything at once, or trying to. This makes him even more of an expert shot, and good at figuring out things about people, getting a ‘feel’ of their entire past with a good stare. His magic also revolves around encasing his bullets in a sort of ‘Holy Aura”, giving them a burning pale blue glow. They’re magic bullets, how else do you kill Unholy things when you’re low on silver, which makes for crappy projectiles anyways?

Picture: Pendleton C. Moore
Theme Song: E.S Posthumus - Arise


(( Ehh, a bit short, but I thought it'd be interesting. ))
(( The rifle, since I can't find a good photo of one that incorporates the whole gun, is some sort of Henry Repeating rifle with a telescopic scope. I originally wanted a single-shot falling block action rifle, but again, no photos of those. )))  
PostPosted: Sun Jan 19, 2014 7:10 pm
The_Sane_Hatter
New computers are nice. Hopefully I can finish building the gaming computer I got for Christmas this weekend.

In the meantime, I found as close a picture close to a character concept, so I'm writing up a Ex-Temple (Too loose-cannony) Demon hunter/Gunslinger for 'Hire'. Because why not?


Username: The_Sane_Hatter
Name: Pendleton C. Moore
Age: 46
Gender: Male
Race/Nationality/Species: Human Whitehaven(ian?)
Orientation: Straight, but being the religious man he is, he’s disinclined to such dispositions.
Personality: Pendleton is a figure you either hate, or love. There is hardly a middle group. Regarded mostly as a dangerous religious nutcase, he is driven by the fanatical zeal for The One, and can change from a calm level-headed man into a maelstrom of righteousness in a matter of seconds. A man for the most part without a plan, he relies on “guidance from The One” for his decisions. Deep down, as long as you’re a good person, he’ll be a good person to you.

Rank: Not much in the way of wealth or power, Pendleton is somewhat of a minor folk hero. Liberator and savior to some, violent rebel without a cause to others (Mostly the nobility, the Temple, the guys in charge).
Occupation: Demon Hunter, “The Executioner of The One”
Education: Pendleton was taught and trained by the Temple as a Templar. He did excellent in his training, learning a decent grasp of your standard education(Math, reading, writing, anatomy, geography, history), and excelling in his somewhat unique use of magic and sharpshooting.

Factions: Pendleton was one of the Temples best assets, until he left/was forced out during the old regime, before the violence started. He was simply too…. Extreme. Eccentric. Unstable. He went solo, continuing his career under guidance from The One, and played a role in the Civil War on the side of the New Grand Chancellor, striking down members of the nobility, House Black, the Office of Science and Magic, the Army, basically all the groups, because they “strayed from the path of The One.”

Religion/Philosophy: Deep belief in The One. Is said to derive his powers from Him.
Political Ideals: Pendleton takes no real side. Humans are mortal and their constructs equally so. Advocates for a de-structured society, free from any control other than divine rule by The One through individual personal interpretation. So Anarchy.

Biography: Pendleton was abandoned at the age of six months. Taken in by the Temple, they became his family, preparing him for a life of fighting evil and instilling in him a sense of moral responsibility. For years he stood at the front of his profession, with minimal eccentricity interfering with his work. But he slowly began to get more and more eccentric, claiming to “See the will of The One”, and he was labeled as insane. The Temple let him go at that point, for he was attracting too much attention from the regime. He went out into the world, growing ever the more eccentric, but never neglecting his duty to protect the living children of The One. He sustained himself of charity, and a bit of freedom-fighting against the corruption and evils of the Regime. When the New Grand Chancellor took charge, he probably could have been forgiven and taken back into the Temple, but unfortunately, there were still ‘wicked’ people in high places, who kept on getting shot. So he blew that chance. He’s been good at not getting caught, until recently. But then again, things are a stirrin’ and the Chancellor could probably use some advice from the Demon Hunter still good at the game.
How did you end up at the Palace: Arrested on twenty-six counts of murder, destruction of property, vandalism, arson, threatening public safety, all the good stuff. But apparently there’s a Demon issue or something.

Skills: Religious worship, quoting passages, shooting, “Special Eyes”, living off the land, hunting evi monsters, hunting questionably evil people.

Transportation: His feet.
Home: Pendleton lives in the House of The One, taking shelter under His roof. So homeless.

Likes: The One, good people, life, mint, trust, tea, meditation and prayer
Dislikes: Heathens, liars, Demons, those that try to oppose the will of The One, House Black

Weapons: Pendlton has retained his trusty dual percussion cap revolvers, crafted for accuracy and .44 stopping power. He also is outfitted with his trusty scoped rifle,for dealing with longer range foes. Also chambered for a .44 round, it holds ten in its tube magazine.
Clothing/Armor: Just some traveling clothes. He forwent his Temple attire long ago. It’s not very well protective. Except against the cold and rain, maybe.
Powers: Pendleton learned a basic grasp of magic that has over the years compounded into a sort of super-heightened state of awareness, and ocular examination. Basically, at any given point he’s analyzing everything at once, or trying to. This makes him even more of an expert shot, and good at figuring out things about people, getting a ‘feel’ of their entire past with a good stare. His magic also revolves around encasing his bullets in a sort of ‘Holy Aura”, giving them a burning pale blue glow. They’re magic bullets, how else do you kill Unholy things when you’re low on silver, which makes for crappy projectiles anyways?

Picture: Pendleton C. Moore
Theme Song: E.S Posthumus - Arise


(( Ehh, a bit short, but I thought it'd be interesting. ))
(( The rifle, since I can't find a good photo of one that incorporates the whole gun, is some sort of Henry Repeating rifle with a telescopic scope. I originally wanted a single-shot falling block action rifle, but again, no photos of those. )))

Indeed they are! So I was successful in finding myself a lovely ASUS laptop for about $850, and it runs fairly well! I'm none to pleased with Windows 8 to be honest, but I'll manage with it for the time being. It should work very well for my gaming needs though, until I get a desktop computer at least, but all in all I'm very pleased!

Sounds excellent! As I said before, I'll have a character similar to this too, but he'll be more... Refined. Also, he won't be ex-temple, just someone who studied with them for a bit, trying to learn the demon slaying ways. But so far I like the sounds of your character! Oh, and as for his race, I think Whitehavon or Whitehavenan might be the closest to a more racial specific name. Hope that helps a bit. sweatdrop

Okay, I am SUPER excited about this character! I don't think there is any short way of summarizing my thoughts, but he is definitely an interesting character who will no doubt have some interesting pull within the roleplay! I fully approve of him! No worries about the guns by the way, I know how hard it can be to find something good.

One other thing, due to the lack of cheap and effective drawing pads for computers in stores, and some information from someone at a store, I may just resort to scanning, MS paint, zooming, and possibly a little photoshop to make my maps digitalized, so that said, I may be starting the roleplay VERY soon. In fact, I have plans to get it posted tonight, so I hope no one minds that! This thread will continue to be open though for the purposes of information and OOC talk. I think it'll be a good way of keeping everyone talking and keeping things interesting as well. If anyone is on tonight, please let me know your thoughts, I'd love to hear them!  

Lord Sithious

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Lord Sithious

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PostPosted: Sun Jan 19, 2014 9:51 pm
So, a few more reference pics before I get us going folks. I think some of these things will help give some more openess with character creation, while the others help solidify the story a bit more. Enjoy nonetheless!

African type person. So this image basically inspired me to make an "African" race in this roleplay. These people are very tribalistic, but they still have more than ample access to steam technology. Where they come from is slightly more mysterious (since I haven't had time to write much up about them sweatdrop ) but for the most part, these are a fairly independant people, having not been colonized in any well known way (if they have been at all). The lady in this picture is a lot like a person from The Temple. She fights against the forces of evil, just like they do, but her magic (and the magic of her colleagues) is more tribal and ritual based, more about drawing up energies from inside your "spirit". They are very effective at killing demons, even if their tribal ways seem strange.

Japanese style people. So yeah, name says it all. They're one of the Asian like groups on the planet, hailing from a group of islands off the coast of a larger island that is home to some more "Chinese" like people. These Japanese people are very imperialistic in both their style and political makeup, and more than that they have taken steam technology and really brought it to new levels for themselves. They can go toe to toe with just about anyone, and are not to underestimated. They are a spiritual people in some ways, but they tend to focus more on their nation and national pride. As for demons, they aren't a large problem for this nation, but the army and "knights" (steampunk samurai perhaps? wink ) take care of them most of the time.

Imperial Palace. So now you know what it looks like, the Imperial Palace. Sorry the image is a bit small, but it's all I could find. Take off the person on the top and fill in the middle part of the main building (where there is what looks like a huge archway) with, well, more of the building I guess, slap on some fine (and large) front doors, and this is the palace! It may seems a bit small, but this is only the front portion of the palace. It is probably one of the biggest (in terms of ground coverage) buildings in the empire, albeit not necessarily the tallest. This is home to the old Kings and Queens of Dalcaria, and now the Grand Chancellor, as well as the Royal Guard.

Imperial Palace Back Doors. So like I said, the front part wasn't all there was to the palace. This is the back entrance, with the lovely bridge crossing over a small diverting part of the river running through Durelieus. This door has been used a number of times for special occasions, so it does serve a purpose.

House of Nobles. This is the building where all the Nobles of Dalcaria meet. It's smallish in the image, but increase the scale of it a few times and it fits almost perfectly. This is, however, not the House of Parliament, so you all know.

House of Parliament. This is the House of Parliament, where all the important people from across the nation come to discuss the important issues that face it. In the center of the building there is a large, domed room (though the dome is not visible from the outside in any way) where everyone meets.

Fascist Grand Council Building. This is specifically where all the members of the New Grand Chancellor's government (and he himself) meet to discuss the issues of the nation. They essentially have all the power in the nation, but this doesn't mean the Parliament and Nobles are powerless. Things can be done to change the power structure in this nation, be it for better.... or for worse. But this building will still stand as a testament of what was stolen from the nation so few years ago now; a King, and with that the stable leadership he and his family brought, for better or worse.

Another Temple Fighter. This is another fellow working for the temple and rooting out evil. He isn't a special category, just an average witch hunter, Priest, or Templar, but this outfit would easily act as "light armor", in case you're wondering.

Another lovely gun. This may be the last gun I post for a bit, but I figured I'd let you all take a gander. I may be using this one for a character, but we'll soon see.

I think that's everything for now folks! I think it's time for me to kinda sorta get the show on the road. I'll post an in character thread for The Inquisitors soon, and hopefully we can get moving too. Please keep up with this thread if you can though, it'll be VERY important as a reference for important lore and such in the world which this roleplay takes place in. Keep your eyes peeled, and thanks so much for helping us get this far!  
PostPosted: Mon Jan 20, 2014 12:53 pm
BUUUUMP! Oh, and I'll be posting a few profiles soon. Jack's for sure, and maybe the Grand Chancellor's. I've got at least three others though, but I'd rather finish their profiles as we progress in the story. I've got one gent, one noble kid, and the big bad (who I may give more info on at the start, to make things less vague).  

Lord Sithious

Dangerous Businessman

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Cement Cake

PostPosted: Mon Jan 20, 2014 5:27 pm
Hey Lord S. Looks like you could use some feminine charm in the role play. wink

I love your whole idea. It's so detailed. You said to talk to you if you were considering non-human creatures. I was debating on a werewolf woman who didn't advertise what she was during the civil war and watched her husband and son pay for it.  
PostPosted: Wed Jan 22, 2014 10:33 pm
Paper Satellite
Hey Lord S. Looks like you could use some feminine charm in the role play. wink

I love your whole idea. It's so detailed. You said to talk to you if you were considering non-human creatures. I was debating on a werewolf woman who didn't advertise what she was during the civil war and watched her husband and son pay for it.

Yes I most certainly could! xd

Sounds like an excellent idea! Ironically, you'll be the second female werewolf we have, I hope you don't mind that! But yes, I love the sounds of this character too, just send me a pm with the profile and I'll give it a look see. Don't be upset if I don't reply again tonight though, I'm supposed to be getting off work now. xd And if you want to look at any other non-human races, please don't hesitate to ask!  

Lord Sithious

Dangerous Businessman

7,700 Points
  • Brandisher 100
  • Tycoon 200
  • Wall Street 200

Lord Sithious

Dangerous Businessman

7,700 Points
  • Brandisher 100
  • Tycoon 200
  • Wall Street 200
PostPosted: Thu Jan 23, 2014 3:06 pm
So I FINALLY got the Grand Chancellor's profile up (it's near the top of the roleplay page, on page 1), I hope you all like it! I'd have posted his pic out of the link, but the profile was already getting pretty cluttered, so I decided against it for now.  
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