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Posted: Sat Dec 07, 2013 3:22 pm
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Posted: Sat Dec 07, 2013 5:53 pm
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So, on the note of equality among character, does it really matter that much? I mean our dm is playing pretty damn loose with a fewe ules and in the end it wont matter much. Sure the first part of the adventure we will be outclassed by the vampire. Boohoo. As time goes by we get loot and spread it out appropriatly. The vampire is also a huge double edged sword whos ecl only takes into account raw stats. The story restrictions and other slaps he will recieve are numerous. Daylight, hunters, bigotry. I mean, cant we focus on flavor instead of stats? Cause soon his 6 more stata spread out wont be that much of a difference. And, yes, i am asking for the dm to work with me in reshaping truenamer a bit so that its a bit more powerful, but the changes i have in mind still leave the entire class lagging behind every other caster. My point being its to make the class fit its flavor a little more.
IN CONCLUSION, having a vampire on the team may give you that feeling of "******** im inferior in combat" but when that happens remember you have a truenamer on the team... And you will realize you are still superior.
Also having that combat powerhouse.means you cam relax on min-maxing and choose class features and feats for flavor, and still be pretty confident the party will survive-- unless the dm.is expecting half a dozen minmaxers.... If thats the case i will need to change some.major components....
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Posted: Sat Dec 07, 2013 5:57 pm
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So, on the note of equality among character, does it really matter that much? I mean our dm is playing pretty damn loose with a fewe ules and in the end it wont matter much. Sure the first part of the adventure we will be outclassed by the vampire. Boohoo. As time goes by we get loot and spread it out appropriatly. The vampire is also a huge double edged sword whos ecl only takes into account raw stats. The story restrictions and other slaps he will recieve are numerous. Daylight, hunters, bigotry. I mean, cant we focus on flavor instead of stats? Cause soon his 6 more stata spread out wont be that much of a difference. And, yes, i am asking for the dm to work with me in reshaping truenamer a bit so that its a bit more powerful, but the changes i have in mind still leave the entire class lagging behind every other caster. My point being its to make the class fit its flavor a little more.
IN CONCLUSION, having a vampire on the team may give you that feeling of "******** im inferior in combat" but when that happens remember you have a truenamer on the team... And you will realize you are still superior.
Also having that combat powerhouse.means you cam relax on min-maxing and choose class features and feats for flavor, and still be pretty confident the party will survive-- unless the dm.is expecting half a dozen minmaxers.... If thats the case i will need to change some.major components....
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Posted: Sat Dec 07, 2013 6:08 pm
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Posted: Sat Dec 07, 2013 6:11 pm
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I get the impression that you've never played with a munchkin, a flurb, or an obsessive. I have. Frequently. It was only a year or two ago that I started making a point of NOT gaming with the munchkin. He always looked for any loopholes to give him an advantage and had no sense of team sucess - just his own hoarding tendencies and game breaking
And then, in the first year I was in the guild, I had the wonderful experience to play a few games with a flurb. She (I assume she, it's hard to tell online) had fantasticly Mary Sue-esque characters that never had the actual skills or 'flavor' to back up her backstories. In example, a character who supposedly built her own Exotic, Masterwork weapons with no points in Craft: Weapon and and played the flute without any Perform: Wind instruments. Little stuff, but it directly opposed her 'roleplay focused' style of gaming.
And then, when trying another site for PbP gaming, I discovered that seemingly every other player online was an obsessive, or what you call a min/maxer. "If it's not optimized, what's the point," type personalities. Playing any non tier-1 class is scoffed at and insulted, which sucks for the player who loves martial prowess.
And in all that time, I've discovered for myself two things that seem to be a trend. 1) Character balance does matter. Maybe you don't care, but someone will. And it makes the game more fun for everyone. A place for every member/every member in it's place is fine, but make sure every character gets a chance to shine. And 2) Games seem to flow best with a good blend of roleplay and mechanics. We play a game with numbers for a reason. Playing a bit loose with it? Fine. But to throw numbers to the wind defeats the very point of having a rulebook. Balance is a glorious thing.
This is all based on person experiences and opinion, so I don't expect anyone to agree with me. But it's what I've learned, and it's what works for me.
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Posted: Sat Dec 07, 2013 6:23 pm
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RafeRavel I get the impression that you've never played with a munchkin, a flurb, or an obsessive. I have. Frequently. It was only a year or two ago that I started making a point of NOT gaming with the munchkin. He always looked for any loopholes to give him an advantage and had no sense of team sucess - just his own hoarding tendencies and game breaking And then, in the first year I was in the guild, I had the wonderful experience to play a few games with a flurb. She (I assume she, it's hard to tell online) had fantasticly Mary Sue-esque characters that never had the actual skills or 'flavor' to back up her backstories. In example, a character who supposedly built her own Exotic, Masterwork weapons with no points in Craft: Weapon and and played the flute without any Perform: Wind instruments. Little stuff, but it directly opposed her 'roleplay focused' style of gaming. And then, when trying another site for PbP gaming, I discovered that seemingly every other player online was an obsessive, or what you call a min/maxer. "If it's not optimized, what's the point," type personalities. Playing any non tier-1 class is scoffed at and insulted, which sucks for the player who loves martial prowess. And in all that time, I've discovered for myself two things that seem to be a trend. 1) Character balance does matter. Maybe you don't care, but someone will. And it makes the game more fun for everyone. A place for every member/every member in it's place is fine, but make sure every character gets a chance to shine. And 2) Games seem to flow best with a good blend of roleplay and mechanics. We play a game with numbers for a reason. Playing a bit loose with it? Fine. But to throw numbers to the wind defeats the very point of having a rulebook. Balance is a glorious thing. This is all based on person experiences and opinion, so I don't expect anyone to agree with me. But it's what I've learned, and it's what works for me. This. So much this. However do note. I have not been paying much attention to what has been going on in here I've been busy looking for very old notebooks filled with homebrew stuff because I get to use them here... >.>
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Posted: Sat Dec 07, 2013 6:28 pm
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Posted: Sat Dec 07, 2013 6:29 pm
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Posted: Sat Dec 07, 2013 6:56 pm
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There is always one munckin or min maxer at the table. Its inevitable. But you need to learn to just use them, And rather than bug the dm to nerf them or buff you into equality just find a new niche, not every charactervshould be equally balanced. It makes the entire game feel like a video game where everything is equal. But when you think about it the relative powerblevels should be varried and rather than tryin to equal why not just compliment eachothers characters. I know we are going to haveva spell castrr or two so i bypassed picking some of the skills that are super useful for personal glory and went with ones where all i do is give our caster badassery. I mean when it all comes down to it as long as noones a dead weight and noones able to go rambo than its the party as a whole thats being tested.
And yes marrysues are the worst but as our dm mentioned he trusts the bloodsucker to not be a b***h.
So i say let her stand out with stats and numbers and choose a different role. Be tge wild card. Be the gnome with a flamboyant accent, who wears nothing but brightly colored outfits, and claims every kill for his own by jumping upon anothers, stabbin with his little twig and ming "aha, it is I antonio littleshit that has conquored you today! Know the name and spread the fear!"
Rather than min-maxing, for example my mix.of everything.is goimg.to look cool in combat, be effective.enough that i wont be dragging.you down, and.be a pretty decent encyclopedia of random knowledge. But i took half vampire whi h basically doesnt give me much that i actually want. If i had really wanted to make this work id have gone woth an anymorphic charictor or.w.e they are called. Had stats.out the a**. Can warblade instead of sword.sag And.gone with either dread necro or warlock or something silly and then just sat back as i blew through everything lolling the entire way.
And i get that some people find having a powerfil character more fun than actual roleplaying, but-- and no offence-- tabletop isnt really your gametype. Being weaker than another character may be annoying but instead of winning with stats how about you outsmart them instead? Find another niche in the party, stata dont need to be equal for everyone tp contribute equally.
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Posted: Sat Dec 07, 2013 8:11 pm
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Posted: Sat Dec 07, 2013 8:23 pm
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Posted: Sat Dec 07, 2013 8:24 pm
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Posted: Sat Dec 07, 2013 8:27 pm
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