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Posted: Thu May 30, 2013 10:36 pm
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Posted: Fri May 31, 2013 12:43 am
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Posted: Fri May 31, 2013 6:01 pm
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Rain Yupa Here is a list I came up with, of ten luxuries that the settlement might have. There's 7 players. I want each of you to choose one of those luxuries. Whatever is left, you don't have. Outhouses - Everyone poops, even adventurers. Without any Outhouses, people will have to resort to using bedpans and (hopefully) leaving the settlement to dispose of their waste. All around hygiene goes down, and danger goes up with so many people leaving the boundaries for personal business. Blacksmith's Stables & Clothier - Adventurer's gear can get messed up, and often needs to be tended to. Magic gear is more durable, but can still be damaged, especially by other magic. Without a Smith and Tailor, your stuff is going to get run down. Food Storehouse - Extra noms for extra bellies. Without this, you will be completely dependent on what gets hunted, gathered, or fished. Crops are still a WIP yet and nothing is growing. Well - Fresh water unless you can find some on the island. Sure, a decanter of endless water would solve this problem, but did anyone actually think to bring one? Yeah, that's what I thought. Guard Towers - This island is uninhabited and safe, yeah? If you aren't confident on that, you might want some of these so people can keep a lookout for dangers. Marketplace - Without a market, you'll need to wait for merchants to arrive on trade ships to cash in your ill-gotten gains. Also, to avoid waiting for said merchants to purchase things too. Livestock - A source of food and dairy products beyond grains and fish and fruits. If you want delicious MEATS and aren't willing to bet on edible fauna, consider some livestock. It will improve the health of your town. Church - Divine classes are an option and you may decide to play one. But a church is a good place for all your faith-related needs. Also it comes with a priest (passive cleric) for healing if you or any townsfolk ever needs it. Bathhouse - How many of you are dwarves? Then you'd better consider investing in a bathhouse, for sanitary reasons. Until you get one of those, your personal hygiene and health will suffer for it. A bathhouse requires either a well or a storehouse to work. Mason - Without a Mason, all your buildings will be simply sticks and straw. That makes them burnable and not very defensible, vs the weather and possible attacks. Just saying, is all.
Awaiting choices from Kowsauni and kualus457!
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Posted: Sat Jun 01, 2013 11:42 am
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Posted: Sun Jun 02, 2013 8:54 am
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Posted: Sun Jun 02, 2013 9:56 am
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Posted: Sun Jun 02, 2013 12:53 pm
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The Number Three Ha, completed Character Sheet. Enjoy. Thanks to KytanaTheThief for all your help. Val the Barbarian
You... you have "Agility" as a miscellaneous bonus to Arcana? eek
Speaking of which, you never gained your AC/Reflex bonus from Barbarian Agility. There's two ways to do this: Class bonus to AC and Ref of 1, or simply list it as a Shield Bonus (next to your Armor bonus, above your speed). Both will accomplish the same thing. It's technically NOT a shield bonus, but since you're using a two-handed weapon and are a barbarian, I don't see many shields in your future.
This next one isn't wrong but a matter of preference: I wouldn't list your encounter powers as Quick Look-Up. They won't be hard to figure out later, but there's several reasons: One, you'll get more and there's not enough room for them, and two, I would list a "Melee Basic Attack". You have a leader (the pixie) who can grant you free melee basic attacks, and it'll be handy to look up too whenever you make an opportunity attack. YOU DO NOT NEED TO LIST IT. But I think it would be more useful than listing your encounter powers.
Another suggestion, WHICH IS NOT MANDATORY: You have the Powerful Charge feat that makes your charges better. A Barbarian At-Will you did not take is Howling Strike, which make your charges better too. Just saying.
A +1 Maul does not cost 30 gp, but 360 gp. But it is "free" for character creation. I have you spending 97 gp otherwise, giving you 203 gp left over.
You need to update your XP.
I've said it before, and I'll say it more in the future: You are a monster neutral
"Friendly grin"? *looks at your included picture*
Besides that, everything is dandy! Excellent work!
DM Note to Self: Very few changes needed!
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Posted: Sun Jun 02, 2013 1:22 pm
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Dion Necurat Set 1. 2, 6, 5, 6, = 17 4, 3, 4, 4, = 12 2, 1, 6, 3, = 11 2, 4, 6, 5, = 15 5, 1, 3, 1 = 93, 6, 4, 2, = 13 5, 2, 2, 5 = 12
kualus457 I guess i'm not going to join this one then
Whichever one of you gets me a character sheet that's at least mostly done gets the last spot!
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Posted: Sun Jun 02, 2013 1:58 pm
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Posted: Sun Jun 02, 2013 2:12 pm
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