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Gracious Conversationalist
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Posted: Mon Sep 24, 2012 9:26 pm
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Posted: Mon Sep 24, 2012 9:45 pm
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Posted: Mon Sep 24, 2012 10:05 pm
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Gracious Conversationalist
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Posted: Mon Sep 24, 2012 10:16 pm
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Posted: Mon Sep 24, 2012 10:19 pm
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Alzzak 1] the battles will be completely random, more on how later... 2] Win/lose your match hp returned to total, events that require short rest are restored and conditions(posioned, fatigued, blinded etc) are removed, but not the damage done by them. Win 2 matches in a row an ability score of your choose is restored to normal. Win 3 times in a row the events that happen after a 8 hour rest/extended rest are restored and you level up. After leveling up restart the win score Should you be in a group battle and you fall, but the team wins(at least one member of your team is alive at the end of the match), it is counted as a victory for you but you are dropped one win score(lowest 1 win). If you suffer a defeat, you will drop one win score; should you drop below negative one win, your character will die.
Okay, so basically I read this as there is no match limit in a day. The only way to advance to the next "day" is by building up 3 win points? Which means I need to use my rage sparingly...
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Posted: Mon Sep 24, 2012 10:23 pm
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WhimsicalXellos Alzzak 1] the battles will be completely random, more on how later... 2] Win/lose your match hp returned to total, events that require short rest are restored and conditions(posioned, fatigued, blinded etc) are removed, but not the damage done by them. Win 2 matches in a row an ability score of your choose is restored to normal. Win 3 times in a row the events that happen after a 8 hour rest/extended rest are restored and you level up. After leveling up restart the win score Should you be in a group battle and you fall, but the team wins(at least one member of your team is alive at the end of the match), it is counted as a victory for you but you are dropped one win score(lowest 1 win). If you suffer a defeat, you will drop one win score; should you drop below negative one win, your character will die. Okay, so basically I read this as there is no match limit in a day. The only way to advance to the next "day" is by building up 3 win points? Which means I need to use my rage sparingly... Same here, pretty much my only damage output is via sneak attack, which i need to use points from my ki pool to achieve. i'll need to tweak my build a bit with this in mind...
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Posted: Mon Sep 24, 2012 10:46 pm
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Posted: Mon Sep 24, 2012 10:46 pm
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Posted: Mon Sep 24, 2012 11:05 pm
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hmmm...
Two options; For pathfinder only... Currently, I am not seeing an issue with 4E A. Increase the level up by one win point, meaning four points are needed instead, but grant half total points(rage rounds, Ki-pool, Spells per day[half each spell level], and anything else that regenerates after a day)
B. Grant a way to get free points, like scoring a critical, taking a round to "involve" the crowd... more later
@Roilvn: I didn't forget about you, Owners are the same starting level as everyone else, they will just level up differently.
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Gracious Conversationalist
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Posted: Mon Sep 24, 2012 11:07 pm
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Posted: Mon Sep 24, 2012 11:14 pm
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Posted: Mon Sep 24, 2012 11:20 pm
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Alzzak iLL iNTENT I found something that might fix my problem. There's a feat called Dervish Dance that lets you use your Dex mod for your damage rolls, instead of your strength. However, it only applies to the scimitar. Would you allow me to use it for a wakizashi? will allow, but must apply the other parts of the feat. But of course. And with that, I no longer have concerns about my longevity.
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