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Posted: Mon Jan 30, 2012 9:13 pm
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Posted: Mon Jan 30, 2012 9:15 pm
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Sardonic Smite Suicidesoldier#1 Nah, the way I play my characters I'm sure we'll be fine. How do you mean?
I don't really necessarily fit it inside a box. The way my character would be evil is more dark than kill-kill stab stab.
He's got a moral compass but within it he tries to cause as a much destruction as possible. He heavily favors combat but he has morals.
Won't just up and kill anyone, won't just kill innocent people etc. of course what he defines as innocent and moral might be slightly different.
I'm not just going to kill everyone around me for no reason and I'll probably be pretty close to my group but I might ferociously slaughter say, an enemy, where as a good guy I might be more forgiving.
I mean it really depends on the situation as morality is subjective and all but...
I don't tend to play psychopathic character nor do I like to, so even if my guy is an enraged killer he won't necessarily just kill at a whim, for instance, or harm people for nothing; perhaps if he views it as a moral thing to do, one way to think of it is a paladin who goes to the extremes; murders thieves and pick pockets (or brutally maims them) but feels obligated to help an old lady cross the street.
Sure you might not necessarily consider it evil but I suppose I'd toss it in there as my character alignment.
When it all balances out, and I suppose he's more dark than evil; I could put them at neutral if it makes you feel better but luckily in 4E in terms of morality it's not as cut and dry as it used to be, so it should be fine. xp
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Posted: Mon Jan 30, 2012 9:23 pm
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Suicidesoldier#1 Sardonic Smite Suicidesoldier#1 Nah, the way I play my characters I'm sure we'll be fine. How do you mean? I don't really necessarily fit it inside a box. The way my character would be evil is more dark than kill-kill stab stab. He's got a moral compass but within it he tries to cause as a much destruction as possible. He heavily favors combat but he has morals. Won't just up and kill anyone, won't just kill innocent people etc. of course what he defines as innocent and moral might be slightly different. I'm not just going to kill everyone around me for no reason and I'll probably be pretty close to my group but I might ferociously slaughter say, an enemy, where as a good guy I might be more forgiving. I mean it really depends on the situation as morality is subjective and all but... I don't tend to play psychopathic character nor do I like to, so even if my guy is an enraged killer he won't necessarily just kill at a whim, for instance, or harm people for nothing; perhaps if he views it as a moral thing to do, one way to think of it is a paladin who goes to the extremes; murders thieves and pick pockets (or brutally maims them) but feels obligated to help an old lady cross the street. Sure you might not necessarily consider it evil but I suppose I'd toss it in there as my character alignment. When it all balances out, and I suppose he's more dark than evil; I could put them at neutral if it makes you feel better but luckily in 4E in terms of morality it's not as cut and dry as it used to be, so it should be fine. xp
Honestly, the alignment isn't the real issue, as I tend to avoid cookie-cutter interpretations of morality myself. My concern is your characters interactions and reputation in the world. Its well good if your character is just a warrior with a dark streak. Its an entirely separate issue if your character has been going about committing horrible act after horrible act for last couple of years.
In the latter case, its going to make interacting with local authorities almost impossible. Not to mention that every-time you enter and urban environment, I'm going to be practically obligated to roll a d% to see if any good-doers recognize you from a "Wanted Sign".
Again, you are welcome to pursue this character concept, but I am simply giving you fair warning that it will likely end badly for you, and your companions.
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Posted: Mon Jan 30, 2012 9:35 pm
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Sardonic Smite KytanaTheThief Well, I had actually picked my classes based on what others were doing/suggesting...I noticed that leaders and controllers were the lacking ones. Since Abs went with a controller, I could always switch to my Shaman. I really have no problem with it. Its your call.
Tell ya what. Once the official roster is in, if we're still lacking a leader, I'll switch. It's usually why I make more than one char in the first place (besides the fun of it), for adaptability.
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Posted: Mon Jan 30, 2012 9:38 pm
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Sardonic Smite Suicidesoldier#1 Sardonic Smite Suicidesoldier#1 Nah, the way I play my characters I'm sure we'll be fine. How do you mean? I don't really necessarily fit it inside a box. The way my character would be evil is more dark than kill-kill stab stab. He's got a moral compass but within it he tries to cause as a much destruction as possible. He heavily favors combat but he has morals. Won't just up and kill anyone, won't just kill innocent people etc. of course what he defines as innocent and moral might be slightly different. I'm not just going to kill everyone around me for no reason and I'll probably be pretty close to my group but I might ferociously slaughter say, an enemy, where as a good guy I might be more forgiving. I mean it really depends on the situation as morality is subjective and all but... I don't tend to play psychopathic character nor do I like to, so even if my guy is an enraged killer he won't necessarily just kill at a whim, for instance, or harm people for nothing; perhaps if he views it as a moral thing to do, one way to think of it is a paladin who goes to the extremes; murders thieves and pick pockets (or brutally maims them) but feels obligated to help an old lady cross the street. Sure you might not necessarily consider it evil but I suppose I'd toss it in there as my character alignment. When it all balances out, and I suppose he's more dark than evil; I could put them at neutral if it makes you feel better but luckily in 4E in terms of morality it's not as cut and dry as it used to be, so it should be fine. xp Honestly, the alignment isn't the real issue, as I tend to avoid cookie-cutter interpretations of morality myself. My concern is your characters interactions and reputation in the world. Its well good if your character is just a warrior with a dark streak. Its an entirely separate issue if your character has been going about committing horrible act after horrible act for last couple of years. In the latter case, its going to make interacting with local authorities almost impossible. Not to mention that every-time you enter and urban environment, I'm going to be practically obligated to roll a d% to see if any good-doers recognize you from a "Wanted Sign". Again, you are welcome to pursue this character concept, but I am simply giving you fair warning that it will likely end badly for you, and your companions.
"What companions? You mean us? We've barely known this joker for five minutes, we had no idea that he was a wanted man. Here, I'll even subdue him for you fine outstanding constables, and won't even trouble you for any of the reward. I delight simply in giving this wrongdoer what he deserves."
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Posted: Mon Jan 30, 2012 9:49 pm
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Posted: Mon Jan 30, 2012 9:54 pm
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Sardonic Smite Suicidesoldier#1 Sardonic Smite Suicidesoldier#1 Nah, the way I play my characters I'm sure we'll be fine. How do you mean? I don't really necessarily fit it inside a box. The way my character would be evil is more dark than kill-kill stab stab. He's got a moral compass but within it he tries to cause as a much destruction as possible. He heavily favors combat but he has morals. Won't just up and kill anyone, won't just kill innocent people etc. of course what he defines as innocent and moral might be slightly different. I'm not just going to kill everyone around me for no reason and I'll probably be pretty close to my group but I might ferociously slaughter say, an enemy, where as a good guy I might be more forgiving. I mean it really depends on the situation as morality is subjective and all but... I don't tend to play psychopathic character nor do I like to, so even if my guy is an enraged killer he won't necessarily just kill at a whim, for instance, or harm people for nothing; perhaps if he views it as a moral thing to do, one way to think of it is a paladin who goes to the extremes; murders thieves and pick pockets (or brutally maims them) but feels obligated to help an old lady cross the street. Sure you might not necessarily consider it evil but I suppose I'd toss it in there as my character alignment. When it all balances out, and I suppose he's more dark than evil; I could put them at neutral if it makes you feel better but luckily in 4E in terms of morality it's not as cut and dry as it used to be, so it should be fine. xp Honestly, the alignment isn't the real issue, as I tend to avoid cookie-cutter interpretations of morality myself. My concern is your characters interactions and reputation in the world. Its well good if your character is just a warrior with a dark streak. Its an entirely separate issue if your character has been going about committing horrible act after horrible act for last couple of years. In the latter case, its going to make interacting with local authorities almost impossible. Not to mention that every-time you enter and urban environment, I'm going to be practically obligated to roll a d% to see if any good-doers recognize you from a "Wanted Sign". Again, you are welcome to pursue this character concept, but I am simply giving you fair warning that it will likely end badly for you, and your companions.
Well I don't think I've done anything that's wanted poster worthy. O_o
What would get me on a wanted poster?
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Posted: Mon Jan 30, 2012 10:07 pm
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Posted: Mon Jan 30, 2012 10:24 pm
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Posted: Tue Jan 31, 2012 1:27 am
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detail added
In younger days, Kriv led a gang of bandits along the highway. (doing some world-building) When conflict broke out between [home kingdom] and [rival kingdom] Kriv decided to aid the cause. Rather than join the miltary, Kriv and his bandits harried enemy forces from the shadows, leading commando-style raids. An idle recuit's joke earned him the title "Captain Kriv" among the public. Kriv's bandits were successful in disrupting outward defense patterns and he became notorious for leaving the enemy forces stripped clean of anything valuable, selling arms back to his own country.
He held brief status as a folk hero until a raid went bad. His attack patterns had become too predictable and his men fell into a trap. Though he won the day, the losses for the bandits were great and those who survived left Kriv that day. He doesn't speak of it much, and he makes no claims about his skill as a military leader, but those in the king's army still tel stories of the infamous, irresponsible, or irredeemable Captain Kriv.
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Posted: Tue Jan 31, 2012 11:20 am
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Posted: Tue Jan 31, 2012 3:23 pm
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Posted: Tue Jan 31, 2012 6:25 pm
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Posted: Tue Jan 31, 2012 6:25 pm
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