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Posted: Wed Mar 14, 2007 10:42 pm
Tiers = Tards. Basing the skill level of a character pitted over all other characters on a computer/human fighting match up is by far lame. There might be power, speed, and lots of other units in the fighting game, but to simply say this character is better then that is just wrong. Plus and besides, there are some people out there who can take the lowest tiered character and pwn people who use high ones. I don't like tiers. They're not correct and many people set them in stone and use it like a bible.
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Posted: Wed Mar 14, 2007 11:33 pm
Marcious Pharoe Tiers = Tards. Basing the skill level of a character pitted over all other characters on a computer/human fighting match up is by far lame. There might be power, speed, and lots of other units in the fighting game, but to simply say this character is better then that is just wrong. Plus and besides, there are some people out there who can take the lowest tiered character and pwn people who use high ones. I don't like tiers. They're not correct and many people set them in stone and use it like a bible. Too bad. Some characters are better than others. Tiers exist, and they are quite accurate. But you're misinterpreting the tier list entirely. They are merely a ranking of who is more likely to win when played by players of equal skill level. Like a perfectly executed Fox against a perfectly executed Marth. It's much more likely the Fox will win, because he is higher tier.
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Posted: Fri Mar 16, 2007 9:09 am
0___o look a mod in the first page....MR.game and watch will vanish just like that with his 2-d ccrap
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Posted: Tue Mar 20, 2007 12:29 pm
Sio Too bad. Some characters are better than others. Tiers exist, and they are quite accurate. But you're misinterpreting the tier list entirely. They are merely a ranking of who is more likely to win when played by players of equal skill level. Like a perfectly executed Fox against a perfectly executed Marth. It's much more likely the Fox will win, because he is higher tier. Oh, so the tier is based off of HUMAN players, something that still can't be set in stone as no one is all the same? I'm a pretty good skilled Marth and can beat Fox no problem. Fox is one of my easier kills as I love his death cry =P. But still. Tiers are BS. I could take some of the higher tiered people and suck and take some of the lower ones and be leathal. The only time a tier scheme is used is when you make one based on your own skill, not others.
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Posted: Tue Mar 20, 2007 4:02 pm
Marcious Pharoe Sio Too bad. Some characters are better than others. Tiers exist, and they are quite accurate. But you're misinterpreting the tier list entirely. They are merely a ranking of who is more likely to win when played by players of equal skill level. Like a perfectly executed Fox against a perfectly executed Marth. It's much more likely the Fox will win, because he is higher tier. Oh, so the tier is based off of HUMAN players, something that still can't be set in stone as no one is all the same? I'm a pretty good skilled Marth and can beat Fox no problem. Fox is one of my easier kills as I love his death cry =P. But still. Tiers are BS. I could take some of the higher tiered people and suck and take some of the lower ones and be leathal. The only time a tier scheme is used is when you make one based on your own skill, not others.You still don't understand the tier system. Tiers exist because some characters are better than others. Player skill is more important than the tier list, yes, but this is a comparison of characters when played on the same skill level. That's why I gave the example of a perfect Marth against a perfect Fox. That means they are on an even skill level, thus tiers come into play. Do you understand now? EDIT: ...Wait a minute, perfect Fox against perfect Marth isn't equal. Which reminds me, the tier list also takes into account the potential of the characters. The reason why a perfect Fox against a perfect Marth isn't equal is because Fox has that much more potential. He can become blindingly fast when given computer-like reflexes. Marth has a lower capacity for that sort of thing. The major reason for Fox to be way up there is because Fox's shine is the only attack in the game that comes out in one frame and knocks characters away a certain distance at a certain angle. Not only that, the attack can be jump-cancelled. If it weren't for human limitations, Fox could easily kill any other character in the game.
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Posted: Fri Mar 23, 2007 8:26 pm
Sio You still don't understand the tier system. Tiers exist because some characters are better than others. Player skill is more important than the tier list, yes, but this is a comparison of characters when played on the same skill level. That's why I gave the example of a perfect Marth against a perfect Fox. That means they are on an even skill level, thus tiers come into play. Do you understand now? EDIT: ...Wait a minute, perfect Fox against perfect Marth isn't equal. Which reminds me, the tier list also takes into account the potential of the characters. The reason why a perfect Fox against a perfect Marth isn't equal is because Fox has that much more potential. He can become blindingly fast when given computer-like reflexes. Marth has a lower capacity for that sort of thing. The major reason for Fox to be way up there is because Fox's shine is the only attack in the game that comes out in one frame and knocks characters away a certain distance at a certain angle. Not only that, the attack can be jump-cancelled. If it weren't for human limitations, Fox could easily kill any other character in the game. Some characters may had one advantage or another, but tiers can not universally match people's skills. I dont' care how many computer or human matches you have with so many characters. You cannot say one character is better then another. Potential is found IN PEOPLE, not statistics and graphs and the like.
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Posted: Sat Mar 24, 2007 4:05 am
Marcious Pharoe Some characters may had one advantage or another, but tiers can not universally match people's skills. I dont' care how many computer or human matches you have with so many characters. You cannot say one character is better then another. Potential is found IN PEOPLE, not statistics and graphs and the like. You're not willing to listen, are you? Here, watch this and tell me that any character but Fox can do this. EDIT: Tiers always exist in a fighting game because you cannot have a perfectly balanced game. The more character variety you have, the less balance will have. Read this.
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Posted: Sat Mar 24, 2007 11:28 am
Sio You're not willing to listen, are you? Here, watch this and tell me that any character but Fox can do this. EDIT: Tiers always exist in a fighting game because you cannot have a perfectly balanced game. The more character variety you have, the less balance will have. Read this. You know what I saw from that vid? Some one hacking into Melee to have more then 4 players. Players set on kill-kill-kill (and killing themselves in the process a lot of times).
As for the other thing you linked, it talked about as more elements are in play, the game isn't blanced. I know that. Hence my reason why you cannot have a tier system, at least not on Melee.
Gannon vs. Falco on Final Destination: Both are slow units and have a lot of ground to cover and if one is sent to the other side of the ring, has just enough thought to compose themself to ready a comeback move.
Gannon vs. Falco on Big Blue: The level is eradic and Falco will have an easier time to hold his ground as Falco is an aerial unit and will have a great advantage on Gannon as he's slow and doesn't jump all to well.
Yes. Melee has characters and some characters have advantages over others. I'm not saying they don't. But different people play differently and the factor of what level you play on can change what happens.
Me and you will fight. I'm Marth, you're Fox. I have a great chance of beating you. So, according to your tier, that's wrong as Fox has more potenial then Marth.
Now we go to play on Yoshi's Island (the new one, not classic) or Brinstar Depths. You'll kick my a** as I hate those levels, leaving my will and morale low and can't find the power to keep my speed up with yours.
Different characters, different situations, different skills, different styles, different elements, different stages, and different people make one major thing here. DIFFERENT. Ergo, you can't build a tier system and say one character is the best when there are so many differences in the game that prevent such a statement.
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Posted: Sat Mar 24, 2007 1:42 pm
...Did you just call Falco slow? You must be joking. Falco is . Obviously, you're one of the people who don't understand why tiers exist until you get into advanced play.
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Posted: Thu Mar 29, 2007 6:05 pm
Ness and Dr. Game and Watch should not be in lowest tier. >=(
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Posted: Thu Mar 29, 2007 8:05 pm
king Hippo Ness and Dr. Game and Watch should not be in lowest tier. >=( Yes, they should. Does that mean you shouldn't use them? No. Unless you were fighting in a tournament or against a clone of yourself, tiers shouldn't affect gameplay very much. That being said, there is no doubt that they exist and are quite accurate.
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