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Posted: Fri Sep 07, 2012 4:56 am
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Not finished yet, but here's a peak at Anthegora, Autumn Verdant Witch
I still need to purchase mundane equipment, write my background, and make up the sheet for my familiar. (Taking a Nosoi as my familiar via the Improved Familiar feat.)
Also, all the scrolls I purchased are to expand my spell list, via the rules for teaching familiars new spells (with the exception of Locate Creature, which I'll be keeping on my person, in case I ever get separated from my familiar.) I'll delete them from my possessions once I add them to my spell list, I just wanted to show you what all I spent the gold on.
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Posted: Fri Sep 07, 2012 7:27 am
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The Verdants by definition are all natural creations, made by Gaia for the seasons, and it doesn't come as a surprise that many of the Forces of Nature troop have, or are lead by a Verdant. There are 5 main Wilderness Zones left in the world and each is fiercely defended by Gaia or one of the four seasons.
Molvark Forest is a large metropolis sized forest in the middle of the Icarian contingent (Where the largest human populations are). This is the home of Irene, the goddess of Spring and Peace. However, since the humans have began encroaching upon her lands, she's become one of the most..... violent of the seasons in defending their lands. Her forest is often hot, muggy, and sees plenty of rainfall. She's also the youngest looking of the Seasons, often looking like a scantily-clad, hot-headed teenage Brat. This region plays home to less verdants than one might think, but those who live here are still getting accustomed to the increased defenses in and around the forest. Most of the verdants here (no matter what cycle they were born under) are quite peaceful, although if their homes are destroyed, they often become overly fierce.
Lithan Marshes is the home of Theros, the only male sibling amongst the Seasons. Although he is known as the fiercest of the Forces of Nature's commanders, he also seems to be the most level headed. There are three human settlements in his lands, all of whom have pledge neutrality as commerce cities. Many of the Verdants from this region are good speakers, who know the worth of a firm hand.
Carpo and Phospora, the Twins of Autumn, are both the leaders of the Midaria Plains, two separate plains zones, and have a firm hold on the human and verdant population in their region. Not because of tyranny or other violent means of control, but rather through respect. This is also the only place in the world where a majority of the Forces of Nature isn't composed of some primarily plant or animal composition. Most of this regions troops, are primarily human based.
Finally is Chione, cold winter, She refuses to take a side in this war, and her Forces of Nature will fight the Forces of Nature just as often as they'll fight any other enemy. In fact, Chione has a relationship with Thanatos, one of the lower commander's of the Underworld army, and because of that, many Underworld based troops are also found in the Artic regions that bear homage to Chione.
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Posted: Fri Sep 07, 2012 10:16 am
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Posted: Fri Sep 07, 2012 1:37 pm
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Posted: Fri Sep 07, 2012 2:05 pm
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Posted: Fri Sep 07, 2012 2:08 pm
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Posted: Fri Sep 07, 2012 2:17 pm
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The Shade of Casin rolled 12 6-sided dice:
2, 4, 6, 2, 6, 1, 1, 2, 6, 2, 2, 1
Total: 35 (12-72)
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Posted: Fri Sep 07, 2012 2:30 pm
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Gracious Conversationalist
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The Shade of Casin rolled 12 6-sided dice:
6, 3, 2, 3, 2, 2, 4, 2, 4, 6, 5, 3
Total: 42 (12-72)
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Gracious Conversationalist
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Posted: Fri Sep 07, 2012 2:31 pm
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The Shade of Casin rolled 4 6-sided dice:
1, 1, 5, 5
Total: 12 (4-24)
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Posted: Fri Sep 07, 2012 2:32 pm
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Gracious Conversationalist
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Gracious Conversationalist
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Posted: Fri Sep 07, 2012 2:35 pm
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2, 4, 6, 2, = 12 6, 1, 1, 2, = 9 6, 2, 2, 1 = 10 6, 3, 2, 3 = 12 2, 2, 4, 2 = 8 4, 6, 5, 3 = 15 1, 1, 5, 5 = 11
God damn I hate this s**t... Can never roll a good solid character. but good enough I suppose.
BUT ITS TIME TO RE-ROLL ONES!
We have a kind and merciful god.
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The Shade of Casin rolled 5 6-sided dice:
3, 6, 1, 1, 6
Total: 17 (5-30)
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Posted: Fri Sep 07, 2012 2:42 pm
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Gracious Conversationalist
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Gracious Conversationalist
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Posted: Fri Sep 07, 2012 3:01 pm
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2, 4, 6, 2, = 12 6, 3, 6, 2, = 15 6, 2, 2, 1 = 10 6, 3, 2, 3 = 12 2, 2, 4, 2 = 8 4, 6, 5, 3 = 15 1, 6, 5, 5 = 17
God damn I hate this s**t... Can never roll a good solid character. but good enough I suppose.
BUT ITS TIME TO RE-ROLL ONES!
We have a kind and merciful god.
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Posted: Fri Sep 07, 2012 3:19 pm
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The Armies of Light: Zeus- Leading commander Hemera- Second in Command (possibly the cause for the war) Ares-(Truthfully Neutral, just likes to kill things) Athena-Lower Commander (Refuses Promotions) Luna and Sol- Lower Commanders, Sol Has a Crush on Hemera, and Luna doesn't want her brother hurt. Trident: Leader of the Armies of Light Aquatics
Forces of Nature: Gaia: Leading Commander, Dragged in the Forces of Nature to prevent extreme Destruction The Seasons (With the Exception of Winter, who is Neutralistic) : Secondary Commanders The Four Winds: Lower Commanders, following under Gaia's influence. Lethe: Lower Commander, Didn't want to represent the Underworld Army anymore. Posiedon: Leader of the Forces of Natura Aquatics Division. Trying to beat some sense into Trident.
Underworld Army Hades: Supreme Commander Nyx: Second in Command, Probably a reason why the War Started. Hewdraw: Lower Commander, Three Headed Hydra with Split Personality Disorder, Cerberus: Lower Commander, Hades' Loyal Pooch Thanatos: Lower Commander (Doesn't care about climbing the corporate Ladder) Gatekeeper to the Underworld Styx: Lower Commander, In it for the riches.
Neutral Entities: Hephestus: He and many of his Othar Crews are in it for the Money. They supply all sides of the war. Aphrodite, Hera, and Hestia: Personally don't care and think the boys and girls are just having another "silly game". The Fates: Strictly neutral by nature.
There are several other groups, but they are being kept secret for now.
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