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Posted: Sun Jun 14, 2009 11:08 am
yea even thoough you made it sound like nobody knows where this guild is going but its still good we still do need more people
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Posted: Mon Jun 15, 2009 3:17 pm
I know Devils stated a no stat system, but whats the point if a rank F can beat a King? I propose a Stat Ranking, more like a category. Has nothing to do with a players ranking
Like for instance 10 point System A:6 B:5 C:4 D:3 E:2 F:1 (Impossible for 2 B's or A's, No 0 stat)
Quote: Base Stat: Lithe Type: Speed:A(6) Strength biggrin (3) Endurance:F(1) Speed Type: Speed:A(6) Strength:E(2) Endurance:E(2) Moderate Type: Speed:C(3) Strength:C(3) Endurance:C(3) Shield Type: Speed biggrin (2) Strength biggrin (2) Endurance: A(6) Berserk Type: Speed biggrin (2) Strength:A(6) Endurance biggrin (2) and so on....
and The Riders are Ranked by Team.
Quote: Get * extra points. to their choice("NOT ALL stats) [10 point MAX] Rank A: +6 Rank B: +5 Rank C: +4 Rank D: +3 Rank E: +2 Rank F: +1 Quote: EXAMPLE: Lithe, Rank A Rider Lithe Type: Speed sad 6)+4 Strength biggrin (3) Endurance:F(1)+2 TOTAL: 16 Point Total Speed:A+(10) Strength biggrin (3) Endurance biggrin (3)
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Posted: Mon Jun 15, 2009 3:57 pm
Well dang... that's one hell of a Ranking system. Very few holes in it as well and none that aren't over lookable.
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Posted: Mon Jun 15, 2009 4:07 pm
>.< i only did it while going over character profiles,.... A lot of Speed and Power Types..... so a ranking system would counteract that. (if holes are found, congratz i did that in like 3 minutes >;] )
Thank you, Guru(my shadow!)
Devils need to check in on us, if he already doesnt.
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Posted: Mon Jun 15, 2009 5:40 pm
awww i thought there was no ranking why ya gotta bring it up man i just finished my character last night aww
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Posted: Mon Jun 15, 2009 5:53 pm
To prevent people like you from ever achieving. Raise their self-esteem, then crush it twisted
but seriously a new character beating an exist isn't really fair. I kinda see it as Fair and not fair at the same time, balance~ It's Limited at that.
A Class A+ Attack on and F Endurance, cage match should end fast. but speed should avoid hits also. just no god moding on either.
and its only a suggestion. when you get approved race against Sora, the Apollon King. Watch how unfair it'll be
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Posted: Mon Jun 15, 2009 7:33 pm
no i dont want to race him directly i just wanna ride in other words pwn anyone that challenges me
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Posted: Mon Jun 15, 2009 8:49 pm
Meow~ I hope a cute little girl beats the crud out of you. (RP wise sweatdrop )
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Posted: Mon Jun 15, 2009 8:54 pm
Alright, the holes I was talking about are for people like Kazu. In a race, Kazu would pwn the crap out of almost everyone he'd race, even as early as before behemoth. Kazu would have level B(You forgot S Rank Aleks XD) to begin with, as would a lot of people.
On the Other hand, anything outside that would be fairly low. (I'm being realistic without the number restraints) Generic Kazu wannabe Speed:A Strength:C Endurance biggrin Agility: C (Considering yours is just an example I guessing this would eventually be in there)
Versus Me on Four Wheelers no [ states with Gravity Child element]: Speed: D [D+]That's right, I'm slow as balls [Still slow as balls] Strength: B [A] (I'm a freaking martial artist) Endurance: A [Ditto] Agility: A [Think about the riding style]
So, in a race, I'm screwed. But in like a cube match, but I can react and move at a much better pace than you can. At the same time, speed doesn't always when the race. Speed and Agility are two sides of the same sword. You can't a sharp turn if you are going really fast. Your stop would have to be as strong as your go. Also, the faster you move, the shorter the amount of time you have to react.
What I suggest is that we make sure certain things makes sense. Like you Speed Character's (Lithe) can only go up to level B Agility and vice versa. Or that Character's with a lot of Speed and Attack (Berserkers) have a max of like C Rank Agility if that.
Like I was saying, Aleks, the holes in the system aren't really bad holes. They are all overlookable and they'll make for interesting battles.
Thank God I kept this
Racer- Pure Speed Trickster- Pure Agility Wall- Pure Endurance Cannon- Pure Attack
Lithe- Fast and Agile (means balanced) (Ringo) Berserk- Fast and Powerful no Agility whatsoever (Orca) War(Heavy) Tank- Eundurance and agile, decent strength (Bucca) Iron Horse(Train reference)- Strong and Agile but not much endurance (Agito) Tower- High Endurance And Strength, no agility whatsoever. Stealth(Light) Tank- Strong and Agile, decent Endurance (Ikki)
Casual- perfect Balance of all (rarely ever goes over B rank except for like two A's.....MAYBE)
Yea, last Air Gear guild me and Fang Kaido were on made these categories. They seem to fit just about everywhere.
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Posted: Mon Jun 15, 2009 9:20 pm
GAWD, My shadows beats me again. Mind i did that quickly, but there are stuff that need to be considered. WE took out stats to make it fair. so thats why i didn't put an S rank. actually i did is was S, but then outside factors come to play. Is S ranked only limited to Kings? are Anti-Kings, Gravity children, and New Road Kings automatically considered Kings? But to get get rid of that, i had Riders Ranked by teams, but what about Solo Riders, i doubt everyone would be in a team, especially since our member count isn't high. Agility, Which Type of Agility are you Aiming For? For instance if your character has High Speed, Low Agility, what affect does it play? if i add back my Original Point system it would be[I'll Use Rank A Sky as an Example] Quote: Berserk Type: Speed:E(2)+2 Strength:A(6)+2 Endurance:E(2) +2 Quote: Berserk Type: Speed:C(4) Strength:A+( 8 ) Endurance:C(4) Quote: BASE stats S:7 A:6 B:5 C:4 D:3 E:2 F:1 15 point allocation Massive Type: Speed:F(1) Strength:A(6) Endurance:S(7) Agility:F(1) Quote: Massive Type: S Rank Speed:F(1) Strength:A(6)+3 Endurance:S(7)+5 Agility:F(1) Quote: Massive Type: S Rank Speed:F(1) Strength:S(9) Endurance:S(12) Agility:F(1) Quote: If i do Rank S The system will have to be revised slightly. Get * extra points. to their choice("NOT ALL stats) [12 point MAX] Rank S: +8 Rank A: +7 Rank B: +6 Rank C: +5 Rank D: +4 Rank E: +3 Rank F: +2 Berserk Type: New Format[15 point allocation] Speed: D(3) Attack: A(6) Endurance: D(3) Agility: D(3)
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Posted: Mon Jun 15, 2009 9:21 pm
somewhere i got lost, and i dont know if its understandable anymore
anyway like i said with agility, what type you you mean. Most likely you talking about a characters being Agile? a dodger? maybe talking about acceleration(i find aceleration pointless in forum)
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Posted: Mon Jun 15, 2009 10:04 pm
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Posted: Tue Jun 16, 2009 9:37 am
So what if u were a tuner what would u be under?
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Posted: Tue Jun 16, 2009 10:10 am
Agility is usually your stop and go ability, which relates to dodging and changing directions, so yea.
See what I mean with certain things can't go together? Like A Speed and A Agility means you are fast enough to out move everything and you could go from like 120 to 0, turn around, and be back at 120 in an instant. It would be like a bullet being fired one direction and it turning around and going back into the barrel. Not likely right?
And seriously, Aleks, I'm just building off your stuff and pointing out issues early. I'm not dissing you or trying to make your ideas look bad.
Your making me feel like I'm actually evil gonk
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