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Reply [D&D 4e] The Earth's Upheaval
Dungeons & Dragons - The Orb of Kendar Goto Page: [] [<<] [<] 1 2 3 ... 33 34 35 36 37 38 ... 42 43 44 45 [>] [>>] [»|]

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Rain Yupa
Captain

Enduring Member

PostPosted: Fri Sep 23, 2016 7:06 pm
@ Ambra: You also find no traps on this door (the center one on the right side of the hall, across from the mess hall).  
PostPosted: Sat Sep 24, 2016 7:31 am
"Mm. Right. Keep moving. These goblins were gone hours ago, likely when the orb arrived. It is still possible the residents know we're here, but this isn't proof of it." she said by way of agreement, and followed the group to the new door.  

Paidi tou Selini
Crew

Adorable Abductee


Plainsfox

Romantic Paladin

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PostPosted: Sat Sep 24, 2016 10:05 am
Aelgeirr would open the door for the party and step back behind the frontline peeps.  
PostPosted: Sat Sep 24, 2016 11:56 am
The doorway across from the larger room would open to a smaller, unassuming room.

There were some makeshift shelves (most of which weren't level) and some boxes of poor make stacked against the far room.

If it were to be investigation, the person doing so would discover that a lot of this was foodstuffs. Since there were bags and jars and such, it look like it is of civilized humanoid make, and likely stolen (or found and re-used) over the years.

You have discovered a pantry.

There is no other exists in this 10x10 room beyond the one all of you stand in.  

Rain Yupa
Captain

Enduring Member


SCN_ Grey_fox
Crew

PostPosted: Sat Sep 24, 2016 3:44 pm
."um...Thork have stupid question. Aelgierr or Ambra check goblin bodies?" the green one asked,  
PostPosted: Sat Sep 24, 2016 5:28 pm
Aelgeirr shook his head. "I checked them, but I found nothing useful."  

Plainsfox

Romantic Paladin

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SCN_ Grey_fox
Crew

PostPosted: Thu Sep 29, 2016 5:58 pm
Thork would close his eyes for a moment, and tap into his inner tactician, "Ambra, sense orb? Mercy, Aelgierr, look for hidding door, please."  
PostPosted: Sun Oct 02, 2016 7:04 pm
Since a map was requested, here it is:

User Image

(Warning: Dungeons may be dimmer than they appear)  

Rain Yupa
Captain

Enduring Member


Plainsfox

Romantic Paladin

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PostPosted: Sun Oct 02, 2016 9:31 pm
"Just a pantry. I'm going to bet that those big double doors are where we need to go." Aelgeir would point at the big doors at the end of the hallway. "Anything else we can check after we've recovered the Orb."  
Kowsauni rolled 1 20-sided dice: 7 Total: 7 (1-20)
PostPosted: Mon Oct 03, 2016 1:59 am
Ambra Goldstar
Mage in Training

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with two possible branching paths before them, Ambra would once again try to lock on to the magical signature of the orb to see if could confirm the double doors were the way to go.

(I cant remember if you said I still needed to do checks for this but just in case its 16)  

Kowsauni
Crew


Rain Yupa
Captain

Enduring Member

PostPosted: Mon Oct 03, 2016 6:54 am
Unfortunately, Ambra's proximity to the Orb of Kendar is a bit much, and it's no longer a question of 'feelings its general direction'. It's definitely here, in the dungeon, but she's no longer able to navigate it by arcane sense alone.  
Paidi tou Selini rolled 1 20-sided dice: 9 Total: 9 (1-20)
PostPosted: Mon Oct 03, 2016 4:33 pm
"Considering the mechanism they had at the front door, it's not impossible they would have a hidden passage in the pantry..." she agreed, a look of utter disgust on her face at the idea of searching a goblin pantry. Who knows what kind of awful things they were storing in there. As such, she was more than eager to jump on Aelgeir's plan.

"R-right. Search the obvious doors first." she declared, shaking off the wave of disgust with a shudder and quickly moving to the double doors. First putting her ear up and listening through them, and, if there wasn't any alarming sounds, opening them.


Perception 18 to listen through the doors.  

Paidi tou Selini
Crew

Adorable Abductee


Rain Yupa
Captain

Enduring Member

PostPosted: Mon Oct 03, 2016 7:37 pm
Listening to the double doors, Mercy would hear no sound within. And, as stated, would open them.

Whereas before there was a mess hall and a pantry, this room seemed to be the barracks. Several cots with dingy cloth rags dotted the room, five in total. All the cots were unoccupied. There were no items of note whatsoever.

But there was another door at the far side of the chamber, on the north wall. It looked... surprisingly nice, for a door. It was painted a dark magenta with black swirls in an intricate design upon it. If inspected closer, the handle would be well-polished (contrasting the grimy and worn handles on the other doors), with a keyhole beneath it, implying this door could be locked.  
PostPosted: Tue Oct 04, 2016 10:05 am
"Who wants to knock?" Thork asked, not really wanting to be belittled again for going ahead his plan A(throw all cation to the wind and smash, bash, hug, or check).  

SCN_ Grey_fox
Crew


Plainsfox

Romantic Paladin

10,600 Points
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PostPosted: Tue Oct 04, 2016 1:21 pm
Aelgeirr would gesture to the door behind him. "Doubt it, but the key may be in that room there." The Eladrin would then ponder something..."We may not need a key....  
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[D&D 4e] The Earth's Upheaval

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