22 flumph1 - marked by van, 16 damage, immobilized
21 flumph2 - marked by van, 9 damage, immobilized (save ends)
19 flumph3 - 17 damage, cursed, marked by van, immobilized (save ends)
19 flumph4 - 22 damage, cursed, -2 to attacks for a turn
19 badger
14 Sora - 9 damage, ongoing 5 acid damage (save ends)
14 Mercutio - +2 Ac for a turn
12 gnome - cursed, 61 damage, bloodied, marked by Fawks, immobilized (save ends)
10 Fawks - 11 damage
9 Colbertron - 13 damage, +1f/w/r
4 Van - 8 damage, +2 defenses for a turn, +1 ac, resist 5 cold, aura2 difficult terrain for enemies
Mercutio strides forward and gives the badger the worst sunburn it's ever had and it falls to the ground. What is this, the fifth time? Yeah, this one'll be different.
The gnome, frozen wounded and staring down a very angry warforged looks around frightened, not encouraged by his pet's most recent demise. "Okay," the nasally runt puts on his serious face, manages to raise both arms, despite the ice and stiffness, "I-I," he looks like he's really psyching himself out before finally, he shouts at the lot of you, "I'm a Monster, RAWR!!!!"
To van, Fawks and Mercutio it sounds far more amusing than it could ever sound intimidating. Sora can't even hear it over the sound of that stone wall next to him, and Colbertron's busy conducting an interview with Schrodinger. All in all, it was not the best tactic on the part of the small fey.
((The gnome has failed me spectacularly, much like the kow before it, only without the one first impressive attack.
Fawks, Van, get to work. Colbertron, sort out the movement issue above and then go.
Map))